changed using improved pseudo-random number generator for UUID generation
[rocksndiamonds.git] / src / libgame / system.h
2021-11-11 Holger Schemelimproved handling of failed tape uploads to score server 4.3.0.1
2021-10-31 Holger Schemeladded asking before uploading scores and tapes for...
2021-10-30 Holger Schemeladded counting active API threads
2021-10-25 Holger Schemelextended setup option to also offer showing server...
2021-09-29 Holger Schemelmoved new score server setup values to separate setup...
2021-09-16 Holger Schemeladded command line options for level identifier/nr...
2021-09-12 Holger Schemeladded definitions for using test score server
2021-09-06 Holger Schemelrenamed setup option for using score server
2021-09-06 Holger Schemeladded setup file option to toggle setup menu option...
2021-09-05 Holger Schemeladded setup option to ask for uploading tapes to score...
2021-08-21 Holger Schemeladded command line option for anonymous player name...
2021-08-16 Holger Schemeladded renaming player also on score server
2021-08-10 Holger Schemelremoved storing and sending system UUID again
2021-08-08 Holger Schemeladded setup values to store system and player UUID
2021-07-10 Holger Schemelrenamed setup option for showing load/save snapshot...
2021-07-10 Holger Schemeladded setup option for showing (only) undo/redo game...
2021-06-29 Holger Schemeladded option to write tape log file (for high score...
2021-06-24 Holger Schemeladded support for optional password for score server...
2021-05-30 Holger Schemeladded command line function to write element collecting...
2021-05-14 Holger Schemelchanged variable and preprocessor definition names...
2021-05-14 Holger Schemelremoved unused code for writable game data directory
2021-05-14 Holger Schemelremoved support for global (common/system-wide) scores...
2021-05-14 Holger Schemeladded setup option to force showing local scores only
2021-05-03 Holger Schemeladded runtime flag to store if high score server is...
2021-05-02 Holger Schemeladded setup option to enable or disable using high...
2021-05-01 Holger Schemeladded loading high scores from score server
2021-05-01 Holger Schemeladded saving high scores to score server
2021-05-01 Holger Schemelmoved filesystem code for Emscripten platform to separa...
2021-02-25 Holger Schemeladded marking nodes in "last played level sets" sub...
2021-02-19 Holger Schemeladded setup options to disable asking on quit game...
2021-02-15 Holger Schemeladded persistent personal game data for Emscripten...
2021-02-10 Holger Schemelchanged sorting and coloring in level sets and custom...
2021-02-02 Holger Schemeladded support for setup menu as top tree node
2021-02-02 Holger Schemelreplaced string texts with predefined string constants
2021-01-20 Holger Schemeladded "last played level sets" sub-menu to level set...
2021-01-20 Holger Schemeladded setup option to disable counting score after...
2021-01-20 Holger Schemelinverted logic of boolean setup option (to show scores...
2021-01-08 Holger Schemeladded option to disable warning about read-only levels...
2020-12-21 Holger Schemeladded style value for key arrangement on game panel...
2020-12-21 Holger Schemeladded setup option to show dynamite and keys in game...
2020-12-14 Holger Schemelincreased maximum number of players/teams
2020-12-14 Holger Schemelmerged player name and team tree types
2020-12-13 Holger Schemeladded basic support for user name selection screen...
2020-12-13 Holger Schemeladded support for loading and saving number of currentl...
2020-12-13 Holger Schemeladded support for multiple user game data directories
2020-12-13 Holger Schemeladded user structure for upcoming multiple user support
2020-12-13 Holger Schemeladded setup option for upcoming new name selection...
2020-12-13 Holger Schemelimproved code to set or change current artwork
2020-12-13 Holger Schemeladded setup values for tile selection cursor for MM...
2020-12-12 Holger Schemelimproved tile selection cursor for MM game engine
2020-11-26 Holger Schemeladded Emscripten support for running R'n'D in a web...
2020-11-26 Holger Schemelremoved unused definition
2020-10-31 Holger Schemelmoved setting overlay grid size and buttons to separate...
2020-09-18 Holger Schemelmoved variables for network server thread to network...
2020-09-16 Holger Schemeladded option to limit debug output to specific debug...
2020-09-05 Holger Schemeladded macros for converting vsync mode string and integ...
2020-09-03 Holger Schemeladded option for setting hint for render driver to...
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-07-14 Holger Schemelfixed text event handling for newer SDL versions on...
2020-06-18 Holger Schemeladded pre-processor directive to set if platform has...
2020-06-08 Holger Schemeladded setup option to select default or low-pass sounds...
2020-06-07 Holger Schemelmoved game engine settings to separate setup menu screen
2020-05-19 Holger Schemeladded option to generally set global animations to...
2020-05-19 Holger Schemeladded option to swap game elements in EM caves using...
2020-05-19 Holger Schemeladded setup option to force scroll delay when using...
2020-05-19 Holger Schemelfixed wrong variable type
2019-05-25 Holger Schemeladded new option "create_user_levelset" (setup file...
2019-05-24 Holger Schemeladded new screen fading option ".auto_delay_unit" ...
2019-05-24 Holger Schemeladded video frame counter (currently not used)
2019-04-22 Holger Schemeladded pumping events when waiting for screen redraw
2019-04-04 Holger Schemeladded function to update the mouse position when changi...
2019-04-04 Holger Schemeladded SDL event filter to track mouse position from...
2019-04-03 Holger Schemelimproved global animation class "pointer" for animation...
2019-03-23 Holger Schemeladded global animation actions executed after init...
2019-03-21 Holger Schemeladded generic support for handling user events
2019-03-20 Holger Schemelcleanup of obsolete client message event from SDL 1.2
2019-03-18 Holger Schemeladded fields to graphics info structure to store curren...
2019-03-17 Holger Schemeladded global animation event 'unclick:any' to handle...
2019-03-14 Holger Schemeladded several new event types that can trigger global...
2019-03-14 Holger Schemeladded support for more event types for global animation...
2019-03-12 Holger Schemeladded support for storing multiple event definitions...
2019-03-03 Holger Schemeladded detecting use of touch device for user input...
2019-02-20 Holger Schemelfixed drag-and-drop support for SDL older than version...
2019-02-10 Holger Schemeladded hiding complete setup sub-menus marked with ...
2019-02-10 Holger Schemelchanged drawing preview/network players if only level...
2019-02-04 Holger Schemelfixed potential crash bug for special versions without...
2019-02-02 Holger Schemelremoved drag-and-drop support if compiled with SDL...
2019-01-24 Holger Schemelimproved handling and displaying dropped level set...
2019-01-13 Holger Schemeladded generic function to add new level or artwork...
2019-01-12 Holger Schemeladded adding extracted level and artwork info from...
2019-01-12 Holger Schemeladded extracting level and artwork sets from zip files...
2018-12-11 Holger Schemelchanged request dialog to disable virtual buttons inste...
2018-12-01 Holger Schemeladded support for dynamic window and playfield size
2018-11-14 Holger Schemelremoved support for SDL 1.2
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-10-12 Holger Schemeladded setup option to ask to play again after game...
2018-10-09 Holger Schemelimproved checking game speed and vsync settings when...
2018-10-03 Holger Schemeladded setup option to use extended list for game speed...
2018-10-03 Holger Schemelcode cleanup (using new and already existing structures)
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