code cleanup (using new and already existing structures)
authorHolger Schemel <info@artsoft.org>
Wed, 3 Oct 2018 21:52:35 +0000 (23:52 +0200)
committerHolger Schemel <info@artsoft.org>
Wed, 3 Oct 2018 21:52:35 +0000 (23:52 +0200)
src/libgame/system.h
src/screens.c

index f8d36da..33c435d 100644 (file)
@@ -1417,6 +1417,12 @@ struct ValueTextInfo
   char *text;
 };
 
+struct StringValueTextInfo
+{
+  char *value;
+  char *text;
+};
+
 struct ConfigInfo
 {
   char *token;
index 716bf3c..1ab2be2 100644 (file)
@@ -310,11 +310,7 @@ static TreeInfo *grid_size_current[2][2] = { { NULL, NULL }, { NULL, NULL } };
 static TreeInfo *level_number = NULL;
 static TreeInfo *level_number_current = NULL;
 
-static struct
-{
-  int value;
-  char *text;
-} window_sizes_list[] =
+static struct ValueTextInfo window_sizes_list[] =
 {
   {    50,     "50 %"                          },
   {    80,     "80 %"                          },
@@ -332,11 +328,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  char *value;
-  char *text;
-} scaling_types_list[] =
+static struct StringValueTextInfo scaling_types_list[] =
 {
   {    SCALING_QUALITY_NEAREST, "Off"          },
   {    SCALING_QUALITY_LINEAR,  "Linear"       },
@@ -345,11 +337,7 @@ static struct
   {    NULL,                    NULL           },
 };
 
-static struct
-{
-  char *value;
-  char *text;
-} rendering_modes_list[] =
+static struct StringValueTextInfo rendering_modes_list[] =
 {
   {    STR_SPECIAL_RENDERING_OFF,      "Off (May show artifacts, fast)" },
   {    STR_SPECIAL_RENDERING_BITMAP,   "Bitmap/Texture mode (slower)"   },
@@ -362,11 +350,7 @@ static struct
   {    NULL,                            NULL                            },
 };
 
-static struct
-{
-  char *value;
-  char *text;
-} vsync_modes_list[] =
+static struct StringValueTextInfo vsync_modes_list[] =
 {
   {    STR_VSYNC_MODE_OFF,             "Off"           },
   {    STR_VSYNC_MODE_NORMAL,          "Normal"        },
@@ -375,11 +359,7 @@ static struct
   {    NULL,                            NULL           },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} game_speeds_list[] =
+static struct ValueTextInfo game_speeds_list[] =
 {
 #if 1
   {    30,     "Very Slow"                     },
@@ -406,11 +386,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} scroll_delays_list[] =
+static struct ValueTextInfo scroll_delays_list[] =
 {
   {    0,      "0 Tiles (No Scroll Delay)"     },
   {    1,      "1 Tile"                        },
@@ -425,11 +401,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  char *value;
-  char *text;
-} snapshot_modes_list[] =
+static struct StringValueTextInfo snapshot_modes_list[] =
 {
   {    STR_SNAPSHOT_MODE_OFF,                  "Off"           },
   {    STR_SNAPSHOT_MODE_EVERY_STEP,           "Every Step"    },
@@ -439,11 +411,7 @@ static struct
   {    NULL,                                   NULL            },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} volumes_list[] =
+static struct ValueTextInfo volumes_list[] =
 {
   {    0,      "0 %"                           },
   {    1,      "1 %"                           },
@@ -463,11 +431,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  char *value;
-  char *text;
-} touch_controls_list[] =
+static struct StringValueTextInfo touch_controls_list[] =
 {
   {    TOUCH_CONTROL_OFF,              "Off"                   },
   {    TOUCH_CONTROL_VIRTUAL_BUTTONS,  "Virtual Buttons"       },
@@ -477,11 +441,7 @@ static struct
   {    NULL,                           NULL                    },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} distances_list[] =
+static struct ValueTextInfo distances_list[] =
 {
   {    1,      "1 %"                           },
   {    2,      "2 %"                           },
@@ -496,11 +456,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} transparencies_list[] =
+static struct ValueTextInfo transparencies_list[] =
 {
   {    0,      "0 % (Opaque)"                  },
   {    10,     "10 %"                          },
@@ -517,11 +473,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} grid_sizes_list[] =
+static struct ValueTextInfo grid_sizes_list[] =
 {
   {    3,      "3"                             },
   {    4,      "4"                             },