added trying to show as many keys as possible in the default game panel
[rocksndiamonds.git] / src / events.c
2020-12-21 Holger Schemelfixed delaying immediate events after game status has...
2020-12-13 Holger Schemelfixed game mode for name selection screen
2020-12-13 Holger Schemeladded basic support for user name selection screen...
2020-12-13 Holger Schemeladded definitions for upcoming new name selection screen
2020-12-13 Holger Schemelimproved code to type player name in main menu
2020-12-12 Holger Schemelimproved tile selection cursor for MM game engine
2020-10-31 Holger Schemelmoved setting overlay grid size and buttons to separate...
2020-10-04 Holger Schemeladded clearing player action for non-game finger releas...
2020-10-04 Holger Schemeladded clearing virtual buttons when clearing player...
2020-10-04 Holger Schemeladded clearing touch info when clearing player action
2020-10-04 Holger Schemelmoved code for setting touch info for finger events...
2020-09-16 Holger Schemelfixed text event handling for newer SDL versions (again)
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelchanged warnings and debug output to use new generic...
2020-09-15 Holger Schemeladded ability to undo (restore) the previously recorded...
2020-09-14 Holger Schemelfixed key shortcut to start/end game (broken by regression)
2020-09-14 Holger Schemelmoved code for fixing single-player tapes to separate...
2020-09-14 Holger Schemelremoved duplicate function to check for string suffix
2020-09-05 Holger Schemelsplit function to toggle fullscreen and change window...
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-08-20 Holger Schemelfixed level editor key shortcuts (broken by regression)
2020-07-14 Holger Schemelfixed text event handling for newer SDL versions on...
2020-05-19 Holger Schemelreplaced bitmask for game/tape key/mouse actions by...
2020-05-19 Holger Schemeladded support for tapes with both keyboard/joystick...
2020-05-19 Holger Schemelreplaced flag for game/tape mouse actions by bitmask
2020-05-19 Holger Schemelmoved conditions to separate "if" statement
2020-05-19 Holger Schemelmoved flag for mouse click events from level to game...
2020-05-19 Holger Schemeladded mouse click events to CE change events (experimental)
2020-05-19 Holger Schemelremoved runtime values from level structure for EM...
2019-10-02 Holger Schemeladded showing overlay touch buttons only if touch scree...
2019-09-19 Holger Schemeladded code for overlay touch buttons (currently not...
2019-09-18 Holger Schemeladded additional check for handling gadgets from button...
2019-09-18 Holger Schemelfixed check for virtual buttons when handling gadgets
2019-09-18 Holger Schemelmoved code to separate function
2019-09-18 Holger Schemelremoved unused code
2019-06-20 Holger Schemeladded support for undo/redo using Ctrl-z/Ctrl-Shift...
2019-06-03 Holger Schemelfixed mouse x/y position (for pointer class global...
2019-05-31 Holger Schemelfixed handling global animation click events (finally)
2019-04-04 Holger Schemeladded function to update the mouse position when changi...
2019-04-04 Holger Schemeladded SDL event filter to track mouse position from...
2019-03-23 Holger Schemeladded global animation actions executed after init...
2019-03-21 Holger Schemelfixed inconsistent global animation state after event...
2019-03-21 Holger Schemelfixed handling global animation key event actions multi...
2019-03-21 Holger Schemeladded generic support for handling user events
2019-03-20 Holger Schemelcleanup of obsolete client message event from SDL 1.2
2019-03-20 Holger Schemelremoved obsolete window events from SDL 1.2
2019-03-20 Holger Schemelfixed handling global animation key actions when mouse...
2019-03-18 Holger Schemeladded fields to graphics info structure to store curren...
2019-03-03 Holger Schemeladded detecting use of touch device for user input...
2019-02-21 Holger Schemeladded more detailed messages for drag-and-drop actions
2019-02-20 Holger Schemelfixed drag-and-drop support for SDL older than version...
2019-02-10 Holger Schemelfixed bug with not undrawing virtual buttons when movin...
2019-02-10 Holger Schemelfixed bug when snapping envelope (introduced by commit...
2019-02-02 Holger Schemelfixed output of debug key actions
2019-02-02 Holger Schemelremoved drag-and-drop support if compiled with SDL...
2019-01-24 Holger Schemelfixed bug with player moving when releasing one of...
2019-01-24 Holger Schemelimproved handling and displaying dropped level set...
2019-01-22 Holger Schemelimproved handling and confirming dropped level set...
2019-01-22 Holger Schemeladded selecting new level set if dropped as zip file...
2019-01-13 Holger Schemeladded generic function to add new level or artwork...
2019-01-12 Holger Schemeladded adding extracted level and artwork info from...
2019-01-12 Holger Schemeladded extracting level and artwork sets from zip files...
2019-01-12 Holger Schemeladded experimental (cross-platform) drag and drop test...
2019-01-12 Holger Schemelremoved experimental (Windows specific) drag and drop...
2018-12-29 Holger Schemeladded stopping text input when pressing joystick button
2018-12-17 Holger Schemelfixed bug in handling debug keys when compiled without...
2018-12-11 Holger Schemeladded using gadgets that do not overlap with virtual...
2018-12-11 Holger Schemeladded toggling virtual buttons using 'menu' button...
2018-11-16 Holger Schemelfixed handling debug keys to prevent handling keys...
2018-11-16 Holger Schemelremoved leaving screens with "Escape" key if gadgets...
2018-11-14 Holger Schemelremoved support for SDL 1.2
2018-11-14 Holger Schemeladded support for level sketch copy/paste using Ctrl...
2018-11-14 Holger Schemelmoved (and renamed) global variable to game structure...
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-10-08 Holger Schemelfixed compilation error for SDL 1.2 target 4.1.1.0
2018-09-29 Holger Schemeladded ignoring screen navigation events if text input...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wmissing-protot...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-09-12 Holger Schemelimproved clearing event queue after fading and after...
2018-08-14 Holger Schemelfixed ignoring mouse actions with MM engine using virtu...
2018-06-18 Holger Schemelremoved preprocessor definition for network mode that...
2018-06-18 Holger Schemeladded separate network info structure for network optio...
2018-06-17 Holger Schemeladded event actions (by simulating keyboard input)...
2018-06-17 Holger Schemelfixed order of handling mouse clicks on gadgets and...
2018-06-17 Holger Schemeladded event actions (active screen elements) for global...
2018-06-17 Holger Schemeladded key shortcut to dump identifiers for all gadgets...
2018-06-12 Holger Schemelimproved code to handle special game controller buttons
2018-06-11 Holger Schemeladded (optional) tape buttons to insert or play solutio...
2018-06-05 Holger Schemeladded option to draw pressed virtual buttons highlighted
2018-06-05 Holger Schemeladded updating virtual buttons setup screen depending...
2018-06-05 Holger Schemelmoved virtual buttons definitions to setup data structures
2018-06-05 Holger Schemeladded using configurable virtual buttons while playing
2018-06-05 Holger Schemeladded support for updating grid buttons after the scree...
2018-04-02 Holger Schemeladded support for non-button touch pads for MM game...
2018-03-23 Holger Schemelfixed bug in (still largely broken) single-step mode...
2018-03-23 Holger Schemeladded single-step mode (well, sort of) to MM game engine
2018-03-23 Holger Schemelfixed updating tile selection cursor position when...
2018-03-23 Holger Schemelfixed showing/hiding mouse cursor in playfield when...
2018-03-23 Holger Schemelimproved smoothness of moving tile selection cursor
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