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added "pause" element to game elements in EM engine
[rocksndiamonds.git]
/
src
/
tools.c
2020-05-19
Holger Schemel
added "pause" element to game elements in EM engine
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2020-05-19
Holger Schemel
changed order of game elements in EM engine (no functio...
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2020-05-19
Holger Schemel
removed options to prevent initial rolling objects...
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2020-05-19
Holger Schemel
updated various names of EM engine specific definitions
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2019-09-19
Holger Schemel
added overlay touch buttons for door request dialog
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2019-04-28
Holger Schemel
fixed handling clickable global animations during reque...
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2019-04-25
Holger Schemel
added handling global animations when showing envelope...
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2019-04-25
Holger Schemel
added handling clickable global animations during reque...
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2019-02-27
Holger Schemel
fixed graphical bugs caused by commit f77bbb8f and...
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2019-02-12
Holger Schemel
prepared some tool functions for the following commit
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2019-02-11
Holger Schemel
minor whitespace change
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2019-02-11
Holger Schemel
fixed bug with even sized playfield screen and levels...
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2019-02-10
Holger Schemel
changed drawing preview/network players if only level...
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2019-01-26
Holger Schemel
fixed incorrect drawing of players which are moving...
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2019-01-07
Holger Schemel
fixed potential crash bug (accessing invalid memory)
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2019-01-07
Holger Schemel
fixed potential crash bug (accessing already destroyed...
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2019-01-04
Holger Schemel
added quickly toggling team mode by clicking on main...
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2018-12-18
Holger Schemel
fixed graphical bug when digging (crumbled) sand next...
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2018-12-11
Holger Schemel
changed request dialog to disable virtual buttons inste...
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2018-12-03
Holger Schemel
changed fading complete screen only if all viewports...
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2018-12-03
Holger Schemel
renamed function
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2018-12-03
Holger Schemel
fixed bug with comparing wrong viewport variables
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2018-12-01
Holger Schemel
added support for dynamic window and playfield size
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2018-11-16
Holger Schemel
fixed handling debug keys to prevent handling keys...
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2018-11-15
Holger Schemel
fixed some bugs with (not) displaying virtual buttons
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2018-11-14
Holger Schemel
removed support for SDL 1.2
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2018-11-14
Holger Schemel
moved (and renamed) global variable to game structure...
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-10-22
Holger Schemel
removed 'inline' keyword (compilers are better at this...
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2018-10-12
Holger Schemel
added handling game actions also after unsolved game...
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2018-10-12
Holger Schemel
fixed bug with handling networking packets if request...
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2018-10-03
Holger Schemel
fixed problem when determining maximum word length...
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2018-10-01
Holger Schemel
fixed handling mouse button events when waiting for...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wmissing-protot...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wstrict-prototy...
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2018-09-12
Holger Schemel
improved clearing event queue after fading and after...
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2018-09-12
Holger Schemel
fixed bug with not recognizing ".mode_loop: false"...
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2018-08-30
Holger Schemel
added (and set) identifier and level number to global...
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2018-08-25
Holger Schemel
added always playing network games in team mode with...
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2018-08-17
Holger Schemel
fixed pausing network games if the game already ended
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2018-07-14
Holger Schemel
added clearing event queue after fading and after door...
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2018-07-04
Holger Schemel
added configurable border size also for drawing network...
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2018-07-04
Holger Schemel
added drawing players with level preview when using...
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2018-07-03
Holger Schemel
added clearing network players from main menu screen...
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2018-07-01
Holger Schemel
added drawing network players (graphics and names)...
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2018-06-18
Holger Schemel
removed preprocessor definition for network mode that...
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2018-06-18
Holger Schemel
added separate network info structure for network optio...
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2018-06-18
Holger Schemel
added support for cursor keys and joystick to network...
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2018-06-18
Holger Schemel
re-arranged buttons to select network player in request...
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2018-06-18
Holger Schemel
added support for keys 1 to 4 to select network player...
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2018-06-17
Holger Schemel
added storing image identifier in internal gadget structure
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2018-06-14
Holger Schemel
removed SDL 2.0 key symbols (using preprocessor) when...
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2018-06-13
Holger Schemel
fixed bug causing crash when trying to draw undefined...
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2018-06-05
Holger Schemel
fixed bug with not updating screen during request door...
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2018-06-03
Holger Schemel
added correcting positions for envelope request buttons...
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2018-06-03
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removed support for off-screen positions for request...
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2018-04-20
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added recognizing "y/Y" and "n/N" keys to answer reques...
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2018-04-09
Holger Schemel
fixed always redrawing global border when redrawing...
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2018-04-05
Holger Schemel
added always redrawing global border when redrawing...
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2018-03-23
Holger Schemel
added centering levels that are smaller than the playfi...
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2018-03-23
Holger Schemel
fixed saving snapshots (step, move and collect mode...
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2018-03-23
Holger Schemel
added single-step mode (well, sort of) to MM game engine
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2018-03-23
Holger Schemel
fixed moving tile selection cursor
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2018-03-23
Holger Schemel
added tile selection cursor for playing MM levels with...
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2018-03-23
Holger Schemel
added editor door 1 animation if viewport is unchanged...
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2018-03-23
Holger Schemel
fixed fading complete screen if playfield viewport...
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2018-03-23
Holger Schemel
added options for post delay for door actions
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2018-03-23
Holger Schemel
added support for separate opening/closing sounds for...
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2018-03-23
Holger Schemel
fixed line style drawing with empty space over MM style...
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2018-03-23
Holger Schemel
replaced hardcoded sounds with newly added element...
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2018-03-23
Holger Schemel
fixed sound for charging level time (energy) for MM...
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2018-03-23
Holger Schemel
fixed bug using scroll buffer also for MM engine after...
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2018-03-23
Holger Schemel
forced standard element size when playing levels using...
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2018-03-23
Holger Schemel
extended level flood fill function for variable array...
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2018-03-23
Holger Schemel
added functions for masked drawing of sized elements
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2018-03-23
Holger Schemel
added function to map editor elements to game elements...
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2018-03-23
Holger Schemel
added using invisible border element for Mirror Magic...
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2018-03-23
Holger Schemel
fixed editor and preview wall graphics for Mirror Magic...
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2018-03-23
Holger Schemel
fixed dumping tiles for (not yet centered) MM levels...
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2018-03-23
Holger Schemel
fixed editor and preview wall graphics for Mirror Magic...
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2018-03-23
Holger Schemel
fixed mapping level file game elements between RND...
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2018-03-23
Holger Schemel
added function to get graphics for MM style game elements
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2018-03-23
Holger Schemel
fixed mapping level file game elements between RND...
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2018-03-23
Holger Schemel
added basic support for Mirror Magic game engine (first...
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2018-03-23
Holger Schemel
fixed bug with extremely slow envelopes when using...
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2018-02-18
Holger Schemel
removed unused function
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2018-02-02
Holger Schemel
added function to get music filename by music ID
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2018-01-31
Holger Schemel
changed all event handling to always filter events
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2018-01-31
Holger Schemel
renamed function 'NextEvent' to 'WaitEvent'
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2018-01-28
Holger Schemel
fixed bug with not redrawing level and author name...
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2018-01-28
Holger Schemel
cleanup of some function names ('Ext' functions without...
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2017-11-15
Holger Schemel
added fix to prevent Windows from complaining about...
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2017-10-07
Holger Schemel
improved displaying FPS (debug mode only)
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2017-09-23
Holger Schemel
fixed and improved single step mode for all game engines
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2017-07-25
Holger Schemel
replaced obsolete joystick calibration with game contro...
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2017-07-16
Holger Schemel
added support for 'select' key on certain devices ...
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2017-07-11
Holger Schemel
added support for special media buttons on Amazon Fire...
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2017-07-02
Holger Schemel
fixed bug with handling released game controller buttons
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2017-07-02
Holger Schemel
fixed indentation
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