added support for scheduling type in BD engine to level editor
[rocksndiamonds.git] / src / game.h
2024-02-28 Holger Schemelrenamed panel option "game.panel.gems_total" to "game...
2024-02-18 Holger Schemeladded game engine support for playing native Boulder...
2024-02-18 Holger Schemeladded GDash source files prepared for game engine integ...
2024-02-18 Holger Schemeladded config parameters for native BD graphics/sound...
2024-02-18 Holger Schemeladded game panel values for native Boulder Dash game...
2024-02-18 Holger Schemeladded optional button to restart game (door, panel... master 4.3.8.2
2023-12-02 Holger Schemeladded showing game actions after game end when request...
2023-12-02 Holger Schemelremoved duplicate variable to check if request dialog...
2023-10-14 Holger Schemeladded options "game.forced_scroll_x" and "game.forced_s...
2023-04-01 Holger Schemelremoved duplicated code
2023-03-22 Holger Schemelchanged function to static
2023-03-22 Holger Schemelremoved variable that was not required
2023-03-22 Holger Schemelmoved requesting game restart to function that checks...
2022-07-21 Holger Schemeladded delay counter data type and adjusted related...
2022-06-25 Holger Schemeladded level info config option to disable time limit...
2022-06-24 Holger Schemeladded separate game variable to check for time limit...
2022-06-24 Holger Schemelrenamed variable
2022-01-22 Holger Schemeladded restoring initial value for game element transparency
2021-10-25 Holger Schemelextended setup option to also offer showing server...
2021-07-10 Holger Schemelfixed unmapping undo/redo buttons at non-standard position
2021-05-01 Holger Schemeladded loading high scores from score server
2021-05-01 Holger Schemeladded using played time for high score calculation
2021-05-01 Holger Schemelimproved code for final time calculation
2021-01-20 Holger Schemeladded graphics config option to support elements on...
2021-01-09 Holger Schemelfixed bug with not updating game panel when leaving...
2021-01-09 Holger Schemelremoved unused function declaration
2021-01-04 Holger Schemelchanged triggering CE actions by digging or collecting
2021-01-03 Holger Schemelfixed single step mode for R'n'D game engine when used...
2020-12-21 Holger Schemeladded variable to store if request dialog is active...
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-05-19 Holger Schemelreplaced bitmask for game/tape key/mouse actions by...
2020-05-19 Holger Schemelreplaced flag for game/tape mouse actions by bitmask
2020-05-19 Holger Schemelmoved flag for mouse click events from level to game...
2020-05-19 Holger Schemelrenamed some variables and changed some initializations
2020-05-19 Holger Schemelrenamed some variables to better describe their purpose
2020-05-19 Holger Schemeladded fast player relocation for level wrap-around...
2019-09-19 Holger Schemeladded overlay touch buttons for in-game "stop" and...
2019-09-18 Holger Schemelfixed updating multiple pause button gadgets when toggl...
2019-01-24 Holger Schemelremoved unused variable
2019-01-24 Holger Schemelfixed bug with player moving when releasing one of...
2018-11-15 Holger Schemelfixed bug with asking to play again after game over...
2018-11-14 Holger Schemelmoved (and renamed) global variables to game structure...
2018-11-14 Holger Schemelmoved (and renamed) global variables to game structure...
2018-11-14 Holger Schemelmoved (and renamed) global variable to game structure...
2018-11-05 Holger Schemelmoved game values for score and health from player...
2018-11-05 Holger Schemelmoved flag for "game over" from player to game structure
2018-11-05 Holger Schemelmoved game values for things still needed from player...
2018-10-30 Holger Schemelmoved flags and values for "level solved" from player...
2018-10-28 Holger Schemelfixed unexpected behaviour with solving levels with...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-10-12 Holger Schemeladded request dialog to play again after game is over...
2018-10-12 Holger Schemeladded functions to check if game is over (and solved...
2018-10-12 Holger Schemelfixed bug with handling networking packets if request...
2018-10-12 Holger Schemelmoved flag for active/inactive game panel from player...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-09-16 Holger Schemelremoved unused fields from structure definition
2018-08-17 Holger Schemeladded counter of players that still have to enter an...
2018-05-18 Holger Schemelfixed network games, part 1: separate locally and netwo...
2018-03-23 Holger Schemeladded asking for restart after game was lost (MM game...
2018-03-23 Holger Schemeladded game-panel-only buttons for stop/play/pause and...
2018-03-23 Holger Schemeladded counting remaining health to score after solved...
2018-03-23 Holger Schemelfixed bug with using last mouse actions when tape finis...
2018-03-23 Holger Schemelfixed sound for charging level time (energy) for MM...
2018-03-23 Holger Schemelimproved handling mouse actions (for MM engine)
2018-03-23 Holger Schemeladded graphical panel values for time and health (mainl...
2018-03-23 Holger Schemeladded basic game engine integration for Mirror Magic...
2017-09-23 Holger Schemelfixed and improved single step mode for all game engines
2016-11-23 Holger Schemeladded function to get the size of a player's inventory...
2016-11-07 Holger Schemeladded functions to get current player position for...
2016-09-17 Holger Schemelfixed saving game engine snapshots (save after game...
2016-09-17 Holger Schemelreplaced local static variables with variables stored...
2016-02-23 Holger SchemelMerge branch 'master' into global-anims
2016-02-23 Holger Schemeladded collecting-based engine snapshot mode to step...
2015-11-25 Holger Schemelchanged engine snapshots mode to be deactivated by...
2015-10-14 Holger Schemeladded graphics configuration option for graphics engine...
2015-05-31 Holger Schemeladded setup option to enable/disable (now optional...
2015-05-17 Holger Schemelchanged redraw system to prevent unneeded screen updates
2015-03-30 Holger Schemelreplaced stop/play buttons in game panel with save...
2015-03-30 Holger Schemeladded setting engine snapshot mode to setup screen...
2015-03-30 Holger Schemeladded movement-based engine snapshot mode to step-based...
2015-03-24 Holger Schemeladded step-based engine snapshots to undo/redo game...
2015-02-05 Holger Schemeladded configurability of editor control buttons (toolbo...
2014-09-16 Holger Schemelmajor cleanup of preprocessor hell
2014-09-14 Holger Schemelupdated contact info in source file headers
2014-08-30 Holger Schemelrnd-20140307-1-src
2014-08-30 Holger Schemelrnd-20140218-2-src
2014-08-30 Holger Schemelrnd-20121013-1-src
2014-08-30 Holger Schemelrnd-20111007-1-src
2014-08-30 Holger Schemelrnd-20100624-1-src
2014-08-30 Holger Schemelrnd-20100615-1-src
2014-08-30 Holger Schemelrnd-20100401-1-src
2014-08-30 Holger Schemelrnd-20100313-1-src
2014-08-30 Holger Schemelrnd-20100207-2-src
2014-08-30 Holger Schemelrnd-20100202-2-src
2014-08-30 Holger Schemelrnd-20090623-1-src
2014-08-30 Holger Schemelrnd-20081007-1-src
2014-08-30 Holger Schemelrnd-20080206-1-src
2014-08-30 Holger Schemelrnd-20080121-1-src
2014-08-30 Holger Schemelrnd-20070916-1-src
2014-08-30 Holger Schemelrnd-20070913-1-src
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