added graphics configuration option for graphics engine version
authorHolger Schemel <info@artsoft.org>
Wed, 14 Oct 2015 19:38:35 +0000 (21:38 +0200)
committerHolger Schemel <info@artsoft.org>
Wed, 14 Oct 2015 19:38:35 +0000 (21:38 +0200)
src/conf_gfx.c
src/game.h

index 589d89df3df3a546578a3fa487563e82ccc1afcf..15a3b244e9d6e0e016eb6e8e9d931872fac8609a 100644 (file)
@@ -7692,6 +7692,7 @@ struct ConfigInfo image_config[] =
 
   { "global.use_envelope_request",             "false"                 },
 
+  { "game.graphics_engine_version",            "-1"                    },
   { "game.forced_scroll_delay_value",          "-1"                    },
   { "game.use_native_emc_graphics_engine",     "false"                 },
   { "game.use_native_sp_graphics_engine",      "true"                  },
index b801932c3f9df35338c2519a69d7d7a4af54a889..9fda50e30c12f932de8ecfb879048d4c59f31f91 100644 (file)
@@ -128,6 +128,7 @@ struct GameInfo
   struct GameButtonInfo button;
 
   /* values for graphics engine customization */
+  int graphics_engine_version;
   boolean use_native_emc_graphics_engine;
   boolean use_native_sp_graphics_engine;
   boolean use_masked_pushing;