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added support for EM wrap-around levels also to level editor
2020-05-19
Holger Schemel
added support for EM wrap-around levels also to level...
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2020-05-19
Holger Schemel
added support for wrap-around levels in EM engine
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2020-05-19
Holger Schemel
added limiting amoeba handling in EM engine to the...
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2020-05-19
Holger Schemel
fixed using cave buffer offsets in EM engine graphics
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2020-05-19
Holger Schemel
added using cave buffer offsets in EM level conversion...
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2020-05-19
Holger Schemel
added cave buffer offsets to level structure in EM...
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2020-05-19
Holger Schemel
split function
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2020-05-19
Holger Schemel
increased cave buffer offset (and adjusted graphics...
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2020-05-19
Holger Schemel
changed storing native EM cave without internal border...
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2020-05-19
Holger Schemel
added separate playfield and buffer sizes for EM engine...
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2020-05-19
Holger Schemel
cleanup of EM engine cave size definition names
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2020-05-19
Holger Schemel
moved cave arrays and pointers for EM engine to level...
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2020-05-19
Holger Schemel
whitespace changes
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2020-05-19
Holger Schemel
added using cave pointers to handle game logic in EM...
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2020-05-19
Holger Schemel
changed order of cave tile changes in EM engine
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2020-05-19
Holger Schemel
moved code for explosions in EM engine to separate...
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2020-05-19
Holger Schemel
changed order of switch cases in EM engine source file
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2020-05-19
Holger Schemel
moved some switch statements in EM engine to separate...
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2020-05-19
Holger Schemel
moved game logic for EM engine to single source file
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2020-05-19
Holger Schemel
changed order of functions in EM engine source file
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2020-05-19
Holger Schemel
moved switch statement for handling EM engine tiles...
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2020-05-19
Holger Schemel
swapped x and y dimensions in EM engine cave arrays
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2020-05-19
Holger Schemel
improved readability of some condition checks in EM...
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2020-05-19
Holger Schemel
improved readability of random number macro in EM engine
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2020-05-19
Holger Schemel
fixed some pre-processor defines in EM engine source...
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2020-05-19
Holger Schemel
changed order of switch cases in EM engine source file
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2020-05-19
Holger Schemel
changed code formatting in EM engine source file
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2020-05-19
Holger Schemel
changed order of functions in EM engine source file
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2020-05-19
Holger Schemel
moved element handling code for EM engine to separate...
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2020-05-19
Holger Schemel
added "pause" element to game elements in EM engine
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2020-05-19
Holger Schemel
changed order of game elements in EM engine (no functional...
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2020-05-19
Holger Schemel
removed options to prevent initial rolling objects...
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2020-05-19
Holger Schemel
minor code formatting changes
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2020-05-19
Holger Schemel
whitespace changes
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2020-05-19
Holger Schemel
updated various names of EM engine specific definitions
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2020-05-19
Holger Schemel
moved EM engine specific definitions to separate include...
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2020-05-19
Holger Schemel
cleanup of unused EM engine source files and declarations
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2020-05-19
Holger Schemel
improved readability of tape test summary
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2020-05-19
Holger Schemel
fixed potential crash bug if personal user level set...
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2020-05-19
Holger Schemel
renamed duplicate definition of global variable
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2020-05-19
Holger Schemel
removed duplicate definition of global variable
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2020-05-19
Holger Schemel
removed declarations for unused objects
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2020-05-19
Holger Schemel
version number set to 4.1.4.2
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2020-05-19
Holger Schemel
cleanup of unused MM engine declarations
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2020-05-19
Holger Schemel
cleanup of unused SP engine declarations
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2020-05-19
Holger Schemel
added workaround for a bug in SDL 2.0.12 which prevents...
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2020-01-16
Holger Schemel
version number set to 4.1.4.1
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2020-01-14
Holger Schemel
fixed bug in editor with GEs using graphic of other...
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2020-01-03
Holger Schemel
version number set to 4.1.4.0
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2020-01-03
Holger Schemel
changed Android project to API level 23 to support...
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2020-01-03
Holger Schemel
fixed crash bug in Android project when rotating device
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2020-01-03
Holger Schemel
changed Android project to API level 17 to support...
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2020-01-03
Holger Schemel
added Android project files
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2019-12-27
Holger Schemel
fixed bug in editor with CEs using graphic of other...
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2019-12-10
Holger Schemel
improved error messages when IMG_Load() fails loading...
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2019-10-02
Holger Schemel
added showing overlay touch buttons only if touch screen...
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2019-09-19
Holger Schemel
added overlay touch buttons for virtual buttons configuration
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2019-09-19
Holger Schemel
added overlay touch buttons for in-game "stop" and...
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2019-09-19
Holger Schemel
added overlay touch buttons for door request dialog
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2019-09-19
Holger Schemel
added code for overlay touch buttons (currently not...
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2019-09-18
Holger Schemel
improved highlighting currently configured virtual...
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2019-09-18
Holger Schemel
fixed updating multiple pause button gadgets when toggling...
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2019-09-18
Holger Schemel
cleaned up configuring virtual buttons
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2019-09-18
Holger Schemel
fixed some function declarations
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2019-09-18
Holger Schemel
added additional check for handling gadgets from button...
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2019-09-18
Holger Schemel
fixed check for virtual buttons when handling gadgets
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2019-09-18
Holger Schemel
moved code to separate function
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2019-09-18
Holger Schemel
removed unused code
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2019-09-17
Holger Schemel
cleaned up calculating screen positions for menu buttons
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2019-09-17
Holger Schemel
added options for player selection button positions...
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2019-09-06
Holger Schemel
added support for gadget buttons defined outside viewports
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2019-09-06
Holger Schemel
fixed redraw bug if gadget buttons are defined outside...
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2019-06-20
Holger Schemel
added support for undo/redo using Ctrl-z/Ctrl-Shift...
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2019-06-19
Holger Schemel
fixed crash bug caused by division by zero
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2019-06-03
Holger Schemel
fixed sporadic problems when playing MP3 files on Windows
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2019-06-03
Holger Schemel
fixed mouse x/y position (for pointer class global...
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2019-05-31
Holger Schemel
fixed handling global animation click events (again)
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2019-05-31
Holger Schemel
fixed handling global animation click events (finally)
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2019-05-30
Holger Schemel
re-added variable to check if any global animation...
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2019-05-30
Holger Schemel
fixed bug with resetting variable which may already...
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2019-05-30
Holger Schemel
renamed variable (old name did not describe its use...
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2019-05-28
Holger Schemel
fixed detecting running animations ('restart' bit may...
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2019-05-25
Holger Schemel
fixed initially displaying custom mouse cursor in upper...
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2019-05-25
Holger Schemel
added new option "create_user_levelset" (setup file...
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2019-05-25
Holger Schemel
version number set to 4.1.3.1
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2019-05-25
Holger Schemel
added using new screen fading option ".auto_delay_unit"
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2019-05-24
Holger Schemel
added new screen fading option ".auto_delay_unit" ...
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2019-05-24
Holger Schemel
added video frame counter (currently not used)
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2019-05-20
Holger Schemel
version number set to 4.1.3.0
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2019-04-28
Holger Schemel
fixed handling clickable global animations during request...
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2019-04-25
Holger Schemel
added handling global animations during delays in Mirror...
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2019-04-25
Holger Schemel
added handling global animations when showing envelope...
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2019-04-25
Holger Schemel
added handling clickable global animations during request...
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2019-04-25
Holger Schemel
fixed bug with restarting pointer-style global animations...
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2019-04-25
Holger Schemel
fixed (reversed) setting hot spot for pointer-style...
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2019-04-24
Holger Schemel
added not using global animation mouse pointer when...
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2019-04-24
Holger Schemel
added setting draw order and style for pointer-style...
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2019-04-22
Holger Schemel
added forcing pointer-style global animations to stay...
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2019-04-22
Holger Schemel
added pumping events when waiting for screen redraw
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2019-04-22
Holger Schemel
fixed handling global animation click events
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