added limiting amoeba handling in EM engine to the playfield area
authorHolger Schemel <info@artsoft.org>
Sun, 2 Feb 2020 15:43:24 +0000 (16:43 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 19 May 2020 16:12:58 +0000 (18:12 +0200)
commit4a35c39bbc9ffdcbf15953cb699fc8147ccce25d
tree2c76dbfda0b62540b9fa8d7ef7805f7fa8036d03
parentc5c70825e3bb7e3b59735e8a0f2de27ff4fb477f
added limiting amoeba handling in EM engine to the playfield area

This does not make a difference now, but will do when support for
wrap-around levels is added (which will result in accessing tiles
of the regular playfield via linked playfield buffer columns that
will redirect off-playfield access to the opposite side of the
playfield).
src/game_em/logic.c