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replaced code by using function with same functionality
[rocksndiamonds.git]
/
src
/
tape.c
2018-06-11
Holger Schemel
added (optional) tape buttons to insert or play solutio...
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2018-03-23
Holger Schemel
replaced duplicated code with equivalent function call
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2018-03-23
Holger Schemel
added game-panel-only buttons for stop/play/pause and...
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2018-03-23
Holger Schemel
added loading/saving mouse actions from/to tape (for...
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2018-03-23
Holger Schemel
fixed bug with snapshot buttons not restored when tape...
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2018-02-22
Holger Schemel
fixed bug with (float) division by zero when auto-testi...
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2018-01-10
Holger Schemel
changed code position of check if tape is full when...
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2018-01-10
Holger Schemel
changed code position of check when stopping tape recording
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2018-01-10
Holger Schemel
moved code for adding action to tape to separate function
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2018-01-10
Holger Schemel
fixed potential off-by-one buffer overflow bug when...
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2018-01-08
Holger Schemel
fixed bug which could cause saving tapes with a wrong...
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2018-01-03
Holger Schemel
fixed cheat for loading solution tape for Supaplex...
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2017-12-07
Holger Schemel
changed cheat for loading solution tape to quietly...
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2017-05-10
Holger Schemel
fixed bug with broken tape display when pausing in...
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2017-02-03
Holger Schemel
improved terminal/logfile output of automatic tape...
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2017-01-24
Holger Schemel
added initializing level data from level template if...
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2017-01-20
Holger Schemel
fixed bug with mapping unusable undo/redo buttons after...
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2017-01-20
Holger Schemel
fixed bug with broken undo/redo buttons when using...
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2016-12-18
Holger Schemel
added option '--mytapes' to use private tapes for tape...
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2016-06-24
Holger Schemel
added output of automatic tape playing to standard...
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2016-06-24
Holger Schemel
fixed and extended auto-replay modes from command line
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2016-06-14
Holger Schemel
changed behaviour of key shortcut to start/pause/contin...
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2016-06-07
Holger Schemel
added missing recording modes to tape recorder display...
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2016-06-02
Holger Schemel
minor code cleanup
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2016-06-02
Holger Schemel
changed tape recorder logic to separate speed and ...
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2016-06-02
Holger Schemel
cleanup of tape recorder warp start/stop handling
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2016-06-02
Holger Schemel
changed updating tape recorder display more generically
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2016-06-02
Holger Schemel
cleanup of tape recorder display activation/deactivation
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2016-06-02
Holger Schemel
small move of code block
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2016-06-02
Holger Schemel
small move of code block
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2016-06-02
Holger Schemel
added function to draw tape recorder play state
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2016-06-02
Holger Schemel
added missing definitions
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2016-06-02
Holger Schemel
removed unused definitions
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2016-06-02
Holger Schemel
changed order of tape controls
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2016-06-02
Holger Schemel
renamed variable
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2016-05-31
Holger Schemel
removed unneeded tape recorder display update
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2016-05-31
Holger Schemel
fixed small tape recorder state display bug
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2016-05-31
Holger Schemel
cleanup of tape recorder state handling
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2016-05-31
Holger Schemel
small cleanup for drawing tape recorder labels and...
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2016-05-31
Holger Schemel
fixed some tape recorder display update problems
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2016-05-30
Holger Schemel
improved tape button logic (mainly warp modes) of the...
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2016-04-25
Holger Schemel
renamed and cleaned up source files for handling global...
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2016-04-18
Holger Schemel
added generic solution for naming conventions of extra...
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2015-11-25
Holger Schemel
changed engine snapshots mode to be deactivated when...
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2015-06-26
Holger Schemel
fixed using parameters not defined in function signature
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2015-06-21
Holger Schemel
extended automatic tape playing modes
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2015-05-31
Holger Schemel
added setup option to enable/disable (now optional...
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2015-04-01
Holger Schemel
changed some details in play/pause game button handling
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2015-03-30
Holger Schemel
fixed slow tape quick-loading due to unneeded tape...
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2015-03-30
Holger Schemel
replaced stop/play buttons in game panel with save...
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2015-03-30
Holger Schemel
added setting engine snapshot mode to setup screen...
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2015-03-30
Holger Schemel
improved step-based engine snapshots for single-step...
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2015-03-24
Holger Schemel
added step-based engine snapshots to undo/redo game...
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2015-02-05
Holger Schemel
added configurability of editor control buttons (toolbo...
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2015-02-03
Holger Schemel
added optionally configurable game frame counter to...
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2015-02-03
Holger Schemel
fixed bug with game buttons in tape area not properly...
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2015-02-03
Holger Schemel
finished configurability of tape date and time display...
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2015-02-02
Holger Schemel
improved configurability of tape date and time display...
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2014-09-21
Holger Schemel
fixed bug where player actions were only mapped in...
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2014-09-16
Holger Schemel
major cleanup of preprocessor hell
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2014-09-14
Holger Schemel
updated contact info in source file headers
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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Holger Schemel
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Holger Schemel
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Holger Schemel
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Holger Schemel
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