fixed and extended auto-replay modes from command line
[rocksndiamonds.git] / src / tape.c
1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
5 //                  Holger Schemel
6 //                  info@artsoft.org
7 //                  http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
9 // tape.c
10 // ============================================================================
11
12 #include "libgame/libgame.h"
13
14 #include "tape.h"
15 #include "init.h"
16 #include "game.h"
17 #include "tools.h"
18 #include "files.h"
19 #include "network.h"
20 #include "anim.h"
21
22 #define DEBUG_TAPE_WHEN_PLAYING                 FALSE
23
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT                      0
26 #define TAPE_CTRL_ID_EXTRA                      1
27 #define TAPE_CTRL_ID_STOP                       2
28 #define TAPE_CTRL_ID_PAUSE                      3
29 #define TAPE_CTRL_ID_RECORD                     4
30 #define TAPE_CTRL_ID_PLAY                       5
31
32 #define NUM_TAPE_BUTTONS                        6
33
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH         5
36
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
40
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
42
43
44 /* ========================================================================= */
45 /* video tape definitions                                                    */
46 /* ========================================================================= */
47
48 #define VIDEO_INFO_OFF                  (VIDEO_STATE_DATE_OFF   |       \
49                                          VIDEO_STATE_TIME_OFF   |       \
50                                          VIDEO_STATE_FRAME_OFF)
51 #define VIDEO_STATE_OFF                 (VIDEO_STATE_PLAY_OFF   |       \
52                                          VIDEO_STATE_REC_OFF    |       \
53                                          VIDEO_STATE_PAUSE_OFF  |       \
54                                          VIDEO_STATE_FFWD_OFF   |       \
55                                          VIDEO_STATE_WARP_OFF   |       \
56                                          VIDEO_STATE_WARP2_OFF  |       \
57                                          VIDEO_STATE_PBEND_OFF  |       \
58                                          VIDEO_STATE_1STEP_OFF)
59 #define VIDEO_PRESS_OFF                 (VIDEO_PRESS_PLAY_OFF   |       \
60                                          VIDEO_PRESS_REC_OFF    |       \
61                                          VIDEO_PRESS_PAUSE_OFF  |       \
62                                          VIDEO_PRESS_STOP_OFF   |       \
63                                          VIDEO_PRESS_EJECT_OFF)
64 #define VIDEO_ALL_OFF                   (VIDEO_INFO_OFF         |       \
65                                          VIDEO_STATE_OFF        |       \
66                                          VIDEO_PRESS_OFF)
67
68 #define VIDEO_INFO_ON                   (VIDEO_STATE_DATE_ON    |       \
69                                          VIDEO_STATE_TIME_ON    |       \
70                                          VIDEO_STATE_FRAME_ON)
71 #define VIDEO_STATE_ON                  (VIDEO_STATE_PLAY_ON    |       \
72                                          VIDEO_STATE_REC_ON     |       \
73                                          VIDEO_STATE_PAUSE_ON   |       \
74                                          VIDEO_STATE_FFWD_ON    |       \
75                                          VIDEO_STATE_WARP_ON    |       \
76                                          VIDEO_STATE_WARP2_ON   |       \
77                                          VIDEO_STATE_PBEND_ON   |       \
78                                          VIDEO_STATE_1STEP_ON)
79 #define VIDEO_PRESS_ON                  (VIDEO_PRESS_PLAY_ON    |       \
80                                          VIDEO_PRESS_REC_ON     |       \
81                                          VIDEO_PRESS_PAUSE_ON   |       \
82                                          VIDEO_PRESS_STOP_ON    |       \
83                                          VIDEO_PRESS_EJECT_ON)
84 #define VIDEO_ALL_ON                    (VIDEO_INFO_ON          |       \
85                                          VIDEO_STATE_ON         |       \
86                                          VIDEO_PRESS_ON)
87
88 #define VIDEO_INFO                      (VIDEO_INFO_ON | VIDEO_INFO_OFF)
89 #define VIDEO_STATE                     (VIDEO_STATE_ON | VIDEO_STATE_OFF)
90 #define VIDEO_PRESS                     (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
91 #define VIDEO_ALL                       (VIDEO_ALL_ON | VIDEO_ALL_OFF)
92
93 #define NUM_TAPE_FUNCTIONS              11
94 #define NUM_TAPE_FUNCTION_PARTS         2
95 #define NUM_TAPE_FUNCTION_STATES        2
96
97
98 /* ========================================================================= */
99 /* video display functions                                                   */
100 /* ========================================================================= */
101
102 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
103 {
104   int i, j, k;
105
106   static struct
107   {
108     int graphic;
109     struct XY *pos;
110   }
111   video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
112   {
113     {
114       { IMG_GFX_TAPE_LABEL_PLAY,                &tape.label.play        },
115       { IMG_GFX_TAPE_SYMBOL_PLAY,               &tape.symbol.play       },
116     },
117     {
118       { IMG_GFX_TAPE_LABEL_RECORD,              &tape.label.record      },
119       { IMG_GFX_TAPE_SYMBOL_RECORD,             &tape.symbol.record     },
120     },
121     {
122       { IMG_GFX_TAPE_LABEL_PAUSE,               &tape.label.pause       },
123       { IMG_GFX_TAPE_SYMBOL_PAUSE,              &tape.symbol.pause      },
124     },
125     {
126       { IMG_GFX_TAPE_LABEL_DATE,                &tape.label.date        },
127       { -1,                                     NULL                    },
128     },
129     {
130       { IMG_GFX_TAPE_LABEL_TIME,                &tape.label.time        },
131       { -1,                                     NULL                    },
132     },
133     {
134       /* (no label for displaying optional frame) */
135       { -1,                                     NULL                    },
136       { -1,                                     NULL                    },
137     },
138     {
139       { IMG_GFX_TAPE_LABEL_FAST_FORWARD,        &tape.label.fast_forward  },
140       { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD,       &tape.symbol.fast_forward },
141     },
142     {
143       { IMG_GFX_TAPE_LABEL_WARP_FORWARD,        &tape.label.warp_forward  },
144       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD,       &tape.symbol.warp_forward },
145     },
146     {
147       { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND,  &tape.label.warp_forward_blind},
148       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
149     },
150     {
151       { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END,    &tape.label.pause_before_end  },
152       { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END,   &tape.symbol.pause_before_end },
153     },
154     {
155       { IMG_GFX_TAPE_LABEL_SINGLE_STEP,         &tape.label.single_step  },
156       { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP,        &tape.symbol.single_step },
157     },
158   };
159
160   for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++)        /* on or off states */
161   {
162     for (i = 0; i < NUM_TAPE_FUNCTIONS; i++)            /* record, play, ... */
163     {
164       for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++)     /* label or symbol */
165       {
166         int graphic = video_pos[i][j].graphic;
167         struct XY *pos = video_pos[i][j].pos;
168
169         if (graphic == -1 ||
170             pos->x == -1 ||
171             pos->y == -1)
172           continue;
173
174         if (state & (1 << (i * 2 + k)))
175         {
176           struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
177           struct GraphicInfo *gfx = &graphic_info[graphic];
178           Bitmap *gd_bitmap;
179           int gd_x, gd_y;
180           int skip_value =
181             (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
182
183           if (value == skip_value)
184             continue;
185
186           if (k == 1)           /* on */
187           {
188             gd_bitmap = gfx->bitmap;
189             gd_x = gfx->src_x;
190             gd_y = gfx->src_y;
191           }
192           else                  /* off */
193           {
194             gd_bitmap = gfx_bg->bitmap;
195             gd_x = gfx_bg->src_x + pos->x;
196             gd_y = gfx_bg->src_y + pos->y;
197           }
198
199           /* some tape graphics may be undefined -- only draw if defined */
200           if (gd_bitmap != NULL)
201             BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
202                        VX + pos->x, VY + pos->y);
203
204           redraw_mask |= REDRAW_DOOR_2;
205         }
206       }
207     }
208   }
209 }
210
211
212 #define DATETIME_NONE                   (0)
213
214 #define DATETIME_DATE_YYYY              (1 << 0)
215 #define DATETIME_DATE_YY                (1 << 1)
216 #define DATETIME_DATE_MON               (1 << 2)
217 #define DATETIME_DATE_MM                (1 << 3)
218 #define DATETIME_DATE_DD                (1 << 4)
219
220 #define DATETIME_TIME_HH                (1 << 5)
221 #define DATETIME_TIME_MIN               (1 << 6)
222 #define DATETIME_TIME_MM                (1 << 7)
223 #define DATETIME_TIME_SS                (1 << 8)
224
225 #define DATETIME_FRAME                  (1 << 9)
226
227 #define DATETIME_XOFFSET_1              (1 << 10)
228 #define DATETIME_XOFFSET_2              (1 << 11)
229
230 #define DATETIME_DATE                   (DATETIME_DATE_YYYY     |       \
231                                          DATETIME_DATE_YY       |       \
232                                          DATETIME_DATE_MON      |       \
233                                          DATETIME_DATE_MM       |       \
234                                          DATETIME_DATE_DD)
235
236 #define DATETIME_TIME                   (DATETIME_TIME_HH       |       \
237                                          DATETIME_TIME_MIN      |       \
238                                          DATETIME_TIME_MM       |       \
239                                          DATETIME_TIME_SS)
240
241 #define MAX_DATETIME_STRING_SIZE        32
242
243 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
244 {
245   int i;
246
247   static char *month_shortnames[] =
248   {
249     "JAN",
250     "FEB",
251     "MAR",
252     "APR",
253     "MAY",
254     "JUN",
255     "JUL",
256     "AUG",
257     "SEP",
258     "OCT",
259     "NOV",
260     "DEC"
261   };
262
263   static struct
264   {
265     struct TextPosInfo *pos;
266     int type;
267   }
268   datetime_info[] =
269   {
270     { &tape.text.date,          DATETIME_DATE_DD                        },
271     { &tape.text.date,          DATETIME_DATE_MON | DATETIME_XOFFSET_1  },
272     { &tape.text.date,          DATETIME_DATE_YY  | DATETIME_XOFFSET_2  },
273     { &tape.text.date_yyyy,     DATETIME_DATE_YYYY                      },
274     { &tape.text.date_yy,       DATETIME_DATE_YY                        },
275     { &tape.text.date_mon,      DATETIME_DATE_MON                       },
276     { &tape.text.date_mm,       DATETIME_DATE_MM                        },
277     { &tape.text.date_dd,       DATETIME_DATE_DD                        },
278
279     { &tape.text.time,          DATETIME_TIME_MIN                       },
280     { &tape.text.time,          DATETIME_TIME_SS  | DATETIME_XOFFSET_1  },
281     { &tape.text.time_hh,       DATETIME_TIME_HH                        },
282     { &tape.text.time_mm,       DATETIME_TIME_MM                        },
283     { &tape.text.time_ss,       DATETIME_TIME_SS                        },
284
285     { &tape.text.frame,         DATETIME_FRAME                          },
286
287     { NULL,                     DATETIME_NONE                           },
288   };
289
290   for (i = 0; datetime_info[i].pos != NULL; i++)
291   {
292     struct TextPosInfo *pos = datetime_info[i].pos;
293     int type = datetime_info[i].type;
294     int xpos, ypos;
295
296     if (pos->x == -1 &&
297         pos->y == -1)
298       continue;
299
300     xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset  :
301                           type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
302     ypos = VY + pos->y;
303
304     if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
305     {
306       char s[MAX_DATETIME_STRING_SIZE];
307       int year2 = value / 10000;
308       int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
309       int month_index = (value / 100) % 100;
310       int month = month_index + 1;
311       int day = value % 100;
312
313       strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
314                  type & DATETIME_DATE_YY   ? int2str(year2, 2) :
315                  type & DATETIME_DATE_MON  ? month_shortnames[month_index] :
316                  type & DATETIME_DATE_MM   ? int2str(month, 2) :
317                  type & DATETIME_DATE_DD   ? int2str(day, 2) : ""));
318
319       DrawText(xpos, ypos, s, pos->font);
320     }
321     else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
322     {
323       char s[MAX_DATETIME_STRING_SIZE];
324       int hh = (value / 3600) % 100;
325       int min = value / 60;
326       int mm = (value / 60) % 60;
327       int ss = value % 60;
328
329       strcpy(s, (type & DATETIME_TIME_HH  ? int2str(hh, 2) :
330                  type & DATETIME_TIME_MIN ? int2str(min, 2) :
331                  type & DATETIME_TIME_MM  ? int2str(mm, 2) :
332                  type & DATETIME_TIME_SS  ? int2str(ss, 2) : ""));
333
334       DrawText(xpos, ypos, s, pos->font);
335     }
336     else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
337     {
338       DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
339     }
340   }
341 }
342
343 void DrawVideoDisplay(unsigned int state, unsigned int value)
344 {
345   DrawVideoDisplay_Graphics(state, value);
346   DrawVideoDisplay_DateTime(state, value);
347 }
348
349 void DrawVideoDisplayLabel(unsigned int state)
350 {
351   DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
352 }
353
354 void DrawVideoDisplaySymbol(unsigned int state)
355 {
356   DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
357 }
358
359 void DrawVideoDisplayCurrentState()
360 {
361   int state = 0;
362
363   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
364
365   if (tape.pausing)
366     state |= VIDEO_STATE_PAUSE_ON;
367
368   if (tape.recording)
369   {
370     state |= VIDEO_STATE_REC_ON;
371
372     if (tape.single_step)
373       state |= VIDEO_STATE_1STEP_ON;
374   }
375   else if (tape.playing)
376   {
377     state |= VIDEO_STATE_PLAY_ON;
378
379     if (tape.deactivate_display)
380       state |= VIDEO_STATE_WARP2_ON;
381     else if (tape.warp_forward)
382       state |= VIDEO_STATE_WARP_ON;
383     else if (tape.fast_forward)
384       state |= VIDEO_STATE_FFWD_ON;
385
386     if (tape.pause_before_end)
387       state |= VIDEO_STATE_PBEND_ON;
388   }
389
390   // draw labels and symbols separately to prevent labels overlapping symbols
391   DrawVideoDisplayLabel(state);
392   DrawVideoDisplaySymbol(state);
393 }
394
395 void DrawCompleteVideoDisplay()
396 {
397   struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
398
399   /* draw tape background */
400   BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
401              gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
402
403   /* draw tape buttons (forced) */
404   UnmapTapeButtons();
405   MapTapeButtons();
406
407   DrawVideoDisplay(VIDEO_ALL_OFF, 0);
408
409   if (tape.recording)
410   {
411     DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
412     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
413     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
414     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
415
416     if (tape.pausing)
417       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
418   }
419   else if (tape.playing)
420   {
421     DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
422     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
423     DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
424     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
425
426     if (tape.pausing)
427       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
428   }
429   else if (tape.date && tape.length)
430   {
431     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
432     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
433     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
434   }
435
436   BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
437              0, 0);
438 }
439
440 void TapeDeactivateDisplayOn()
441 {
442   SetDrawDeactivationMask(REDRAW_FIELD);
443   audio.sound_deactivated = TRUE;
444 }
445
446 void TapeDeactivateDisplayOff(boolean redraw_display)
447 {
448   SetDrawDeactivationMask(REDRAW_NONE);
449   audio.sound_deactivated = FALSE;
450
451   if (redraw_display)
452   {
453     RedrawPlayfield();
454     DrawGameDoorValues();
455   }
456 }
457
458
459 /* ========================================================================= */
460 /* tape control functions                                                    */
461 /* ========================================================================= */
462
463 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
464 {
465   struct tm *lt = localtime(&epoch_seconds);
466
467   tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
468 }
469
470 void TapeSetDateFromNow()
471 {
472   TapeSetDateFromEpochSeconds(time(NULL));
473 }
474
475 void TapeErase()
476 {
477   int i;
478
479   tape.counter = 0;
480   tape.length = 0;
481   tape.length_frames = 0;
482   tape.length_seconds = 0;
483
484   if (leveldir_current)
485     setString(&tape.level_identifier, leveldir_current->identifier);
486
487   tape.level_nr = level_nr;
488   tape.pos[tape.counter].delay = 0;
489   tape.changed = TRUE;
490
491   tape.random_seed = InitRND(level.random_seed);
492
493   tape.file_version = FILE_VERSION_ACTUAL;
494   tape.game_version = GAME_VERSION_ACTUAL;
495   tape.engine_version = level.game_version;
496
497   TapeSetDateFromNow();
498
499   for (i = 0; i < MAX_PLAYERS; i++)
500     tape.player_participates[i] = FALSE;
501
502   tape.centered_player_nr_next = -1;
503   tape.set_centered_player = FALSE;
504 }
505
506 static void TapeRewind()
507 {
508   tape.counter = 0;
509   tape.delay_played = 0;
510   tape.pause_before_end = FALSE;
511   tape.recording = FALSE;
512   tape.playing = FALSE;
513   tape.fast_forward = FALSE;
514   tape.warp_forward = FALSE;
515   tape.deactivate_display = FALSE;
516   tape.auto_play = (global.autoplay_leveldir != NULL);
517   tape.auto_play_level_solved = FALSE;
518   tape.quick_resume = FALSE;
519   tape.single_step = FALSE;
520
521   tape.centered_player_nr_next = -1;
522   tape.set_centered_player = FALSE;
523
524   InitRND(tape.random_seed);
525 }
526
527 static void TapeSetRandomSeed(int random_seed)
528 {
529   tape.random_seed = InitRND(random_seed);
530 }
531
532 void TapeStartRecording(int random_seed)
533 {
534   if (!TAPE_IS_STOPPED(tape))
535     TapeStop();
536
537   TapeErase();
538   TapeRewind();
539   TapeSetRandomSeed(random_seed);
540
541   tape.recording = TRUE;
542
543   DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
544   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
545   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
546   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
547
548   MapTapeWarpButton();
549
550   SetDrawDeactivationMask(REDRAW_NONE);
551   audio.sound_deactivated = FALSE;
552 }
553
554 static void TapeStartGameRecording()
555 {
556   TapeStartRecording(level.random_seed);
557
558 #if defined(NETWORK_AVALIABLE)
559   if (options.network)
560   {
561     SendToServer_StartPlaying();
562
563     return;
564   }
565 #endif
566
567   InitGame();
568 }
569
570 static void TapeAppendRecording()
571 {
572   if (!tape.playing || !tape.pausing)
573     return;
574
575   // stop playing
576   tape.playing = FALSE;
577   tape.fast_forward = FALSE;
578   tape.warp_forward = FALSE;
579   tape.pause_before_end = FALSE;
580   tape.deactivate_display = FALSE;
581
582   // start recording
583   tape.recording = TRUE;
584   tape.changed = TRUE;
585
586   // set current delay (for last played move)
587   tape.pos[tape.counter].delay = tape.delay_played;
588
589   // set current date
590   TapeSetDateFromNow();
591
592   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
593   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
594
595   UpdateAndDisplayGameControlValues();
596 }
597
598 void TapeHaltRecording()
599 {
600   if (!tape.recording)
601     return;
602
603   tape.counter++;
604   tape.pos[tape.counter].delay = 0;
605
606   tape.length = tape.counter;
607   tape.length_frames = GetTapeLengthFrames();
608   tape.length_seconds = GetTapeLengthSeconds();
609 }
610
611 void TapeStopRecording()
612 {
613   TapeHaltRecording();
614
615   tape.recording = FALSE;
616   tape.pausing = FALSE;
617
618   DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
619   MapTapeEjectButton();
620 }
621
622 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
623 {
624   byte action[MAX_PLAYERS];
625   int i;
626
627   if (!tape.recording)          /* (record action even when tape is paused) */
628     return;
629
630   if (tape.counter >= MAX_TAPE_LEN - 1)
631   {
632     TapeStopRecording();
633     return;
634   }
635
636   for (i = 0; i < MAX_PLAYERS; i++)
637     action[i] = action_raw[i];
638
639   if (tape.set_centered_player)
640   {
641     for (i = 0; i < MAX_PLAYERS; i++)
642       if (tape.centered_player_nr_next == i ||
643           tape.centered_player_nr_next == -1)
644         action[i] |= KEY_SET_FOCUS;
645
646     tape.set_centered_player = FALSE;
647   }
648
649   if (tape.pos[tape.counter].delay > 0)         /* already stored action */
650   {
651     boolean changed_events = FALSE;
652
653     for (i = 0; i < MAX_PLAYERS; i++)
654       if (tape.pos[tape.counter].action[i] != action[i])
655         changed_events = TRUE;
656
657     if (changed_events || tape.pos[tape.counter].delay >= 255)
658     {
659       tape.counter++;
660       tape.pos[tape.counter].delay = 0;
661     }
662     else
663       tape.pos[tape.counter].delay++;
664   }
665
666   if (tape.pos[tape.counter].delay == 0)        /* store new action */
667   {
668     for (i = 0; i < MAX_PLAYERS; i++)
669       tape.pos[tape.counter].action[i] = action[i];
670
671     tape.pos[tape.counter].delay++;
672   }
673 }
674
675 void TapeTogglePause(boolean toggle_mode)
676 {
677   if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
678   {
679     // continue playing in normal mode
680     tape.fast_forward = FALSE;
681     tape.warp_forward = FALSE;
682     tape.deactivate_display = FALSE;
683
684     tape.pause_before_end = FALSE;
685   }
686
687   tape.pausing = !tape.pausing;
688
689   if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
690     tape.single_step = FALSE;
691
692   DrawVideoDisplayCurrentState();
693
694   if (tape.deactivate_display)
695   {
696     if (tape.pausing)
697       TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
698     else
699       TapeDeactivateDisplayOn();
700   }
701
702   if (tape.quick_resume)
703   {
704     tape.quick_resume = FALSE;
705
706     TapeStopWarpForward();
707     TapeAppendRecording();
708
709     if (!CheckEngineSnapshotSingle())
710       SaveEngineSnapshotSingle();
711
712     // restart step/move snapshots after quick loading tape
713     SaveEngineSnapshotToListInitial();
714   }
715
716   if (setup.show_snapshot_buttons &&
717       game_status == GAME_MODE_PLAYING &&
718       CheckEngineSnapshotList())
719   {
720     if (tape.pausing)
721       MapUndoRedoButtons();
722     else if (!tape.single_step)
723       UnmapUndoRedoButtons();
724   }
725 }
726
727 void TapeStartPlaying()
728 {
729   if (TAPE_IS_EMPTY(tape))
730     return;
731
732   if (!TAPE_IS_STOPPED(tape))
733     TapeStop();
734
735   TapeRewind();
736
737   tape.playing = TRUE;
738
739   DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
740   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
741   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
742   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
743
744   MapTapeWarpButton();
745
746   SetDrawDeactivationMask(REDRAW_NONE);
747   audio.sound_deactivated = FALSE;
748 }
749
750 static void TapeStartGamePlaying()
751 {
752   TapeStartPlaying();
753
754   InitGame();
755 }
756
757 void TapeStopPlaying()
758 {
759   tape.playing = FALSE;
760   tape.pausing = FALSE;
761
762   if (tape.warp_forward)
763     TapeStopWarpForward();
764
765   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
766   MapTapeEjectButton();
767 }
768
769 byte *TapePlayAction()
770 {
771   int update_delay = FRAMES_PER_SECOND / 2;
772   boolean update_video_display = (FrameCounter % update_delay == 0);
773   boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
774   static byte action[MAX_PLAYERS];
775   int i;
776
777   if (!tape.playing || tape.pausing)
778     return NULL;
779
780   if (tape.pause_before_end)  // stop some seconds before end of tape
781   {
782     if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
783     {
784       TapeStopWarpForward();
785       TapeTogglePause(TAPE_TOGGLE_MANUAL);
786
787       return NULL;
788     }
789   }
790
791   if (tape.counter >= tape.length)      /* end of tape reached */
792   {
793     if (tape.warp_forward && !tape.auto_play)
794     {
795       TapeStopWarpForward();
796       TapeTogglePause(TAPE_TOGGLE_MANUAL);
797     }
798     else
799     {
800       TapeStop();
801     }
802
803     return NULL;
804   }
805
806   if (update_video_display && !tape.deactivate_display)
807   {
808     int state = 0;
809
810     if (tape.warp_forward)
811       state |= VIDEO_STATE_WARP(update_draw_label_on);
812     else if (tape.fast_forward)
813       state |= VIDEO_STATE_FFWD(update_draw_label_on);
814
815     if (tape.pause_before_end)
816       state |= VIDEO_STATE_PBEND(update_draw_label_on);
817
818     // draw labels and symbols separately to prevent labels overlapping symbols
819     DrawVideoDisplayLabel(state);
820     DrawVideoDisplaySymbol(state);
821   }
822
823   for (i = 0; i < MAX_PLAYERS; i++)
824     action[i] = tape.pos[tape.counter].action[i];
825
826 #if DEBUG_TAPE_WHEN_PLAYING
827   printf("%05d", FrameCounter);
828   for (i = 0; i < MAX_PLAYERS; i++)
829     printf("   %08x", action[i]);
830   printf("\n");
831 #endif
832
833   tape.set_centered_player = FALSE;
834   tape.centered_player_nr_next = -999;
835
836   for (i = 0; i < MAX_PLAYERS; i++)
837   {
838     if (action[i] & KEY_SET_FOCUS)
839     {
840       tape.set_centered_player = TRUE;
841       tape.centered_player_nr_next =
842         (tape.centered_player_nr_next == -999 ? i : -1);
843     }
844
845     action[i] &= ~KEY_SET_FOCUS;
846   }
847
848   tape.delay_played++;
849   if (tape.delay_played >= tape.pos[tape.counter].delay)
850   {
851     tape.counter++;
852     tape.delay_played = 0;
853   }
854
855   return action;
856 }
857
858 void TapeStop()
859 {
860   TapeStopRecording();
861   TapeStopPlaying();
862
863   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
864
865   if (tape.date && tape.length)
866   {
867     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
868     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
869     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
870   }
871 }
872
873 unsigned int GetTapeLengthFrames()
874 {
875   unsigned int tape_length_frames = 0;
876   int i;
877
878   if (TAPE_IS_EMPTY(tape))
879     return(0);
880
881   for (i = 0; i < tape.length; i++)
882     tape_length_frames += tape.pos[i].delay;
883
884   return tape_length_frames;
885 }
886
887 unsigned int GetTapeLengthSeconds()
888 {
889   return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
890 }
891
892 static void TapeStartWarpForward(int mode)
893 {
894   tape.fast_forward = (mode & AUTOPLAY_FFWD);
895   tape.warp_forward = (mode & AUTOPLAY_WARP);
896   tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
897
898   tape.pausing = FALSE;
899
900   if (tape.deactivate_display)
901     TapeDeactivateDisplayOn();
902
903   DrawVideoDisplayCurrentState();
904 }
905
906 static void TapeStopWarpForward()
907 {
908   tape.fast_forward = FALSE;
909   tape.warp_forward = FALSE;
910   tape.deactivate_display = FALSE;
911
912   tape.pause_before_end = FALSE;
913
914   TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
915
916   DrawVideoDisplayCurrentState();
917 }
918
919 static void TapeSingleStep()
920 {
921   if (options.network)
922     return;
923
924   if (!tape.pausing)
925     TapeTogglePause(TAPE_TOGGLE_MANUAL);
926
927   tape.single_step = !tape.single_step;
928
929   DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
930 }
931
932 void TapeQuickSave()
933 {
934   if (game_status == GAME_MODE_MAIN)
935   {
936     Request("No game that can be saved!", REQ_CONFIRM);
937
938     return;
939   }
940
941   if (game_status != GAME_MODE_PLAYING)
942     return;
943
944   if (tape.recording)
945     TapeHaltRecording();        /* prepare tape for saving on-the-fly */
946
947   if (TAPE_IS_EMPTY(tape))
948   {
949     Request("No tape that can be saved!", REQ_CONFIRM);
950
951     return;
952   }
953
954   if (SaveTapeChecked(tape.level_nr))
955     SaveEngineSnapshotSingle();
956 }
957
958 void TapeQuickLoad()
959 {
960   char *filename = getTapeFilename(level_nr);
961
962   if (!fileExists(filename))
963   {
964     Request("No tape for this level!", REQ_CONFIRM);
965
966     return;
967   }
968
969   if (tape.recording && !Request("Stop recording and load tape?",
970                                  REQ_ASK | REQ_STAY_CLOSED))
971   {
972     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
973
974     return;
975   }
976
977   if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
978     return;
979
980   if (CheckEngineSnapshotSingle())
981   {
982     TapeStartGamePlaying();
983
984     LoadEngineSnapshotSingle();
985
986     DrawCompleteVideoDisplay();
987
988     tape.playing = TRUE;
989     tape.pausing = TRUE;
990
991     TapeStopWarpForward();
992     TapeAppendRecording();
993
994     // restart step/move snapshots after quick loading tape
995     SaveEngineSnapshotToListInitial();
996
997     if (FrameCounter > 0)
998       return;
999   }
1000
1001   TapeStop();
1002   TapeErase();
1003
1004   LoadTape(level_nr);
1005
1006   if (!TAPE_IS_EMPTY(tape))
1007   {
1008     TapeStartGamePlaying();
1009     TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1010
1011     tape.quick_resume = TRUE;
1012   }
1013   else  /* this should not happen (basically checked above) */
1014   {
1015     int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1016
1017     Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1018   }
1019 }
1020
1021 void InsertSolutionTape()
1022 {
1023   if (!TAPE_IS_EMPTY(tape))
1024     return;
1025
1026   LoadSolutionTape(level_nr);
1027
1028   if (TAPE_IS_EMPTY(tape))
1029     Request("No solution tape for this level!", REQ_CONFIRM);
1030
1031   DrawCompleteVideoDisplay();
1032 }
1033
1034
1035 /* ------------------------------------------------------------------------- *
1036  * tape autoplay functions
1037  * ------------------------------------------------------------------------- */
1038
1039 void AutoPlayTape()
1040 {
1041   static LevelDirTree *autoplay_leveldir = NULL;
1042   static boolean autoplay_initialized = FALSE;
1043   static int autoplay_level_nr = -1;
1044   static int num_levels_played = 0;
1045   static int num_levels_solved = 0;
1046   static int num_tape_missing = 0;
1047   static boolean level_failed[MAX_TAPES_PER_SET];
1048   int i;
1049
1050   if (autoplay_initialized)
1051   {
1052     /* just finished auto-playing tape */
1053     printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1054
1055     num_levels_played++;
1056
1057     if (tape.auto_play_level_solved)
1058       num_levels_solved++;
1059     else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1060       level_failed[level_nr] = TRUE;
1061   }
1062   else
1063   {
1064     DrawCompleteVideoDisplay();
1065
1066     audio.sound_enabled = FALSE;
1067     setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1068
1069     autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1070                                                   global.autoplay_leveldir);
1071
1072     if (autoplay_leveldir == NULL)
1073       Error(ERR_EXIT, "no such level identifier: '%s'",
1074             global.autoplay_leveldir);
1075
1076     leveldir_current = autoplay_leveldir;
1077
1078     if (autoplay_leveldir->first_level < 0)
1079       autoplay_leveldir->first_level = 0;
1080     if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1081       autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1082
1083     autoplay_level_nr = autoplay_leveldir->first_level;
1084
1085     printf_line("=", 79);
1086     printf("Automatically playing level tapes\n");
1087     printf_line("-", 79);
1088     printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1089     printf("Level series name:       '%s'\n", autoplay_leveldir->name);
1090     printf("Level series author:     '%s'\n", autoplay_leveldir->author);
1091     printf("Number of levels:        %d\n",   autoplay_leveldir->levels);
1092     printf_line("=", 79);
1093     printf("\n");
1094
1095     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1096       level_failed[i] = FALSE;
1097
1098     autoplay_initialized = TRUE;
1099   }
1100
1101   while (autoplay_level_nr <= autoplay_leveldir->last_level)
1102   {
1103     level_nr = autoplay_level_nr++;
1104
1105     if (!global.autoplay_all && !global.autoplay_level[level_nr])
1106       continue;
1107
1108     TapeErase();
1109
1110     printf("Level %03d: ", level_nr);
1111
1112     LoadLevel(level_nr);
1113     if (level.no_valid_file)
1114     {
1115       printf("(no level)\n");
1116       continue;
1117     }
1118
1119 #if 0
1120     /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1121     printf("(only testing level)\n");
1122     continue;
1123 #endif
1124
1125     LoadSolutionTape(level_nr);
1126
1127     if (tape.no_valid_file)
1128     {
1129       num_tape_missing++;
1130
1131       printf("(no tape)\n");
1132
1133       continue;
1134     }
1135
1136     printf("playing tape ... ");
1137
1138     TapeStartGamePlaying();
1139     TapeStartWarpForward(global.autoplay_mode);
1140
1141     return;
1142   }
1143
1144   printf("\n");
1145   printf_line("=", 79);
1146   printf("Number of levels played: %d\n", num_levels_played);
1147   printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1148          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1149   printf_line("-", 79);
1150   printf("Summary (for automatic parsing by scripts):\n");
1151   printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1152          autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1153          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1154
1155   if (num_levels_played != num_levels_solved)
1156   {
1157     printf(", FAILED:");
1158     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1159       if (level_failed[i])
1160         printf(" %03d", i);
1161   }
1162
1163   printf("\n");
1164   printf_line("=", 79);
1165
1166   CloseAllAndExit(0);
1167 }
1168
1169
1170 /* ---------- new tape button stuff ---------------------------------------- */
1171
1172 static struct
1173 {
1174   int graphic;
1175   struct XY *pos;
1176   int gadget_id;
1177   char *infotext;
1178 } tapebutton_info[NUM_TAPE_BUTTONS] =
1179 {
1180   {
1181     IMG_GFX_TAPE_BUTTON_EJECT,          &tape.button.eject,
1182     TAPE_CTRL_ID_EJECT,                 "eject tape"
1183   },
1184   {
1185     /* (same position as "eject" button) */
1186     IMG_GFX_TAPE_BUTTON_EXTRA,          &tape.button.eject,
1187     TAPE_CTRL_ID_EXTRA,                 "extra functions"
1188   },
1189   {
1190     IMG_GFX_TAPE_BUTTON_STOP,           &tape.button.stop,
1191     TAPE_CTRL_ID_STOP,                  "stop tape"
1192   },
1193   {
1194     IMG_GFX_TAPE_BUTTON_PAUSE,          &tape.button.pause,
1195     TAPE_CTRL_ID_PAUSE,                 "pause tape"
1196   },
1197   {
1198     IMG_GFX_TAPE_BUTTON_RECORD,         &tape.button.record,
1199     TAPE_CTRL_ID_RECORD,                "record tape"
1200   },
1201   {
1202     IMG_GFX_TAPE_BUTTON_PLAY,           &tape.button.play,
1203     TAPE_CTRL_ID_PLAY,                  "play tape"
1204   }
1205 };
1206
1207 void CreateTapeButtons()
1208 {
1209   int i;
1210
1211   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1212   {
1213     struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1214     struct XY *pos = tapebutton_info[i].pos;
1215     struct GadgetInfo *gi;
1216     int gd_x = gfx->src_x;
1217     int gd_y = gfx->src_y;
1218     int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1219     int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1220     int id = i;
1221
1222     gi = CreateGadget(GDI_CUSTOM_ID, id,
1223                       GDI_INFO_TEXT, tapebutton_info[i].infotext,
1224                       GDI_X, VX + pos->x,
1225                       GDI_Y, VY + pos->y,
1226                       GDI_WIDTH, gfx->width,
1227                       GDI_HEIGHT, gfx->height,
1228                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1229                       GDI_STATE, GD_BUTTON_UNPRESSED,
1230                       GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1231                       GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1232                       GDI_DIRECT_DRAW, FALSE,
1233                       GDI_EVENT_MASK, GD_EVENT_RELEASED,
1234                       GDI_CALLBACK_ACTION, HandleTapeButtons,
1235                       GDI_END);
1236
1237     if (gi == NULL)
1238       Error(ERR_EXIT, "cannot create gadget");
1239
1240     tape_gadget[id] = gi;
1241   }
1242 }
1243
1244 void FreeTapeButtons()
1245 {
1246   int i;
1247
1248   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1249     FreeGadget(tape_gadget[i]);
1250 }
1251
1252 void MapTapeEjectButton()
1253 {
1254   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1255   MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1256 }
1257
1258 void MapTapeWarpButton()
1259 {
1260   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1261   MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1262 }
1263
1264 void MapTapeButtons()
1265 {
1266   int i;
1267
1268   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1269     if (i != TAPE_CTRL_ID_EXTRA)
1270       MapGadget(tape_gadget[i]);
1271
1272   if (tape.recording || tape.playing)
1273     MapTapeWarpButton();
1274
1275   if (tape.show_game_buttons)
1276     MapGameButtons();
1277 }
1278
1279 void UnmapTapeButtons()
1280 {
1281   int i;
1282
1283   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1284     UnmapGadget(tape_gadget[i]);
1285
1286   if (tape.show_game_buttons)
1287     UnmapGameButtons();
1288 }
1289
1290 static void HandleTapeButtonsExt(int id)
1291 {
1292   if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1293     return;
1294
1295   switch (id)
1296   {
1297     case TAPE_CTRL_ID_EJECT:
1298       TapeStop();
1299
1300       if (TAPE_IS_EMPTY(tape))
1301       {
1302         LoadTape(level_nr);
1303
1304         if (TAPE_IS_EMPTY(tape))
1305           Request("No tape for this level!", REQ_CONFIRM);
1306       }
1307       else
1308       {
1309         if (tape.changed)
1310           SaveTapeChecked(tape.level_nr);
1311
1312         TapeErase();
1313       }
1314
1315       DrawCompleteVideoDisplay();
1316       break;
1317
1318     case TAPE_CTRL_ID_EXTRA:
1319       if (tape.playing)
1320       {
1321         tape.pause_before_end = !tape.pause_before_end;
1322
1323         DrawVideoDisplayCurrentState();
1324       }
1325       else if (tape.recording)
1326       {
1327         TapeSingleStep();
1328       }
1329
1330       break;
1331
1332     case TAPE_CTRL_ID_STOP:
1333       TapeStop();
1334
1335       break;
1336
1337     case TAPE_CTRL_ID_PAUSE:
1338       TapeTogglePause(TAPE_TOGGLE_MANUAL);
1339
1340       break;
1341
1342     case TAPE_CTRL_ID_RECORD:
1343       if (TAPE_IS_STOPPED(tape))
1344       {
1345         TapeStartGameRecording();
1346       }
1347       else if (tape.pausing)
1348       {
1349         if (tape.playing)                       /* PLAY -> PAUSE -> RECORD */
1350           TapeAppendRecording();
1351         else
1352           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1353       }
1354
1355       break;
1356
1357     case TAPE_CTRL_ID_PLAY:
1358       if (tape.recording && tape.pausing)       /* PAUSE -> RECORD */
1359       {
1360         // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1361
1362         TapeTogglePause(TAPE_TOGGLE_MANUAL);
1363       }
1364
1365       if (TAPE_IS_EMPTY(tape))
1366         break;
1367
1368       if (TAPE_IS_STOPPED(tape))
1369       {
1370         TapeStartGamePlaying();
1371       }
1372       else if (tape.playing)
1373       {
1374         if (tape.pausing)                       /* PAUSE -> PLAY */
1375         {
1376           TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1377         }
1378         else if (!tape.fast_forward)            /* PLAY -> FFWD */
1379         {
1380           tape.fast_forward = TRUE;
1381         }
1382         else if (!tape.warp_forward)            /* FFWD -> WARP */
1383         {
1384           tape.warp_forward = TRUE;
1385         }
1386         else if (!tape.deactivate_display)      /* WARP -> WARP BLIND */
1387         {
1388           tape.deactivate_display = TRUE;
1389
1390           TapeDeactivateDisplayOn();
1391         }
1392         else                                    /* WARP BLIND -> PLAY */
1393         {
1394           tape.fast_forward = FALSE;
1395           tape.warp_forward = FALSE;
1396           tape.deactivate_display = FALSE;
1397
1398           TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1399         }
1400
1401         DrawVideoDisplayCurrentState();
1402       }
1403
1404       break;
1405
1406     default:
1407       break;
1408   }
1409 }
1410
1411 static void HandleTapeButtons(struct GadgetInfo *gi)
1412 {
1413   HandleTapeButtonsExt(gi->custom_id);
1414 }
1415
1416 void HandleTapeButtonKeys(Key key)
1417 {
1418   boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1419   boolean extra_button_is_active = !eject_button_is_active;
1420
1421   if (key == setup.shortcut.tape_eject && eject_button_is_active)
1422     HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1423   else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1424     HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1425   else if (key == setup.shortcut.tape_stop)
1426     HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1427   else if (key == setup.shortcut.tape_pause)
1428     HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1429   else if (key == setup.shortcut.tape_record)
1430     HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1431   else if (key == setup.shortcut.tape_play)
1432     HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);
1433 }