fixed bug with broken undo/redo buttons when using 'tape.show_game_buttons'
[rocksndiamonds.git] / src / tape.c
1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
5 //                  Holger Schemel
6 //                  info@artsoft.org
7 //                  http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
9 // tape.c
10 // ============================================================================
11
12 #include "libgame/libgame.h"
13
14 #include "tape.h"
15 #include "init.h"
16 #include "game.h"
17 #include "tools.h"
18 #include "files.h"
19 #include "network.h"
20 #include "anim.h"
21
22 #define DEBUG_TAPE_WHEN_PLAYING                 FALSE
23
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT                      0
26 #define TAPE_CTRL_ID_EXTRA                      1
27 #define TAPE_CTRL_ID_STOP                       2
28 #define TAPE_CTRL_ID_PAUSE                      3
29 #define TAPE_CTRL_ID_RECORD                     4
30 #define TAPE_CTRL_ID_PLAY                       5
31
32 #define NUM_TAPE_BUTTONS                        6
33
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH         5
36
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
40
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
42
43
44 /* ========================================================================= */
45 /* video tape definitions                                                    */
46 /* ========================================================================= */
47
48 #define VIDEO_INFO_OFF                  (VIDEO_STATE_DATE_OFF   |       \
49                                          VIDEO_STATE_TIME_OFF   |       \
50                                          VIDEO_STATE_FRAME_OFF)
51 #define VIDEO_STATE_OFF                 (VIDEO_STATE_PLAY_OFF   |       \
52                                          VIDEO_STATE_REC_OFF    |       \
53                                          VIDEO_STATE_PAUSE_OFF  |       \
54                                          VIDEO_STATE_FFWD_OFF   |       \
55                                          VIDEO_STATE_WARP_OFF   |       \
56                                          VIDEO_STATE_WARP2_OFF  |       \
57                                          VIDEO_STATE_PBEND_OFF  |       \
58                                          VIDEO_STATE_1STEP_OFF)
59 #define VIDEO_PRESS_OFF                 (VIDEO_PRESS_PLAY_OFF   |       \
60                                          VIDEO_PRESS_REC_OFF    |       \
61                                          VIDEO_PRESS_PAUSE_OFF  |       \
62                                          VIDEO_PRESS_STOP_OFF   |       \
63                                          VIDEO_PRESS_EJECT_OFF)
64 #define VIDEO_ALL_OFF                   (VIDEO_INFO_OFF         |       \
65                                          VIDEO_STATE_OFF        |       \
66                                          VIDEO_PRESS_OFF)
67
68 #define VIDEO_INFO_ON                   (VIDEO_STATE_DATE_ON    |       \
69                                          VIDEO_STATE_TIME_ON    |       \
70                                          VIDEO_STATE_FRAME_ON)
71 #define VIDEO_STATE_ON                  (VIDEO_STATE_PLAY_ON    |       \
72                                          VIDEO_STATE_REC_ON     |       \
73                                          VIDEO_STATE_PAUSE_ON   |       \
74                                          VIDEO_STATE_FFWD_ON    |       \
75                                          VIDEO_STATE_WARP_ON    |       \
76                                          VIDEO_STATE_WARP2_ON   |       \
77                                          VIDEO_STATE_PBEND_ON   |       \
78                                          VIDEO_STATE_1STEP_ON)
79 #define VIDEO_PRESS_ON                  (VIDEO_PRESS_PLAY_ON    |       \
80                                          VIDEO_PRESS_REC_ON     |       \
81                                          VIDEO_PRESS_PAUSE_ON   |       \
82                                          VIDEO_PRESS_STOP_ON    |       \
83                                          VIDEO_PRESS_EJECT_ON)
84 #define VIDEO_ALL_ON                    (VIDEO_INFO_ON          |       \
85                                          VIDEO_STATE_ON         |       \
86                                          VIDEO_PRESS_ON)
87
88 #define VIDEO_INFO                      (VIDEO_INFO_ON | VIDEO_INFO_OFF)
89 #define VIDEO_STATE                     (VIDEO_STATE_ON | VIDEO_STATE_OFF)
90 #define VIDEO_PRESS                     (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
91 #define VIDEO_ALL                       (VIDEO_ALL_ON | VIDEO_ALL_OFF)
92
93 #define NUM_TAPE_FUNCTIONS              11
94 #define NUM_TAPE_FUNCTION_PARTS         2
95 #define NUM_TAPE_FUNCTION_STATES        2
96
97
98 /* ========================================================================= */
99 /* video display functions                                                   */
100 /* ========================================================================= */
101
102 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
103 {
104   int i, j, k;
105
106   static struct
107   {
108     int graphic;
109     struct XY *pos;
110   }
111   video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
112   {
113     {
114       { IMG_GFX_TAPE_LABEL_PLAY,                &tape.label.play        },
115       { IMG_GFX_TAPE_SYMBOL_PLAY,               &tape.symbol.play       },
116     },
117     {
118       { IMG_GFX_TAPE_LABEL_RECORD,              &tape.label.record      },
119       { IMG_GFX_TAPE_SYMBOL_RECORD,             &tape.symbol.record     },
120     },
121     {
122       { IMG_GFX_TAPE_LABEL_PAUSE,               &tape.label.pause       },
123       { IMG_GFX_TAPE_SYMBOL_PAUSE,              &tape.symbol.pause      },
124     },
125     {
126       { IMG_GFX_TAPE_LABEL_DATE,                &tape.label.date        },
127       { -1,                                     NULL                    },
128     },
129     {
130       { IMG_GFX_TAPE_LABEL_TIME,                &tape.label.time        },
131       { -1,                                     NULL                    },
132     },
133     {
134       /* (no label for displaying optional frame) */
135       { -1,                                     NULL                    },
136       { -1,                                     NULL                    },
137     },
138     {
139       { IMG_GFX_TAPE_LABEL_FAST_FORWARD,        &tape.label.fast_forward  },
140       { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD,       &tape.symbol.fast_forward },
141     },
142     {
143       { IMG_GFX_TAPE_LABEL_WARP_FORWARD,        &tape.label.warp_forward  },
144       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD,       &tape.symbol.warp_forward },
145     },
146     {
147       { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND,  &tape.label.warp_forward_blind},
148       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
149     },
150     {
151       { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END,    &tape.label.pause_before_end  },
152       { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END,   &tape.symbol.pause_before_end },
153     },
154     {
155       { IMG_GFX_TAPE_LABEL_SINGLE_STEP,         &tape.label.single_step  },
156       { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP,        &tape.symbol.single_step },
157     },
158   };
159
160   for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++)        /* on or off states */
161   {
162     for (i = 0; i < NUM_TAPE_FUNCTIONS; i++)            /* record, play, ... */
163     {
164       for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++)     /* label or symbol */
165       {
166         int graphic = video_pos[i][j].graphic;
167         struct XY *pos = video_pos[i][j].pos;
168
169         if (graphic == -1 ||
170             pos->x == -1 ||
171             pos->y == -1)
172           continue;
173
174         if (state & (1 << (i * 2 + k)))
175         {
176           struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
177           struct GraphicInfo *gfx = &graphic_info[graphic];
178           Bitmap *gd_bitmap;
179           int gd_x, gd_y;
180           int skip_value =
181             (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
182
183           if (value == skip_value)
184             continue;
185
186           if (k == 1)           /* on */
187           {
188             gd_bitmap = gfx->bitmap;
189             gd_x = gfx->src_x;
190             gd_y = gfx->src_y;
191           }
192           else                  /* off */
193           {
194             gd_bitmap = gfx_bg->bitmap;
195             gd_x = gfx_bg->src_x + pos->x;
196             gd_y = gfx_bg->src_y + pos->y;
197           }
198
199           /* some tape graphics may be undefined -- only draw if defined */
200           if (gd_bitmap != NULL)
201             BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
202                        VX + pos->x, VY + pos->y);
203
204           redraw_mask |= REDRAW_DOOR_2;
205         }
206       }
207     }
208   }
209 }
210
211
212 #define DATETIME_NONE                   (0)
213
214 #define DATETIME_DATE_YYYY              (1 << 0)
215 #define DATETIME_DATE_YY                (1 << 1)
216 #define DATETIME_DATE_MON               (1 << 2)
217 #define DATETIME_DATE_MM                (1 << 3)
218 #define DATETIME_DATE_DD                (1 << 4)
219
220 #define DATETIME_TIME_HH                (1 << 5)
221 #define DATETIME_TIME_MIN               (1 << 6)
222 #define DATETIME_TIME_MM                (1 << 7)
223 #define DATETIME_TIME_SS                (1 << 8)
224
225 #define DATETIME_FRAME                  (1 << 9)
226
227 #define DATETIME_XOFFSET_1              (1 << 10)
228 #define DATETIME_XOFFSET_2              (1 << 11)
229
230 #define DATETIME_DATE                   (DATETIME_DATE_YYYY     |       \
231                                          DATETIME_DATE_YY       |       \
232                                          DATETIME_DATE_MON      |       \
233                                          DATETIME_DATE_MM       |       \
234                                          DATETIME_DATE_DD)
235
236 #define DATETIME_TIME                   (DATETIME_TIME_HH       |       \
237                                          DATETIME_TIME_MIN      |       \
238                                          DATETIME_TIME_MM       |       \
239                                          DATETIME_TIME_SS)
240
241 #define MAX_DATETIME_STRING_SIZE        32
242
243 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
244 {
245   int i;
246
247   static char *month_shortnames[] =
248   {
249     "JAN",
250     "FEB",
251     "MAR",
252     "APR",
253     "MAY",
254     "JUN",
255     "JUL",
256     "AUG",
257     "SEP",
258     "OCT",
259     "NOV",
260     "DEC"
261   };
262
263   static struct
264   {
265     struct TextPosInfo *pos;
266     int type;
267   }
268   datetime_info[] =
269   {
270     { &tape.text.date,          DATETIME_DATE_DD                        },
271     { &tape.text.date,          DATETIME_DATE_MON | DATETIME_XOFFSET_1  },
272     { &tape.text.date,          DATETIME_DATE_YY  | DATETIME_XOFFSET_2  },
273     { &tape.text.date_yyyy,     DATETIME_DATE_YYYY                      },
274     { &tape.text.date_yy,       DATETIME_DATE_YY                        },
275     { &tape.text.date_mon,      DATETIME_DATE_MON                       },
276     { &tape.text.date_mm,       DATETIME_DATE_MM                        },
277     { &tape.text.date_dd,       DATETIME_DATE_DD                        },
278
279     { &tape.text.time,          DATETIME_TIME_MIN                       },
280     { &tape.text.time,          DATETIME_TIME_SS  | DATETIME_XOFFSET_1  },
281     { &tape.text.time_hh,       DATETIME_TIME_HH                        },
282     { &tape.text.time_mm,       DATETIME_TIME_MM                        },
283     { &tape.text.time_ss,       DATETIME_TIME_SS                        },
284
285     { &tape.text.frame,         DATETIME_FRAME                          },
286
287     { NULL,                     DATETIME_NONE                           },
288   };
289
290   for (i = 0; datetime_info[i].pos != NULL; i++)
291   {
292     struct TextPosInfo *pos = datetime_info[i].pos;
293     int type = datetime_info[i].type;
294     int xpos, ypos;
295
296     if (pos->x == -1 &&
297         pos->y == -1)
298       continue;
299
300     xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset  :
301                           type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
302     ypos = VY + pos->y;
303
304     if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
305     {
306       char s[MAX_DATETIME_STRING_SIZE];
307       int year2 = value / 10000;
308       int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
309       int month_index = (value / 100) % 100;
310       int month = month_index + 1;
311       int day = value % 100;
312
313       strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
314                  type & DATETIME_DATE_YY   ? int2str(year2, 2) :
315                  type & DATETIME_DATE_MON  ? month_shortnames[month_index] :
316                  type & DATETIME_DATE_MM   ? int2str(month, 2) :
317                  type & DATETIME_DATE_DD   ? int2str(day, 2) : ""));
318
319       DrawText(xpos, ypos, s, pos->font);
320     }
321     else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
322     {
323       char s[MAX_DATETIME_STRING_SIZE];
324       int hh = (value / 3600) % 100;
325       int min = value / 60;
326       int mm = (value / 60) % 60;
327       int ss = value % 60;
328
329       strcpy(s, (type & DATETIME_TIME_HH  ? int2str(hh, 2) :
330                  type & DATETIME_TIME_MIN ? int2str(min, 2) :
331                  type & DATETIME_TIME_MM  ? int2str(mm, 2) :
332                  type & DATETIME_TIME_SS  ? int2str(ss, 2) : ""));
333
334       DrawText(xpos, ypos, s, pos->font);
335     }
336     else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
337     {
338       DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
339     }
340   }
341 }
342
343 void DrawVideoDisplay(unsigned int state, unsigned int value)
344 {
345   DrawVideoDisplay_Graphics(state, value);
346   DrawVideoDisplay_DateTime(state, value);
347 }
348
349 void DrawVideoDisplayLabel(unsigned int state)
350 {
351   DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
352 }
353
354 void DrawVideoDisplaySymbol(unsigned int state)
355 {
356   DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
357 }
358
359 void DrawVideoDisplayCurrentState()
360 {
361   int state = 0;
362
363   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
364
365   if (tape.pausing)
366     state |= VIDEO_STATE_PAUSE_ON;
367
368   if (tape.recording)
369   {
370     state |= VIDEO_STATE_REC_ON;
371
372     if (tape.single_step)
373       state |= VIDEO_STATE_1STEP_ON;
374   }
375   else if (tape.playing)
376   {
377     state |= VIDEO_STATE_PLAY_ON;
378
379     if (tape.deactivate_display)
380       state |= VIDEO_STATE_WARP2_ON;
381     else if (tape.warp_forward)
382       state |= VIDEO_STATE_WARP_ON;
383     else if (tape.fast_forward)
384       state |= VIDEO_STATE_FFWD_ON;
385
386     if (tape.pause_before_end)
387       state |= VIDEO_STATE_PBEND_ON;
388   }
389
390   // draw labels and symbols separately to prevent labels overlapping symbols
391   DrawVideoDisplayLabel(state);
392   DrawVideoDisplaySymbol(state);
393 }
394
395 void DrawCompleteVideoDisplay()
396 {
397   struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
398
399   /* draw tape background */
400   BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
401              gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
402
403   /* draw tape buttons (forced) */
404   RedrawOrRemapTapeButtons();
405
406   DrawVideoDisplay(VIDEO_ALL_OFF, 0);
407
408   if (tape.recording)
409   {
410     DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
411     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
412     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
413     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
414
415     if (tape.pausing)
416       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
417   }
418   else if (tape.playing)
419   {
420     DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
421     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
422     DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
423     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
424
425     if (tape.pausing)
426       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
427   }
428   else if (tape.date && tape.length)
429   {
430     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
431     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
432     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
433   }
434
435   BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
436              0, 0);
437 }
438
439 void TapeDeactivateDisplayOn()
440 {
441   SetDrawDeactivationMask(REDRAW_FIELD);
442   audio.sound_deactivated = TRUE;
443 }
444
445 void TapeDeactivateDisplayOff(boolean redraw_display)
446 {
447   SetDrawDeactivationMask(REDRAW_NONE);
448   audio.sound_deactivated = FALSE;
449
450   if (redraw_display)
451   {
452     RedrawPlayfield();
453     DrawGameDoorValues();
454   }
455 }
456
457
458 /* ========================================================================= */
459 /* tape control functions                                                    */
460 /* ========================================================================= */
461
462 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
463 {
464   struct tm *lt = localtime(&epoch_seconds);
465
466   tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
467 }
468
469 void TapeSetDateFromNow()
470 {
471   TapeSetDateFromEpochSeconds(time(NULL));
472 }
473
474 void TapeErase()
475 {
476   int i;
477
478   tape.counter = 0;
479   tape.length = 0;
480   tape.length_frames = 0;
481   tape.length_seconds = 0;
482
483   if (leveldir_current)
484     setString(&tape.level_identifier, leveldir_current->identifier);
485
486   tape.level_nr = level_nr;
487   tape.pos[tape.counter].delay = 0;
488   tape.changed = TRUE;
489
490   tape.random_seed = InitRND(level.random_seed);
491
492   tape.file_version = FILE_VERSION_ACTUAL;
493   tape.game_version = GAME_VERSION_ACTUAL;
494   tape.engine_version = level.game_version;
495
496   TapeSetDateFromNow();
497
498   for (i = 0; i < MAX_PLAYERS; i++)
499     tape.player_participates[i] = FALSE;
500
501   tape.centered_player_nr_next = -1;
502   tape.set_centered_player = FALSE;
503 }
504
505 static void TapeRewind()
506 {
507   tape.counter = 0;
508   tape.delay_played = 0;
509   tape.pause_before_end = FALSE;
510   tape.recording = FALSE;
511   tape.playing = FALSE;
512   tape.fast_forward = FALSE;
513   tape.warp_forward = FALSE;
514   tape.deactivate_display = FALSE;
515   tape.auto_play = (global.autoplay_leveldir != NULL);
516   tape.auto_play_level_solved = FALSE;
517   tape.quick_resume = FALSE;
518   tape.single_step = FALSE;
519
520   tape.centered_player_nr_next = -1;
521   tape.set_centered_player = FALSE;
522
523   InitRND(tape.random_seed);
524 }
525
526 static void TapeSetRandomSeed(int random_seed)
527 {
528   tape.random_seed = InitRND(random_seed);
529 }
530
531 void TapeStartRecording(int random_seed)
532 {
533   if (!TAPE_IS_STOPPED(tape))
534     TapeStop();
535
536   TapeErase();
537   TapeRewind();
538   TapeSetRandomSeed(random_seed);
539
540   tape.recording = TRUE;
541
542   DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
543   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
544   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
545   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
546
547   MapTapeWarpButton();
548
549   SetDrawDeactivationMask(REDRAW_NONE);
550   audio.sound_deactivated = FALSE;
551 }
552
553 static void TapeStartGameRecording()
554 {
555   TapeStartRecording(level.random_seed);
556
557 #if defined(NETWORK_AVALIABLE)
558   if (options.network)
559   {
560     SendToServer_StartPlaying();
561
562     return;
563   }
564 #endif
565
566   InitGame();
567 }
568
569 static void TapeAppendRecording()
570 {
571   if (!tape.playing || !tape.pausing)
572     return;
573
574   // stop playing
575   tape.playing = FALSE;
576   tape.fast_forward = FALSE;
577   tape.warp_forward = FALSE;
578   tape.pause_before_end = FALSE;
579   tape.deactivate_display = FALSE;
580
581   // start recording
582   tape.recording = TRUE;
583   tape.changed = TRUE;
584
585   // set current delay (for last played move)
586   tape.pos[tape.counter].delay = tape.delay_played;
587
588   // set current date
589   TapeSetDateFromNow();
590
591   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
592   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
593
594   UpdateAndDisplayGameControlValues();
595 }
596
597 void TapeHaltRecording()
598 {
599   if (!tape.recording)
600     return;
601
602   tape.counter++;
603   tape.pos[tape.counter].delay = 0;
604
605   tape.length = tape.counter;
606   tape.length_frames = GetTapeLengthFrames();
607   tape.length_seconds = GetTapeLengthSeconds();
608 }
609
610 void TapeStopRecording()
611 {
612   TapeHaltRecording();
613
614   tape.recording = FALSE;
615   tape.pausing = FALSE;
616
617   DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
618   MapTapeEjectButton();
619 }
620
621 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
622 {
623   byte action[MAX_PLAYERS];
624   int i;
625
626   if (!tape.recording)          /* (record action even when tape is paused) */
627     return;
628
629   if (tape.counter >= MAX_TAPE_LEN - 1)
630   {
631     TapeStopRecording();
632     return;
633   }
634
635   for (i = 0; i < MAX_PLAYERS; i++)
636     action[i] = action_raw[i];
637
638   if (tape.set_centered_player)
639   {
640     for (i = 0; i < MAX_PLAYERS; i++)
641       if (tape.centered_player_nr_next == i ||
642           tape.centered_player_nr_next == -1)
643         action[i] |= KEY_SET_FOCUS;
644
645     tape.set_centered_player = FALSE;
646   }
647
648   if (tape.pos[tape.counter].delay > 0)         /* already stored action */
649   {
650     boolean changed_events = FALSE;
651
652     for (i = 0; i < MAX_PLAYERS; i++)
653       if (tape.pos[tape.counter].action[i] != action[i])
654         changed_events = TRUE;
655
656     if (changed_events || tape.pos[tape.counter].delay >= 255)
657     {
658       tape.counter++;
659       tape.pos[tape.counter].delay = 0;
660     }
661     else
662       tape.pos[tape.counter].delay++;
663   }
664
665   if (tape.pos[tape.counter].delay == 0)        /* store new action */
666   {
667     for (i = 0; i < MAX_PLAYERS; i++)
668       tape.pos[tape.counter].action[i] = action[i];
669
670     tape.pos[tape.counter].delay++;
671   }
672 }
673
674 void TapeTogglePause(boolean toggle_mode)
675 {
676   if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
677   {
678     // continue playing in normal mode
679     tape.fast_forward = FALSE;
680     tape.warp_forward = FALSE;
681     tape.deactivate_display = FALSE;
682
683     tape.pause_before_end = FALSE;
684   }
685
686   tape.pausing = !tape.pausing;
687
688   if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
689     tape.single_step = FALSE;
690
691   DrawVideoDisplayCurrentState();
692
693   if (tape.deactivate_display)
694   {
695     if (tape.pausing)
696       TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
697     else
698       TapeDeactivateDisplayOn();
699   }
700
701   if (tape.quick_resume)
702   {
703     tape.quick_resume = FALSE;
704
705     TapeStopWarpForward();
706     TapeAppendRecording();
707
708     if (!CheckEngineSnapshotSingle())
709       SaveEngineSnapshotSingle();
710
711     // restart step/move snapshots after quick loading tape
712     SaveEngineSnapshotToListInitial();
713   }
714
715   if (setup.show_snapshot_buttons &&
716       game_status == GAME_MODE_PLAYING &&
717       CheckEngineSnapshotList())
718   {
719     if (tape.pausing)
720       MapUndoRedoButtons();
721     else if (!tape.single_step)
722       UnmapUndoRedoButtons();
723   }
724 }
725
726 void TapeStartPlaying()
727 {
728   if (TAPE_IS_EMPTY(tape))
729     return;
730
731   if (!TAPE_IS_STOPPED(tape))
732     TapeStop();
733
734   TapeRewind();
735
736   tape.playing = TRUE;
737
738   DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
739   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
740   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
741   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
742
743   MapTapeWarpButton();
744
745   SetDrawDeactivationMask(REDRAW_NONE);
746   audio.sound_deactivated = FALSE;
747 }
748
749 static void TapeStartGamePlaying()
750 {
751   TapeStartPlaying();
752
753   InitGame();
754 }
755
756 void TapeStopPlaying()
757 {
758   tape.playing = FALSE;
759   tape.pausing = FALSE;
760
761   if (tape.warp_forward)
762     TapeStopWarpForward();
763
764   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
765   MapTapeEjectButton();
766 }
767
768 byte *TapePlayAction()
769 {
770   int update_delay = FRAMES_PER_SECOND / 2;
771   boolean update_video_display = (FrameCounter % update_delay == 0);
772   boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
773   static byte action[MAX_PLAYERS];
774   int i;
775
776   if (!tape.playing || tape.pausing)
777     return NULL;
778
779   if (tape.pause_before_end)  // stop some seconds before end of tape
780   {
781     if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
782     {
783       TapeStopWarpForward();
784       TapeTogglePause(TAPE_TOGGLE_MANUAL);
785
786       return NULL;
787     }
788   }
789
790   if (tape.counter >= tape.length)      /* end of tape reached */
791   {
792     if (tape.warp_forward && !tape.auto_play)
793     {
794       TapeStopWarpForward();
795       TapeTogglePause(TAPE_TOGGLE_MANUAL);
796     }
797     else
798     {
799       TapeStop();
800     }
801
802     return NULL;
803   }
804
805   if (update_video_display && !tape.deactivate_display)
806   {
807     int state = 0;
808
809     if (tape.warp_forward)
810       state |= VIDEO_STATE_WARP(update_draw_label_on);
811     else if (tape.fast_forward)
812       state |= VIDEO_STATE_FFWD(update_draw_label_on);
813
814     if (tape.pause_before_end)
815       state |= VIDEO_STATE_PBEND(update_draw_label_on);
816
817     // draw labels and symbols separately to prevent labels overlapping symbols
818     DrawVideoDisplayLabel(state);
819     DrawVideoDisplaySymbol(state);
820   }
821
822   for (i = 0; i < MAX_PLAYERS; i++)
823     action[i] = tape.pos[tape.counter].action[i];
824
825 #if DEBUG_TAPE_WHEN_PLAYING
826   printf("%05d", FrameCounter);
827   for (i = 0; i < MAX_PLAYERS; i++)
828     printf("   %08x", action[i]);
829   printf("\n");
830 #endif
831
832   tape.set_centered_player = FALSE;
833   tape.centered_player_nr_next = -999;
834
835   for (i = 0; i < MAX_PLAYERS; i++)
836   {
837     if (action[i] & KEY_SET_FOCUS)
838     {
839       tape.set_centered_player = TRUE;
840       tape.centered_player_nr_next =
841         (tape.centered_player_nr_next == -999 ? i : -1);
842     }
843
844     action[i] &= ~KEY_SET_FOCUS;
845   }
846
847   tape.delay_played++;
848   if (tape.delay_played >= tape.pos[tape.counter].delay)
849   {
850     tape.counter++;
851     tape.delay_played = 0;
852   }
853
854   return action;
855 }
856
857 void TapeStop()
858 {
859   TapeStopRecording();
860   TapeStopPlaying();
861
862   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
863
864   if (tape.date && tape.length)
865   {
866     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
867     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
868     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
869   }
870 }
871
872 unsigned int GetTapeLengthFrames()
873 {
874   unsigned int tape_length_frames = 0;
875   int i;
876
877   if (TAPE_IS_EMPTY(tape))
878     return(0);
879
880   for (i = 0; i < tape.length; i++)
881     tape_length_frames += tape.pos[i].delay;
882
883   return tape_length_frames;
884 }
885
886 unsigned int GetTapeLengthSeconds()
887 {
888   return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
889 }
890
891 static void TapeStartWarpForward(int mode)
892 {
893   tape.fast_forward = (mode & AUTOPLAY_FFWD);
894   tape.warp_forward = (mode & AUTOPLAY_WARP);
895   tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
896
897   tape.pausing = FALSE;
898
899   if (tape.deactivate_display)
900     TapeDeactivateDisplayOn();
901
902   DrawVideoDisplayCurrentState();
903 }
904
905 static void TapeStopWarpForward()
906 {
907   tape.fast_forward = FALSE;
908   tape.warp_forward = FALSE;
909   tape.deactivate_display = FALSE;
910
911   tape.pause_before_end = FALSE;
912
913   TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
914
915   DrawVideoDisplayCurrentState();
916 }
917
918 static void TapeSingleStep()
919 {
920   if (options.network)
921     return;
922
923   if (!tape.pausing)
924     TapeTogglePause(TAPE_TOGGLE_MANUAL);
925
926   tape.single_step = !tape.single_step;
927
928   DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
929 }
930
931 void TapeQuickSave()
932 {
933   if (game_status == GAME_MODE_MAIN)
934   {
935     Request("No game that can be saved!", REQ_CONFIRM);
936
937     return;
938   }
939
940   if (game_status != GAME_MODE_PLAYING)
941     return;
942
943   if (tape.recording)
944     TapeHaltRecording();        /* prepare tape for saving on-the-fly */
945
946   if (TAPE_IS_EMPTY(tape))
947   {
948     Request("No tape that can be saved!", REQ_CONFIRM);
949
950     return;
951   }
952
953   if (SaveTapeChecked(tape.level_nr))
954     SaveEngineSnapshotSingle();
955 }
956
957 void TapeQuickLoad()
958 {
959   char *filename = getTapeFilename(level_nr);
960
961   if (!fileExists(filename))
962   {
963     Request("No tape for this level!", REQ_CONFIRM);
964
965     return;
966   }
967
968   if (tape.recording && !Request("Stop recording and load tape?",
969                                  REQ_ASK | REQ_STAY_CLOSED))
970   {
971     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
972
973     return;
974   }
975
976   if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
977     return;
978
979   if (CheckEngineSnapshotSingle())
980   {
981     TapeStartGamePlaying();
982
983     LoadEngineSnapshotSingle();
984
985     DrawCompleteVideoDisplay();
986
987     tape.playing = TRUE;
988     tape.pausing = TRUE;
989
990     TapeStopWarpForward();
991     TapeAppendRecording();
992
993     // restart step/move snapshots after quick loading tape
994     SaveEngineSnapshotToListInitial();
995
996     if (FrameCounter > 0)
997       return;
998   }
999
1000   TapeStop();
1001   TapeErase();
1002
1003   LoadTape(level_nr);
1004
1005   if (!TAPE_IS_EMPTY(tape))
1006   {
1007     TapeStartGamePlaying();
1008     TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1009
1010     tape.quick_resume = TRUE;
1011   }
1012   else  /* this should not happen (basically checked above) */
1013   {
1014     int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1015
1016     Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1017   }
1018 }
1019
1020 void InsertSolutionTape()
1021 {
1022   if (!TAPE_IS_EMPTY(tape))
1023     return;
1024
1025   LoadSolutionTape(level_nr);
1026
1027   if (TAPE_IS_EMPTY(tape))
1028     Request("No solution tape for this level!", REQ_CONFIRM);
1029
1030   DrawCompleteVideoDisplay();
1031 }
1032
1033
1034 /* ------------------------------------------------------------------------- *
1035  * tape autoplay functions
1036  * ------------------------------------------------------------------------- */
1037
1038 void AutoPlayTape()
1039 {
1040   static LevelDirTree *autoplay_leveldir = NULL;
1041   static boolean autoplay_initialized = FALSE;
1042   static int autoplay_level_nr = -1;
1043   static int num_levels_played = 0;
1044   static int num_levels_solved = 0;
1045   static int num_tape_missing = 0;
1046   static boolean level_failed[MAX_TAPES_PER_SET];
1047   int i;
1048
1049   if (autoplay_initialized)
1050   {
1051     /* just finished auto-playing tape */
1052     Print("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1053
1054     num_levels_played++;
1055
1056     if (tape.auto_play_level_solved)
1057       num_levels_solved++;
1058     else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1059       level_failed[level_nr] = TRUE;
1060   }
1061   else
1062   {
1063     DrawCompleteVideoDisplay();
1064
1065     audio.sound_enabled = FALSE;
1066     setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1067
1068     autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1069                                                   global.autoplay_leveldir);
1070
1071     if (autoplay_leveldir == NULL)
1072       Error(ERR_EXIT, "no such level identifier: '%s'",
1073             global.autoplay_leveldir);
1074
1075     leveldir_current = autoplay_leveldir;
1076
1077     if (autoplay_leveldir->first_level < 0)
1078       autoplay_leveldir->first_level = 0;
1079     if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1080       autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1081
1082     autoplay_level_nr = autoplay_leveldir->first_level;
1083
1084     PrintLine("=", 79);
1085     Print("Automatically playing level tapes\n");
1086     PrintLine("-", 79);
1087     Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1088     Print("Level series name:       '%s'\n", autoplay_leveldir->name);
1089     Print("Level series author:     '%s'\n", autoplay_leveldir->author);
1090     Print("Number of levels:        %d\n",   autoplay_leveldir->levels);
1091     PrintLine("=", 79);
1092     Print("\n");
1093
1094     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1095       level_failed[i] = FALSE;
1096
1097     autoplay_initialized = TRUE;
1098   }
1099
1100   while (autoplay_level_nr <= autoplay_leveldir->last_level)
1101   {
1102     level_nr = autoplay_level_nr++;
1103
1104     if (!global.autoplay_all && !global.autoplay_level[level_nr])
1105       continue;
1106
1107     TapeErase();
1108
1109     Print("Level %03d: ", level_nr);
1110
1111     LoadLevel(level_nr);
1112     if (level.no_valid_file)
1113     {
1114       Print("(no level)\n");
1115       continue;
1116     }
1117
1118 #if 0
1119     /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1120     Print("(only testing level)\n");
1121     continue;
1122 #endif
1123
1124     if (options.mytapes)
1125       LoadTape(level_nr);
1126     else
1127       LoadSolutionTape(level_nr);
1128
1129     if (tape.no_valid_file)
1130     {
1131       num_tape_missing++;
1132
1133       Print("(no tape)\n");
1134
1135       continue;
1136     }
1137
1138     Print("playing tape ... ");
1139
1140     TapeStartGamePlaying();
1141     TapeStartWarpForward(global.autoplay_mode);
1142
1143     return;
1144   }
1145
1146   Print("\n");
1147   PrintLine("=", 79);
1148   Print("Number of levels played: %d\n", num_levels_played);
1149   Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1150          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1151   PrintLine("-", 79);
1152   Print("Summary (for automatic parsing by scripts):\n");
1153   Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1154          autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1155          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1156
1157   if (num_levels_played != num_levels_solved)
1158   {
1159     Print(", FAILED:");
1160     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1161       if (level_failed[i])
1162         Print(" %03d", i);
1163   }
1164
1165   Print("\n");
1166   PrintLine("=", 79);
1167
1168   CloseAllAndExit(0);
1169 }
1170
1171
1172 /* ---------- new tape button stuff ---------------------------------------- */
1173
1174 static struct
1175 {
1176   int graphic;
1177   struct XY *pos;
1178   int gadget_id;
1179   char *infotext;
1180 } tapebutton_info[NUM_TAPE_BUTTONS] =
1181 {
1182   {
1183     IMG_GFX_TAPE_BUTTON_EJECT,          &tape.button.eject,
1184     TAPE_CTRL_ID_EJECT,                 "eject tape"
1185   },
1186   {
1187     /* (same position as "eject" button) */
1188     IMG_GFX_TAPE_BUTTON_EXTRA,          &tape.button.eject,
1189     TAPE_CTRL_ID_EXTRA,                 "extra functions"
1190   },
1191   {
1192     IMG_GFX_TAPE_BUTTON_STOP,           &tape.button.stop,
1193     TAPE_CTRL_ID_STOP,                  "stop tape"
1194   },
1195   {
1196     IMG_GFX_TAPE_BUTTON_PAUSE,          &tape.button.pause,
1197     TAPE_CTRL_ID_PAUSE,                 "pause tape"
1198   },
1199   {
1200     IMG_GFX_TAPE_BUTTON_RECORD,         &tape.button.record,
1201     TAPE_CTRL_ID_RECORD,                "record tape"
1202   },
1203   {
1204     IMG_GFX_TAPE_BUTTON_PLAY,           &tape.button.play,
1205     TAPE_CTRL_ID_PLAY,                  "play tape"
1206   }
1207 };
1208
1209 void CreateTapeButtons()
1210 {
1211   int i;
1212
1213   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1214   {
1215     struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1216     struct XY *pos = tapebutton_info[i].pos;
1217     struct GadgetInfo *gi;
1218     int gd_x = gfx->src_x;
1219     int gd_y = gfx->src_y;
1220     int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1221     int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1222     int id = i;
1223
1224     gi = CreateGadget(GDI_CUSTOM_ID, id,
1225                       GDI_INFO_TEXT, tapebutton_info[i].infotext,
1226                       GDI_X, VX + pos->x,
1227                       GDI_Y, VY + pos->y,
1228                       GDI_WIDTH, gfx->width,
1229                       GDI_HEIGHT, gfx->height,
1230                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1231                       GDI_STATE, GD_BUTTON_UNPRESSED,
1232                       GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1233                       GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1234                       GDI_DIRECT_DRAW, FALSE,
1235                       GDI_EVENT_MASK, GD_EVENT_RELEASED,
1236                       GDI_CALLBACK_ACTION, HandleTapeButtons,
1237                       GDI_END);
1238
1239     if (gi == NULL)
1240       Error(ERR_EXIT, "cannot create gadget");
1241
1242     tape_gadget[id] = gi;
1243   }
1244 }
1245
1246 void FreeTapeButtons()
1247 {
1248   int i;
1249
1250   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1251     FreeGadget(tape_gadget[i]);
1252 }
1253
1254 void MapTapeEjectButton()
1255 {
1256   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1257   MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1258 }
1259
1260 void MapTapeWarpButton()
1261 {
1262   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1263   MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1264 }
1265
1266 void MapTapeButtons()
1267 {
1268   int i;
1269
1270   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1271     if (i != TAPE_CTRL_ID_EXTRA)
1272       MapGadget(tape_gadget[i]);
1273
1274   if (tape.recording || tape.playing)
1275     MapTapeWarpButton();
1276
1277   if (tape.show_game_buttons)
1278     MapGameButtons();
1279 }
1280
1281 void UnmapTapeButtons()
1282 {
1283   int i;
1284
1285   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1286     UnmapGadget(tape_gadget[i]);
1287
1288   if (tape.show_game_buttons)
1289     UnmapGameButtons();
1290 }
1291
1292 void RedrawTapeButtons()
1293 {
1294   int i;
1295
1296   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1297     RedrawGadget(tape_gadget[i]);
1298
1299   if (tape.show_game_buttons)
1300     RedrawGameButtons();
1301
1302   // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area
1303   redraw_mask &= ~REDRAW_ALL;
1304 }
1305
1306 void RedrawOrRemapTapeButtons()
1307 {
1308   if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1309   {
1310     // tape buttons already mapped
1311     RedrawTapeButtons();
1312   }
1313   else
1314   {
1315     UnmapTapeButtons();
1316     MapTapeButtons();
1317   }
1318 }
1319
1320 static void HandleTapeButtonsExt(int id)
1321 {
1322   if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1323     return;
1324
1325   switch (id)
1326   {
1327     case TAPE_CTRL_ID_EJECT:
1328       TapeStop();
1329
1330       if (TAPE_IS_EMPTY(tape))
1331       {
1332         LoadTape(level_nr);
1333
1334         if (TAPE_IS_EMPTY(tape))
1335           Request("No tape for this level!", REQ_CONFIRM);
1336       }
1337       else
1338       {
1339         if (tape.changed)
1340           SaveTapeChecked(tape.level_nr);
1341
1342         TapeErase();
1343       }
1344
1345       DrawCompleteVideoDisplay();
1346       break;
1347
1348     case TAPE_CTRL_ID_EXTRA:
1349       if (tape.playing)
1350       {
1351         tape.pause_before_end = !tape.pause_before_end;
1352
1353         DrawVideoDisplayCurrentState();
1354       }
1355       else if (tape.recording)
1356       {
1357         TapeSingleStep();
1358       }
1359
1360       break;
1361
1362     case TAPE_CTRL_ID_STOP:
1363       TapeStop();
1364
1365       break;
1366
1367     case TAPE_CTRL_ID_PAUSE:
1368       TapeTogglePause(TAPE_TOGGLE_MANUAL);
1369
1370       break;
1371
1372     case TAPE_CTRL_ID_RECORD:
1373       if (TAPE_IS_STOPPED(tape))
1374       {
1375         TapeStartGameRecording();
1376       }
1377       else if (tape.pausing)
1378       {
1379         if (tape.playing)                       /* PLAY -> PAUSE -> RECORD */
1380           TapeAppendRecording();
1381         else
1382           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1383       }
1384
1385       break;
1386
1387     case TAPE_CTRL_ID_PLAY:
1388       if (tape.recording && tape.pausing)       /* PAUSE -> RECORD */
1389       {
1390         // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1391
1392         TapeTogglePause(TAPE_TOGGLE_MANUAL);
1393       }
1394
1395       if (TAPE_IS_EMPTY(tape))
1396         break;
1397
1398       if (TAPE_IS_STOPPED(tape))
1399       {
1400         TapeStartGamePlaying();
1401       }
1402       else if (tape.playing)
1403       {
1404         if (tape.pausing)                       /* PAUSE -> PLAY */
1405         {
1406           TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1407         }
1408         else if (!tape.fast_forward)            /* PLAY -> FFWD */
1409         {
1410           tape.fast_forward = TRUE;
1411         }
1412         else if (!tape.warp_forward)            /* FFWD -> WARP */
1413         {
1414           tape.warp_forward = TRUE;
1415         }
1416         else if (!tape.deactivate_display)      /* WARP -> WARP BLIND */
1417         {
1418           tape.deactivate_display = TRUE;
1419
1420           TapeDeactivateDisplayOn();
1421         }
1422         else                                    /* WARP BLIND -> PLAY */
1423         {
1424           tape.fast_forward = FALSE;
1425           tape.warp_forward = FALSE;
1426           tape.deactivate_display = FALSE;
1427
1428           TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1429         }
1430
1431         DrawVideoDisplayCurrentState();
1432       }
1433
1434       break;
1435
1436     default:
1437       break;
1438   }
1439 }
1440
1441 static void HandleTapeButtons(struct GadgetInfo *gi)
1442 {
1443   HandleTapeButtonsExt(gi->custom_id);
1444 }
1445
1446 void HandleTapeButtonKeys(Key key)
1447 {
1448   boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1449   boolean extra_button_is_active = !eject_button_is_active;
1450
1451   if (key == setup.shortcut.tape_eject && eject_button_is_active)
1452     HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1453   else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1454     HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1455   else if (key == setup.shortcut.tape_stop)
1456     HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1457   else if (key == setup.shortcut.tape_pause)
1458     HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1459   else if (key == setup.shortcut.tape_record)
1460     HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1461   else if (key == setup.shortcut.tape_play)
1462     HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);
1463 }