improved tape button logic (mainly warp modes) of the tape recorder
[rocksndiamonds.git] / src / tape.c
1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
5 //                  Holger Schemel
6 //                  info@artsoft.org
7 //                  http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
9 // tape.c
10 // ============================================================================
11
12 #include "libgame/libgame.h"
13
14 #include "tape.h"
15 #include "init.h"
16 #include "game.h"
17 #include "tools.h"
18 #include "files.h"
19 #include "network.h"
20 #include "anim.h"
21
22 #define DEBUG_TAPE_WHEN_PLAYING                 FALSE
23
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT                      0
26 #define TAPE_CTRL_ID_EXTRA                      1
27 #define TAPE_CTRL_ID_STOP                       2
28 #define TAPE_CTRL_ID_PAUSE                      3
29 #define TAPE_CTRL_ID_RECORD                     4
30 #define TAPE_CTRL_ID_PLAY                       5
31
32 #define NUM_TAPE_BUTTONS                        6
33
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH         5
36
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
40
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
42
43
44 /* ========================================================================= */
45 /* video tape definitions                                                    */
46 /* ========================================================================= */
47
48 /* some positions in the video tape control window */
49 #define VIDEO_DATE_LABEL_XPOS           (VIDEO_DISPLAY1_XPOS)
50 #define VIDEO_DATE_LABEL_YPOS           (VIDEO_DISPLAY1_YPOS)
51 #define VIDEO_DATE_LABEL_XSIZE          (VIDEO_DISPLAY_XSIZE)
52 #define VIDEO_DATE_LABEL_YSIZE          (VIDEO_DISPLAY_YSIZE)
53 #define VIDEO_DATE_XPOS                 (VIDEO_DISPLAY1_XPOS + 2)
54 #define VIDEO_DATE_YPOS                 (VIDEO_DISPLAY1_YPOS + 14)
55 #define VIDEO_DATE_XSIZE                (VIDEO_DISPLAY_XSIZE)
56 #define VIDEO_DATE_YSIZE                16
57 #define VIDEO_REC_LABEL_XPOS            (VIDEO_DISPLAY2_XPOS)
58 #define VIDEO_REC_LABEL_YPOS            (VIDEO_DISPLAY2_YPOS)
59 #define VIDEO_REC_LABEL_XSIZE           20
60 #define VIDEO_REC_LABEL_YSIZE           12
61 #define VIDEO_REC_SYMBOL_XPOS           (VIDEO_DISPLAY2_XPOS + 20)
62 #define VIDEO_REC_SYMBOL_YPOS           (VIDEO_DISPLAY2_YPOS)
63 #define VIDEO_REC_SYMBOL_XSIZE          16
64 #define VIDEO_REC_SYMBOL_YSIZE          16
65 #define VIDEO_PLAY_LABEL_XPOS           (VIDEO_DISPLAY2_XPOS + 65)
66 #define VIDEO_PLAY_LABEL_YPOS           (VIDEO_DISPLAY2_YPOS)
67 #define VIDEO_PLAY_LABEL_XSIZE          22
68 #define VIDEO_PLAY_LABEL_YSIZE          12
69 #define VIDEO_PLAY_SYMBOL_XPOS          (VIDEO_DISPLAY2_XPOS + 52)
70 #define VIDEO_PLAY_SYMBOL_YPOS          (VIDEO_DISPLAY2_YPOS)
71 #define VIDEO_PLAY_SYMBOL_XSIZE         11
72 #define VIDEO_PLAY_SYMBOL_YSIZE         13
73 #define VIDEO_PAUSE_LABEL_XPOS          (VIDEO_DISPLAY2_XPOS)
74 #define VIDEO_PAUSE_LABEL_YPOS          (VIDEO_DISPLAY2_YPOS + 20)
75 #define VIDEO_PAUSE_LABEL_XSIZE         35
76 #define VIDEO_PAUSE_LABEL_YSIZE         8
77 #define VIDEO_PAUSE_SYMBOL_XPOS         (VIDEO_DISPLAY2_XPOS + 35)
78 #define VIDEO_PAUSE_SYMBOL_YPOS         (VIDEO_DISPLAY2_YPOS)
79 #define VIDEO_PAUSE_SYMBOL_XSIZE        17
80 #define VIDEO_PAUSE_SYMBOL_YSIZE        13
81 #define VIDEO_TIME_XPOS                 (VIDEO_DISPLAY2_XPOS + 39)
82 #define VIDEO_TIME_YPOS                 (VIDEO_DISPLAY2_YPOS + 14)
83 #define VIDEO_TIME_XSIZE                50
84 #define VIDEO_TIME_YSIZE                16
85
86 /* some default values for tape labels and symbols */
87 #define VIDEO_LABEL_XPOS                5
88 #define VIDEO_LABEL_YPOS                42
89 #define VIDEO_LABEL_XSIZE               40
90 #define VIDEO_LABEL_YSIZE               28
91 #define VIDEO_SYMBOL_XPOS               39
92 #define VIDEO_SYMBOL_YPOS               42
93 #define VIDEO_SYMBOL_XSIZE              56
94 #define VIDEO_SYMBOL_YSIZE              13
95
96 /* values for certain tape labels and symbols */
97 #define VIDEO_FFWD_LABEL_XPOS           VIDEO_LABEL_XPOS
98 #define VIDEO_FFWD_LABEL_YPOS           193
99 #define VIDEO_FFWD_LABEL_XSIZE          VIDEO_LABEL_XSIZE
100 #define VIDEO_FFWD_LABEL_YSIZE          VIDEO_LABEL_YSIZE
101 #define VIDEO_FFWD_SYMBOL_XPOS          VIDEO_SYMBOL_XPOS
102 #define VIDEO_FFWD_SYMBOL_YPOS          193
103 #define VIDEO_FFWD_SYMBOL_XSIZE         27
104 #define VIDEO_FFWD_SYMBOL_YSIZE         VIDEO_SYMBOL_YSIZE
105
106 #define VIDEO_PBEND_LABEL_XPOS          VIDEO_LABEL_XPOS
107 #define VIDEO_PBEND_LABEL_YPOS          221
108 #define VIDEO_PBEND_LABEL_XSIZE         VIDEO_LABEL_XSIZE
109 #define VIDEO_PBEND_LABEL_YSIZE         VIDEO_LABEL_YSIZE
110 #define VIDEO_PBEND_SYMBOL_XPOS         VIDEO_SYMBOL_XPOS
111 #define VIDEO_PBEND_SYMBOL_YPOS         221
112 #define VIDEO_PBEND_SYMBOL_XSIZE        27
113 #define VIDEO_PBEND_SYMBOL_YSIZE        VIDEO_SYMBOL_YSIZE
114
115 #define VIDEO_WARP_LABEL_XPOS           VIDEO_LABEL_XPOS
116 #define VIDEO_WARP_LABEL_YPOS           165
117 #define VIDEO_WARP_LABEL_XSIZE          VIDEO_LABEL_XSIZE
118 #define VIDEO_WARP_LABEL_YSIZE          VIDEO_LABEL_YSIZE
119 #define VIDEO_WARP_SYMBOL_XPOS          VIDEO_SYMBOL_XPOS
120 #define VIDEO_WARP_SYMBOL_YPOS          165
121 #define VIDEO_WARP_SYMBOL_XSIZE         27
122 #define VIDEO_WARP_SYMBOL_YSIZE         VIDEO_SYMBOL_YSIZE
123 #define VIDEO_WARP2_SYMBOL_XPOS         VIDEO_SYMBOL_XPOS
124 #define VIDEO_WARP2_SYMBOL_YPOS         152
125 #define VIDEO_WARP2_SYMBOL_XSIZE        27
126 #define VIDEO_WARP2_SYMBOL_YSIZE        VIDEO_SYMBOL_YSIZE
127
128 #define VIDEO_1STEP_SYMBOL_XPOS         (VIDEO_SYMBOL_XPOS + 18)
129 #define VIDEO_1STEP_SYMBOL_YPOS         139
130 #define VIDEO_1STEP_SYMBOL_XSIZE        (VIDEO_SYMBOL_XSIZE - 18)
131 #define VIDEO_1STEP_SYMBOL_YSIZE        VIDEO_SYMBOL_YSIZE
132
133 #define PG_X3(x)                        (DOOR_GFX_PAGEX3 + (x))
134 #define PG_X4(x)                        (DOOR_GFX_PAGEX4 + (x))
135 #define PG_X5(x)                        (DOOR_GFX_PAGEX5 + (x))
136 #define PG_X6(x)                        (DOOR_GFX_PAGEX6 + (x))
137
138 #define PG_Y1(y)                        (DOOR_GFX_PAGEY1 + (y))
139 #define PG_Y2(y)                        (DOOR_GFX_PAGEY2 + (y))
140
141 #define VIDEO_INFO_OFF                  (VIDEO_STATE_DATE_OFF   |       \
142                                          VIDEO_STATE_TIME_OFF   |       \
143                                          VIDEO_STATE_FRAME_OFF)
144 #define VIDEO_STATE_OFF                 (VIDEO_STATE_PLAY_OFF   |       \
145                                          VIDEO_STATE_REC_OFF    |       \
146                                          VIDEO_STATE_PAUSE_OFF  |       \
147                                          VIDEO_STATE_FFWD_OFF   |       \
148                                          VIDEO_STATE_PBEND_OFF  |       \
149                                          VIDEO_STATE_1STEP_OFF)
150 #define VIDEO_PRESS_OFF                 (VIDEO_PRESS_PLAY_OFF   |       \
151                                          VIDEO_PRESS_REC_OFF    |       \
152                                          VIDEO_PRESS_PAUSE_OFF  |       \
153                                          VIDEO_PRESS_STOP_OFF   |       \
154                                          VIDEO_PRESS_EJECT_OFF)
155 #define VIDEO_ALL_OFF                   (VIDEO_INFO_OFF         |       \
156                                          VIDEO_STATE_OFF        |       \
157                                          VIDEO_PRESS_OFF)
158
159 #define VIDEO_INFO_ON                   (VIDEO_STATE_DATE_ON    |       \
160                                          VIDEO_STATE_TIME_ON    |       \
161                                          VIDEO_STATE_FRAME_ON)
162 #define VIDEO_STATE_ON                  (VIDEO_STATE_PLAY_ON    |       \
163                                          VIDEO_STATE_REC_ON     |       \
164                                          VIDEO_STATE_PAUSE_ON   |       \
165                                          VIDEO_STATE_FFWD_ON    |       \
166                                          VIDEO_STATE_PBEND_ON   |       \
167                                          VIDEO_STATE_1STEP_ON)
168 #define VIDEO_PRESS_ON                  (VIDEO_PRESS_PLAY_ON    |       \
169                                          VIDEO_PRESS_REC_ON     |       \
170                                          VIDEO_PRESS_PAUSE_ON   |       \
171                                          VIDEO_PRESS_STOP_ON    |       \
172                                          VIDEO_PRESS_EJECT_ON)
173 #define VIDEO_ALL_ON                    (VIDEO_INFO_ON          |       \
174                                          VIDEO_STATE_ON         |       \
175                                          VIDEO_PRESS_ON)
176
177 #define VIDEO_INFO                      (VIDEO_INFO_ON | VIDEO_INFO_OFF)
178 #define VIDEO_STATE                     (VIDEO_STATE_ON | VIDEO_STATE_OFF)
179 #define VIDEO_PRESS                     (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
180 #define VIDEO_ALL                       (VIDEO_ALL_ON | VIDEO_ALL_OFF)
181
182 #define NUM_TAPE_FUNCTIONS              11
183 #define NUM_TAPE_FUNCTION_PARTS         2
184 #define NUM_TAPE_FUNCTION_STATES        2
185
186
187 /* ========================================================================= */
188 /* video display functions                                                   */
189 /* ========================================================================= */
190
191 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
192 {
193   int i, j, k;
194
195   static struct
196   {
197     int graphic;
198     struct XY *pos;
199   }
200   video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
201   {
202     {
203       { IMG_GFX_TAPE_LABEL_PLAY,                &tape.label.play        },
204       { IMG_GFX_TAPE_SYMBOL_PLAY,               &tape.symbol.play       },
205     },
206     {
207       { IMG_GFX_TAPE_LABEL_RECORD,              &tape.label.record      },
208       { IMG_GFX_TAPE_SYMBOL_RECORD,             &tape.symbol.record     },
209     },
210     {
211       { IMG_GFX_TAPE_LABEL_PAUSE,               &tape.label.pause       },
212       { IMG_GFX_TAPE_SYMBOL_PAUSE,              &tape.symbol.pause      },
213     },
214     {
215       { IMG_GFX_TAPE_LABEL_DATE,                &tape.label.date        },
216       { -1,                                     NULL                    },
217     },
218     {
219       { IMG_GFX_TAPE_LABEL_TIME,                &tape.label.time        },
220       { -1,                                     NULL                    },
221     },
222     {
223       /* (no label for displaying optional frame) */
224       { -1,                                     NULL                    },
225       { -1,                                     NULL                    },
226     },
227     {
228       { IMG_GFX_TAPE_LABEL_FAST_FORWARD,        &tape.label.fast_forward  },
229       { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD,       &tape.symbol.fast_forward },
230     },
231     {
232       { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END,    &tape.label.pause_before_end  },
233       { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END,   &tape.symbol.pause_before_end },
234     },
235     {
236       { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND,  &tape.label.warp_forward_blind},
237       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
238     },
239     {
240       { IMG_GFX_TAPE_LABEL_WARP_FORWARD,        &tape.label.warp_forward  },
241       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD,       &tape.symbol.warp_forward },
242     },
243     {
244       { IMG_GFX_TAPE_LABEL_SINGLE_STEP,         &tape.label.single_step  },
245       { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP,        &tape.symbol.single_step },
246     },
247   };
248
249   for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++)        /* on or off states */
250   {
251     for (i = 0; i < NUM_TAPE_FUNCTIONS; i++)            /* record, play, ... */
252     {
253       for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++)     /* label or symbol */
254       {
255         int graphic = video_pos[i][j].graphic;
256         struct XY *pos = video_pos[i][j].pos;
257
258         if (graphic == -1 ||
259             pos->x == -1 ||
260             pos->y == -1)
261           continue;
262
263         if (state & (1 << (i * 2 + k)))
264         {
265           struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
266           struct GraphicInfo *gfx = &graphic_info[graphic];
267           Bitmap *gd_bitmap;
268           int gd_x, gd_y;
269           int skip_value =
270             (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
271
272           if (value == skip_value)
273             continue;
274
275           if (k == 1)           /* on */
276           {
277             gd_bitmap = gfx->bitmap;
278             gd_x = gfx->src_x;
279             gd_y = gfx->src_y;
280           }
281           else                  /* off */
282           {
283             gd_bitmap = gfx_bg->bitmap;
284             gd_x = gfx_bg->src_x + pos->x;
285             gd_y = gfx_bg->src_y + pos->y;
286           }
287
288           /* some tape graphics may be undefined -- only draw if defined */
289           if (gd_bitmap != NULL)
290             BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
291                        VX + pos->x, VY + pos->y);
292
293           redraw_mask |= REDRAW_DOOR_2;
294         }
295       }
296     }
297   }
298 }
299
300
301 #define DATETIME_NONE                   (0)
302
303 #define DATETIME_DATE_YYYY              (1 << 0)
304 #define DATETIME_DATE_YY                (1 << 1)
305 #define DATETIME_DATE_MON               (1 << 2)
306 #define DATETIME_DATE_MM                (1 << 3)
307 #define DATETIME_DATE_DD                (1 << 4)
308
309 #define DATETIME_TIME_HH                (1 << 5)
310 #define DATETIME_TIME_MIN               (1 << 6)
311 #define DATETIME_TIME_MM                (1 << 7)
312 #define DATETIME_TIME_SS                (1 << 8)
313
314 #define DATETIME_FRAME                  (1 << 9)
315
316 #define DATETIME_XOFFSET_1              (1 << 10)
317 #define DATETIME_XOFFSET_2              (1 << 11)
318
319 #define DATETIME_DATE                   (DATETIME_DATE_YYYY     |       \
320                                          DATETIME_DATE_YY       |       \
321                                          DATETIME_DATE_MON      |       \
322                                          DATETIME_DATE_MM       |       \
323                                          DATETIME_DATE_DD)
324
325 #define DATETIME_TIME                   (DATETIME_TIME_HH       |       \
326                                          DATETIME_TIME_MIN      |       \
327                                          DATETIME_TIME_MM       |       \
328                                          DATETIME_TIME_SS)
329
330 #define MAX_DATETIME_STRING_SIZE        32
331
332 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
333 {
334   int i;
335
336   static char *month_shortnames[] =
337   {
338     "JAN",
339     "FEB",
340     "MAR",
341     "APR",
342     "MAY",
343     "JUN",
344     "JUL",
345     "AUG",
346     "SEP",
347     "OCT",
348     "NOV",
349     "DEC"
350   };
351
352   static struct
353   {
354     struct TextPosInfo *pos;
355     int type;
356   }
357   datetime_info[] =
358   {
359     { &tape.text.date,          DATETIME_DATE_DD                        },
360     { &tape.text.date,          DATETIME_DATE_MON | DATETIME_XOFFSET_1  },
361     { &tape.text.date,          DATETIME_DATE_YY  | DATETIME_XOFFSET_2  },
362     { &tape.text.date_yyyy,     DATETIME_DATE_YYYY                      },
363     { &tape.text.date_yy,       DATETIME_DATE_YY                        },
364     { &tape.text.date_mon,      DATETIME_DATE_MON                       },
365     { &tape.text.date_mm,       DATETIME_DATE_MM                        },
366     { &tape.text.date_dd,       DATETIME_DATE_DD                        },
367
368     { &tape.text.time,          DATETIME_TIME_MIN                       },
369     { &tape.text.time,          DATETIME_TIME_SS  | DATETIME_XOFFSET_1  },
370     { &tape.text.time_hh,       DATETIME_TIME_HH                        },
371     { &tape.text.time_mm,       DATETIME_TIME_MM                        },
372     { &tape.text.time_ss,       DATETIME_TIME_SS                        },
373
374     { &tape.text.frame,         DATETIME_FRAME                          },
375
376     { NULL,                     DATETIME_NONE                           },
377   };
378
379   for (i = 0; datetime_info[i].pos != NULL; i++)
380   {
381     struct TextPosInfo *pos = datetime_info[i].pos;
382     int type = datetime_info[i].type;
383     int xpos, ypos;
384
385     if (pos->x == -1 &&
386         pos->y == -1)
387       continue;
388
389     xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset  :
390                           type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
391     ypos = VY + pos->y;
392
393     if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
394     {
395       char s[MAX_DATETIME_STRING_SIZE];
396       int year2 = value / 10000;
397       int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
398       int month_index = (value / 100) % 100;
399       int month = month_index + 1;
400       int day = value % 100;
401
402       strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
403                  type & DATETIME_DATE_YY   ? int2str(year2, 2) :
404                  type & DATETIME_DATE_MON  ? month_shortnames[month_index] :
405                  type & DATETIME_DATE_MM   ? int2str(month, 2) :
406                  type & DATETIME_DATE_DD   ? int2str(day, 2) : ""));
407
408       DrawText(xpos, ypos, s, pos->font);
409     }
410     else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
411     {
412       char s[MAX_DATETIME_STRING_SIZE];
413       int hh = (value / 3600) % 100;
414       int min = value / 60;
415       int mm = (value / 60) % 60;
416       int ss = value % 60;
417
418       strcpy(s, (type & DATETIME_TIME_HH  ? int2str(hh, 2) :
419                  type & DATETIME_TIME_MIN ? int2str(min, 2) :
420                  type & DATETIME_TIME_MM  ? int2str(mm, 2) :
421                  type & DATETIME_TIME_SS  ? int2str(ss, 2) : ""));
422
423       DrawText(xpos, ypos, s, pos->font);
424     }
425     else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
426     {
427       DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
428     }
429   }
430 }
431
432 void DrawVideoDisplay(unsigned int state, unsigned int value)
433 {
434   DrawVideoDisplay_Graphics(state, value);
435   DrawVideoDisplay_DateTime(state, value);
436 }
437
438 void DrawCompleteVideoDisplay()
439 {
440   struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
441
442   /* draw tape background */
443   BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
444              gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
445
446   /* draw tape buttons (forced) */
447   UnmapTapeButtons();
448   MapTapeButtons();
449
450   DrawVideoDisplay(VIDEO_ALL_OFF, 0);
451
452   if (tape.recording)
453   {
454     DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
455     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
456     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
457     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
458
459     if (tape.pausing)
460       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
461   }
462   else if (tape.playing)
463   {
464     DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
465     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
466     DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
467     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
468
469     if (tape.pausing)
470       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
471   }
472   else if (tape.date && tape.length)
473   {
474     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
475     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
476     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
477   }
478
479   BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
480              0, 0);
481 }
482
483 void TapeDeactivateDisplayOn()
484 {
485   SetDrawDeactivationMask(REDRAW_FIELD);
486   audio.sound_deactivated = TRUE;
487 }
488
489 void TapeDeactivateDisplayOff(boolean redraw_display)
490 {
491   SetDrawDeactivationMask(REDRAW_NONE);
492   audio.sound_deactivated = FALSE;
493
494   if (redraw_display)
495   {
496     RedrawPlayfield();
497     DrawGameDoorValues();
498   }
499 }
500
501
502 /* ========================================================================= */
503 /* tape control functions                                                    */
504 /* ========================================================================= */
505
506 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
507 {
508   struct tm *lt = localtime(&epoch_seconds);
509
510   tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
511 }
512
513 void TapeSetDateFromNow()
514 {
515   TapeSetDateFromEpochSeconds(time(NULL));
516 }
517
518 void TapeErase()
519 {
520   int i;
521
522   tape.counter = 0;
523   tape.length = 0;
524   tape.length_frames = 0;
525   tape.length_seconds = 0;
526
527   if (leveldir_current)
528     setString(&tape.level_identifier, leveldir_current->identifier);
529
530   tape.level_nr = level_nr;
531   tape.pos[tape.counter].delay = 0;
532   tape.changed = TRUE;
533
534   tape.random_seed = InitRND(level.random_seed);
535
536   tape.file_version = FILE_VERSION_ACTUAL;
537   tape.game_version = GAME_VERSION_ACTUAL;
538   tape.engine_version = level.game_version;
539
540   TapeSetDateFromNow();
541
542   for (i = 0; i < MAX_PLAYERS; i++)
543     tape.player_participates[i] = FALSE;
544
545   tape.centered_player_nr_next = -1;
546   tape.set_centered_player = FALSE;
547 }
548
549 static void TapeRewind()
550 {
551   tape.counter = 0;
552   tape.delay_played = 0;
553   tape.pause_before_death = FALSE;
554   tape.recording = FALSE;
555   tape.playing = FALSE;
556   tape.fast_forward = FALSE;
557   tape.warp_forward = FALSE;
558   tape.deactivate_display = FALSE;
559   tape.auto_play = (global.autoplay_leveldir != NULL);
560   tape.auto_play_level_solved = FALSE;
561   tape.quick_resume = FALSE;
562   tape.single_step = FALSE;
563
564   tape.centered_player_nr_next = -1;
565   tape.set_centered_player = FALSE;
566
567   InitRND(tape.random_seed);
568 }
569
570 static void TapeSetRandomSeed(int random_seed)
571 {
572   tape.random_seed = InitRND(random_seed);
573 }
574
575 void TapeStartRecording(int random_seed)
576 {
577   if (!TAPE_IS_STOPPED(tape))
578     TapeStop();
579
580   TapeErase();
581   TapeRewind();
582   TapeSetRandomSeed(random_seed);
583
584   tape.recording = TRUE;
585
586   DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
587   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
588   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
589   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
590
591   MapTapeWarpButton();
592
593   SetDrawDeactivationMask(REDRAW_NONE);
594   audio.sound_deactivated = FALSE;
595 }
596
597 static void TapeStartGameRecording()
598 {
599   TapeStartRecording(level.random_seed);
600
601 #if defined(NETWORK_AVALIABLE)
602   if (options.network)
603   {
604     SendToServer_StartPlaying();
605
606     return;
607   }
608 #endif
609
610   InitGame();
611 }
612
613 static void TapeAppendRecording()
614 {
615   if (!tape.playing || !tape.pausing)
616     return;
617
618   // stop playing
619   tape.playing = FALSE;
620   tape.fast_forward = FALSE;
621   tape.warp_forward = FALSE;
622   tape.pause_before_death = FALSE;
623   tape.deactivate_display = FALSE;
624
625   // start recording
626   tape.recording = TRUE;
627   tape.changed = TRUE;
628
629   // set current delay (for last played move)
630   tape.pos[tape.counter].delay = tape.delay_played;
631
632   // set current date
633   TapeSetDateFromNow();
634
635   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
636   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
637
638   UpdateAndDisplayGameControlValues();
639 }
640
641 void TapeHaltRecording()
642 {
643   if (!tape.recording)
644     return;
645
646   tape.counter++;
647   tape.pos[tape.counter].delay = 0;
648
649   tape.length = tape.counter;
650   tape.length_frames = GetTapeLengthFrames();
651   tape.length_seconds = GetTapeLengthSeconds();
652 }
653
654 void TapeStopRecording()
655 {
656   TapeHaltRecording();
657
658   tape.recording = FALSE;
659   tape.pausing = FALSE;
660
661   DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
662   MapTapeEjectButton();
663 }
664
665 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
666 {
667   byte action[MAX_PLAYERS];
668   int i;
669
670   if (!tape.recording)          /* (record action even when tape is paused) */
671     return;
672
673   if (tape.counter >= MAX_TAPE_LEN - 1)
674   {
675     TapeStopRecording();
676     return;
677   }
678
679   for (i = 0; i < MAX_PLAYERS; i++)
680     action[i] = action_raw[i];
681
682   if (tape.set_centered_player)
683   {
684     for (i = 0; i < MAX_PLAYERS; i++)
685       if (tape.centered_player_nr_next == i ||
686           tape.centered_player_nr_next == -1)
687         action[i] |= KEY_SET_FOCUS;
688
689     tape.set_centered_player = FALSE;
690   }
691
692   if (tape.pos[tape.counter].delay > 0)         /* already stored action */
693   {
694     boolean changed_events = FALSE;
695
696     for (i = 0; i < MAX_PLAYERS; i++)
697       if (tape.pos[tape.counter].action[i] != action[i])
698         changed_events = TRUE;
699
700     if (changed_events || tape.pos[tape.counter].delay >= 255)
701     {
702       tape.counter++;
703       tape.pos[tape.counter].delay = 0;
704     }
705     else
706       tape.pos[tape.counter].delay++;
707   }
708
709   if (tape.pos[tape.counter].delay == 0)        /* store new action */
710   {
711     for (i = 0; i < MAX_PLAYERS; i++)
712       tape.pos[tape.counter].action[i] = action[i];
713
714     tape.pos[tape.counter].delay++;
715   }
716 }
717
718 void TapeTogglePause(boolean toggle_manual)
719 {
720   int state = 0;
721
722   tape.pausing = !tape.pausing;
723
724   if (tape.single_step && toggle_manual)
725     tape.single_step = FALSE;
726
727   state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
728
729   if (tape.pause_before_death)
730     state |= (tape.pausing ? VIDEO_STATE_PBEND_OFF : VIDEO_STATE_PBEND_ON);
731   else if (tape.fast_forward)
732     state |= (tape.pausing ? VIDEO_STATE_FFWD_OFF : VIDEO_STATE_FFWD_ON);
733
734   if (tape.playing)
735     state |= VIDEO_STATE_PLAY_ON;
736   else
737     state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF);
738
739   DrawVideoDisplay(state, 0);
740
741   if (tape.warp_forward)
742   {
743     if (tape.pausing)
744     {
745       TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
746     }
747     else
748     {
749       if (tape.deactivate_display)
750         TapeDeactivateDisplayOn();
751
752       DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
753     }
754
755     if (tape.quick_resume)
756     {
757       tape.quick_resume = FALSE;
758
759       TapeStopWarpForward();
760       TapeAppendRecording();
761
762       if (!CheckEngineSnapshotSingle())
763         SaveEngineSnapshotSingle();
764
765       // restart step/move snapshots after quick loading tape
766       SaveEngineSnapshotToListInitial();
767     }
768   }
769
770   if (setup.show_snapshot_buttons &&
771       game_status == GAME_MODE_PLAYING &&
772       CheckEngineSnapshotList())
773   {
774     if (tape.pausing)
775       MapUndoRedoButtons();
776     else if (!tape.single_step)
777       UnmapUndoRedoButtons();
778   }
779 }
780
781 void TapeStartPlaying()
782 {
783   if (TAPE_IS_EMPTY(tape))
784     return;
785
786   if (!TAPE_IS_STOPPED(tape))
787     TapeStop();
788
789   TapeRewind();
790
791   tape.playing = TRUE;
792
793   DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
794   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
795   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
796   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
797
798   MapTapeWarpButton();
799
800   SetDrawDeactivationMask(REDRAW_NONE);
801   audio.sound_deactivated = FALSE;
802 }
803
804 static void TapeStartGamePlaying()
805 {
806   TapeStartPlaying();
807
808   InitGame();
809 }
810
811 void TapeStopPlaying()
812 {
813   tape.playing = FALSE;
814   tape.pausing = FALSE;
815
816   if (tape.warp_forward)
817     TapeStopWarpForward();
818
819   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
820   MapTapeEjectButton();
821 }
822
823 byte *TapePlayAction()
824 {
825   static byte action[MAX_PLAYERS];
826   int i;
827
828   if (!tape.playing || tape.pausing)
829     return NULL;
830
831   // stop some seconds before player gets killed
832   if (tape.pause_before_death)
833   {
834     if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
835     {
836       tape.fast_forward = FALSE;
837       tape.pause_before_death = FALSE;
838
839       DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, 0);
840
841       TapeStopWarpForward();
842       TapeTogglePause(TAPE_TOGGLE_MANUAL);
843
844       return NULL;
845     }
846   }
847
848   if (!tape.deactivate_display)
849   {
850     if (tape.pause_before_death)
851     {
852       if (!(FrameCounter % 20))
853       {
854         if ((FrameCounter / 20) % 2)
855           DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
856         else
857           DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
858       }
859
860       if (tape.warp_forward)
861       {
862         if (tape.deactivate_display)
863           DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
864         else
865           DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
866       }
867     }
868     else if (tape.fast_forward)
869     {
870       if ((FrameCounter / 20) % 2)
871         DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
872       else
873         DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
874
875       if (tape.warp_forward)
876       {
877         if (tape.deactivate_display)
878           DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
879         else
880           DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
881       }
882     }
883   }
884
885 #if 0
886   /* !!! this makes things much slower !!! */
887   else if (tape.warp_forward)
888   {
889     if ((FrameCounter / 20) % 2)
890       DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
891     else
892       DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
893
894     DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
895   }
896 #endif
897
898   if (tape.counter >= tape.length)      /* end of tape reached */
899   {
900     if (tape.warp_forward && !tape.auto_play)
901       TapeTogglePause(TAPE_TOGGLE_MANUAL);
902     else
903       TapeStop();
904
905     return NULL;
906   }
907
908   for (i = 0; i < MAX_PLAYERS; i++)
909     action[i] = tape.pos[tape.counter].action[i];
910
911 #if DEBUG_TAPE_WHEN_PLAYING
912   printf("%05d", FrameCounter);
913   for (i = 0; i < MAX_PLAYERS; i++)
914     printf("   %08x", action[i]);
915   printf("\n");
916 #endif
917
918   tape.set_centered_player = FALSE;
919   tape.centered_player_nr_next = -999;
920
921   for (i = 0; i < MAX_PLAYERS; i++)
922   {
923     if (action[i] & KEY_SET_FOCUS)
924     {
925       tape.set_centered_player = TRUE;
926       tape.centered_player_nr_next =
927         (tape.centered_player_nr_next == -999 ? i : -1);
928     }
929
930     action[i] &= ~KEY_SET_FOCUS;
931   }
932
933   tape.delay_played++;
934   if (tape.delay_played >= tape.pos[tape.counter].delay)
935   {
936     tape.counter++;
937     tape.delay_played = 0;
938   }
939
940   return action;
941 }
942
943 void TapeStop()
944 {
945   TapeStopRecording();
946   TapeStopPlaying();
947
948   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
949
950   if (tape.date && tape.length)
951   {
952     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
953     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
954     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
955   }
956 }
957
958 unsigned int GetTapeLengthFrames()
959 {
960   unsigned int tape_length_frames = 0;
961   int i;
962
963   if (TAPE_IS_EMPTY(tape))
964     return(0);
965
966   for (i = 0; i < tape.length; i++)
967     tape_length_frames += tape.pos[i].delay;
968
969   return tape_length_frames;
970 }
971
972 unsigned int GetTapeLengthSeconds()
973 {
974   return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
975 }
976
977 static void TapeStartWarpForward()
978 {
979   tape.warp_forward = TRUE;
980
981   if (!tape.fast_forward && !tape.pause_before_death)
982   {
983     tape.pausing = FALSE;
984     tape.pause_before_death = TRUE;
985     tape.deactivate_display = TRUE;
986
987     TapeDeactivateDisplayOn();
988
989     DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
990     DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
991   }
992   else
993   {
994     DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
995   }
996 }
997
998 static void TapeStopWarpForward()
999 {
1000   int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
1001
1002   if (tape.deactivate_display)
1003     tape.pause_before_death = FALSE;
1004
1005   tape.warp_forward = FALSE;
1006   tape.deactivate_display = FALSE;
1007
1008   TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1009
1010   if (tape.pause_before_death)
1011     state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
1012   else if (tape.fast_forward)
1013     state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON;
1014   else
1015     state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON;
1016
1017   DrawVideoDisplay(state, 0);
1018 }
1019
1020 static void TapeSingleStep()
1021 {
1022   if (options.network)
1023     return;
1024
1025   if (!tape.pausing)
1026     TapeTogglePause(TAPE_TOGGLE_MANUAL);
1027
1028   tape.single_step = !tape.single_step;
1029
1030   DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON :
1031                     VIDEO_STATE_1STEP_OFF), 0);
1032 }
1033
1034 void TapeQuickSave()
1035 {
1036   if (game_status == GAME_MODE_MAIN)
1037   {
1038     Request("No game that can be saved!", REQ_CONFIRM);
1039
1040     return;
1041   }
1042
1043   if (game_status != GAME_MODE_PLAYING)
1044     return;
1045
1046   if (tape.recording)
1047     TapeHaltRecording();        /* prepare tape for saving on-the-fly */
1048
1049   if (TAPE_IS_EMPTY(tape))
1050   {
1051     Request("No tape that can be saved!", REQ_CONFIRM);
1052
1053     return;
1054   }
1055
1056   if (SaveTapeChecked(tape.level_nr))
1057     SaveEngineSnapshotSingle();
1058 }
1059
1060 void TapeQuickLoad()
1061 {
1062   char *filename = getTapeFilename(level_nr);
1063
1064   if (!fileExists(filename))
1065   {
1066     Request("No tape for this level!", REQ_CONFIRM);
1067
1068     return;
1069   }
1070
1071   if (tape.recording && !Request("Stop recording and load tape?",
1072                                  REQ_ASK | REQ_STAY_CLOSED))
1073   {
1074     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1075
1076     return;
1077   }
1078
1079   if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1080     return;
1081
1082   if (CheckEngineSnapshotSingle())
1083   {
1084     TapeStartGamePlaying();
1085
1086     LoadEngineSnapshotSingle();
1087
1088     DrawCompleteVideoDisplay();
1089
1090     tape.playing = TRUE;
1091     tape.pausing = TRUE;
1092
1093     TapeStopWarpForward();
1094     TapeAppendRecording();
1095
1096     // restart step/move snapshots after quick loading tape
1097     SaveEngineSnapshotToListInitial();
1098
1099     if (FrameCounter > 0)
1100       return;
1101   }
1102
1103   TapeStop();
1104   TapeErase();
1105
1106   LoadTape(level_nr);
1107
1108   if (!TAPE_IS_EMPTY(tape))
1109   {
1110     TapeStartGamePlaying();
1111     TapeStartWarpForward();
1112
1113     tape.quick_resume = TRUE;
1114   }
1115   else  /* this should not happen (basically checked above) */
1116   {
1117     int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1118
1119     Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1120   }
1121 }
1122
1123 void InsertSolutionTape()
1124 {
1125   if (!TAPE_IS_EMPTY(tape))
1126     return;
1127
1128   LoadSolutionTape(level_nr);
1129
1130   if (TAPE_IS_EMPTY(tape))
1131     Request("No solution tape for this level!", REQ_CONFIRM);
1132
1133   DrawCompleteVideoDisplay();
1134 }
1135
1136
1137 /* ------------------------------------------------------------------------- *
1138  * tape autoplay functions
1139  * ------------------------------------------------------------------------- */
1140
1141 void AutoPlayTape()
1142 {
1143   static LevelDirTree *autoplay_leveldir = NULL;
1144   static boolean autoplay_initialized = FALSE;
1145   static int autoplay_level_nr = -1;
1146   static int num_levels_played = 0;
1147   static int num_levels_solved = 0;
1148   static int num_tape_missing = 0;
1149   static boolean level_failed[MAX_TAPES_PER_SET];
1150   int i;
1151
1152   if (autoplay_initialized)
1153   {
1154     /* just finished auto-playing tape */
1155     printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1156
1157     num_levels_played++;
1158
1159     if (tape.auto_play_level_solved)
1160       num_levels_solved++;
1161     else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1162       level_failed[level_nr] = TRUE;
1163   }
1164   else
1165   {
1166     DrawCompleteVideoDisplay();
1167
1168     audio.sound_enabled = FALSE;
1169     setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1170
1171     autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1172                                                   global.autoplay_leveldir);
1173
1174     if (autoplay_leveldir == NULL)
1175       Error(ERR_EXIT, "no such level identifier: '%s'",
1176             global.autoplay_leveldir);
1177
1178     leveldir_current = autoplay_leveldir;
1179
1180     if (autoplay_leveldir->first_level < 0)
1181       autoplay_leveldir->first_level = 0;
1182     if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1183       autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1184
1185     autoplay_level_nr = autoplay_leveldir->first_level;
1186
1187     printf_line("=", 79);
1188     printf("Automatically playing level tapes\n");
1189     printf_line("-", 79);
1190     printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1191     printf("Level series name:       '%s'\n", autoplay_leveldir->name);
1192     printf("Level series author:     '%s'\n", autoplay_leveldir->author);
1193     printf("Number of levels:        %d\n",   autoplay_leveldir->levels);
1194     printf_line("=", 79);
1195     printf("\n");
1196
1197     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1198       level_failed[i] = FALSE;
1199
1200     autoplay_initialized = TRUE;
1201   }
1202
1203   while (autoplay_level_nr <= autoplay_leveldir->last_level)
1204   {
1205     level_nr = autoplay_level_nr++;
1206
1207     if (!global.autoplay_all && !global.autoplay_level[level_nr])
1208       continue;
1209
1210     TapeErase();
1211
1212     printf("Level %03d: ", level_nr);
1213
1214     LoadLevel(level_nr);
1215     if (level.no_valid_file)
1216     {
1217       printf("(no level)\n");
1218       continue;
1219     }
1220
1221 #if 0
1222     /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1223     printf("(only testing level)\n");
1224     continue;
1225 #endif
1226
1227     LoadSolutionTape(level_nr);
1228
1229     if (tape.no_valid_file)
1230     {
1231       num_tape_missing++;
1232
1233       printf("(no tape)\n");
1234
1235       continue;
1236     }
1237
1238     printf("playing tape ... ");
1239
1240     TapeStartGamePlaying();
1241
1242     if (global.autoplay_mode == AUTOPLAY_FFWD)
1243       tape.fast_forward = TRUE;
1244
1245     if (global.autoplay_mode != AUTOPLAY_PLAY)
1246       TapeStartWarpForward();
1247
1248     return;
1249   }
1250
1251   printf("\n");
1252   printf_line("=", 79);
1253   printf("Number of levels played: %d\n", num_levels_played);
1254   printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1255          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1256   printf_line("-", 79);
1257   printf("Summary (for automatic parsing by scripts):\n");
1258   printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1259          autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1260          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1261
1262   if (num_levels_played != num_levels_solved)
1263   {
1264     printf(", FAILED:");
1265     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1266       if (level_failed[i])
1267         printf(" %03d", i);
1268   }
1269
1270   printf("\n");
1271   printf_line("=", 79);
1272
1273   CloseAllAndExit(0);
1274 }
1275
1276
1277 /* ---------- new tape button stuff ---------------------------------------- */
1278
1279 static struct
1280 {
1281   int graphic;
1282   struct XY *pos;
1283   int gadget_id;
1284   char *infotext;
1285 } tapebutton_info[NUM_TAPE_BUTTONS] =
1286 {
1287   {
1288     IMG_GFX_TAPE_BUTTON_EJECT,          &tape.button.eject,
1289     TAPE_CTRL_ID_EJECT,                 "eject tape"
1290   },
1291   {
1292     /* (same position as "eject" button) */
1293     IMG_GFX_TAPE_BUTTON_EXTRA,          &tape.button.eject,
1294     TAPE_CTRL_ID_EXTRA,                 "extra functions"
1295   },
1296   {
1297     IMG_GFX_TAPE_BUTTON_STOP,           &tape.button.stop,
1298     TAPE_CTRL_ID_STOP,                  "stop tape"
1299   },
1300   {
1301     IMG_GFX_TAPE_BUTTON_PAUSE,          &tape.button.pause,
1302     TAPE_CTRL_ID_PAUSE,                 "pause tape"
1303   },
1304   {
1305     IMG_GFX_TAPE_BUTTON_RECORD,         &tape.button.record,
1306     TAPE_CTRL_ID_RECORD,                "record tape"
1307   },
1308   {
1309     IMG_GFX_TAPE_BUTTON_PLAY,           &tape.button.play,
1310     TAPE_CTRL_ID_PLAY,                  "play tape"
1311   }
1312 };
1313
1314 void CreateTapeButtons()
1315 {
1316   int i;
1317
1318   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1319   {
1320     struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1321     struct XY *pos = tapebutton_info[i].pos;
1322     struct GadgetInfo *gi;
1323     int gd_x = gfx->src_x;
1324     int gd_y = gfx->src_y;
1325     int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1326     int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1327     int id = i;
1328
1329     gi = CreateGadget(GDI_CUSTOM_ID, id,
1330                       GDI_INFO_TEXT, tapebutton_info[i].infotext,
1331                       GDI_X, VX + pos->x,
1332                       GDI_Y, VY + pos->y,
1333                       GDI_WIDTH, gfx->width,
1334                       GDI_HEIGHT, gfx->height,
1335                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1336                       GDI_STATE, GD_BUTTON_UNPRESSED,
1337                       GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1338                       GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1339                       GDI_DIRECT_DRAW, FALSE,
1340                       GDI_EVENT_MASK, GD_EVENT_RELEASED,
1341                       GDI_CALLBACK_ACTION, HandleTapeButtons,
1342                       GDI_END);
1343
1344     if (gi == NULL)
1345       Error(ERR_EXIT, "cannot create gadget");
1346
1347     tape_gadget[id] = gi;
1348   }
1349 }
1350
1351 void FreeTapeButtons()
1352 {
1353   int i;
1354
1355   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1356     FreeGadget(tape_gadget[i]);
1357 }
1358
1359 void MapTapeEjectButton()
1360 {
1361   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1362   MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1363 }
1364
1365 void MapTapeWarpButton()
1366 {
1367   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1368   MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1369 }
1370
1371 void MapTapeButtons()
1372 {
1373   int i;
1374
1375   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1376     if (i != TAPE_CTRL_ID_EXTRA)
1377       MapGadget(tape_gadget[i]);
1378
1379   if (tape.recording || tape.playing)
1380     MapTapeWarpButton();
1381
1382   if (tape.show_game_buttons)
1383     MapGameButtons();
1384 }
1385
1386 void UnmapTapeButtons()
1387 {
1388   int i;
1389
1390   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1391     UnmapGadget(tape_gadget[i]);
1392
1393   if (tape.show_game_buttons)
1394     UnmapGameButtons();
1395 }
1396
1397 static void HandleTapeButtonsExt(int id)
1398 {
1399   if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1400     return;
1401
1402   switch (id)
1403   {
1404     case TAPE_CTRL_ID_EJECT:
1405       TapeStop();
1406
1407       if (TAPE_IS_EMPTY(tape))
1408       {
1409         LoadTape(level_nr);
1410
1411         if (TAPE_IS_EMPTY(tape))
1412           Request("No tape for this level!", REQ_CONFIRM);
1413       }
1414       else
1415       {
1416         if (tape.changed)
1417           SaveTapeChecked(tape.level_nr);
1418
1419         TapeErase();
1420       }
1421
1422       DrawCompleteVideoDisplay();
1423       break;
1424
1425     case TAPE_CTRL_ID_EXTRA:
1426       if (tape.playing)
1427       {
1428         if (!tape.warp_forward)                 /* PLAY -> WARP FORWARD PLAY */
1429         {
1430           TapeStartWarpForward();
1431         }
1432         else if (tape.pausing)                  /* PAUSE -> WARP FORWARD PLAY */
1433         {
1434           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1435         }
1436         else                                    /* WARP FORWARD PLAY -> PLAY */
1437         {
1438           TapeStopWarpForward();
1439         }
1440       }
1441       else if (tape.recording)
1442         TapeSingleStep();
1443
1444       break;
1445
1446     case TAPE_CTRL_ID_STOP:
1447       TapeStop();
1448       break;
1449
1450     case TAPE_CTRL_ID_PAUSE:
1451       TapeTogglePause(TAPE_TOGGLE_MANUAL);
1452       break;
1453
1454     case TAPE_CTRL_ID_RECORD:
1455       if (TAPE_IS_STOPPED(tape))
1456         TapeStartGameRecording();
1457       else if (tape.pausing)
1458       {
1459         if (tape.playing)                       /* PLAY -> PAUSE -> RECORD */
1460           TapeAppendRecording();
1461         else
1462           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1463       }
1464       break;
1465
1466     case TAPE_CTRL_ID_PLAY:
1467       if (tape.recording && tape.pausing)       /* PAUSE -> RECORD */
1468       {
1469         // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1470
1471         TapeTogglePause(TAPE_TOGGLE_MANUAL);
1472       }
1473
1474       if (TAPE_IS_EMPTY(tape))
1475         break;
1476
1477       if (TAPE_IS_STOPPED(tape))
1478       {
1479         TapeStartGamePlaying();
1480       }
1481       else if (tape.playing)
1482       {
1483         if (tape.pausing)                       /* PAUSE -> PLAY */
1484         {
1485           // continue playing in normal mode
1486           tape.fast_forward = FALSE;
1487           tape.warp_forward = FALSE;
1488           tape.pause_before_death = FALSE;
1489           tape.deactivate_display = FALSE;
1490
1491           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1492         }
1493         else if (tape.warp_forward &&
1494                  !tape.fast_forward)            /* WARP FORWARD PLAY -> PLAY */
1495         {
1496           TapeStopWarpForward();
1497         }
1498         else if (!tape.fast_forward)            /* PLAY -> FAST FORWARD PLAY */
1499         {
1500           tape.fast_forward = TRUE;
1501           DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
1502         }
1503         else if (!tape.pause_before_death)      /* FFWD PLAY -> AUTO PAUSE */
1504         {
1505           tape.pause_before_death = TRUE;
1506           DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
1507         }
1508         else                                    /* AUTO PAUSE -> NORMAL PLAY */
1509         {
1510           if (tape.warp_forward)
1511             TapeStopWarpForward();
1512
1513           tape.fast_forward = FALSE;
1514           tape.pause_before_death = FALSE;
1515
1516           DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
1517         }
1518       }
1519       break;
1520
1521     default:
1522       break;
1523   }
1524 }
1525
1526 static void HandleTapeButtons(struct GadgetInfo *gi)
1527 {
1528   HandleTapeButtonsExt(gi->custom_id);
1529 }
1530
1531 void HandleTapeButtonKeys(Key key)
1532 {
1533   boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1534   boolean extra_button_is_active = !eject_button_is_active;
1535
1536   if (key == setup.shortcut.tape_eject && eject_button_is_active)
1537     HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1538   else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1539     HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1540   else if (key == setup.shortcut.tape_stop)
1541     HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1542   else if (key == setup.shortcut.tape_pause)
1543     HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1544   else if (key == setup.shortcut.tape_record)
1545     HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1546   else if (key == setup.shortcut.tape_play)
1547     HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);
1548 }