small move of code block
[rocksndiamonds.git] / src / tape.c
1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
5 //                  Holger Schemel
6 //                  info@artsoft.org
7 //                  http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
9 // tape.c
10 // ============================================================================
11
12 #include "libgame/libgame.h"
13
14 #include "tape.h"
15 #include "init.h"
16 #include "game.h"
17 #include "tools.h"
18 #include "files.h"
19 #include "network.h"
20 #include "anim.h"
21
22 #define DEBUG_TAPE_WHEN_PLAYING                 FALSE
23
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT                      0
26 #define TAPE_CTRL_ID_EXTRA                      1
27 #define TAPE_CTRL_ID_STOP                       2
28 #define TAPE_CTRL_ID_PAUSE                      3
29 #define TAPE_CTRL_ID_RECORD                     4
30 #define TAPE_CTRL_ID_PLAY                       5
31
32 #define NUM_TAPE_BUTTONS                        6
33
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH         5
36
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
40
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
42
43
44 /* ========================================================================= */
45 /* video tape definitions                                                    */
46 /* ========================================================================= */
47
48 #define VIDEO_INFO_OFF                  (VIDEO_STATE_DATE_OFF   |       \
49                                          VIDEO_STATE_TIME_OFF   |       \
50                                          VIDEO_STATE_FRAME_OFF)
51 #define VIDEO_STATE_OFF                 (VIDEO_STATE_PLAY_OFF   |       \
52                                          VIDEO_STATE_REC_OFF    |       \
53                                          VIDEO_STATE_PAUSE_OFF  |       \
54                                          VIDEO_STATE_FFWD_OFF   |       \
55                                          VIDEO_STATE_WARP_OFF   |       \
56                                          VIDEO_STATE_WARP2_OFF  |       \
57                                          VIDEO_STATE_PBEND_OFF  |       \
58                                          VIDEO_STATE_1STEP_OFF)
59 #define VIDEO_PRESS_OFF                 (VIDEO_PRESS_PLAY_OFF   |       \
60                                          VIDEO_PRESS_REC_OFF    |       \
61                                          VIDEO_PRESS_PAUSE_OFF  |       \
62                                          VIDEO_PRESS_STOP_OFF   |       \
63                                          VIDEO_PRESS_EJECT_OFF)
64 #define VIDEO_ALL_OFF                   (VIDEO_INFO_OFF         |       \
65                                          VIDEO_STATE_OFF        |       \
66                                          VIDEO_PRESS_OFF)
67
68 #define VIDEO_INFO_ON                   (VIDEO_STATE_DATE_ON    |       \
69                                          VIDEO_STATE_TIME_ON    |       \
70                                          VIDEO_STATE_FRAME_ON)
71 #define VIDEO_STATE_ON                  (VIDEO_STATE_PLAY_ON    |       \
72                                          VIDEO_STATE_REC_ON     |       \
73                                          VIDEO_STATE_PAUSE_ON   |       \
74                                          VIDEO_STATE_FFWD_ON    |       \
75                                          VIDEO_STATE_WARP_ON    |       \
76                                          VIDEO_STATE_WARP2_ON   |       \
77                                          VIDEO_STATE_PBEND_ON   |       \
78                                          VIDEO_STATE_1STEP_ON)
79 #define VIDEO_PRESS_ON                  (VIDEO_PRESS_PLAY_ON    |       \
80                                          VIDEO_PRESS_REC_ON     |       \
81                                          VIDEO_PRESS_PAUSE_ON   |       \
82                                          VIDEO_PRESS_STOP_ON    |       \
83                                          VIDEO_PRESS_EJECT_ON)
84 #define VIDEO_ALL_ON                    (VIDEO_INFO_ON          |       \
85                                          VIDEO_STATE_ON         |       \
86                                          VIDEO_PRESS_ON)
87
88 #define VIDEO_INFO                      (VIDEO_INFO_ON | VIDEO_INFO_OFF)
89 #define VIDEO_STATE                     (VIDEO_STATE_ON | VIDEO_STATE_OFF)
90 #define VIDEO_PRESS                     (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
91 #define VIDEO_ALL                       (VIDEO_ALL_ON | VIDEO_ALL_OFF)
92
93 #define NUM_TAPE_FUNCTIONS              11
94 #define NUM_TAPE_FUNCTION_PARTS         2
95 #define NUM_TAPE_FUNCTION_STATES        2
96
97
98 /* ========================================================================= */
99 /* video display functions                                                   */
100 /* ========================================================================= */
101
102 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
103 {
104   int i, j, k;
105
106   static struct
107   {
108     int graphic;
109     struct XY *pos;
110   }
111   video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
112   {
113     {
114       { IMG_GFX_TAPE_LABEL_PLAY,                &tape.label.play        },
115       { IMG_GFX_TAPE_SYMBOL_PLAY,               &tape.symbol.play       },
116     },
117     {
118       { IMG_GFX_TAPE_LABEL_RECORD,              &tape.label.record      },
119       { IMG_GFX_TAPE_SYMBOL_RECORD,             &tape.symbol.record     },
120     },
121     {
122       { IMG_GFX_TAPE_LABEL_PAUSE,               &tape.label.pause       },
123       { IMG_GFX_TAPE_SYMBOL_PAUSE,              &tape.symbol.pause      },
124     },
125     {
126       { IMG_GFX_TAPE_LABEL_DATE,                &tape.label.date        },
127       { -1,                                     NULL                    },
128     },
129     {
130       { IMG_GFX_TAPE_LABEL_TIME,                &tape.label.time        },
131       { -1,                                     NULL                    },
132     },
133     {
134       /* (no label for displaying optional frame) */
135       { -1,                                     NULL                    },
136       { -1,                                     NULL                    },
137     },
138     {
139       { IMG_GFX_TAPE_LABEL_FAST_FORWARD,        &tape.label.fast_forward  },
140       { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD,       &tape.symbol.fast_forward },
141     },
142     {
143       { IMG_GFX_TAPE_LABEL_WARP_FORWARD,        &tape.label.warp_forward  },
144       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD,       &tape.symbol.warp_forward },
145     },
146     {
147       { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND,  &tape.label.warp_forward_blind},
148       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
149     },
150     {
151       { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END,    &tape.label.pause_before_end  },
152       { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END,   &tape.symbol.pause_before_end },
153     },
154     {
155       { IMG_GFX_TAPE_LABEL_SINGLE_STEP,         &tape.label.single_step  },
156       { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP,        &tape.symbol.single_step },
157     },
158   };
159
160   for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++)        /* on or off states */
161   {
162     for (i = 0; i < NUM_TAPE_FUNCTIONS; i++)            /* record, play, ... */
163     {
164       for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++)     /* label or symbol */
165       {
166         int graphic = video_pos[i][j].graphic;
167         struct XY *pos = video_pos[i][j].pos;
168
169         if (graphic == -1 ||
170             pos->x == -1 ||
171             pos->y == -1)
172           continue;
173
174         if (state & (1 << (i * 2 + k)))
175         {
176           struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
177           struct GraphicInfo *gfx = &graphic_info[graphic];
178           Bitmap *gd_bitmap;
179           int gd_x, gd_y;
180           int skip_value =
181             (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
182
183           if (value == skip_value)
184             continue;
185
186           if (k == 1)           /* on */
187           {
188             gd_bitmap = gfx->bitmap;
189             gd_x = gfx->src_x;
190             gd_y = gfx->src_y;
191           }
192           else                  /* off */
193           {
194             gd_bitmap = gfx_bg->bitmap;
195             gd_x = gfx_bg->src_x + pos->x;
196             gd_y = gfx_bg->src_y + pos->y;
197           }
198
199           /* some tape graphics may be undefined -- only draw if defined */
200           if (gd_bitmap != NULL)
201             BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
202                        VX + pos->x, VY + pos->y);
203
204           redraw_mask |= REDRAW_DOOR_2;
205         }
206       }
207     }
208   }
209 }
210
211
212 #define DATETIME_NONE                   (0)
213
214 #define DATETIME_DATE_YYYY              (1 << 0)
215 #define DATETIME_DATE_YY                (1 << 1)
216 #define DATETIME_DATE_MON               (1 << 2)
217 #define DATETIME_DATE_MM                (1 << 3)
218 #define DATETIME_DATE_DD                (1 << 4)
219
220 #define DATETIME_TIME_HH                (1 << 5)
221 #define DATETIME_TIME_MIN               (1 << 6)
222 #define DATETIME_TIME_MM                (1 << 7)
223 #define DATETIME_TIME_SS                (1 << 8)
224
225 #define DATETIME_FRAME                  (1 << 9)
226
227 #define DATETIME_XOFFSET_1              (1 << 10)
228 #define DATETIME_XOFFSET_2              (1 << 11)
229
230 #define DATETIME_DATE                   (DATETIME_DATE_YYYY     |       \
231                                          DATETIME_DATE_YY       |       \
232                                          DATETIME_DATE_MON      |       \
233                                          DATETIME_DATE_MM       |       \
234                                          DATETIME_DATE_DD)
235
236 #define DATETIME_TIME                   (DATETIME_TIME_HH       |       \
237                                          DATETIME_TIME_MIN      |       \
238                                          DATETIME_TIME_MM       |       \
239                                          DATETIME_TIME_SS)
240
241 #define MAX_DATETIME_STRING_SIZE        32
242
243 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
244 {
245   int i;
246
247   static char *month_shortnames[] =
248   {
249     "JAN",
250     "FEB",
251     "MAR",
252     "APR",
253     "MAY",
254     "JUN",
255     "JUL",
256     "AUG",
257     "SEP",
258     "OCT",
259     "NOV",
260     "DEC"
261   };
262
263   static struct
264   {
265     struct TextPosInfo *pos;
266     int type;
267   }
268   datetime_info[] =
269   {
270     { &tape.text.date,          DATETIME_DATE_DD                        },
271     { &tape.text.date,          DATETIME_DATE_MON | DATETIME_XOFFSET_1  },
272     { &tape.text.date,          DATETIME_DATE_YY  | DATETIME_XOFFSET_2  },
273     { &tape.text.date_yyyy,     DATETIME_DATE_YYYY                      },
274     { &tape.text.date_yy,       DATETIME_DATE_YY                        },
275     { &tape.text.date_mon,      DATETIME_DATE_MON                       },
276     { &tape.text.date_mm,       DATETIME_DATE_MM                        },
277     { &tape.text.date_dd,       DATETIME_DATE_DD                        },
278
279     { &tape.text.time,          DATETIME_TIME_MIN                       },
280     { &tape.text.time,          DATETIME_TIME_SS  | DATETIME_XOFFSET_1  },
281     { &tape.text.time_hh,       DATETIME_TIME_HH                        },
282     { &tape.text.time_mm,       DATETIME_TIME_MM                        },
283     { &tape.text.time_ss,       DATETIME_TIME_SS                        },
284
285     { &tape.text.frame,         DATETIME_FRAME                          },
286
287     { NULL,                     DATETIME_NONE                           },
288   };
289
290   for (i = 0; datetime_info[i].pos != NULL; i++)
291   {
292     struct TextPosInfo *pos = datetime_info[i].pos;
293     int type = datetime_info[i].type;
294     int xpos, ypos;
295
296     if (pos->x == -1 &&
297         pos->y == -1)
298       continue;
299
300     xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset  :
301                           type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
302     ypos = VY + pos->y;
303
304     if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
305     {
306       char s[MAX_DATETIME_STRING_SIZE];
307       int year2 = value / 10000;
308       int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
309       int month_index = (value / 100) % 100;
310       int month = month_index + 1;
311       int day = value % 100;
312
313       strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
314                  type & DATETIME_DATE_YY   ? int2str(year2, 2) :
315                  type & DATETIME_DATE_MON  ? month_shortnames[month_index] :
316                  type & DATETIME_DATE_MM   ? int2str(month, 2) :
317                  type & DATETIME_DATE_DD   ? int2str(day, 2) : ""));
318
319       DrawText(xpos, ypos, s, pos->font);
320     }
321     else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
322     {
323       char s[MAX_DATETIME_STRING_SIZE];
324       int hh = (value / 3600) % 100;
325       int min = value / 60;
326       int mm = (value / 60) % 60;
327       int ss = value % 60;
328
329       strcpy(s, (type & DATETIME_TIME_HH  ? int2str(hh, 2) :
330                  type & DATETIME_TIME_MIN ? int2str(min, 2) :
331                  type & DATETIME_TIME_MM  ? int2str(mm, 2) :
332                  type & DATETIME_TIME_SS  ? int2str(ss, 2) : ""));
333
334       DrawText(xpos, ypos, s, pos->font);
335     }
336     else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
337     {
338       DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
339     }
340   }
341 }
342
343 void DrawVideoDisplay(unsigned int state, unsigned int value)
344 {
345   DrawVideoDisplay_Graphics(state, value);
346   DrawVideoDisplay_DateTime(state, value);
347 }
348
349 void DrawVideoDisplayLabel(unsigned int state)
350 {
351   DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
352 }
353
354 void DrawVideoDisplaySymbol(unsigned int state)
355 {
356   DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
357 }
358
359 void DrawVideoDisplayPlayState()
360 {
361   int state = 0;
362
363   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
364
365   state |= VIDEO_STATE_PLAY_ON;
366
367   if (tape.pausing)
368   {
369     state |= VIDEO_STATE_PAUSE_ON;
370   }
371   else
372   {
373     if (tape.deactivate_display)
374       state |= VIDEO_STATE_WARP2_ON;
375     else if (tape.warp_forward)
376       state |= VIDEO_STATE_WARP_ON;
377     else if (tape.fast_forward)
378       state |= VIDEO_STATE_FFWD_ON;
379
380     if (tape.pause_before_end)
381       state |= VIDEO_STATE_PBEND_ON;
382   }
383
384   // draw labels and symbols separately to prevent labels overlapping symbols
385   DrawVideoDisplayLabel(state);
386   DrawVideoDisplaySymbol(state);
387 }
388
389 void DrawCompleteVideoDisplay()
390 {
391   struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
392
393   /* draw tape background */
394   BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
395              gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
396
397   /* draw tape buttons (forced) */
398   UnmapTapeButtons();
399   MapTapeButtons();
400
401   DrawVideoDisplay(VIDEO_ALL_OFF, 0);
402
403   if (tape.recording)
404   {
405     DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
406     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
407     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
408     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
409
410     if (tape.pausing)
411       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
412   }
413   else if (tape.playing)
414   {
415     DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
416     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
417     DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
418     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
419
420     if (tape.pausing)
421       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
422   }
423   else if (tape.date && tape.length)
424   {
425     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
426     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
427     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
428   }
429
430   BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
431              0, 0);
432 }
433
434 void TapeDeactivateDisplayOn()
435 {
436   SetDrawDeactivationMask(REDRAW_FIELD);
437   audio.sound_deactivated = TRUE;
438 }
439
440 void TapeDeactivateDisplayOff(boolean redraw_display)
441 {
442   SetDrawDeactivationMask(REDRAW_NONE);
443   audio.sound_deactivated = FALSE;
444
445   if (redraw_display)
446   {
447     RedrawPlayfield();
448     DrawGameDoorValues();
449   }
450 }
451
452
453 /* ========================================================================= */
454 /* tape control functions                                                    */
455 /* ========================================================================= */
456
457 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
458 {
459   struct tm *lt = localtime(&epoch_seconds);
460
461   tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
462 }
463
464 void TapeSetDateFromNow()
465 {
466   TapeSetDateFromEpochSeconds(time(NULL));
467 }
468
469 void TapeErase()
470 {
471   int i;
472
473   tape.counter = 0;
474   tape.length = 0;
475   tape.length_frames = 0;
476   tape.length_seconds = 0;
477
478   if (leveldir_current)
479     setString(&tape.level_identifier, leveldir_current->identifier);
480
481   tape.level_nr = level_nr;
482   tape.pos[tape.counter].delay = 0;
483   tape.changed = TRUE;
484
485   tape.random_seed = InitRND(level.random_seed);
486
487   tape.file_version = FILE_VERSION_ACTUAL;
488   tape.game_version = GAME_VERSION_ACTUAL;
489   tape.engine_version = level.game_version;
490
491   TapeSetDateFromNow();
492
493   for (i = 0; i < MAX_PLAYERS; i++)
494     tape.player_participates[i] = FALSE;
495
496   tape.centered_player_nr_next = -1;
497   tape.set_centered_player = FALSE;
498 }
499
500 static void TapeRewind()
501 {
502   tape.counter = 0;
503   tape.delay_played = 0;
504   tape.pause_before_end = FALSE;
505   tape.recording = FALSE;
506   tape.playing = FALSE;
507   tape.fast_forward = FALSE;
508   tape.warp_forward = FALSE;
509   tape.deactivate_display = FALSE;
510   tape.auto_play = (global.autoplay_leveldir != NULL);
511   tape.auto_play_level_solved = FALSE;
512   tape.quick_resume = FALSE;
513   tape.single_step = FALSE;
514
515   tape.centered_player_nr_next = -1;
516   tape.set_centered_player = FALSE;
517
518   InitRND(tape.random_seed);
519 }
520
521 static void TapeSetRandomSeed(int random_seed)
522 {
523   tape.random_seed = InitRND(random_seed);
524 }
525
526 void TapeStartRecording(int random_seed)
527 {
528   if (!TAPE_IS_STOPPED(tape))
529     TapeStop();
530
531   TapeErase();
532   TapeRewind();
533   TapeSetRandomSeed(random_seed);
534
535   tape.recording = TRUE;
536
537   DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
538   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
539   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
540   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
541
542   MapTapeWarpButton();
543
544   SetDrawDeactivationMask(REDRAW_NONE);
545   audio.sound_deactivated = FALSE;
546 }
547
548 static void TapeStartGameRecording()
549 {
550   TapeStartRecording(level.random_seed);
551
552 #if defined(NETWORK_AVALIABLE)
553   if (options.network)
554   {
555     SendToServer_StartPlaying();
556
557     return;
558   }
559 #endif
560
561   InitGame();
562 }
563
564 static void TapeAppendRecording()
565 {
566   if (!tape.playing || !tape.pausing)
567     return;
568
569   // stop playing
570   tape.playing = FALSE;
571   tape.fast_forward = FALSE;
572   tape.warp_forward = FALSE;
573   tape.pause_before_end = FALSE;
574   tape.deactivate_display = FALSE;
575
576   // start recording
577   tape.recording = TRUE;
578   tape.changed = TRUE;
579
580   // set current delay (for last played move)
581   tape.pos[tape.counter].delay = tape.delay_played;
582
583   // set current date
584   TapeSetDateFromNow();
585
586   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
587   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
588
589   UpdateAndDisplayGameControlValues();
590 }
591
592 void TapeHaltRecording()
593 {
594   if (!tape.recording)
595     return;
596
597   tape.counter++;
598   tape.pos[tape.counter].delay = 0;
599
600   tape.length = tape.counter;
601   tape.length_frames = GetTapeLengthFrames();
602   tape.length_seconds = GetTapeLengthSeconds();
603 }
604
605 void TapeStopRecording()
606 {
607   TapeHaltRecording();
608
609   tape.recording = FALSE;
610   tape.pausing = FALSE;
611
612   DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
613   MapTapeEjectButton();
614 }
615
616 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
617 {
618   byte action[MAX_PLAYERS];
619   int i;
620
621   if (!tape.recording)          /* (record action even when tape is paused) */
622     return;
623
624   if (tape.counter >= MAX_TAPE_LEN - 1)
625   {
626     TapeStopRecording();
627     return;
628   }
629
630   for (i = 0; i < MAX_PLAYERS; i++)
631     action[i] = action_raw[i];
632
633   if (tape.set_centered_player)
634   {
635     for (i = 0; i < MAX_PLAYERS; i++)
636       if (tape.centered_player_nr_next == i ||
637           tape.centered_player_nr_next == -1)
638         action[i] |= KEY_SET_FOCUS;
639
640     tape.set_centered_player = FALSE;
641   }
642
643   if (tape.pos[tape.counter].delay > 0)         /* already stored action */
644   {
645     boolean changed_events = FALSE;
646
647     for (i = 0; i < MAX_PLAYERS; i++)
648       if (tape.pos[tape.counter].action[i] != action[i])
649         changed_events = TRUE;
650
651     if (changed_events || tape.pos[tape.counter].delay >= 255)
652     {
653       tape.counter++;
654       tape.pos[tape.counter].delay = 0;
655     }
656     else
657       tape.pos[tape.counter].delay++;
658   }
659
660   if (tape.pos[tape.counter].delay == 0)        /* store new action */
661   {
662     for (i = 0; i < MAX_PLAYERS; i++)
663       tape.pos[tape.counter].action[i] = action[i];
664
665     tape.pos[tape.counter].delay++;
666   }
667 }
668
669 void TapeTogglePause(boolean toggle_manual)
670 {
671   tape.pausing = !tape.pausing;
672
673   if (tape.single_step && toggle_manual)
674     tape.single_step = FALSE;
675
676   DrawVideoDisplayPlayState();
677
678   if (tape.warp_forward)
679   {
680     if (tape.pausing)
681     {
682       TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
683     }
684     else if (tape.deactivate_display)
685     {
686       TapeDeactivateDisplayOn();
687
688       DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
689     }
690     else
691     {
692       DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
693     }
694
695     if (tape.quick_resume)
696     {
697       tape.quick_resume = FALSE;
698
699       TapeStopWarpForward();
700       TapeAppendRecording();
701
702       if (!CheckEngineSnapshotSingle())
703         SaveEngineSnapshotSingle();
704
705       // restart step/move snapshots after quick loading tape
706       SaveEngineSnapshotToListInitial();
707     }
708   }
709
710   if (setup.show_snapshot_buttons &&
711       game_status == GAME_MODE_PLAYING &&
712       CheckEngineSnapshotList())
713   {
714     if (tape.pausing)
715       MapUndoRedoButtons();
716     else if (!tape.single_step)
717       UnmapUndoRedoButtons();
718   }
719 }
720
721 void TapeStartPlaying()
722 {
723   if (TAPE_IS_EMPTY(tape))
724     return;
725
726   if (!TAPE_IS_STOPPED(tape))
727     TapeStop();
728
729   TapeRewind();
730
731   tape.playing = TRUE;
732
733   DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
734   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
735   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
736   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
737
738   MapTapeWarpButton();
739
740   SetDrawDeactivationMask(REDRAW_NONE);
741   audio.sound_deactivated = FALSE;
742 }
743
744 static void TapeStartGamePlaying()
745 {
746   TapeStartPlaying();
747
748   InitGame();
749 }
750
751 void TapeStopPlaying()
752 {
753   tape.playing = FALSE;
754   tape.pausing = FALSE;
755
756   if (tape.warp_forward)
757     TapeStopWarpForward();
758
759   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
760   MapTapeEjectButton();
761 }
762
763 byte *TapePlayAction()
764 {
765   int update_delay = FRAMES_PER_SECOND / 2;
766   boolean update_video_display = (FrameCounter % update_delay == 0);
767   boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
768   static byte action[MAX_PLAYERS];
769   int i;
770
771   if (!tape.playing || tape.pausing)
772     return NULL;
773
774   if (tape.pause_before_end)  // stop some seconds before end of tape
775   {
776     if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
777     {
778       tape.fast_forward = FALSE;
779       tape.pause_before_end = FALSE;
780
781       TapeStopWarpForward();
782       TapeTogglePause(TAPE_TOGGLE_MANUAL);
783
784       return NULL;
785     }
786   }
787
788   if (tape.counter >= tape.length)      /* end of tape reached */
789   {
790     if (tape.warp_forward && !tape.auto_play)
791       TapeTogglePause(TAPE_TOGGLE_MANUAL);
792     else
793       TapeStop();
794
795     return NULL;
796   }
797
798   if (update_video_display && !tape.deactivate_display)
799   {
800     if (tape.pause_before_end)
801       DrawVideoDisplayLabel(VIDEO_STATE_PBEND(update_draw_label_on));
802     else if (tape.fast_forward)
803       DrawVideoDisplayLabel(VIDEO_STATE_FFWD(update_draw_label_on));
804
805     if (tape.warp_forward)
806       DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
807   }
808
809   for (i = 0; i < MAX_PLAYERS; i++)
810     action[i] = tape.pos[tape.counter].action[i];
811
812 #if DEBUG_TAPE_WHEN_PLAYING
813   printf("%05d", FrameCounter);
814   for (i = 0; i < MAX_PLAYERS; i++)
815     printf("   %08x", action[i]);
816   printf("\n");
817 #endif
818
819   tape.set_centered_player = FALSE;
820   tape.centered_player_nr_next = -999;
821
822   for (i = 0; i < MAX_PLAYERS; i++)
823   {
824     if (action[i] & KEY_SET_FOCUS)
825     {
826       tape.set_centered_player = TRUE;
827       tape.centered_player_nr_next =
828         (tape.centered_player_nr_next == -999 ? i : -1);
829     }
830
831     action[i] &= ~KEY_SET_FOCUS;
832   }
833
834   tape.delay_played++;
835   if (tape.delay_played >= tape.pos[tape.counter].delay)
836   {
837     tape.counter++;
838     tape.delay_played = 0;
839   }
840
841   return action;
842 }
843
844 void TapeStop()
845 {
846   TapeStopRecording();
847   TapeStopPlaying();
848
849   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
850
851   if (tape.date && tape.length)
852   {
853     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
854     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
855     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
856   }
857 }
858
859 unsigned int GetTapeLengthFrames()
860 {
861   unsigned int tape_length_frames = 0;
862   int i;
863
864   if (TAPE_IS_EMPTY(tape))
865     return(0);
866
867   for (i = 0; i < tape.length; i++)
868     tape_length_frames += tape.pos[i].delay;
869
870   return tape_length_frames;
871 }
872
873 unsigned int GetTapeLengthSeconds()
874 {
875   return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
876 }
877
878 static void TapeStartWarpForward()
879 {
880   tape.warp_forward = TRUE;
881
882   if (!tape.fast_forward && !tape.pause_before_end)
883   {
884     tape.pausing = FALSE;
885     tape.pause_before_end = TRUE;
886     tape.deactivate_display = TRUE;
887
888     TapeDeactivateDisplayOn();
889
890     DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
891     DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
892   }
893   else
894   {
895     DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
896   }
897 }
898
899 static void TapeStopWarpForward()
900 {
901   int state = VIDEO_STATE_PAUSE(tape.pausing);
902
903   if (tape.deactivate_display)
904     tape.pause_before_end = FALSE;
905
906   tape.warp_forward = FALSE;
907   tape.deactivate_display = FALSE;
908
909   TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
910
911   state |= VIDEO_STATE_WARP_OFF;
912   state |= (tape.pause_before_end ? VIDEO_STATE_PBEND_ON :
913             tape.fast_forward     ? VIDEO_STATE_FFWD_ON :
914             VIDEO_STATE_PLAY_ON);
915
916   DrawVideoDisplay(state, 0);
917 }
918
919 static void TapeSingleStep()
920 {
921   if (options.network)
922     return;
923
924   if (!tape.pausing)
925     TapeTogglePause(TAPE_TOGGLE_MANUAL);
926
927   tape.single_step = !tape.single_step;
928
929   DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
930 }
931
932 void TapeQuickSave()
933 {
934   if (game_status == GAME_MODE_MAIN)
935   {
936     Request("No game that can be saved!", REQ_CONFIRM);
937
938     return;
939   }
940
941   if (game_status != GAME_MODE_PLAYING)
942     return;
943
944   if (tape.recording)
945     TapeHaltRecording();        /* prepare tape for saving on-the-fly */
946
947   if (TAPE_IS_EMPTY(tape))
948   {
949     Request("No tape that can be saved!", REQ_CONFIRM);
950
951     return;
952   }
953
954   if (SaveTapeChecked(tape.level_nr))
955     SaveEngineSnapshotSingle();
956 }
957
958 void TapeQuickLoad()
959 {
960   char *filename = getTapeFilename(level_nr);
961
962   if (!fileExists(filename))
963   {
964     Request("No tape for this level!", REQ_CONFIRM);
965
966     return;
967   }
968
969   if (tape.recording && !Request("Stop recording and load tape?",
970                                  REQ_ASK | REQ_STAY_CLOSED))
971   {
972     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
973
974     return;
975   }
976
977   if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
978     return;
979
980   if (CheckEngineSnapshotSingle())
981   {
982     TapeStartGamePlaying();
983
984     LoadEngineSnapshotSingle();
985
986     DrawCompleteVideoDisplay();
987
988     tape.playing = TRUE;
989     tape.pausing = TRUE;
990
991     TapeStopWarpForward();
992     TapeAppendRecording();
993
994     // restart step/move snapshots after quick loading tape
995     SaveEngineSnapshotToListInitial();
996
997     if (FrameCounter > 0)
998       return;
999   }
1000
1001   TapeStop();
1002   TapeErase();
1003
1004   LoadTape(level_nr);
1005
1006   if (!TAPE_IS_EMPTY(tape))
1007   {
1008     TapeStartGamePlaying();
1009     TapeStartWarpForward();
1010
1011     tape.quick_resume = TRUE;
1012   }
1013   else  /* this should not happen (basically checked above) */
1014   {
1015     int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1016
1017     Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1018   }
1019 }
1020
1021 void InsertSolutionTape()
1022 {
1023   if (!TAPE_IS_EMPTY(tape))
1024     return;
1025
1026   LoadSolutionTape(level_nr);
1027
1028   if (TAPE_IS_EMPTY(tape))
1029     Request("No solution tape for this level!", REQ_CONFIRM);
1030
1031   DrawCompleteVideoDisplay();
1032 }
1033
1034
1035 /* ------------------------------------------------------------------------- *
1036  * tape autoplay functions
1037  * ------------------------------------------------------------------------- */
1038
1039 void AutoPlayTape()
1040 {
1041   static LevelDirTree *autoplay_leveldir = NULL;
1042   static boolean autoplay_initialized = FALSE;
1043   static int autoplay_level_nr = -1;
1044   static int num_levels_played = 0;
1045   static int num_levels_solved = 0;
1046   static int num_tape_missing = 0;
1047   static boolean level_failed[MAX_TAPES_PER_SET];
1048   int i;
1049
1050   if (autoplay_initialized)
1051   {
1052     /* just finished auto-playing tape */
1053     printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1054
1055     num_levels_played++;
1056
1057     if (tape.auto_play_level_solved)
1058       num_levels_solved++;
1059     else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1060       level_failed[level_nr] = TRUE;
1061   }
1062   else
1063   {
1064     DrawCompleteVideoDisplay();
1065
1066     audio.sound_enabled = FALSE;
1067     setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1068
1069     autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1070                                                   global.autoplay_leveldir);
1071
1072     if (autoplay_leveldir == NULL)
1073       Error(ERR_EXIT, "no such level identifier: '%s'",
1074             global.autoplay_leveldir);
1075
1076     leveldir_current = autoplay_leveldir;
1077
1078     if (autoplay_leveldir->first_level < 0)
1079       autoplay_leveldir->first_level = 0;
1080     if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1081       autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1082
1083     autoplay_level_nr = autoplay_leveldir->first_level;
1084
1085     printf_line("=", 79);
1086     printf("Automatically playing level tapes\n");
1087     printf_line("-", 79);
1088     printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1089     printf("Level series name:       '%s'\n", autoplay_leveldir->name);
1090     printf("Level series author:     '%s'\n", autoplay_leveldir->author);
1091     printf("Number of levels:        %d\n",   autoplay_leveldir->levels);
1092     printf_line("=", 79);
1093     printf("\n");
1094
1095     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1096       level_failed[i] = FALSE;
1097
1098     autoplay_initialized = TRUE;
1099   }
1100
1101   while (autoplay_level_nr <= autoplay_leveldir->last_level)
1102   {
1103     level_nr = autoplay_level_nr++;
1104
1105     if (!global.autoplay_all && !global.autoplay_level[level_nr])
1106       continue;
1107
1108     TapeErase();
1109
1110     printf("Level %03d: ", level_nr);
1111
1112     LoadLevel(level_nr);
1113     if (level.no_valid_file)
1114     {
1115       printf("(no level)\n");
1116       continue;
1117     }
1118
1119 #if 0
1120     /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1121     printf("(only testing level)\n");
1122     continue;
1123 #endif
1124
1125     LoadSolutionTape(level_nr);
1126
1127     if (tape.no_valid_file)
1128     {
1129       num_tape_missing++;
1130
1131       printf("(no tape)\n");
1132
1133       continue;
1134     }
1135
1136     printf("playing tape ... ");
1137
1138     TapeStartGamePlaying();
1139
1140     if (global.autoplay_mode == AUTOPLAY_FFWD)
1141       tape.fast_forward = TRUE;
1142
1143     if (global.autoplay_mode != AUTOPLAY_PLAY)
1144       TapeStartWarpForward();
1145
1146     return;
1147   }
1148
1149   printf("\n");
1150   printf_line("=", 79);
1151   printf("Number of levels played: %d\n", num_levels_played);
1152   printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1153          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1154   printf_line("-", 79);
1155   printf("Summary (for automatic parsing by scripts):\n");
1156   printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1157          autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1158          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1159
1160   if (num_levels_played != num_levels_solved)
1161   {
1162     printf(", FAILED:");
1163     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1164       if (level_failed[i])
1165         printf(" %03d", i);
1166   }
1167
1168   printf("\n");
1169   printf_line("=", 79);
1170
1171   CloseAllAndExit(0);
1172 }
1173
1174
1175 /* ---------- new tape button stuff ---------------------------------------- */
1176
1177 static struct
1178 {
1179   int graphic;
1180   struct XY *pos;
1181   int gadget_id;
1182   char *infotext;
1183 } tapebutton_info[NUM_TAPE_BUTTONS] =
1184 {
1185   {
1186     IMG_GFX_TAPE_BUTTON_EJECT,          &tape.button.eject,
1187     TAPE_CTRL_ID_EJECT,                 "eject tape"
1188   },
1189   {
1190     /* (same position as "eject" button) */
1191     IMG_GFX_TAPE_BUTTON_EXTRA,          &tape.button.eject,
1192     TAPE_CTRL_ID_EXTRA,                 "extra functions"
1193   },
1194   {
1195     IMG_GFX_TAPE_BUTTON_STOP,           &tape.button.stop,
1196     TAPE_CTRL_ID_STOP,                  "stop tape"
1197   },
1198   {
1199     IMG_GFX_TAPE_BUTTON_PAUSE,          &tape.button.pause,
1200     TAPE_CTRL_ID_PAUSE,                 "pause tape"
1201   },
1202   {
1203     IMG_GFX_TAPE_BUTTON_RECORD,         &tape.button.record,
1204     TAPE_CTRL_ID_RECORD,                "record tape"
1205   },
1206   {
1207     IMG_GFX_TAPE_BUTTON_PLAY,           &tape.button.play,
1208     TAPE_CTRL_ID_PLAY,                  "play tape"
1209   }
1210 };
1211
1212 void CreateTapeButtons()
1213 {
1214   int i;
1215
1216   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1217   {
1218     struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1219     struct XY *pos = tapebutton_info[i].pos;
1220     struct GadgetInfo *gi;
1221     int gd_x = gfx->src_x;
1222     int gd_y = gfx->src_y;
1223     int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1224     int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1225     int id = i;
1226
1227     gi = CreateGadget(GDI_CUSTOM_ID, id,
1228                       GDI_INFO_TEXT, tapebutton_info[i].infotext,
1229                       GDI_X, VX + pos->x,
1230                       GDI_Y, VY + pos->y,
1231                       GDI_WIDTH, gfx->width,
1232                       GDI_HEIGHT, gfx->height,
1233                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1234                       GDI_STATE, GD_BUTTON_UNPRESSED,
1235                       GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1236                       GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1237                       GDI_DIRECT_DRAW, FALSE,
1238                       GDI_EVENT_MASK, GD_EVENT_RELEASED,
1239                       GDI_CALLBACK_ACTION, HandleTapeButtons,
1240                       GDI_END);
1241
1242     if (gi == NULL)
1243       Error(ERR_EXIT, "cannot create gadget");
1244
1245     tape_gadget[id] = gi;
1246   }
1247 }
1248
1249 void FreeTapeButtons()
1250 {
1251   int i;
1252
1253   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1254     FreeGadget(tape_gadget[i]);
1255 }
1256
1257 void MapTapeEjectButton()
1258 {
1259   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1260   MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1261 }
1262
1263 void MapTapeWarpButton()
1264 {
1265   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1266   MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1267 }
1268
1269 void MapTapeButtons()
1270 {
1271   int i;
1272
1273   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1274     if (i != TAPE_CTRL_ID_EXTRA)
1275       MapGadget(tape_gadget[i]);
1276
1277   if (tape.recording || tape.playing)
1278     MapTapeWarpButton();
1279
1280   if (tape.show_game_buttons)
1281     MapGameButtons();
1282 }
1283
1284 void UnmapTapeButtons()
1285 {
1286   int i;
1287
1288   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1289     UnmapGadget(tape_gadget[i]);
1290
1291   if (tape.show_game_buttons)
1292     UnmapGameButtons();
1293 }
1294
1295 static void HandleTapeButtonsExt(int id)
1296 {
1297   if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1298     return;
1299
1300   switch (id)
1301   {
1302     case TAPE_CTRL_ID_EJECT:
1303       TapeStop();
1304
1305       if (TAPE_IS_EMPTY(tape))
1306       {
1307         LoadTape(level_nr);
1308
1309         if (TAPE_IS_EMPTY(tape))
1310           Request("No tape for this level!", REQ_CONFIRM);
1311       }
1312       else
1313       {
1314         if (tape.changed)
1315           SaveTapeChecked(tape.level_nr);
1316
1317         TapeErase();
1318       }
1319
1320       DrawCompleteVideoDisplay();
1321       break;
1322
1323     case TAPE_CTRL_ID_EXTRA:
1324       if (tape.playing)
1325       {
1326         if (!tape.warp_forward)                 /* PLAY -> WARP FORWARD PLAY */
1327         {
1328           TapeStartWarpForward();
1329         }
1330         else if (tape.pausing)                  /* PAUSE -> WARP FORWARD PLAY */
1331         {
1332           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1333         }
1334         else                                    /* WARP FORWARD PLAY -> PLAY */
1335         {
1336           TapeStopWarpForward();
1337         }
1338       }
1339       else if (tape.recording)
1340         TapeSingleStep();
1341
1342       break;
1343
1344     case TAPE_CTRL_ID_STOP:
1345       TapeStop();
1346       break;
1347
1348     case TAPE_CTRL_ID_PAUSE:
1349       TapeTogglePause(TAPE_TOGGLE_MANUAL);
1350       break;
1351
1352     case TAPE_CTRL_ID_RECORD:
1353       if (TAPE_IS_STOPPED(tape))
1354         TapeStartGameRecording();
1355       else if (tape.pausing)
1356       {
1357         if (tape.playing)                       /* PLAY -> PAUSE -> RECORD */
1358           TapeAppendRecording();
1359         else
1360           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1361       }
1362       break;
1363
1364     case TAPE_CTRL_ID_PLAY:
1365       if (tape.recording && tape.pausing)       /* PAUSE -> RECORD */
1366       {
1367         // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1368
1369         TapeTogglePause(TAPE_TOGGLE_MANUAL);
1370       }
1371
1372       if (TAPE_IS_EMPTY(tape))
1373         break;
1374
1375       if (TAPE_IS_STOPPED(tape))
1376       {
1377         TapeStartGamePlaying();
1378       }
1379       else if (tape.playing)
1380       {
1381         if (tape.pausing)                       /* PAUSE -> PLAY */
1382         {
1383           // continue playing in normal mode
1384           tape.fast_forward = FALSE;
1385           tape.warp_forward = FALSE;
1386           tape.pause_before_end = FALSE;
1387           tape.deactivate_display = FALSE;
1388
1389           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1390         }
1391         else if (tape.warp_forward &&
1392                  !tape.fast_forward)            /* WARP FORWARD PLAY -> PLAY */
1393         {
1394           TapeStopWarpForward();
1395         }
1396         else if (!tape.fast_forward)            /* PLAY -> FAST FORWARD PLAY */
1397         {
1398           tape.fast_forward = TRUE;
1399
1400           DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
1401         }
1402         else if (!tape.pause_before_end)        /* FFWD PLAY -> AUTO PAUSE */
1403         {
1404           tape.pause_before_end = TRUE;
1405
1406           DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
1407
1408           if (tape.warp_forward)
1409             DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
1410         }
1411         else                                    /* AUTO PAUSE -> NORMAL PLAY */
1412         {
1413           if (tape.warp_forward)
1414             TapeStopWarpForward();
1415
1416           tape.fast_forward = FALSE;
1417           tape.pause_before_end = FALSE;
1418
1419           DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
1420         }
1421       }
1422       break;
1423
1424     default:
1425       break;
1426   }
1427 }
1428
1429 static void HandleTapeButtons(struct GadgetInfo *gi)
1430 {
1431   HandleTapeButtonsExt(gi->custom_id);
1432 }
1433
1434 void HandleTapeButtonKeys(Key key)
1435 {
1436   boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1437   boolean extra_button_is_active = !eject_button_is_active;
1438
1439   if (key == setup.shortcut.tape_eject && eject_button_is_active)
1440     HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1441   else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1442     HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1443   else if (key == setup.shortcut.tape_stop)
1444     HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1445   else if (key == setup.shortcut.tape_pause)
1446     HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1447   else if (key == setup.shortcut.tape_record)
1448     HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1449   else if (key == setup.shortcut.tape_play)
1450     HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);
1451 }