added initializing level data from level template if no level file exists
[rocksndiamonds.git] / src / tape.c
1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
5 //                  Holger Schemel
6 //                  info@artsoft.org
7 //                  http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
9 // tape.c
10 // ============================================================================
11
12 #include "libgame/libgame.h"
13
14 #include "tape.h"
15 #include "init.h"
16 #include "game.h"
17 #include "tools.h"
18 #include "files.h"
19 #include "network.h"
20 #include "anim.h"
21
22 #define DEBUG_TAPE_WHEN_PLAYING                 FALSE
23
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT                      0
26 #define TAPE_CTRL_ID_EXTRA                      1
27 #define TAPE_CTRL_ID_STOP                       2
28 #define TAPE_CTRL_ID_PAUSE                      3
29 #define TAPE_CTRL_ID_RECORD                     4
30 #define TAPE_CTRL_ID_PLAY                       5
31
32 #define NUM_TAPE_BUTTONS                        6
33
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH         5
36
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
40
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
42
43
44 /* ========================================================================= */
45 /* video tape definitions                                                    */
46 /* ========================================================================= */
47
48 #define VIDEO_INFO_OFF                  (VIDEO_STATE_DATE_OFF   |       \
49                                          VIDEO_STATE_TIME_OFF   |       \
50                                          VIDEO_STATE_FRAME_OFF)
51 #define VIDEO_STATE_OFF                 (VIDEO_STATE_PLAY_OFF   |       \
52                                          VIDEO_STATE_REC_OFF    |       \
53                                          VIDEO_STATE_PAUSE_OFF  |       \
54                                          VIDEO_STATE_FFWD_OFF   |       \
55                                          VIDEO_STATE_WARP_OFF   |       \
56                                          VIDEO_STATE_WARP2_OFF  |       \
57                                          VIDEO_STATE_PBEND_OFF  |       \
58                                          VIDEO_STATE_1STEP_OFF)
59 #define VIDEO_PRESS_OFF                 (VIDEO_PRESS_PLAY_OFF   |       \
60                                          VIDEO_PRESS_REC_OFF    |       \
61                                          VIDEO_PRESS_PAUSE_OFF  |       \
62                                          VIDEO_PRESS_STOP_OFF   |       \
63                                          VIDEO_PRESS_EJECT_OFF)
64 #define VIDEO_ALL_OFF                   (VIDEO_INFO_OFF         |       \
65                                          VIDEO_STATE_OFF        |       \
66                                          VIDEO_PRESS_OFF)
67
68 #define VIDEO_INFO_ON                   (VIDEO_STATE_DATE_ON    |       \
69                                          VIDEO_STATE_TIME_ON    |       \
70                                          VIDEO_STATE_FRAME_ON)
71 #define VIDEO_STATE_ON                  (VIDEO_STATE_PLAY_ON    |       \
72                                          VIDEO_STATE_REC_ON     |       \
73                                          VIDEO_STATE_PAUSE_ON   |       \
74                                          VIDEO_STATE_FFWD_ON    |       \
75                                          VIDEO_STATE_WARP_ON    |       \
76                                          VIDEO_STATE_WARP2_ON   |       \
77                                          VIDEO_STATE_PBEND_ON   |       \
78                                          VIDEO_STATE_1STEP_ON)
79 #define VIDEO_PRESS_ON                  (VIDEO_PRESS_PLAY_ON    |       \
80                                          VIDEO_PRESS_REC_ON     |       \
81                                          VIDEO_PRESS_PAUSE_ON   |       \
82                                          VIDEO_PRESS_STOP_ON    |       \
83                                          VIDEO_PRESS_EJECT_ON)
84 #define VIDEO_ALL_ON                    (VIDEO_INFO_ON          |       \
85                                          VIDEO_STATE_ON         |       \
86                                          VIDEO_PRESS_ON)
87
88 #define VIDEO_INFO                      (VIDEO_INFO_ON | VIDEO_INFO_OFF)
89 #define VIDEO_STATE                     (VIDEO_STATE_ON | VIDEO_STATE_OFF)
90 #define VIDEO_PRESS                     (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
91 #define VIDEO_ALL                       (VIDEO_ALL_ON | VIDEO_ALL_OFF)
92
93 #define NUM_TAPE_FUNCTIONS              11
94 #define NUM_TAPE_FUNCTION_PARTS         2
95 #define NUM_TAPE_FUNCTION_STATES        2
96
97
98 /* ========================================================================= */
99 /* video display functions                                                   */
100 /* ========================================================================= */
101
102 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
103 {
104   int i, j, k;
105
106   static struct
107   {
108     int graphic;
109     struct XY *pos;
110   }
111   video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
112   {
113     {
114       { IMG_GFX_TAPE_LABEL_PLAY,                &tape.label.play        },
115       { IMG_GFX_TAPE_SYMBOL_PLAY,               &tape.symbol.play       },
116     },
117     {
118       { IMG_GFX_TAPE_LABEL_RECORD,              &tape.label.record      },
119       { IMG_GFX_TAPE_SYMBOL_RECORD,             &tape.symbol.record     },
120     },
121     {
122       { IMG_GFX_TAPE_LABEL_PAUSE,               &tape.label.pause       },
123       { IMG_GFX_TAPE_SYMBOL_PAUSE,              &tape.symbol.pause      },
124     },
125     {
126       { IMG_GFX_TAPE_LABEL_DATE,                &tape.label.date        },
127       { -1,                                     NULL                    },
128     },
129     {
130       { IMG_GFX_TAPE_LABEL_TIME,                &tape.label.time        },
131       { -1,                                     NULL                    },
132     },
133     {
134       /* (no label for displaying optional frame) */
135       { -1,                                     NULL                    },
136       { -1,                                     NULL                    },
137     },
138     {
139       { IMG_GFX_TAPE_LABEL_FAST_FORWARD,        &tape.label.fast_forward  },
140       { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD,       &tape.symbol.fast_forward },
141     },
142     {
143       { IMG_GFX_TAPE_LABEL_WARP_FORWARD,        &tape.label.warp_forward  },
144       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD,       &tape.symbol.warp_forward },
145     },
146     {
147       { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND,  &tape.label.warp_forward_blind},
148       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
149     },
150     {
151       { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END,    &tape.label.pause_before_end  },
152       { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END,   &tape.symbol.pause_before_end },
153     },
154     {
155       { IMG_GFX_TAPE_LABEL_SINGLE_STEP,         &tape.label.single_step  },
156       { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP,        &tape.symbol.single_step },
157     },
158   };
159
160   for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++)        /* on or off states */
161   {
162     for (i = 0; i < NUM_TAPE_FUNCTIONS; i++)            /* record, play, ... */
163     {
164       for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++)     /* label or symbol */
165       {
166         int graphic = video_pos[i][j].graphic;
167         struct XY *pos = video_pos[i][j].pos;
168
169         if (graphic == -1 ||
170             pos->x == -1 ||
171             pos->y == -1)
172           continue;
173
174         if (state & (1 << (i * 2 + k)))
175         {
176           struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
177           struct GraphicInfo *gfx = &graphic_info[graphic];
178           Bitmap *gd_bitmap;
179           int gd_x, gd_y;
180           int skip_value =
181             (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
182
183           if (value == skip_value)
184             continue;
185
186           if (k == 1)           /* on */
187           {
188             gd_bitmap = gfx->bitmap;
189             gd_x = gfx->src_x;
190             gd_y = gfx->src_y;
191           }
192           else                  /* off */
193           {
194             gd_bitmap = gfx_bg->bitmap;
195             gd_x = gfx_bg->src_x + pos->x;
196             gd_y = gfx_bg->src_y + pos->y;
197           }
198
199           /* some tape graphics may be undefined -- only draw if defined */
200           if (gd_bitmap != NULL)
201             BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
202                        VX + pos->x, VY + pos->y);
203
204           redraw_mask |= REDRAW_DOOR_2;
205         }
206       }
207     }
208   }
209 }
210
211
212 #define DATETIME_NONE                   (0)
213
214 #define DATETIME_DATE_YYYY              (1 << 0)
215 #define DATETIME_DATE_YY                (1 << 1)
216 #define DATETIME_DATE_MON               (1 << 2)
217 #define DATETIME_DATE_MM                (1 << 3)
218 #define DATETIME_DATE_DD                (1 << 4)
219
220 #define DATETIME_TIME_HH                (1 << 5)
221 #define DATETIME_TIME_MIN               (1 << 6)
222 #define DATETIME_TIME_MM                (1 << 7)
223 #define DATETIME_TIME_SS                (1 << 8)
224
225 #define DATETIME_FRAME                  (1 << 9)
226
227 #define DATETIME_XOFFSET_1              (1 << 10)
228 #define DATETIME_XOFFSET_2              (1 << 11)
229
230 #define DATETIME_DATE                   (DATETIME_DATE_YYYY     |       \
231                                          DATETIME_DATE_YY       |       \
232                                          DATETIME_DATE_MON      |       \
233                                          DATETIME_DATE_MM       |       \
234                                          DATETIME_DATE_DD)
235
236 #define DATETIME_TIME                   (DATETIME_TIME_HH       |       \
237                                          DATETIME_TIME_MIN      |       \
238                                          DATETIME_TIME_MM       |       \
239                                          DATETIME_TIME_SS)
240
241 #define MAX_DATETIME_STRING_SIZE        32
242
243 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
244 {
245   int i;
246
247   static char *month_shortnames[] =
248   {
249     "JAN",
250     "FEB",
251     "MAR",
252     "APR",
253     "MAY",
254     "JUN",
255     "JUL",
256     "AUG",
257     "SEP",
258     "OCT",
259     "NOV",
260     "DEC"
261   };
262
263   static struct
264   {
265     struct TextPosInfo *pos;
266     int type;
267   }
268   datetime_info[] =
269   {
270     { &tape.text.date,          DATETIME_DATE_DD                        },
271     { &tape.text.date,          DATETIME_DATE_MON | DATETIME_XOFFSET_1  },
272     { &tape.text.date,          DATETIME_DATE_YY  | DATETIME_XOFFSET_2  },
273     { &tape.text.date_yyyy,     DATETIME_DATE_YYYY                      },
274     { &tape.text.date_yy,       DATETIME_DATE_YY                        },
275     { &tape.text.date_mon,      DATETIME_DATE_MON                       },
276     { &tape.text.date_mm,       DATETIME_DATE_MM                        },
277     { &tape.text.date_dd,       DATETIME_DATE_DD                        },
278
279     { &tape.text.time,          DATETIME_TIME_MIN                       },
280     { &tape.text.time,          DATETIME_TIME_SS  | DATETIME_XOFFSET_1  },
281     { &tape.text.time_hh,       DATETIME_TIME_HH                        },
282     { &tape.text.time_mm,       DATETIME_TIME_MM                        },
283     { &tape.text.time_ss,       DATETIME_TIME_SS                        },
284
285     { &tape.text.frame,         DATETIME_FRAME                          },
286
287     { NULL,                     DATETIME_NONE                           },
288   };
289
290   for (i = 0; datetime_info[i].pos != NULL; i++)
291   {
292     struct TextPosInfo *pos = datetime_info[i].pos;
293     int type = datetime_info[i].type;
294     int xpos, ypos;
295
296     if (pos->x == -1 &&
297         pos->y == -1)
298       continue;
299
300     xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset  :
301                           type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
302     ypos = VY + pos->y;
303
304     if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
305     {
306       char s[MAX_DATETIME_STRING_SIZE];
307       int year2 = value / 10000;
308       int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
309       int month_index = (value / 100) % 100;
310       int month = month_index + 1;
311       int day = value % 100;
312
313       strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
314                  type & DATETIME_DATE_YY   ? int2str(year2, 2) :
315                  type & DATETIME_DATE_MON  ? month_shortnames[month_index] :
316                  type & DATETIME_DATE_MM   ? int2str(month, 2) :
317                  type & DATETIME_DATE_DD   ? int2str(day, 2) : ""));
318
319       DrawText(xpos, ypos, s, pos->font);
320     }
321     else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
322     {
323       char s[MAX_DATETIME_STRING_SIZE];
324       int hh = (value / 3600) % 100;
325       int min = value / 60;
326       int mm = (value / 60) % 60;
327       int ss = value % 60;
328
329       strcpy(s, (type & DATETIME_TIME_HH  ? int2str(hh, 2) :
330                  type & DATETIME_TIME_MIN ? int2str(min, 2) :
331                  type & DATETIME_TIME_MM  ? int2str(mm, 2) :
332                  type & DATETIME_TIME_SS  ? int2str(ss, 2) : ""));
333
334       DrawText(xpos, ypos, s, pos->font);
335     }
336     else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
337     {
338       DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
339     }
340   }
341 }
342
343 void DrawVideoDisplay(unsigned int state, unsigned int value)
344 {
345   DrawVideoDisplay_Graphics(state, value);
346   DrawVideoDisplay_DateTime(state, value);
347 }
348
349 void DrawVideoDisplayLabel(unsigned int state)
350 {
351   DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
352 }
353
354 void DrawVideoDisplaySymbol(unsigned int state)
355 {
356   DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
357 }
358
359 void DrawVideoDisplayCurrentState()
360 {
361   int state = 0;
362
363   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
364
365   if (tape.pausing)
366     state |= VIDEO_STATE_PAUSE_ON;
367
368   if (tape.recording)
369   {
370     state |= VIDEO_STATE_REC_ON;
371
372     if (tape.single_step)
373       state |= VIDEO_STATE_1STEP_ON;
374   }
375   else if (tape.playing)
376   {
377     state |= VIDEO_STATE_PLAY_ON;
378
379     if (tape.deactivate_display)
380       state |= VIDEO_STATE_WARP2_ON;
381     else if (tape.warp_forward)
382       state |= VIDEO_STATE_WARP_ON;
383     else if (tape.fast_forward)
384       state |= VIDEO_STATE_FFWD_ON;
385
386     if (tape.pause_before_end)
387       state |= VIDEO_STATE_PBEND_ON;
388   }
389
390   // draw labels and symbols separately to prevent labels overlapping symbols
391   DrawVideoDisplayLabel(state);
392   DrawVideoDisplaySymbol(state);
393 }
394
395 void DrawCompleteVideoDisplay()
396 {
397   struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
398
399   /* draw tape background */
400   BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
401              gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
402
403   /* draw tape buttons (forced) */
404   RedrawOrRemapTapeButtons();
405
406   DrawVideoDisplay(VIDEO_ALL_OFF, 0);
407
408   if (tape.recording)
409   {
410     DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
411     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
412     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
413     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
414
415     if (tape.pausing)
416       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
417   }
418   else if (tape.playing)
419   {
420     DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
421     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
422     DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
423     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
424
425     if (tape.pausing)
426       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
427   }
428   else if (tape.date && tape.length)
429   {
430     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
431     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
432     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
433   }
434
435   BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
436              0, 0);
437 }
438
439 void TapeDeactivateDisplayOn()
440 {
441   SetDrawDeactivationMask(REDRAW_FIELD);
442   audio.sound_deactivated = TRUE;
443 }
444
445 void TapeDeactivateDisplayOff(boolean redraw_display)
446 {
447   SetDrawDeactivationMask(REDRAW_NONE);
448   audio.sound_deactivated = FALSE;
449
450   if (redraw_display)
451   {
452     RedrawPlayfield();
453     DrawGameDoorValues();
454   }
455 }
456
457
458 /* ========================================================================= */
459 /* tape control functions                                                    */
460 /* ========================================================================= */
461
462 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
463 {
464   struct tm *lt = localtime(&epoch_seconds);
465
466   tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
467 }
468
469 void TapeSetDateFromNow()
470 {
471   TapeSetDateFromEpochSeconds(time(NULL));
472 }
473
474 void TapeErase()
475 {
476   int i;
477
478   tape.counter = 0;
479   tape.length = 0;
480   tape.length_frames = 0;
481   tape.length_seconds = 0;
482
483   if (leveldir_current)
484     setString(&tape.level_identifier, leveldir_current->identifier);
485
486   tape.level_nr = level_nr;
487   tape.pos[tape.counter].delay = 0;
488   tape.changed = TRUE;
489
490   tape.random_seed = InitRND(level.random_seed);
491
492   tape.file_version = FILE_VERSION_ACTUAL;
493   tape.game_version = GAME_VERSION_ACTUAL;
494   tape.engine_version = level.game_version;
495
496   TapeSetDateFromNow();
497
498   for (i = 0; i < MAX_PLAYERS; i++)
499     tape.player_participates[i] = FALSE;
500
501   tape.centered_player_nr_next = -1;
502   tape.set_centered_player = FALSE;
503 }
504
505 static void TapeRewind()
506 {
507   tape.counter = 0;
508   tape.delay_played = 0;
509   tape.pause_before_end = FALSE;
510   tape.recording = FALSE;
511   tape.playing = FALSE;
512   tape.fast_forward = FALSE;
513   tape.warp_forward = FALSE;
514   tape.deactivate_display = FALSE;
515   tape.auto_play = (global.autoplay_leveldir != NULL);
516   tape.auto_play_level_solved = FALSE;
517   tape.quick_resume = FALSE;
518   tape.single_step = FALSE;
519
520   tape.centered_player_nr_next = -1;
521   tape.set_centered_player = FALSE;
522
523   InitRND(tape.random_seed);
524 }
525
526 static void TapeSetRandomSeed(int random_seed)
527 {
528   tape.random_seed = InitRND(random_seed);
529 }
530
531 void TapeStartRecording(int random_seed)
532 {
533   if (!TAPE_IS_STOPPED(tape))
534     TapeStop();
535
536   TapeErase();
537   TapeRewind();
538   TapeSetRandomSeed(random_seed);
539
540   tape.recording = TRUE;
541
542   DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
543   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
544   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
545   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
546
547   MapTapeWarpButton();
548
549   SetDrawDeactivationMask(REDRAW_NONE);
550   audio.sound_deactivated = FALSE;
551 }
552
553 static void TapeStartGameRecording()
554 {
555   TapeStartRecording(level.random_seed);
556
557 #if defined(NETWORK_AVALIABLE)
558   if (options.network)
559   {
560     SendToServer_StartPlaying();
561
562     return;
563   }
564 #endif
565
566   InitGame();
567 }
568
569 static void TapeAppendRecording()
570 {
571   if (!tape.playing || !tape.pausing)
572     return;
573
574   // stop playing
575   tape.playing = FALSE;
576   tape.fast_forward = FALSE;
577   tape.warp_forward = FALSE;
578   tape.pause_before_end = FALSE;
579   tape.deactivate_display = FALSE;
580
581   // start recording
582   tape.recording = TRUE;
583   tape.changed = TRUE;
584
585   // set current delay (for last played move)
586   tape.pos[tape.counter].delay = tape.delay_played;
587
588   // set current date
589   TapeSetDateFromNow();
590
591   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
592   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
593
594   UpdateAndDisplayGameControlValues();
595 }
596
597 void TapeHaltRecording()
598 {
599   if (!tape.recording)
600     return;
601
602   tape.counter++;
603   tape.pos[tape.counter].delay = 0;
604
605   tape.length = tape.counter;
606   tape.length_frames = GetTapeLengthFrames();
607   tape.length_seconds = GetTapeLengthSeconds();
608 }
609
610 void TapeStopRecording()
611 {
612   TapeHaltRecording();
613
614   tape.recording = FALSE;
615   tape.pausing = FALSE;
616
617   DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
618   MapTapeEjectButton();
619 }
620
621 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
622 {
623   byte action[MAX_PLAYERS];
624   int i;
625
626   if (!tape.recording)          /* (record action even when tape is paused) */
627     return;
628
629   if (tape.counter >= MAX_TAPE_LEN - 1)
630   {
631     TapeStopRecording();
632     return;
633   }
634
635   for (i = 0; i < MAX_PLAYERS; i++)
636     action[i] = action_raw[i];
637
638   if (tape.set_centered_player)
639   {
640     for (i = 0; i < MAX_PLAYERS; i++)
641       if (tape.centered_player_nr_next == i ||
642           tape.centered_player_nr_next == -1)
643         action[i] |= KEY_SET_FOCUS;
644
645     tape.set_centered_player = FALSE;
646   }
647
648   if (tape.pos[tape.counter].delay > 0)         /* already stored action */
649   {
650     boolean changed_events = FALSE;
651
652     for (i = 0; i < MAX_PLAYERS; i++)
653       if (tape.pos[tape.counter].action[i] != action[i])
654         changed_events = TRUE;
655
656     if (changed_events || tape.pos[tape.counter].delay >= 255)
657     {
658       tape.counter++;
659       tape.pos[tape.counter].delay = 0;
660     }
661     else
662       tape.pos[tape.counter].delay++;
663   }
664
665   if (tape.pos[tape.counter].delay == 0)        /* store new action */
666   {
667     for (i = 0; i < MAX_PLAYERS; i++)
668       tape.pos[tape.counter].action[i] = action[i];
669
670     tape.pos[tape.counter].delay++;
671   }
672 }
673
674 void TapeTogglePause(boolean toggle_mode)
675 {
676   if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
677   {
678     // continue playing in normal mode
679     tape.fast_forward = FALSE;
680     tape.warp_forward = FALSE;
681     tape.deactivate_display = FALSE;
682
683     tape.pause_before_end = FALSE;
684   }
685
686   tape.pausing = !tape.pausing;
687
688   if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
689     tape.single_step = FALSE;
690
691   DrawVideoDisplayCurrentState();
692
693   if (tape.deactivate_display)
694   {
695     if (tape.pausing)
696       TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
697     else
698       TapeDeactivateDisplayOn();
699   }
700
701   if (tape.quick_resume)
702   {
703     tape.quick_resume = FALSE;
704
705     TapeStopWarpForward();
706     TapeAppendRecording();
707
708     if (!CheckEngineSnapshotSingle())
709       SaveEngineSnapshotSingle();
710
711     // restart step/move snapshots after quick loading tape
712     SaveEngineSnapshotToListInitial();
713
714     // do not map undo/redo buttons after quick loading tape
715     return;
716   }
717
718   if (setup.show_snapshot_buttons &&
719       game_status == GAME_MODE_PLAYING &&
720       CheckEngineSnapshotList())
721   {
722     if (tape.pausing)
723       MapUndoRedoButtons();
724     else if (!tape.single_step)
725       UnmapUndoRedoButtons();
726   }
727 }
728
729 void TapeStartPlaying()
730 {
731   if (TAPE_IS_EMPTY(tape))
732     return;
733
734   if (!TAPE_IS_STOPPED(tape))
735     TapeStop();
736
737   TapeRewind();
738
739   tape.playing = TRUE;
740
741   DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
742   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
743   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
744   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
745
746   MapTapeWarpButton();
747
748   SetDrawDeactivationMask(REDRAW_NONE);
749   audio.sound_deactivated = FALSE;
750 }
751
752 static void TapeStartGamePlaying()
753 {
754   TapeStartPlaying();
755
756   InitGame();
757 }
758
759 void TapeStopPlaying()
760 {
761   tape.playing = FALSE;
762   tape.pausing = FALSE;
763
764   if (tape.warp_forward)
765     TapeStopWarpForward();
766
767   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
768   MapTapeEjectButton();
769 }
770
771 byte *TapePlayAction()
772 {
773   int update_delay = FRAMES_PER_SECOND / 2;
774   boolean update_video_display = (FrameCounter % update_delay == 0);
775   boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
776   static byte action[MAX_PLAYERS];
777   int i;
778
779   if (!tape.playing || tape.pausing)
780     return NULL;
781
782   if (tape.pause_before_end)  // stop some seconds before end of tape
783   {
784     if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
785     {
786       TapeStopWarpForward();
787       TapeTogglePause(TAPE_TOGGLE_MANUAL);
788
789       return NULL;
790     }
791   }
792
793   if (tape.counter >= tape.length)      /* end of tape reached */
794   {
795     if (tape.warp_forward && !tape.auto_play)
796     {
797       TapeStopWarpForward();
798       TapeTogglePause(TAPE_TOGGLE_MANUAL);
799     }
800     else
801     {
802       TapeStop();
803     }
804
805     return NULL;
806   }
807
808   if (update_video_display && !tape.deactivate_display)
809   {
810     int state = 0;
811
812     if (tape.warp_forward)
813       state |= VIDEO_STATE_WARP(update_draw_label_on);
814     else if (tape.fast_forward)
815       state |= VIDEO_STATE_FFWD(update_draw_label_on);
816
817     if (tape.pause_before_end)
818       state |= VIDEO_STATE_PBEND(update_draw_label_on);
819
820     // draw labels and symbols separately to prevent labels overlapping symbols
821     DrawVideoDisplayLabel(state);
822     DrawVideoDisplaySymbol(state);
823   }
824
825   for (i = 0; i < MAX_PLAYERS; i++)
826     action[i] = tape.pos[tape.counter].action[i];
827
828 #if DEBUG_TAPE_WHEN_PLAYING
829   printf("%05d", FrameCounter);
830   for (i = 0; i < MAX_PLAYERS; i++)
831     printf("   %08x", action[i]);
832   printf("\n");
833 #endif
834
835   tape.set_centered_player = FALSE;
836   tape.centered_player_nr_next = -999;
837
838   for (i = 0; i < MAX_PLAYERS; i++)
839   {
840     if (action[i] & KEY_SET_FOCUS)
841     {
842       tape.set_centered_player = TRUE;
843       tape.centered_player_nr_next =
844         (tape.centered_player_nr_next == -999 ? i : -1);
845     }
846
847     action[i] &= ~KEY_SET_FOCUS;
848   }
849
850   tape.delay_played++;
851   if (tape.delay_played >= tape.pos[tape.counter].delay)
852   {
853     tape.counter++;
854     tape.delay_played = 0;
855   }
856
857   return action;
858 }
859
860 void TapeStop()
861 {
862   TapeStopRecording();
863   TapeStopPlaying();
864
865   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
866
867   if (tape.date && tape.length)
868   {
869     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
870     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
871     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
872   }
873 }
874
875 unsigned int GetTapeLengthFrames()
876 {
877   unsigned int tape_length_frames = 0;
878   int i;
879
880   if (TAPE_IS_EMPTY(tape))
881     return(0);
882
883   for (i = 0; i < tape.length; i++)
884     tape_length_frames += tape.pos[i].delay;
885
886   return tape_length_frames;
887 }
888
889 unsigned int GetTapeLengthSeconds()
890 {
891   return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
892 }
893
894 static void TapeStartWarpForward(int mode)
895 {
896   tape.fast_forward = (mode & AUTOPLAY_FFWD);
897   tape.warp_forward = (mode & AUTOPLAY_WARP);
898   tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
899
900   tape.pausing = FALSE;
901
902   if (tape.deactivate_display)
903     TapeDeactivateDisplayOn();
904
905   DrawVideoDisplayCurrentState();
906 }
907
908 static void TapeStopWarpForward()
909 {
910   tape.fast_forward = FALSE;
911   tape.warp_forward = FALSE;
912   tape.deactivate_display = FALSE;
913
914   tape.pause_before_end = FALSE;
915
916   TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
917
918   DrawVideoDisplayCurrentState();
919 }
920
921 static void TapeSingleStep()
922 {
923   if (options.network)
924     return;
925
926   if (!tape.pausing)
927     TapeTogglePause(TAPE_TOGGLE_MANUAL);
928
929   tape.single_step = !tape.single_step;
930
931   DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
932 }
933
934 void TapeQuickSave()
935 {
936   if (game_status == GAME_MODE_MAIN)
937   {
938     Request("No game that can be saved!", REQ_CONFIRM);
939
940     return;
941   }
942
943   if (game_status != GAME_MODE_PLAYING)
944     return;
945
946   if (tape.recording)
947     TapeHaltRecording();        /* prepare tape for saving on-the-fly */
948
949   if (TAPE_IS_EMPTY(tape))
950   {
951     Request("No tape that can be saved!", REQ_CONFIRM);
952
953     return;
954   }
955
956   if (SaveTapeChecked(tape.level_nr))
957     SaveEngineSnapshotSingle();
958 }
959
960 void TapeQuickLoad()
961 {
962   char *filename = getTapeFilename(level_nr);
963
964   if (!fileExists(filename))
965   {
966     Request("No tape for this level!", REQ_CONFIRM);
967
968     return;
969   }
970
971   if (tape.recording && !Request("Stop recording and load tape?",
972                                  REQ_ASK | REQ_STAY_CLOSED))
973   {
974     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
975
976     return;
977   }
978
979   if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
980     return;
981
982   if (CheckEngineSnapshotSingle())
983   {
984     TapeStartGamePlaying();
985
986     LoadEngineSnapshotSingle();
987
988     DrawCompleteVideoDisplay();
989
990     tape.playing = TRUE;
991     tape.pausing = TRUE;
992
993     TapeStopWarpForward();
994     TapeAppendRecording();
995
996     // restart step/move snapshots after quick loading tape
997     SaveEngineSnapshotToListInitial();
998
999     if (FrameCounter > 0)
1000       return;
1001   }
1002
1003   TapeStop();
1004   TapeErase();
1005
1006   LoadTape(level_nr);
1007
1008   if (!TAPE_IS_EMPTY(tape))
1009   {
1010     TapeStartGamePlaying();
1011     TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1012
1013     tape.quick_resume = TRUE;
1014   }
1015   else  /* this should not happen (basically checked above) */
1016   {
1017     int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1018
1019     Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1020   }
1021 }
1022
1023 void InsertSolutionTape()
1024 {
1025   if (!TAPE_IS_EMPTY(tape))
1026     return;
1027
1028   LoadSolutionTape(level_nr);
1029
1030   if (TAPE_IS_EMPTY(tape))
1031     Request("No solution tape for this level!", REQ_CONFIRM);
1032
1033   DrawCompleteVideoDisplay();
1034 }
1035
1036
1037 /* ------------------------------------------------------------------------- *
1038  * tape autoplay functions
1039  * ------------------------------------------------------------------------- */
1040
1041 void AutoPlayTape()
1042 {
1043   static LevelDirTree *autoplay_leveldir = NULL;
1044   static boolean autoplay_initialized = FALSE;
1045   static int autoplay_level_nr = -1;
1046   static int num_levels_played = 0;
1047   static int num_levels_solved = 0;
1048   static int num_tape_missing = 0;
1049   static boolean level_failed[MAX_TAPES_PER_SET];
1050   int i;
1051
1052   if (autoplay_initialized)
1053   {
1054     /* just finished auto-playing tape */
1055     Print("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1056
1057     num_levels_played++;
1058
1059     if (tape.auto_play_level_solved)
1060       num_levels_solved++;
1061     else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1062       level_failed[level_nr] = TRUE;
1063   }
1064   else
1065   {
1066     DrawCompleteVideoDisplay();
1067
1068     audio.sound_enabled = FALSE;
1069     setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1070
1071     autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1072                                                   global.autoplay_leveldir);
1073
1074     if (autoplay_leveldir == NULL)
1075       Error(ERR_EXIT, "no such level identifier: '%s'",
1076             global.autoplay_leveldir);
1077
1078     leveldir_current = autoplay_leveldir;
1079
1080     if (autoplay_leveldir->first_level < 0)
1081       autoplay_leveldir->first_level = 0;
1082     if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1083       autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1084
1085     autoplay_level_nr = autoplay_leveldir->first_level;
1086
1087     PrintLine("=", 79);
1088     Print("Automatically playing level tapes\n");
1089     PrintLine("-", 79);
1090     Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1091     Print("Level series name:       '%s'\n", autoplay_leveldir->name);
1092     Print("Level series author:     '%s'\n", autoplay_leveldir->author);
1093     Print("Number of levels:        %d\n",   autoplay_leveldir->levels);
1094     PrintLine("=", 79);
1095     Print("\n");
1096
1097     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1098       level_failed[i] = FALSE;
1099
1100     autoplay_initialized = TRUE;
1101   }
1102
1103   while (autoplay_level_nr <= autoplay_leveldir->last_level)
1104   {
1105     level_nr = autoplay_level_nr++;
1106
1107     if (!global.autoplay_all && !global.autoplay_level[level_nr])
1108       continue;
1109
1110     TapeErase();
1111
1112     Print("Level %03d: ", level_nr);
1113
1114     LoadLevel(level_nr);
1115     if (level.no_level_file || level.no_valid_file)
1116     {
1117       Print("(no level)\n");
1118       continue;
1119     }
1120
1121 #if 0
1122     /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1123     Print("(only testing level)\n");
1124     continue;
1125 #endif
1126
1127     if (options.mytapes)
1128       LoadTape(level_nr);
1129     else
1130       LoadSolutionTape(level_nr);
1131
1132     if (tape.no_valid_file)
1133     {
1134       num_tape_missing++;
1135
1136       Print("(no tape)\n");
1137
1138       continue;
1139     }
1140
1141     Print("playing tape ... ");
1142
1143     TapeStartGamePlaying();
1144     TapeStartWarpForward(global.autoplay_mode);
1145
1146     return;
1147   }
1148
1149   Print("\n");
1150   PrintLine("=", 79);
1151   Print("Number of levels played: %d\n", num_levels_played);
1152   Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1153          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1154   PrintLine("-", 79);
1155   Print("Summary (for automatic parsing by scripts):\n");
1156   Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1157          autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1158          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1159
1160   if (num_levels_played != num_levels_solved)
1161   {
1162     Print(", FAILED:");
1163     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1164       if (level_failed[i])
1165         Print(" %03d", i);
1166   }
1167
1168   Print("\n");
1169   PrintLine("=", 79);
1170
1171   CloseAllAndExit(0);
1172 }
1173
1174
1175 /* ---------- new tape button stuff ---------------------------------------- */
1176
1177 static struct
1178 {
1179   int graphic;
1180   struct XY *pos;
1181   int gadget_id;
1182   char *infotext;
1183 } tapebutton_info[NUM_TAPE_BUTTONS] =
1184 {
1185   {
1186     IMG_GFX_TAPE_BUTTON_EJECT,          &tape.button.eject,
1187     TAPE_CTRL_ID_EJECT,                 "eject tape"
1188   },
1189   {
1190     /* (same position as "eject" button) */
1191     IMG_GFX_TAPE_BUTTON_EXTRA,          &tape.button.eject,
1192     TAPE_CTRL_ID_EXTRA,                 "extra functions"
1193   },
1194   {
1195     IMG_GFX_TAPE_BUTTON_STOP,           &tape.button.stop,
1196     TAPE_CTRL_ID_STOP,                  "stop tape"
1197   },
1198   {
1199     IMG_GFX_TAPE_BUTTON_PAUSE,          &tape.button.pause,
1200     TAPE_CTRL_ID_PAUSE,                 "pause tape"
1201   },
1202   {
1203     IMG_GFX_TAPE_BUTTON_RECORD,         &tape.button.record,
1204     TAPE_CTRL_ID_RECORD,                "record tape"
1205   },
1206   {
1207     IMG_GFX_TAPE_BUTTON_PLAY,           &tape.button.play,
1208     TAPE_CTRL_ID_PLAY,                  "play tape"
1209   }
1210 };
1211
1212 void CreateTapeButtons()
1213 {
1214   int i;
1215
1216   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1217   {
1218     struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1219     struct XY *pos = tapebutton_info[i].pos;
1220     struct GadgetInfo *gi;
1221     int gd_x = gfx->src_x;
1222     int gd_y = gfx->src_y;
1223     int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1224     int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1225     int id = i;
1226
1227     gi = CreateGadget(GDI_CUSTOM_ID, id,
1228                       GDI_INFO_TEXT, tapebutton_info[i].infotext,
1229                       GDI_X, VX + pos->x,
1230                       GDI_Y, VY + pos->y,
1231                       GDI_WIDTH, gfx->width,
1232                       GDI_HEIGHT, gfx->height,
1233                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1234                       GDI_STATE, GD_BUTTON_UNPRESSED,
1235                       GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1236                       GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1237                       GDI_DIRECT_DRAW, FALSE,
1238                       GDI_EVENT_MASK, GD_EVENT_RELEASED,
1239                       GDI_CALLBACK_ACTION, HandleTapeButtons,
1240                       GDI_END);
1241
1242     if (gi == NULL)
1243       Error(ERR_EXIT, "cannot create gadget");
1244
1245     tape_gadget[id] = gi;
1246   }
1247 }
1248
1249 void FreeTapeButtons()
1250 {
1251   int i;
1252
1253   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1254     FreeGadget(tape_gadget[i]);
1255 }
1256
1257 void MapTapeEjectButton()
1258 {
1259   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1260   MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1261 }
1262
1263 void MapTapeWarpButton()
1264 {
1265   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1266   MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1267 }
1268
1269 void MapTapeButtons()
1270 {
1271   int i;
1272
1273   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1274     if (i != TAPE_CTRL_ID_EXTRA)
1275       MapGadget(tape_gadget[i]);
1276
1277   if (tape.recording || tape.playing)
1278     MapTapeWarpButton();
1279
1280   if (tape.show_game_buttons)
1281     MapGameButtons();
1282 }
1283
1284 void UnmapTapeButtons()
1285 {
1286   int i;
1287
1288   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1289     UnmapGadget(tape_gadget[i]);
1290
1291   if (tape.show_game_buttons)
1292     UnmapGameButtons();
1293 }
1294
1295 void RedrawTapeButtons()
1296 {
1297   int i;
1298
1299   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1300     RedrawGadget(tape_gadget[i]);
1301
1302   if (tape.show_game_buttons)
1303     RedrawGameButtons();
1304
1305   // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area
1306   redraw_mask &= ~REDRAW_ALL;
1307 }
1308
1309 void RedrawOrRemapTapeButtons()
1310 {
1311   if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1312   {
1313     // tape buttons already mapped
1314     RedrawTapeButtons();
1315   }
1316   else
1317   {
1318     UnmapTapeButtons();
1319     MapTapeButtons();
1320   }
1321 }
1322
1323 static void HandleTapeButtonsExt(int id)
1324 {
1325   if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1326     return;
1327
1328   switch (id)
1329   {
1330     case TAPE_CTRL_ID_EJECT:
1331       TapeStop();
1332
1333       if (TAPE_IS_EMPTY(tape))
1334       {
1335         LoadTape(level_nr);
1336
1337         if (TAPE_IS_EMPTY(tape))
1338           Request("No tape for this level!", REQ_CONFIRM);
1339       }
1340       else
1341       {
1342         if (tape.changed)
1343           SaveTapeChecked(tape.level_nr);
1344
1345         TapeErase();
1346       }
1347
1348       DrawCompleteVideoDisplay();
1349       break;
1350
1351     case TAPE_CTRL_ID_EXTRA:
1352       if (tape.playing)
1353       {
1354         tape.pause_before_end = !tape.pause_before_end;
1355
1356         DrawVideoDisplayCurrentState();
1357       }
1358       else if (tape.recording)
1359       {
1360         TapeSingleStep();
1361       }
1362
1363       break;
1364
1365     case TAPE_CTRL_ID_STOP:
1366       TapeStop();
1367
1368       break;
1369
1370     case TAPE_CTRL_ID_PAUSE:
1371       TapeTogglePause(TAPE_TOGGLE_MANUAL);
1372
1373       break;
1374
1375     case TAPE_CTRL_ID_RECORD:
1376       if (TAPE_IS_STOPPED(tape))
1377       {
1378         TapeStartGameRecording();
1379       }
1380       else if (tape.pausing)
1381       {
1382         if (tape.playing)                       /* PLAY -> PAUSE -> RECORD */
1383           TapeAppendRecording();
1384         else
1385           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1386       }
1387
1388       break;
1389
1390     case TAPE_CTRL_ID_PLAY:
1391       if (tape.recording && tape.pausing)       /* PAUSE -> RECORD */
1392       {
1393         // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1394
1395         TapeTogglePause(TAPE_TOGGLE_MANUAL);
1396       }
1397
1398       if (TAPE_IS_EMPTY(tape))
1399         break;
1400
1401       if (TAPE_IS_STOPPED(tape))
1402       {
1403         TapeStartGamePlaying();
1404       }
1405       else if (tape.playing)
1406       {
1407         if (tape.pausing)                       /* PAUSE -> PLAY */
1408         {
1409           TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1410         }
1411         else if (!tape.fast_forward)            /* PLAY -> FFWD */
1412         {
1413           tape.fast_forward = TRUE;
1414         }
1415         else if (!tape.warp_forward)            /* FFWD -> WARP */
1416         {
1417           tape.warp_forward = TRUE;
1418         }
1419         else if (!tape.deactivate_display)      /* WARP -> WARP BLIND */
1420         {
1421           tape.deactivate_display = TRUE;
1422
1423           TapeDeactivateDisplayOn();
1424         }
1425         else                                    /* WARP BLIND -> PLAY */
1426         {
1427           tape.fast_forward = FALSE;
1428           tape.warp_forward = FALSE;
1429           tape.deactivate_display = FALSE;
1430
1431           TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1432         }
1433
1434         DrawVideoDisplayCurrentState();
1435       }
1436
1437       break;
1438
1439     default:
1440       break;
1441   }
1442 }
1443
1444 static void HandleTapeButtons(struct GadgetInfo *gi)
1445 {
1446   HandleTapeButtonsExt(gi->custom_id);
1447 }
1448
1449 void HandleTapeButtonKeys(Key key)
1450 {
1451   boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1452   boolean extra_button_is_active = !eject_button_is_active;
1453
1454   if (key == setup.shortcut.tape_eject && eject_button_is_active)
1455     HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1456   else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1457     HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1458   else if (key == setup.shortcut.tape_stop)
1459     HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1460   else if (key == setup.shortcut.tape_pause)
1461     HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1462   else if (key == setup.shortcut.tape_record)
1463     HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1464   else if (key == setup.shortcut.tape_play)
1465     HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);
1466 }