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fixed element properties for "can fall" and "falling" for BD engine
[rocksndiamonds.git]
/
src
/
events.c
2023-12-09
Holger Schemel
fixed creating additional click events from global...
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2023-12-05
Holger Schemel
added forcing user to restart program after adding...
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2023-06-13
Holger Schemel
fixed sending key release events to animation event...
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2023-06-13
Holger Schemel
fixed sending button press/release events to animation...
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2023-04-03
Holger Schemel
fixed moving tile cursor off the visible playfield...
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2023-04-03
Holger Schemel
code cleanup (no functional change)
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2022-12-14
Holger Schemel
fixed bug with incorrectly handled "click anywhere...
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2022-12-11
Holger Schemel
added level info config option to invoke info screens...
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2022-12-03
Holger Schemel
added shortcuts to invoke info screens from main menu...
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2022-10-21
Holger Schemel
removed unused function parameter
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2022-09-07
Holger Schemel
added some missing window events to debug output
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2022-07-21
Holger Schemel
added delay counter data type and adjusted related...
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2022-06-10
Holger Schemel
changed some platform-related preprocessor definition...
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2022-05-11
Holger Schemel
added special mode to continue from hall of fame when...
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2022-05-01
Holger Schemel
fixed handling gadgets when touch controls are disabled...
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2022-04-14
Holger Schemel
added support for playing tape on score info page using...
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2022-02-23
Holger Schemel
added basic score info page
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2022-02-18
Holger Schemel
changed using generic "choose tree" screen for "hall...
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2022-02-10
Holger Schemel
added key shortcuts to restart and replay/resume (befor...
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2022-01-22
Holger Schemel
added showing mouse cursor for levels with mouse click...
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2021-07-10
Holger Schemel
added saving special tape properties
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2021-06-13
Holger Schemel
code cleanup (by using function to reset delay counter)
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2021-02-19
Holger Schemel
changed function parameter handling (with same function...
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2021-01-07
Holger Schemel
fixed bug with disabling overlay buttons during screen...
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2020-12-21
Holger Schemel
fixed delaying immediate events after game status has...
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2020-12-13
Holger Schemel
fixed game mode for name selection screen
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2020-12-13
Holger Schemel
added basic support for user name selection screen...
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2020-12-13
Holger Schemel
added definitions for upcoming new name selection screen
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2020-12-13
Holger Schemel
improved code to type player name in main menu
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2020-12-12
Holger Schemel
improved tile selection cursor for MM game engine
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2020-10-31
Holger Schemel
moved setting overlay grid size and buttons to separate...
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2020-10-04
Holger Schemel
added clearing player action for non-game finger releas...
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2020-10-04
Holger Schemel
added clearing virtual buttons when clearing player...
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2020-10-04
Holger Schemel
added clearing touch info when clearing player action
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2020-10-04
Holger Schemel
moved code for setting touch info for finger events...
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2020-09-16
Holger Schemel
fixed text event handling for newer SDL versions (again)
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2020-09-16
Holger Schemel
changed simple "printf()" debug output to new debug...
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2020-09-16
Holger Schemel
changed warnings and debug output to use new generic...
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2020-09-15
Holger Schemel
added ability to undo (restore) the previously recorded...
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2020-09-14
Holger Schemel
fixed key shortcut to start/end game (broken by regression)
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2020-09-14
Holger Schemel
moved code for fixing single-player tapes to separate...
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2020-09-14
Holger Schemel
removed duplicate function to check for string suffix
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2020-09-05
Holger Schemel
split function to toggle fullscreen and change window...
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2020-09-03
Holger Schemel
changed "http" to "https" in URLs
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2020-08-20
Holger Schemel
fixed level editor key shortcuts (broken by regression)
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2020-07-14
Holger Schemel
fixed text event handling for newer SDL versions on...
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2020-05-19
Holger Schemel
replaced bitmask for game/tape key/mouse actions by...
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2020-05-19
Holger Schemel
added support for tapes with both keyboard/joystick...
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2020-05-19
Holger Schemel
replaced flag for game/tape mouse actions by bitmask
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2020-05-19
Holger Schemel
moved conditions to separate "if" statement
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2020-05-19
Holger Schemel
moved flag for mouse click events from level to game...
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2020-05-19
Holger Schemel
added mouse click events to CE change events (experimental)
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2020-05-19
Holger Schemel
removed runtime values from level structure for EM...
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2019-10-02
Holger Schemel
added showing overlay touch buttons only if touch scree...
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2019-09-19
Holger Schemel
added code for overlay touch buttons (currently not...
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2019-09-18
Holger Schemel
added additional check for handling gadgets from button...
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2019-09-18
Holger Schemel
fixed check for virtual buttons when handling gadgets
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2019-09-18
Holger Schemel
moved code to separate function
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2019-09-18
Holger Schemel
removed unused code
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2019-06-20
Holger Schemel
added support for undo/redo using Ctrl-z/Ctrl-Shift...
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2019-06-03
Holger Schemel
fixed mouse x/y position (for pointer class global...
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2019-05-31
Holger Schemel
fixed handling global animation click events (finally)
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2019-04-04
Holger Schemel
added function to update the mouse position when changi...
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2019-04-04
Holger Schemel
added SDL event filter to track mouse position from...
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2019-03-23
Holger Schemel
added global animation actions executed after init...
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2019-03-21
Holger Schemel
fixed inconsistent global animation state after event...
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2019-03-21
Holger Schemel
fixed handling global animation key event actions multi...
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2019-03-21
Holger Schemel
added generic support for handling user events
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2019-03-20
Holger Schemel
cleanup of obsolete client message event from SDL 1.2
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2019-03-20
Holger Schemel
removed obsolete window events from SDL 1.2
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2019-03-20
Holger Schemel
fixed handling global animation key actions when mouse...
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2019-03-18
Holger Schemel
added fields to graphics info structure to store curren...
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2019-03-03
Holger Schemel
added detecting use of touch device for user input...
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2019-02-21
Holger Schemel
added more detailed messages for drag-and-drop actions
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2019-02-20
Holger Schemel
fixed drag-and-drop support for SDL older than version...
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2019-02-10
Holger Schemel
fixed bug with not undrawing virtual buttons when movin...
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2019-02-10
Holger Schemel
fixed bug when snapping envelope (introduced by commit...
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2019-02-02
Holger Schemel
fixed output of debug key actions
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2019-02-02
Holger Schemel
removed drag-and-drop support if compiled with SDL...
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2019-01-24
Holger Schemel
fixed bug with player moving when releasing one of...
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2019-01-24
Holger Schemel
improved handling and displaying dropped level set...
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2019-01-22
Holger Schemel
improved handling and confirming dropped level set...
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2019-01-22
Holger Schemel
added selecting new level set if dropped as zip file...
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2019-01-13
Holger Schemel
added generic function to add new level or artwork...
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2019-01-12
Holger Schemel
added adding extracted level and artwork info from...
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2019-01-12
Holger Schemel
added extracting level and artwork sets from zip files...
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2019-01-12
Holger Schemel
added experimental (cross-platform) drag and drop test...
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2019-01-12
Holger Schemel
removed experimental (Windows specific) drag and drop...
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2018-12-29
Holger Schemel
added stopping text input when pressing joystick button
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2018-12-17
Holger Schemel
fixed bug in handling debug keys when compiled without...
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2018-12-11
Holger Schemel
added using gadgets that do not overlap with virtual...
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2018-12-11
Holger Schemel
added toggling virtual buttons using 'menu' button...
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2018-11-16
Holger Schemel
fixed handling debug keys to prevent handling keys...
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2018-11-16
Holger Schemel
removed leaving screens with "Escape" key if gadgets...
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2018-11-14
Holger Schemel
removed support for SDL 1.2
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2018-11-14
Holger Schemel
added support for level sketch copy/paste using Ctrl...
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2018-11-14
Holger Schemel
moved (and renamed) global variable to game structure...
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-10-08
Holger Schemel
fixed compilation error for SDL 1.2 target
4.1.1.0
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