fixed bug not using configured distance values for wipe gestures
[rocksndiamonds.git] / src / events.c
2016-11-23 Holger Schemelfixed bug not using configured distance values for...
2016-11-23 Holger Schemeladded new game control input method 'follow finger...
2016-10-27 Holger Schemelimproved shifting up video display when activating...
2016-10-26 Holger Schemeladded shifting up video display when activating screen...
2016-06-16 Holger Schemeladded recognizing keypad keys +/-/0 as window scaling...
2016-06-16 Holger Schemelfixed handling of modifier keys for debug key shortcuts
2016-06-14 Holger Schemelmoved key event handling for debug keys to separate...
2016-06-14 Holger Schemelchanged behaviour of key shortcut to start/pause/contin...
2016-06-14 Holger Schemeladded mouse wheel support also for SDL2 target
2016-06-13 Holger Schemelremoved debug key shortcut to enable/disable Supaplex...
2016-06-13 Holger Schemeladded configurable debug key shortcuts for changing...
2016-06-12 Holger Schemeladded easier accessible shortcuts for scaling up or...
2016-04-27 Holger Schemeladded support for meta/windows/command key for window...
2016-04-25 Holger Schemelrenamed and cleaned up source files for handling global...
2016-04-22 Holger Schemelremoved empty (obsolete) functions to init/do/stop...
2016-04-21 Holger Schemelremoved unneeded additional screen redraws when window...
2016-04-21 Holger Schemelfixed setting effective window scaling value when windo...
2016-04-19 Holger Schemelmoved video frame synchronization to single location...
2016-04-15 Holger Schemelfixed repeatedly toggling fullscreen mode by repeated...
2016-04-15 Holger SchemelMerge branch 'global-anims'
2016-03-19 Holger Schemelcode cleanup of main event loop
2016-03-19 Holger Schemelimproved synchronization of main game loop
2016-03-09 Holger Schemelfixed graphical responsiveness of gadgets (mainly in...
2016-03-06 Holger Schemeladded dedicated setter function for setting game status
2016-03-01 Holger SchemelMerge branch 'master' into global-anims
2016-02-23 Holger SchemelMerge branch 'master' into global-anims
2016-02-03 Holger Schemelimproved synchronization of main game loop
2016-01-20 Holger Schemelsmall structural code change for global animations...
2015-11-07 Holger Schemelcleanup of game mode handling
2015-06-21 Holger Schemelfixed hiding mouse cursor in single-setp mode
2015-05-19 Holger Schemelremoved unused code for FPS slowdown
2015-05-15 Holger Schemelremoved artifact from removed X11 support
2015-03-24 Holger Schemeladded step-based engine snapshots to undo/redo game...
2015-03-18 Holger Schemelimproved responsiveness of playfield scrolling in editor
2015-03-06 Holger Schemelimproved event handling of dialog (door/envelope) requests
2015-03-02 Holger Schemelchanged mouse cursor on title screens not being always...
2014-10-17 Holger Schemelremoved some remaining unused X11 stuff
2014-10-07 Holger Schemelsmall debug and comments change
2014-10-03 Holger Schemeladded virtual keyboard on Android port when entering...
2014-09-16 Holger Schemelmajor cleanup of preprocessor hell
2014-09-14 Holger Schemelupdated contact info in source file headers
2014-09-11 Holger Schemeladded key shortcuts for window scaling and toggling...
2014-08-30 Holger Schemelfixed music still being played in Android version when...
2014-08-30 Holger Schemelrnd-20140515-2-src
2014-08-30 Holger Schemelrnd-20140514-3-src
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