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rocksndiamonds.git
2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variable to game structure...
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2018-11-08
Holger Schemel
improved internal handling of "game over" state
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2018-11-05
Holger Schemel
moved game values for score and health from player...
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2018-11-05
Holger Schemel
moved flag for "game over" from player to game structure
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2018-11-05
Holger Schemel
moved game values for things still needed from player...
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2018-11-01
Holger Schemel
renamed functions (after removing parameter in previous...
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2018-10-30
Holger Schemel
removed parameter from functions (which always had...
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2018-10-30
Holger Schemel
renamed function (after removing parameter in previous...
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2018-10-30
Holger Schemel
removed parameter from function (which always had the...
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2018-10-30
Holger Schemel
moved flags and values for "level solved" from player...
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2018-10-30
Holger Schemel
added flags for "level solved" and "game over" to EM...
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2018-10-30
Holger Schemel
changed variable name
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2018-10-29
Holger Schemel
added custom artwork mappings to fix warnings in level...
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2018-10-29
Holger Schemel
small code cleanup
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2018-10-29
Holger Schemel
added compatibility check if Sokoban objects need to...
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2018-10-29
Holger Schemel
added editor settings if Sokoban fields and objects...
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2018-10-28
Holger Schemel
fixed unexpected behaviour with solving levels with...
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2018-10-28
Holger Schemel
fixed bug with Sokoban auto-exit option only working...
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2018-10-27
Holger Schemel
added special global animation mode 'NO_TITLE' for...
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2018-10-23
Holger Schemel
changed comments from old to new style (auto-generated...
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-10-22
Holger Schemel
removed unneeded 'extern' keyword for function declarat...
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2018-10-22
Holger Schemel
removed 'inline' keyword (compilers are better at this...
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2018-10-21
Holger Schemel
replaced preprocessor constants with enum values
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2018-10-12
Holger Schemel
added setup option to ask to play again after game...
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2018-10-12
Holger Schemel
fixed asking all network clients to "play again" after...
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2018-10-12
Holger Schemel
fixed handling game actions during "play again" request...
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2018-10-12
Holger Schemel
fixed bug with synchronization problem with "play again...
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2018-10-12
Holger Schemel
added request dialog to play again after game is over...
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2018-10-12
Holger Schemel
added handling game actions also after unsolved game...
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2018-10-12
Holger Schemel
added functions to check if game is over (and solved...
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2018-10-12
Holger Schemel
fixed bug with handling networking packets if request...
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2018-10-12
Holger Schemel
moved flag for active/inactive game panel from player...
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2018-10-12
Holger Schemel
moved duplicated code to separate function
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2018-10-10
Holger Schemel
fixed bug with repeating last level in levelset when...
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2018-10-10
Holger Schemel
fixed bug with high scores for wrong level when auto...
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2018-10-10
Holger Schemel
added checkbox to level editor for using "game of life...
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2018-10-10
Holger Schemel
added flag to level files for using "game of life"...
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2018-10-10
Holger Schemel
fixed bugs in game logic of "game of life" and "biomaze...
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2018-10-10
Holger Schemel
added playfield array "Last[][]" to store tile from...
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2018-10-10
Holger Schemel
changed variable name
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2018-10-10
Holger Schemel
fixed bug with redrawing state changes for "game of...
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2018-10-09
Holger Schemel
minor code formatting change
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2018-10-09
Holger Schemel
improved checking game speed and vsync settings when...
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2018-10-09
Holger Schemel
version number set to 4.1.1.1
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2018-10-08
Holger Schemel
fixed compilation error for SDL 1.2 target
4.1.1.0
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2018-10-07
Holger Schemel
fixed compiler warning when building without DEBUG...
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2018-10-07
Holger Schemel
fixed target name typo in Makefile
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2018-10-07
Holger Schemel
version number set to 4.1.1.0
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2018-10-06
Holger Schemel
improved screen output text when trying to connect...
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2018-10-04
Holger Schemel
removed unneeded spaces in request texts
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2018-10-03
Holger Schemel
fixed problem when determining maximum word length...
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2018-10-03
Holger Schemel
added setup option to use extended list for game speed...
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2018-10-03
Holger Schemel
code cleanup (using new and already existing structures)
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2018-10-03
Holger Schemel
added check if game speed is high enough for 60 Hz...
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2018-10-03
Holger Schemel
fixed buggy behaviour when only one player needed to...
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2018-10-02
Holger Schemel
fixed calculating maximum length of string values in...
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2018-10-02
Holger Schemel
small code cleanup
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2018-10-02
Holger Schemel
fixed drawing preferred network player in setup menu
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2018-10-01
Holger Schemel
fixed handling mouse button events when waiting for...
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2018-10-01
Holger Schemel
added waiting for key or button after starting or stopp...
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2018-10-01
Holger Schemel
added title and footer text when starting or stopping...
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2018-10-01
Holger Schemel
moved starting or stopping network mode to separate...
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2018-10-01
Holger Schemel
added drawing program info on startup when initializing...
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2018-10-01
Holger Schemel
moved drawing program info on startup to separate function
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2018-10-01
Holger Schemel
added text input setup option to configure network...
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2018-09-29
Holger Schemel
added ignoring screen navigation events if text input...
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2018-09-29
Holger Schemel
improved handling network errors (show message instead...
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2018-09-29
Holger Schemel
added gadget tag to always execute the callback action...
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2018-09-29
Holger Schemel
changed setting cursor when automatically activating...
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2018-09-26
Holger Schemel
added support for (normal and adaptive) vertical sync...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wmissing-protot...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wstrict-prototy...
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2018-09-17
Holger Schemel
fixed bug with calling function with invalid (although...
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2018-09-17
Holger Schemel
fixed bug with dragon fire destroying indestructible...
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2018-09-17
Holger Schemel
fixed list of "indestructible" elements as part of...
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2018-09-17
Holger Schemel
added checkbox to player settings in editor if first...
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2018-09-16
Holger Schemel
fixed nasty bug with uninitialized game engine value
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2018-09-16
Holger Schemel
removed unused fields from structure definition
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2018-09-14
Holger Schemel
small change to prevent compiler warning
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2018-09-14
Holger Schemel
re-added file "RocksBusy.ilbm" (that was accidentally...
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2018-09-13
Holger Schemel
fixed bug with losing image filename when scaling bitmaps
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2018-09-12
Holger Schemel
fixed bug with expiring loop sounds for global animatio...
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2018-09-12
Holger Schemel
improved clearing event queue after fading and after...
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2018-09-12
Holger Schemel
fixed bug with not recognizing ".mode_loop: false"...
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2018-09-08
Holger Schemel
cleanup of network level function names and parameters
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2018-09-08
Holger Schemel
fixed bug with displaying the wrong level number in...
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2018-09-07
Holger Schemel
fixed bug with different global border when playing...
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2018-09-04
Holger Schemel
improved preprocessor macro to determine array size
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2018-09-04
Holger Schemel
fixed bug with overwriting level file info from level...
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2018-08-31
Holger Schemel
added checking for invalid/malicious packet size in...
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2018-08-31
Holger Schemel
added checking for invalid/malicious filenames in netwo...
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2018-08-30
Holger Schemel
added using global levelset identifier and level number...
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2018-08-30
Holger Schemel
added (and set) identifier and level number to global...
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2018-08-30
Holger Schemel
fixed bug with accessing string buffer that was already...
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2018-08-28
Holger Schemel
moved level set info structure to game library layer
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2018-08-28
Holger Schemel
added loading custom artwork for network games
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