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fixed time score for native Emerald Mine and Diamond Caves levels
[rocksndiamonds.git]
/
src
/
game_em
/
2021-01-07
Holger Schemel
fixed time score for native Emerald Mine and Diamond...
tree
|
commitdiff
2020-12-30
Holger Schemel
fixed bug with playing team mode tapes with changed...
tree
|
commitdiff
2020-12-01
Holger Schemel
fixed activating robot wheel at wrap-around position...
tree
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commitdiff
2020-12-01
Holger Schemel
fixed wrap-around with entering EM style door (gate...
tree
|
commitdiff
2020-11-24
Holger Schemel
removed unused array
tree
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commitdiff
2020-11-14
Holger Schemel
fixed handling of player at fake acid for EM engine
tree
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commitdiff
2020-09-29
Holger Schemel
fixed single-step mode for wrap-around levels in EM...
tree
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commitdiff
2020-09-25
Holger Schemel
added full compatibility for wrap-around levels in...
tree
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commitdiff
2020-09-24
Holger Schemel
fixed support for wrap-around levels in EM engine
tree
|
commitdiff
2020-09-16
Holger Schemel
removed checking for debug mode when using debug logging
tree
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commitdiff
2020-09-16
Holger Schemel
changed warnings and debug output to use new generic...
tree
|
commitdiff
2020-09-10
Holger Schemel
added handling 64-bit random value bug with old tapes...
tree
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commitdiff
2020-09-03
Holger Schemel
changed "http" to "https" in URLs
tree
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commitdiff
2020-09-02
Holger Schemel
fixed wrong eater content when loading native EM levels
tree
|
commitdiff
2020-09-01
Holger Schemel
changed number of eater arrays from 8 to 4 for pre...
tree
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commitdiff
2020-09-01
Holger Schemel
changed constant number of eater arrays to variable...
tree
|
commitdiff
2020-08-26
Holger Schemel
added missing cave buffer offsets to robot wheel position
tree
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commitdiff
2020-08-25
Holger Schemel
fixed pushed objects going into acid in EM engine for...
tree
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commitdiff
2020-08-25
Holger Schemel
fixed handling of pushed objects in EM engine for old...
tree
|
commitdiff
2020-08-25
Holger Schemel
fixed handling of androids in EM engine for old tapes
tree
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commitdiff
2020-08-25
Holger Schemel
fixed handling of chain explosions in EM engine for...
tree
|
commitdiff
2020-08-23
Holger Schemel
fixed support for initially moving spring in EM game...
tree
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commitdiff
2020-08-20
Holger Schemel
fixed support for wrap-around levels in EM engine for...
4.2.0.1
tree
|
commitdiff
2020-05-28
Holger Schemel
added playing door/gate sound when wrapping-around...
tree
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commitdiff
2020-05-28
Holger Schemel
removed functions for correcting playfield buffer posit...
tree
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commitdiff
2020-05-28
Holger Schemel
moved correcting playfield buffer sound position to...
tree
|
commitdiff
2020-05-28
Holger Schemel
moved correcting playfield buffer scroll position to...
tree
|
commitdiff
2020-05-28
Holger Schemel
fixed correcting playfield buffer offsets for EM engine
tree
|
commitdiff
2020-05-28
Holger Schemel
moved functions for correcting playfield buffer positio...
tree
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commitdiff
2020-05-19
Holger Schemel
minor change of preprocessor macro
tree
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commitdiff
2020-05-19
Holger Schemel
replaced a few bitmask operations by modulo operations
tree
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commitdiff
2020-05-19
Holger Schemel
added option to swap game elements in EM caves using...
tree
|
commitdiff
2020-05-19
Holger Schemel
fixed centering screen to active player(s) at game...
tree
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commitdiff
2020-05-19
Holger Schemel
fixed bug with playing EM level with inactive player
tree
|
commitdiff
2020-05-19
Holger Schemel
moved removing inactive players to separate loop
tree
|
commitdiff
2020-05-19
Holger Schemel
added drawing player twice when wrapping-around in...
tree
|
commitdiff
2020-05-19
Holger Schemel
fixed initialization of flag for wrap-around levels...
tree
|
commitdiff
2020-05-19
Holger Schemel
changed element mapping for native EM levels (V4/V5...
tree
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commitdiff
2020-05-19
Holger Schemel
changed element mapping for native EM levels (final...
tree
|
commitdiff
2020-05-19
Holger Schemel
fixed bad formatting
tree
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commitdiff
2020-05-19
Holger Schemel
fixed using correct wall elements for different EM...
tree
|
commitdiff
2020-05-19
Holger Schemel
added byte positions to mapping tables for EM engine
tree
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commitdiff
2020-05-19
Holger Schemel
minor code cleanup
tree
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commitdiff
2020-05-19
Holger Schemel
changed type of some variables
tree
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commitdiff
2020-05-19
Holger Schemel
improved code for loading native EM levels
tree
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commitdiff
2020-05-19
Holger Schemel
renamed some variables and changed some initializations
tree
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commitdiff
2020-05-19
Holger Schemel
minor change of initialization for EM engine caves
tree
|
commitdiff
2020-05-19
Holger Schemel
renamed and removed some variables
tree
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commitdiff
2020-05-19
Holger Schemel
changed order of some structures in EM engine
tree
|
commitdiff
2020-05-19
Holger Schemel
added flags for test mode, teamwork mode and infinite...
tree
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commitdiff
2020-05-19
Holger Schemel
fixed keeping vertical player position when wrapping...
tree
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commitdiff
2020-05-19
Holger Schemel
renamed some variables to better describe their purpose
tree
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commitdiff
2020-05-19
Holger Schemel
fixed broken screen blitting if cave is smaller than...
tree
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commitdiff
2020-05-19
Holger Schemel
cleanup of code to blit screen bitmap to target bitmap...
tree
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commitdiff
2020-05-19
Holger Schemel
improved setting android clone elements
tree
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commitdiff
2020-05-19
Holger Schemel
improved error handling code when mapping EM engine...
tree
|
commitdiff
2020-05-19
Holger Schemel
renamed constant
tree
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commitdiff
2020-05-19
Holger Schemel
changed order of some game elements in EM engine
tree
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commitdiff
2020-05-19
Holger Schemel
added using separate constants for tiles in EM engine...
tree
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commitdiff
2020-05-19
Holger Schemel
removed unused declarations
tree
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commitdiff
2020-05-19
Holger Schemel
changed some initial cave elements for EM engine
tree
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commitdiff
2020-05-19
Holger Schemel
changed name of game element in EM engine
tree
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commitdiff
2020-05-19
Holger Schemel
fixed checking position of inactive players
tree
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commitdiff
2020-05-19
Holger Schemel
removed repeated code
tree
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commitdiff
2020-05-19
Holger Schemel
changed function interface
tree
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commitdiff
2020-05-19
Holger Schemel
changed frame counter for EM engine counting upward...
tree
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commitdiff
2020-05-19
Holger Schemel
moved calling EM engine logic to corresponding source...
tree
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commitdiff
2020-05-19
Holger Schemel
removed empty function
tree
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commitdiff
2020-05-19
Holger Schemel
changed handling of chain explosions in EM engine
tree
|
commitdiff
2020-05-19
Holger Schemel
minor change to handle explosion sound for EM engine
tree
|
commitdiff
2020-05-19
Holger Schemel
changed name of game element in EM engine
tree
|
commitdiff
2020-05-19
Holger Schemel
minor comments changes
tree
|
commitdiff
2020-05-19
Holger Schemel
cleanup of some source files and functions for EM engine
tree
|
commitdiff
2020-05-19
Holger Schemel
renamed variable
tree
|
commitdiff
2020-05-19
Holger Schemel
moved global random variable for EM engine to game...
tree
|
commitdiff
2020-05-19
Holger Schemel
changed order of some game elements in EM engine
tree
|
commitdiff
2020-05-19
Holger Schemel
minor comments changes
tree
|
commitdiff
2020-05-19
Holger Schemel
added internal explosion objects in EM engine
tree
|
commitdiff
2020-05-19
Holger Schemel
changed handling of pushed objects in EM engine
tree
|
commitdiff
2020-05-19
Holger Schemel
added pushed objects going into acid (with compile...
tree
|
commitdiff
2020-05-19
Holger Schemel
cleanup of code for loading native EM levels
tree
|
commitdiff
2020-05-19
Holger Schemel
renamed field in level structure for EM engine
tree
|
commitdiff
2020-05-19
Holger Schemel
fixed initialization of level structure values for...
tree
|
commitdiff
2020-05-19
Holger Schemel
changed order of some level structure values for EM...
tree
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commitdiff
2020-05-19
Holger Schemel
renamed some fields in level structure for EM engine
tree
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commitdiff
2020-05-19
Holger Schemel
added separate initial and runtime level structure...
tree
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commitdiff
2020-05-19
Holger Schemel
completed setting runtime from initial level structure...
tree
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commitdiff
2020-05-19
Holger Schemel
changed setting runtime from initial level structure...
tree
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commitdiff
2020-05-19
Holger Schemel
added using separate level structures (initial and...
tree
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commitdiff
2020-05-19
Holger Schemel
moved initial cave data to level structure for EM engine
tree
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commitdiff
2020-05-19
Holger Schemel
changed order of some level structure values for EM...
tree
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commitdiff
2020-05-19
Holger Schemel
renamed level pointer in level structure for EM engine
tree
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commitdiff
2020-05-19
Holger Schemel
moved initial player position to level structure for...
tree
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commitdiff
2020-05-19
Holger Schemel
removed runtime values from level structure for EM...
tree
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commitdiff
2020-05-19
Holger Schemel
moved setting android clone data back to previous function
tree
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commitdiff
2020-05-19
Holger Schemel
moved change of "grass" to "dirt" for pre-V5 EM levels...
tree
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commitdiff
2020-05-19
Holger Schemel
changed order of cave parameter initializations in...
tree
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commitdiff
2020-05-19
Holger Schemel
added macros to get and put 16 bit big endian values
tree
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commitdiff
2020-05-19
Holger Schemel
changed some numbers from hexadecimal to decimal
tree
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commitdiff
2020-05-19
Holger Schemel
moved setting android clone data to different function
tree
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commitdiff
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