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improved handling of failed tape uploads to score server
[rocksndiamonds.git]
/
src
/
files.c
2018-06-18
Holger Schemel
added setup option to enable network multi-player games
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2018-06-05
Holger Schemel
added option to draw pressed virtual buttons highlighted
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2018-06-05
Holger Schemel
added option to draw virtual buttons outlined
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2018-06-05
Holger Schemel
added configurability of transparency for virtual buttons
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2018-06-05
Holger Schemel
added loading/saving virtual button configuration from...
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2018-06-05
Holger Schemel
moved virtual buttons definitions to setup data structures
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2018-04-26
Holger Schemel
added hiding selection list style setup options marked...
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2018-03-25
Holger Schemel
added options for left/right/top/bottom spacing for...
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2018-03-23
Holger Schemel
added message 'level solved' after solving a level
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2018-03-23
Holger Schemel
completed options for vertical text spacing on info...
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2018-03-23
Holger Schemel
improved options for vertical text spacing on info...
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2018-03-23
Holger Schemel
added configurable delay times for some MM style elemen...
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2018-03-23
Holger Schemel
fixed element scores for MM style elements (MM engine)
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2018-03-23
Holger Schemel
removed copying file/game version between native RND...
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2018-03-23
Holger Schemel
fixed bug with copying wrong score entry between RND...
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2018-03-23
Holger Schemel
added loading/saving mouse actions from/to tape (for...
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2018-03-23
Holger Schemel
added new automatically saved config file for level...
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2018-03-23
Holger Schemel
added remaining MM/DF level properties to level editor...
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2018-03-23
Holger Schemel
changed initializing CE properties to older versions...
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2018-03-23
Holger Schemel
changed initializing CE properties to older versions...
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2018-03-23
Holger Schemel
fixed setting level info to defaults for native game...
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2018-03-23
Holger Schemel
added using author from file 'levelinfo.conf' if not...
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2018-03-23
Holger Schemel
added detecting Mirror Magic style level files from...
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2018-03-23
Holger Schemel
fixed copying level from native R'n'D to MM engine
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2018-03-23
Holger Schemel
fixed embarrassingly high number of x/y typos
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2018-03-23
Holger Schemel
added support for Mirror Magic levels if filetype is...
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2018-03-23
Holger Schemel
added level editor support for Mirror Magic (and Deflek...
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2018-03-23
Holger Schemel
added basic support for Mirror Magic game engine (first...
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2018-02-23
Holger Schemel
changed listing all invalid SP level file elements...
4.0.1.2
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2018-02-19
Holger Schemel
added trimming (removing leading and trailing spaces...
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2018-02-03
Holger Schemel
fixed compiler warning about uninitialized local variable
4.0.1.1
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2018-01-10
Holger Schemel
changed loading of Supaplex demos to use function for...
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2018-01-10
Holger Schemel
fixed loading tapes that exceed the maximum allowed...
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2018-01-08
Holger Schemel
added space-efficient loading of Supaplex demos to...
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2018-01-08
Holger Schemel
fixed potential crash bugs when converting between...
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2018-01-08
Holger Schemel
removed storing 'end of demo' file marker in internal...
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2017-10-11
Holger Schemel
added flag to (not) show scaling in title to default...
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2017-10-11
Holger Schemel
added custom version string to default program configur...
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2017-10-07
Holger Schemel
added setup debug option for displaying frames per...
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2017-10-06
Holger Schemel
added '.hide' suffix to default program config to hide...
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2017-10-05
Holger Schemel
added abstraction for setting setup info from setup...
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2017-09-30
Holger Schemel
changed some messages from warning to debug level
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2017-07-25
Holger Schemel
replaced obsolete joystick calibration with game contro...
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2017-02-02
Holger Schemel
added option to 'editor' tab to use level template...
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2017-02-01
Holger Schemel
added setup option to enable/disable auto-incrementing...
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2017-02-01
Holger Schemel
re-added loading/saving editor settings for element...
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2017-01-31
Holger Schemel
added setup option to show/hide classic elements in...
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2017-01-27
Holger Schemel
fixed potentially disastrous bug with destroying level...
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2017-01-25
Holger Schemel
added support for using non-local/shared level template...
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2017-01-24
Holger Schemel
added initializing level data from level template if...
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2017-01-23
Holger Schemel
added separate functions to determine local and global...
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2017-01-10
Holger Schemel
cleanup of saving high score files for single/multi...
4.0.0.1
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2017-01-08
Holger Schemel
deactivated loading/saving obsolete editor settings
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2017-01-06
Holger Schemel
fixed creating custom element images (RocksCE.ilbm...
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2016-10-20
Holger Schemel
added separate buttons for element properties of drawin...
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2016-10-07
Holger Schemel
fixed bug with special flag 'load_xsb_to_ces' (use...
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2016-06-24
Holger Schemel
added output of command-line level conversion to standa...
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2016-06-13
Holger Schemel
added configurable debug key shortcuts for changing...
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2016-06-12
Holger Schemel
added setup value for maximum allowed engine snapshot...
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2016-05-09
Holger Schemel
fixed default screen fading for the first title screen
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2016-04-15
Holger Schemel
Merge branch 'global-anims'
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2016-04-03
Holger Schemel
changed screen rendering mode from preprocessor to...
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2016-03-31
Holger Schemel
removed support for 'real' (non-desktop) fullscreen...
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2016-03-08
Holger Schemel
added initial window size to default program config...
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2015-12-21
Holger Schemel
fixed hierarchical definitions for title screen transitions
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2015-12-09
Holger Schemel
improved and extended definitions for title screen...
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2015-12-02
Holger Schemel
added configurability of different window size for...
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2015-10-30
Holger Schemel
fixed bug (that may cause a crash) with wrong type...
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2015-09-01
Holger Schemel
added new level option to only redraw off-screen player...
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2015-08-28
Holger Schemel
fixed missing initialization when loading envelope...
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2015-06-02
Holger Schemel
set default position for snapshot buttons (for old...
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2015-05-31
Holger Schemel
added setup option to enable/disable (now optional...
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2015-05-29
Holger Schemel
added missing configurability of 'list_size' for info...
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2015-05-15
Holger Schemel
removed unused setup option 'soft_scrolling'
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2015-04-21
Holger Schemel
improved logfile handling
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2015-04-15
Holger Schemel
added option for window icon file to run-time special...
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2015-04-14
Holger Schemel
added program config file support for run-time special...
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2015-03-30
Holger Schemel
added setting engine snapshot mode to setup screen...
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2015-03-06
Holger Schemel
replaced 'file_identifier' tag by informal file header...
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2015-03-03
Holger Schemel
fixed special function to generate custom element graphics
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2015-03-02
Holger Schemel
changed filename for custom element graphics template
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2015-03-02
Holger Schemel
updated special function to generate custom element...
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2015-02-14
Holger Schemel
changed unused playfield from default to empty after...
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2015-02-03
Holger Schemel
added optionally configurable game frame counter to...
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2015-01-19
Holger Schemel
re-enabled editor palette element options in setup...
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2014-10-27
Holger Schemel
fixed some smaller issues with loading custom artwork
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2014-09-16
Holger Schemel
major cleanup of preprocessor hell
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2014-09-14
Holger Schemel
updated contact info in source file headers
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2014-08-30
Holger Schemel
rnd-20140418-1-src
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2014-08-30
Holger Schemel
rnd-20140212-1-src
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2014-08-30
Holger Schemel
rnd-20140211-1-src
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2014-08-30
Holger Schemel
rnd-20140127-1-src
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2014-08-30
Holger Schemel
rnd-20140106-1-src
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2014-08-30
Holger Schemel
rnd-20140104-3-src
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2014-08-30
Holger Schemel
rnd-20131217-1-src
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2014-08-30
Holger Schemel
rnd-20131216-1-src
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2014-08-30
Holger Schemel
rnd-20131028-1-src
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2014-08-30
Holger Schemel
rocksndiamonds-3.3.1.0
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2014-08-30
Holger Schemel
rnd-20130916-1-src
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2014-08-30
Holger Schemel
rnd-20100713-1-src
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