re-added loading/saving editor settings for element cascade headlines
authorHolger Schemel <info@artsoft.org>
Wed, 1 Feb 2017 19:46:37 +0000 (20:46 +0100)
committerHolger Schemel <info@artsoft.org>
Wed, 1 Feb 2017 19:46:37 +0000 (20:46 +0100)
src/files.c

index 419399b..9a76933 100644 (file)
@@ -7979,9 +7979,10 @@ void SaveScore(int nr)
 #define SETUP_TOKEN_EDITOR_EL_CUSTOM           1
 #define SETUP_TOKEN_EDITOR_EL_USER_DEFINED     2
 #define SETUP_TOKEN_EDITOR_EL_DYNAMIC          3
-#define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN  4
+#define SETUP_TOKEN_EDITOR_EL_HEADLINES                4
+#define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN  5
 
-#define NUM_EDITOR_SETUP_TOKENS                        5
+#define NUM_EDITOR_SETUP_TOKENS                        6
 
 /* editor cascade setup */
 #define SETUP_TOKEN_EDITOR_CASCADE_BD          0
@@ -8170,6 +8171,7 @@ static struct TokenInfo editor_setup_tokens[] =
   { TYPE_SWITCH, &sei.el_custom,       "editor.el_custom"              },
   { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined"        },
   { TYPE_SWITCH, &sei.el_dynamic,      "editor.el_dynamic"             },
+  { TYPE_SWITCH, &sei.el_headlines,    "editor.el_headlines"           },
   { TYPE_SWITCH, &sei.show_element_token,"editor.show_element_token"   },
 };
 
@@ -8378,12 +8380,12 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->editor.el_classic                        = TRUE;
   si->editor.el_custom                 = TRUE;
 
-  si->editor.el_headlines = TRUE;
+  si->editor.el_user_defined           = FALSE;
+  si->editor.el_dynamic                        = TRUE;
 
-  si->editor.el_user_defined = FALSE;
-  si->editor.el_dynamic = TRUE;
+  si->editor.el_headlines              = TRUE;
 
-  si->editor.show_element_token = FALSE;
+  si->editor.show_element_token                = FALSE;
 
   si->shortcut.save_game       = DEFAULT_KEY_SAVE_GAME;
   si->shortcut.load_game       = DEFAULT_KEY_LOAD_GAME;