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changed code formatting in EM engine source file
[rocksndiamonds.git]
/
src
/
files.c
2020-05-19
Holger Schemel
updated various names of EM engine specific definitions
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2019-05-25
Holger Schemel
added new option "create_user_levelset" (setup file...
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2019-05-24
Holger Schemel
added new screen fading option ".auto_delay_unit" ...
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2019-03-23
Holger Schemel
added global animation actions executed after init...
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2019-03-17
Holger Schemel
added global animation event 'unclick:any' to handle...
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2019-03-14
Holger Schemel
added several new event types that can trigger global...
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2019-03-14
Holger Schemel
added support for more event types for global animation...
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2019-03-12
Holger Schemel
added support for handling multiple event definitions...
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2019-03-12
Holger Schemel
added support for storing multiple event definitions...
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2019-03-12
Holger Schemel
moved functions to parse GIC parameters from 'libgame...
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2019-03-05
Holger Schemel
fixed creating level sketch images for DF/MM elements...
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2019-02-18
Holger Schemel
fixed creating graphics without video device
4.1.2.0
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2019-02-10
Holger Schemel
small code cleanup (using same order of variables and...
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2019-02-10
Holger Schemel
added hiding complete setup sub-menus marked with ...
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2019-02-10
Holger Schemel
cleanup of handling setup options
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2019-02-10
Holger Schemel
changed drawing preview/network players if only level...
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2018-12-28
Holger Schemel
fixed not closing doors simultaneously after solving...
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2018-12-27
Holger Schemel
removed lists of setup token names that were not really...
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2018-12-27
Holger Schemel
fixed bug with not saving editor cascade settings for...
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2018-12-01
Holger Schemel
added support for dynamic window and playfield size
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2018-12-01
Holger Schemel
added support for dynamically sized (and placed) editor...
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2018-11-21
Holger Schemel
improved loading menu graphics config settings (more...
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2018-11-14
Holger Schemel
removed support for SDL 1.2
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2018-10-29
Holger Schemel
small code cleanup
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2018-10-29
Holger Schemel
added compatibility check if Sokoban objects need to...
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2018-10-29
Holger Schemel
added editor settings if Sokoban fields and objects...
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-10-12
Holger Schemel
added setup option to ask to play again after game...
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2018-10-10
Holger Schemel
added flag to level files for using "game of life"...
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2018-10-03
Holger Schemel
added setup option to use extended list for game speed...
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2018-10-01
Holger Schemel
added text input setup option to configure network...
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2018-09-26
Holger Schemel
added support for (normal and adaptive) vertical sync...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wmissing-protot...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wstrict-prototy...
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2018-09-17
Holger Schemel
added checkbox to player settings in editor if first...
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2018-09-08
Holger Schemel
cleanup of network level function names and parameters
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2018-09-08
Holger Schemel
fixed bug with displaying the wrong level number in...
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2018-09-04
Holger Schemel
fixed bug with overwriting level file info from level...
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2018-08-30
Holger Schemel
added using global levelset identifier and level number...
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2018-08-24
Holger Schemel
added sending level file (and level template) for netwo...
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2018-08-24
Holger Schemel
removed storing two strings in function for level filenames
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2018-08-24
Holger Schemel
changed filename string handling for level file info...
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2018-08-18
Holger Schemel
removed unused variables
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2018-08-17
Holger Schemel
fixed warning for missing level template when loading...
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2018-06-21
Holger Schemel
added setup option to skip displaying the high scores...
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2018-06-21
Holger Schemel
added setup option to directly play the next level...
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2018-06-18
Holger Schemel
replaced constants using #define with enum values
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2018-06-18
Holger Schemel
moved setting preferred network player from game start...
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2018-06-18
Holger Schemel
added setup option to enable network multi-player games
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2018-06-05
Holger Schemel
added option to draw pressed virtual buttons highlighted
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2018-06-05
Holger Schemel
added option to draw virtual buttons outlined
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2018-06-05
Holger Schemel
added configurability of transparency for virtual buttons
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2018-06-05
Holger Schemel
added loading/saving virtual button configuration from...
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2018-06-05
Holger Schemel
moved virtual buttons definitions to setup data structures
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2018-04-26
Holger Schemel
added hiding selection list style setup options marked...
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2018-03-25
Holger Schemel
added options for left/right/top/bottom spacing for...
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2018-03-23
Holger Schemel
added message 'level solved' after solving a level
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2018-03-23
Holger Schemel
completed options for vertical text spacing on info...
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2018-03-23
Holger Schemel
improved options for vertical text spacing on info...
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2018-03-23
Holger Schemel
added configurable delay times for some MM style elemen...
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2018-03-23
Holger Schemel
fixed element scores for MM style elements (MM engine)
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2018-03-23
Holger Schemel
removed copying file/game version between native RND...
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2018-03-23
Holger Schemel
fixed bug with copying wrong score entry between RND...
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2018-03-23
Holger Schemel
added loading/saving mouse actions from/to tape (for...
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2018-03-23
Holger Schemel
added new automatically saved config file for level...
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2018-03-23
Holger Schemel
added remaining MM/DF level properties to level editor...
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2018-03-23
Holger Schemel
changed initializing CE properties to older versions...
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2018-03-23
Holger Schemel
changed initializing CE properties to older versions...
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2018-03-23
Holger Schemel
fixed setting level info to defaults for native game...
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2018-03-23
Holger Schemel
added using author from file 'levelinfo.conf' if not...
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2018-03-23
Holger Schemel
added detecting Mirror Magic style level files from...
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2018-03-23
Holger Schemel
fixed copying level from native R'n'D to MM engine
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2018-03-23
Holger Schemel
fixed embarrassingly high number of x/y typos
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2018-03-23
Holger Schemel
added support for Mirror Magic levels if filetype is...
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2018-03-23
Holger Schemel
added level editor support for Mirror Magic (and Deflek...
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2018-03-23
Holger Schemel
added basic support for Mirror Magic game engine (first...
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2018-02-23
Holger Schemel
changed listing all invalid SP level file elements...
4.0.1.2
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2018-02-19
Holger Schemel
added trimming (removing leading and trailing spaces...
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2018-02-03
Holger Schemel
fixed compiler warning about uninitialized local variable
4.0.1.1
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2018-01-10
Holger Schemel
changed loading of Supaplex demos to use function for...
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2018-01-10
Holger Schemel
fixed loading tapes that exceed the maximum allowed...
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2018-01-08
Holger Schemel
added space-efficient loading of Supaplex demos to...
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2018-01-08
Holger Schemel
fixed potential crash bugs when converting between...
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2018-01-08
Holger Schemel
removed storing 'end of demo' file marker in internal...
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2017-10-11
Holger Schemel
added flag to (not) show scaling in title to default...
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2017-10-11
Holger Schemel
added custom version string to default program configur...
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2017-10-07
Holger Schemel
added setup debug option for displaying frames per...
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2017-10-06
Holger Schemel
added '.hide' suffix to default program config to hide...
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2017-10-05
Holger Schemel
added abstraction for setting setup info from setup...
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2017-09-30
Holger Schemel
changed some messages from warning to debug level
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2017-07-25
Holger Schemel
replaced obsolete joystick calibration with game contro...
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2017-02-02
Holger Schemel
added option to 'editor' tab to use level template...
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2017-02-01
Holger Schemel
added setup option to enable/disable auto-incrementing...
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2017-02-01
Holger Schemel
re-added loading/saving editor settings for element...
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2017-01-31
Holger Schemel
added setup option to show/hide classic elements in...
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2017-01-27
Holger Schemel
fixed potentially disastrous bug with destroying level...
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2017-01-25
Holger Schemel
added support for using non-local/shared level template...
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2017-01-24
Holger Schemel
added initializing level data from level template if...
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2017-01-23
Holger Schemel
added separate functions to determine local and global...
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