changed code formatting in EM engine source file
[rocksndiamonds.git] / src / files.c
2020-05-19 Holger Schemelupdated various names of EM engine specific definitions
2019-05-25 Holger Schemeladded new option "create_user_levelset" (setup file...
2019-05-24 Holger Schemeladded new screen fading option ".auto_delay_unit" ...
2019-03-23 Holger Schemeladded global animation actions executed after init...
2019-03-17 Holger Schemeladded global animation event 'unclick:any' to handle...
2019-03-14 Holger Schemeladded several new event types that can trigger global...
2019-03-14 Holger Schemeladded support for more event types for global animation...
2019-03-12 Holger Schemeladded support for handling multiple event definitions...
2019-03-12 Holger Schemeladded support for storing multiple event definitions...
2019-03-12 Holger Schemelmoved functions to parse GIC parameters from 'libgame...
2019-03-05 Holger Schemelfixed creating level sketch images for DF/MM elements...
2019-02-18 Holger Schemelfixed creating graphics without video device 4.1.2.0
2019-02-10 Holger Schemelsmall code cleanup (using same order of variables and...
2019-02-10 Holger Schemeladded hiding complete setup sub-menus marked with ...
2019-02-10 Holger Schemelcleanup of handling setup options
2019-02-10 Holger Schemelchanged drawing preview/network players if only level...
2018-12-28 Holger Schemelfixed not closing doors simultaneously after solving...
2018-12-27 Holger Schemelremoved lists of setup token names that were not really...
2018-12-27 Holger Schemelfixed bug with not saving editor cascade settings for...
2018-12-01 Holger Schemeladded support for dynamic window and playfield size
2018-12-01 Holger Schemeladded support for dynamically sized (and placed) editor...
2018-11-21 Holger Schemelimproved loading menu graphics config settings (more...
2018-11-14 Holger Schemelremoved support for SDL 1.2
2018-10-29 Holger Schemelsmall code cleanup
2018-10-29 Holger Schemeladded compatibility check if Sokoban objects need to...
2018-10-29 Holger Schemeladded editor settings if Sokoban fields and objects...
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-10-12 Holger Schemeladded setup option to ask to play again after game...
2018-10-10 Holger Schemeladded flag to level files for using "game of life"...
2018-10-03 Holger Schemeladded setup option to use extended list for game speed...
2018-10-01 Holger Schemeladded text input setup option to configure network...
2018-09-26 Holger Schemeladded support for (normal and adaptive) vertical sync...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wmissing-protot...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-09-17 Holger Schemeladded checkbox to player settings in editor if first...
2018-09-08 Holger Schemelcleanup of network level function names and parameters
2018-09-08 Holger Schemelfixed bug with displaying the wrong level number in...
2018-09-04 Holger Schemelfixed bug with overwriting level file info from level...
2018-08-30 Holger Schemeladded using global levelset identifier and level number...
2018-08-24 Holger Schemeladded sending level file (and level template) for netwo...
2018-08-24 Holger Schemelremoved storing two strings in function for level filenames
2018-08-24 Holger Schemelchanged filename string handling for level file info...
2018-08-18 Holger Schemelremoved unused variables
2018-08-17 Holger Schemelfixed warning for missing level template when loading...
2018-06-21 Holger Schemeladded setup option to skip displaying the high scores...
2018-06-21 Holger Schemeladded setup option to directly play the next level...
2018-06-18 Holger Schemelreplaced constants using #define with enum values
2018-06-18 Holger Schemelmoved setting preferred network player from game start...
2018-06-18 Holger Schemeladded setup option to enable network multi-player games
2018-06-05 Holger Schemeladded option to draw pressed virtual buttons highlighted
2018-06-05 Holger Schemeladded option to draw virtual buttons outlined
2018-06-05 Holger Schemeladded configurability of transparency for virtual buttons
2018-06-05 Holger Schemeladded loading/saving virtual button configuration from...
2018-06-05 Holger Schemelmoved virtual buttons definitions to setup data structures
2018-04-26 Holger Schemeladded hiding selection list style setup options marked...
2018-03-25 Holger Schemeladded options for left/right/top/bottom spacing for...
2018-03-23 Holger Schemeladded message 'level solved' after solving a level
2018-03-23 Holger Schemelcompleted options for vertical text spacing on info...
2018-03-23 Holger Schemelimproved options for vertical text spacing on info...
2018-03-23 Holger Schemeladded configurable delay times for some MM style elemen...
2018-03-23 Holger Schemelfixed element scores for MM style elements (MM engine)
2018-03-23 Holger Schemelremoved copying file/game version between native RND...
2018-03-23 Holger Schemelfixed bug with copying wrong score entry between RND...
2018-03-23 Holger Schemeladded loading/saving mouse actions from/to tape (for...
2018-03-23 Holger Schemeladded new automatically saved config file for level...
2018-03-23 Holger Schemeladded remaining MM/DF level properties to level editor...
2018-03-23 Holger Schemelchanged initializing CE properties to older versions...
2018-03-23 Holger Schemelchanged initializing CE properties to older versions...
2018-03-23 Holger Schemelfixed setting level info to defaults for native game...
2018-03-23 Holger Schemeladded using author from file 'levelinfo.conf' if not...
2018-03-23 Holger Schemeladded detecting Mirror Magic style level files from...
2018-03-23 Holger Schemelfixed copying level from native R'n'D to MM engine
2018-03-23 Holger Schemelfixed embarrassingly high number of x/y typos
2018-03-23 Holger Schemeladded support for Mirror Magic levels if filetype is...
2018-03-23 Holger Schemeladded level editor support for Mirror Magic (and Deflek...
2018-03-23 Holger Schemeladded basic support for Mirror Magic game engine (first...
2018-02-23 Holger Schemelchanged listing all invalid SP level file elements... 4.0.1.2
2018-02-19 Holger Schemeladded trimming (removing leading and trailing spaces...
2018-02-03 Holger Schemelfixed compiler warning about uninitialized local variable 4.0.1.1
2018-01-10 Holger Schemelchanged loading of Supaplex demos to use function for...
2018-01-10 Holger Schemelfixed loading tapes that exceed the maximum allowed...
2018-01-08 Holger Schemeladded space-efficient loading of Supaplex demos to...
2018-01-08 Holger Schemelfixed potential crash bugs when converting between...
2018-01-08 Holger Schemelremoved storing 'end of demo' file marker in internal...
2017-10-11 Holger Schemeladded flag to (not) show scaling in title to default...
2017-10-11 Holger Schemeladded custom version string to default program configur...
2017-10-07 Holger Schemeladded setup debug option for displaying frames per...
2017-10-06 Holger Schemeladded '.hide' suffix to default program config to hide...
2017-10-05 Holger Schemeladded abstraction for setting setup info from setup...
2017-09-30 Holger Schemelchanged some messages from warning to debug level
2017-07-25 Holger Schemelreplaced obsolete joystick calibration with game contro...
2017-02-02 Holger Schemeladded option to 'editor' tab to use level template...
2017-02-01 Holger Schemeladded setup option to enable/disable auto-incrementing...
2017-02-01 Holger Schemelre-added loading/saving editor settings for element...
2017-01-31 Holger Schemeladded setup option to show/hide classic elements in...
2017-01-27 Holger Schemelfixed potentially disastrous bug with destroying level...
2017-01-25 Holger Schemeladded support for using non-local/shared level template...
2017-01-24 Holger Schemeladded initializing level data from level template if...
2017-01-23 Holger Schemeladded separate functions to determine local and global...
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