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added showing commit hash on version page of info screen
[rocksndiamonds.git]
/
src
/
main.h
2020-09-18
Holger Schemel
moved variables for network server thread to network...
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2020-09-12
Holger Schemel
added command to automatically test tapes and try to...
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2020-09-11
Holger Schemel
renamed playfield variable
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2020-09-10
Holger Schemel
added command to automatically patch tapes for the...
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2020-09-08
Holger Schemel
version number set to 4.2.0.3
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2020-09-08
Holger Schemel
fixed version number references for changes since versi...
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2020-09-03
Holger Schemel
changed "http" to "https" in URLs
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2020-09-03
Holger Schemel
version number set to 4.2.0.2
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2020-08-21
Holger Schemel
added support for initially moving spring to R'n'D...
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2020-08-18
Holger Schemel
version number set to 4.2.0.1
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2020-06-14
Holger Schemel
version number set to 4.2.0.0
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2020-06-14
Holger Schemel
updated title text and border graphic to show current...
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2020-06-07
Holger Schemel
moved game engine settings to separate setup menu screen
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2020-05-19
Holger Schemel
moved flag for mouse click events from level to game...
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2020-05-19
Holger Schemel
added new change action "move player new" to CE change...
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2020-05-19
Holger Schemel
added mouse click events to CE change events (experimental)
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2020-05-19
Holger Schemel
added (optional) main menu button to switch between...
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2020-05-19
Holger Schemel
renamed some variables and changed some initializations
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2020-05-19
Holger Schemel
extended maximum number of android clone elements from...
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2020-05-19
Holger Schemel
version number set to 4.1.4.2
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2020-01-16
Holger Schemel
version number set to 4.1.4.1
4.1.4.1
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2020-01-03
Holger Schemel
version number set to 4.1.4.0
4.1.4.0
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2019-09-19
Holger Schemel
added overlay touch buttons for virtual buttons configu...
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2019-09-19
Holger Schemel
added overlay touch buttons for door request dialog
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2019-09-17
Holger Schemel
added options for player selection button positions...
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2019-05-25
Holger Schemel
version number set to 4.1.3.1
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2019-05-24
Holger Schemel
added new screen fading option ".auto_delay_unit" ...
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2019-05-20
Holger Schemel
version number set to 4.1.3.0
4.1.3.0
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2019-03-23
Holger Schemel
added global animation actions executed after init...
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2019-03-12
Holger Schemel
added support for storing multiple event definitions...
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2019-02-25
Holger Schemel
version number set to 4.1.2.1
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2019-02-17
Holger Schemel
version number set to 4.1.2.0
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2019-02-17
Holger Schemel
updated title text and border graphic to show current...
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2019-02-10
Holger Schemel
changed drawing preview/network players if only level...
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2019-02-04
Holger Schemel
added options for alignment of selection lists on setup...
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2018-11-19
Holger Schemel
replaced preprocessor constants with enum values
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2018-11-14
Holger Schemel
removed support for SDL 1.2
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variable to game structure...
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2018-10-29
Holger Schemel
added editor settings if Sokoban fields and objects...
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2018-10-27
Holger Schemel
added special global animation mode 'NO_TITLE' for...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-10-10
Holger Schemel
added flag to level files for using "game of life"...
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2018-10-10
Holger Schemel
added playfield array "Last[][]" to store tile from...
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2018-10-09
Holger Schemel
version number set to 4.1.1.1
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2018-10-07
Holger Schemel
version number set to 4.1.1.0
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wmissing-protot...
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2018-09-17
Holger Schemel
added checkbox to player settings in editor if first...
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2018-09-12
Holger Schemel
fixed bug with not recognizing ".mode_loop: false"...
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2018-09-08
Holger Schemel
cleanup of network level function names and parameters
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2018-08-28
Holger Schemel
moved level set info structure to game library layer
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2018-07-04
Holger Schemel
added drawing players with level preview when using...
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2018-07-01
Holger Schemel
added drawing network players (graphics and names)...
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2018-06-17
Holger Schemel
added (optional) main menu buttons to insert or play...
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2018-06-17
Holger Schemel
added event action parameter for global animations...
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2018-06-12
Holger Schemel
added (optional) menu buttons to select level number...
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2018-04-20
Holger Schemel
added font definition for narrow variant of existing...
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2018-04-12
Holger Schemel
changed internal program versioning naming conventions
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2018-04-12
Holger Schemel
version number set to 4.1.0.1
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2018-04-06
Holger Schemel
version number set to 4.1.0.0
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2018-03-25
Holger Schemel
added options for left/right/top/bottom spacing for...
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2018-03-23
Holger Schemel
fixed incorrect sizes of some arrays in menu info structure
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2018-03-23
Holger Schemel
fixed name of element 'beamer' to 'teleporter'
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2018-03-23
Holger Schemel
fixed name of element 'polarisator' to 'polarizer'
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2018-03-23
Holger Schemel
added options for custom position of editor tooltip...
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2018-03-23
Holger Schemel
added options for post delay for door actions
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2018-03-23
Holger Schemel
completed options for vertical text spacing on info...
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2018-03-23
Holger Schemel
improved options for vertical text spacing on info...
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2018-03-23
Holger Schemel
added options for vertical text spacing (used on info...
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2018-03-23
Holger Schemel
added configurable delay times for some MM style elemen...
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2018-03-23
Holger Schemel
fixed element scores for MM style elements (MM engine)
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2018-03-23
Holger Schemel
added definition for new action '.hitting' for MM style...
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2018-03-23
Holger Schemel
moved level property 'initial wind direction' to balloo...
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2018-03-23
Holger Schemel
added remaining MM/DF level properties to level editor...
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2018-03-23
Holger Schemel
added macros for MM style wall handling
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2018-03-23
Holger Schemel
added unused dummy elements to align DF style wall...
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2018-03-23
Holger Schemel
changed initializing CE properties to older versions...
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2018-03-23
Holger Schemel
fixed pacman graphics for Mirror Magic game engine
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2018-03-23
Holger Schemel
fixed editor and preview wall graphics for Mirror Magic...
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2018-03-23
Holger Schemel
fixed mapping level file game elements between RND...
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2018-03-23
Holger Schemel
added some more definitions for Mirror Magic element...
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2018-03-23
Holger Schemel
added more definitions for Mirror Magic (and Deflektor...
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2018-03-23
Holger Schemel
added definitions for Mirror Magic (and Deflektor)...
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2018-03-23
Holger Schemel
added basic support for Mirror Magic game engine (first...
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2018-03-17
Holger Schemel
version number set to 4.0.1.5
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2018-02-25
Holger Schemel
version number set to 4.0.1.4
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2018-02-23
Holger Schemel
updated title text and border graphic to show current...
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2018-02-23
Holger Schemel
version number set to 4.0.1.3
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2018-02-03
Holger Schemel
version number set to 4.0.1.2
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2017-10-07
Holger Schemel
changed displaying FPS by cheat code ':fps' instead...
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2017-10-06
Holger Schemel
added '.hide' suffix to default program config to hide...
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2017-10-03
Holger Schemel
version number set to 4.0.1.1
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2017-09-07
Holger Schemel
version number set to 4.0.1.0
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2017-05-20
Holger Schemel
added support for separate animations for 'old' (entere...
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2017-05-06
Holger Schemel
increased maximum number of global animations (and...
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2017-04-18
Holger Schemel
added first version of simple click events for global...
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2017-01-24
Holger Schemel
added initializing level data from level template if...
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2017-01-14
Holger Schemel
changed year in copyright string to '2017'
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2017-01-13
Holger Schemel
version number set to 4.0.0.2
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