rocksndiamonds.git
2024-02-18 Holger Schemeladded code to convert native Boulder Dash tapes
2024-02-18 Holger Schemeladded code to convert native Boulder Dash levels
2024-02-18 Holger Schemeladded GDash cave definition for native Boulder Dash...
2024-02-18 Holger Schemeladded library dependency to glib-2.0 (should be removed...
2024-02-18 Holger Schemeladded config parameters for native BD graphics/sound...
2024-02-18 Holger Schemeladded some game control code for native BD engine ...
2024-02-18 Holger Schemeladded special timeout sounds (for all game engines)
2024-02-18 Holger Schemeladded support for native sounds of Boulder Dash game...
2024-02-18 Holger Schemeladded mapping for native game elements for Boulder...
2024-02-18 Holger Schemeladded GDash game elements and sounds for Boulder Dash...
2024-02-18 Holger Schemelrenamed source file
2024-02-18 Holger Schemeladded game panel values for native Boulder Dash game...
2024-02-18 Holger Schemeladded game elements for native Boulder Dash game engine
2024-02-18 Holger Schemeladded some comments
2024-02-18 Holger Schemeladded function to check if a certain sound is playing...
2024-02-18 Holger Schemeladded using callback function when sound channel is...
2024-02-18 Holger Schemeladded separate time counter for tape time frames
2024-02-18 Holger Schemelwhite space changes
2024-02-18 Holger Schemeladded support for sound configuration parameters (not...
2024-02-18 Holger Schemelchanged some descriptions of BD style game elements
2024-02-18 Holger Schemelremoved unused/unneeded definitions
2024-02-18 Holger Schemelwhite space changes
2024-02-18 Holger Schemelrenamed variables
2024-02-18 Holger Schemelmoved headers to game engine specific import files
2024-02-18 Holger Schemelrenamed game engine specific export files
2024-02-18 Holger Schemeladded more support for native Boulder Dash game engine...
2024-02-18 Holger Schemeladded basic support for native Boulder Dash game engine...
2024-02-18 Holger Schemeladded optional button to restart game (door, panel... master 4.3.8.2
2024-02-18 Holger Schemelfixed drawing pause button on closed door when restarti...
2024-01-07 Holger Schemelupdated title text and border graphic to show current...
2024-01-07 Holger Schemelfixed truncating internal game element descriptions...
2024-01-04 Holger Schemelre-added explicitly setting draw order for pointer...
2023-12-29 Holger Schemelversion number set to 4.3.8.2
2023-12-23 Holger Schemeladded "const" to some string function parameters 4.3.8.1
2023-12-18 Holger Schemelfixed bug with closing doors when exiting from level...
2023-12-13 Holger Schemelchanged setup option to disable global animations to...
2023-12-13 Holger Schemelfixed always drawing pointer-style global animations...
2023-12-13 Holger Schemelreverted setting (and maybe inheriting) draw order...
2023-12-12 Holger Schemelfixed correctly using defined draw order of global...
2023-12-12 Holger Schemelfixed setting (and maybe inheriting) draw order for...
2023-12-12 Holger Schemelremoved explicitly setting draw order for pointer-style...
2023-12-12 Holger Schemelfixed bug caused by support for only eight global anima...
2023-12-12 Holger Schemelreverted order of processing game modes for global...
2023-12-12 Holger Schemelversion number set to 4.3.8.1
2023-12-09 Holger Schemelversion number set to 4.3.8.0 4.3.8.0
2023-12-09 Holger Schemelfixed sorting global animation parts by draw order...
2023-12-09 Holger Schemelfixed "level_nr" style global animations on level selec...
2023-12-09 Holger Schemelchanged order of processing game modes for global anima...
2023-12-09 Holger Schemelchanged only handling pointer-style animations clicks...
2023-12-09 Holger Schemelfixed handling clickable pointer-style global animation...
2023-12-09 Holger Schemelfixed creating additional click events from global...
2023-12-06 Holger Schemeladded support for setting alpha value for envelope...
2023-12-06 Holger Schemelfixed resetting alpha value when preparing envelope...
2023-12-06 Holger Schemelmoved code to separate function
2023-12-05 Holger Schemeladded forcing user to restart program after adding...
2023-12-05 Holger Schemeladded fallback to narrow font on word length for envelo...
2023-12-05 Holger Schemelmoved code to separate function
2023-12-04 Holger Schemeladded dynamically calculating text properties for door...
2023-12-04 Holger Schemelfixed tile cursor drawing position
2023-12-03 Holger Schemelminor code cleanup
2023-12-03 Holger Schemelfixed function signature
2023-12-02 Holger Schemelmoved code to separate function
2023-12-02 Holger Schemelminor code cleanup
2023-12-02 Holger Schemelremoved unused code
2023-12-02 Holger Schemelremoved code for condition that is always true
2023-12-02 Holger Schemelmoved function call (no functional change)
2023-12-02 Holger Schemelremoved uncommented code
2023-12-02 Holger Schemelmoved duplicate code to separate functions
2023-12-02 Holger Schemelmoved function call for getting door state to variable...
2023-12-02 Holger Schemelrenamed variable
2023-12-02 Holger Schemeladded showing game actions after game end when request...
2023-12-02 Holger Schemeladded showing game actions after game end when request...
2023-12-02 Holger Schemelremoved duplicate variable to check if request dialog...
2023-11-30 Holger Schemelswapped temporary bitmaps used for request dialog ...
2023-11-30 Holger Schemelsignificant cleanup of envelope style request dialog...
2023-11-30 Holger Schemelfixed invisible envelope request if request background...
2023-11-28 Holger Schemeladded wrapper function to copy SDL surfaces
2023-11-24 Holger Schemeladded random push delay for rocks, nuts and bombs to...
2023-11-23 Holger Schemelfixed bug with loading artwork if only one special...
2023-11-23 Holger Schemelmoved code to separate function
2023-11-20 Holger Schemelfixed warning when encountering obsolete graphics confi...
2023-11-19 Holger Schemeladded support for fading in and fading out global anima...
2023-11-19 Holger Schemeladded support for setting alpha value for global animations
2023-11-18 Holger Schemelfixed using masked elements when using element graphic...
2023-11-15 Holger Schemelfixed state of global animation parts waiting for initi...
2023-11-15 Holger Schemelfixed bug with triggering global animations in certain...
2023-11-15 Holger Schemelfixed bug with events defined to start and stop global...
2023-11-15 Holger Schemelversion number set to 4.3.7.2
2023-11-12 Holger Schemeladded pausing global animations on doors if game engine... 4.3.7.1
2023-11-10 Holger Schemeladded using trigger element position for CE triggered...
2023-11-02 Holger Schemelversion number set to 4.3.7.1
2023-10-26 Holger Schemelfixed bug with using wrong global border when restartin... 4.3.7.0
2023-10-26 Holger Schemelfixed bug with global animation at wrong playfield...
2023-10-15 Holger Schemelfixed half-tile shifting when teleporting between playf...
2023-10-14 Holger Schemeladded options "game.forced_scroll_x" and "game.forced_s...
2023-10-14 Holger Schemelfixed bug with limiting forced scroll delay value to...
2023-10-11 Holger Schemelfixed broken player option "no centering when relocating"
2023-10-08 Holger Schemelfixed bug with global animation at top left playfield...
2023-10-08 Holger Schemelmoved code to set global animation to CE position to...
2023-10-08 Holger Schemelfixed bug with CE replacing exploding player, causing...
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