minor code cleanup
authorHolger Schemel <info@artsoft.org>
Sun, 3 Dec 2023 17:38:25 +0000 (18:38 +0100)
committerHolger Schemel <info@artsoft.org>
Sun, 3 Dec 2023 17:46:20 +0000 (18:46 +0100)
src/tools.c

index c1b367a600776bad7a9a9bd163ef8de58e6d74fb..26532a75425c1453c8f5ee41de15f4e1448ea71b 100644 (file)
@@ -4793,6 +4793,12 @@ static int RequestHandleEvents(unsigned int req_state, int draw_buffer_game)
 
 static void DoRequestBefore(void)
 {
+  boolean game_ended = (game_status == GAME_MODE_PLAYING && checkGameEnded());
+
+  // when showing request dialog after game ended, deactivate game panel
+  if (game_ended)
+    game.panel.active = FALSE;
+
   if (game_status == GAME_MODE_PLAYING)
     BlitScreenToBitmap(backbuffer);
 
@@ -4896,12 +4902,10 @@ static void DrawRequestDoorText(char *text)
 
 static int RequestDoor(char *text, unsigned int req_state)
 {
-  int draw_buffer_last = GetDrawtoField();
   unsigned int old_door_state = GetDoorState();
+  int draw_buffer_last = GetDrawtoField();
   int result;
 
-  DoRequestBefore();
-
   if (old_door_state & DOOR_OPEN_1)
   {
     CloseDoor(DOOR_CLOSE_1);
@@ -4941,8 +4945,6 @@ static int RequestDoor(char *text, unsigned int req_state)
       OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
   }
 
-  DoRequestAfter();
-
   return result;
 }
 
@@ -4951,8 +4953,6 @@ static int RequestEnvelope(char *text, unsigned int req_state)
   int draw_buffer_last = GetDrawtoField();
   int result;
 
-  DoRequestBefore();
-
   DrawEnvelopeRequest(text, req_state);
   ShowEnvelopeRequest(text, req_state, ACTION_OPENING);
 
@@ -4963,30 +4963,27 @@ static int RequestEnvelope(char *text, unsigned int req_state)
 
   ShowEnvelopeRequest(text, req_state, ACTION_CLOSING);
 
-  DoRequestAfter();
-
   return result;
 }
 
 int Request(char *text, unsigned int req_state)
 {
-  boolean game_ended = (game_status == GAME_MODE_PLAYING && checkGameEnded());
   boolean overlay_enabled = GetOverlayEnabled();
   int result;
 
-  // when showing request dialog after game ended, deactivate game panel
-  if (game_ended)
-    game.panel.active = FALSE;
-
   game.request_active = TRUE;
 
   SetOverlayEnabled(FALSE);
 
+  DoRequestBefore();
+
   if (global.use_envelope_request)
     result = RequestEnvelope(text, req_state);
   else
     result = RequestDoor(text, req_state);
 
+  DoRequestAfter();
+
   SetOverlayEnabled(overlay_enabled);
 
   game.request_active = FALSE;