fixed truncating internal game element descriptions in level editor
authorHolger Schemel <info@artsoft.org>
Sun, 7 Jan 2024 22:29:00 +0000 (23:29 +0100)
committerHolger Schemel <info@artsoft.org>
Sun, 7 Jan 2024 22:29:23 +0000 (23:29 +0100)
src/files.c

index 671a85154fdbe4656ce468e2bc83e55cbcbe2cf3..097deead25dda3078dc12860702c540e87cfd2ff 100644 (file)
@@ -1903,8 +1903,7 @@ static void setLevelInfoToDefaults_Elements(struct LevelInfo *level)
     setElementChangeInfoToDefaults(ei->change);
 
     if (IS_CUSTOM_ELEMENT(element) ||
-       IS_GROUP_ELEMENT(element) ||
-       IS_INTERNAL_ELEMENT(element))
+       IS_GROUP_ELEMENT(element))
     {
       setElementDescriptionToDefault(ei);