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rocksndiamonds.git
2018-08-31
Holger Schemel
added checking for invalid/malicious filenames in netwo...
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2018-08-30
Holger Schemel
added using global levelset identifier and level number...
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2018-08-30
Holger Schemel
added (and set) identifier and level number to global...
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2018-08-30
Holger Schemel
fixed bug with accessing string buffer that was already...
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2018-08-28
Holger Schemel
moved level set info structure to game library layer
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2018-08-28
Holger Schemel
added loading custom artwork for network games
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2018-08-25
Holger Schemel
added always playing network games in team mode with...
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2018-08-25
Holger Schemel
disabled auto-incrementing level number when playing...
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2018-08-25
Holger Schemel
disabled auto-playing next level when playing in networ...
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2018-08-25
Holger Schemel
swapped condition logic for better readability
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2018-08-24
Holger Schemel
added sending level file (and level template) for netwo...
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2018-08-24
Holger Schemel
prepared level number in game panel for network games
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2018-08-24
Holger Schemel
removed storing two strings in function for level filenames
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2018-08-24
Holger Schemel
changed filename string handling for level file info...
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2018-08-23
Holger Schemel
added missing check for changed level in editor ("use...
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2018-08-23
Holger Schemel
fixed extremely nasty bug when using level template...
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2018-08-22
Holger Schemel
added functions to network code for sending files
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2018-08-22
Holger Schemel
added functions to handle network level directories
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2018-08-22
Holger Schemel
added function to dump network message buffer (for...
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2018-08-21
Holger Schemel
fixed bug which caused wrong level number in "hall...
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2018-08-21
Holger Schemel
completely refactored client and server side network...
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2018-08-20
Holger Schemel
improved handling network protocol version mismatch
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2018-08-20
Holger Schemel
changed using network protocol by starting with protoco...
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2018-08-20
Holger Schemel
added support for protocol version check as first proto...
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2018-08-20
Holger Schemel
changed network protocol version from 1.2.0 to 2.0.0
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2018-08-18
Holger Schemel
removed unused variables
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2018-08-18
Holger Schemel
fixed bug in network mode with pausing game on errors...
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2018-08-17
Holger Schemel
fixed warning for missing level template when loading...
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2018-08-17
Holger Schemel
added disabling networking when executing command line...
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2018-08-17
Holger Schemel
added using counter of players that still have to enter...
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2018-08-17
Holger Schemel
added counter of players that still have to enter an...
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2018-08-17
Holger Schemel
renamed function
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2018-08-17
Holger Schemel
fixed pausing network games if the game already ended
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2018-08-17
Holger Schemel
fixed exiting players with custom elements when playing...
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2018-08-17
Holger Schemel
fixed solving level when playing multi-player games
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2018-08-17
Holger Schemel
added function to remove player and cleanup last player...
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2018-08-14
Holger Schemel
fixed ignoring mouse actions with MM engine using virtu...
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2018-07-14
Holger Schemel
added clearing event queue after fading and after door...
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2018-07-12
Holger Schemel
fixed using private level set if network game level...
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2018-07-04
Holger Schemel
added configurable border size also for drawing network...
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2018-07-04
Holger Schemel
added drawing players with level preview when using...
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2018-07-03
Holger Schemel
fixed setting player network flag without being connect...
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2018-07-03
Holger Schemel
added being able to reconnect after network server...
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2018-07-03
Holger Schemel
added clearing network players from main menu screen...
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2018-07-01
Holger Schemel
added drawing network players (graphics and names)...
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2018-07-01
Holger Schemel
fixed changing to main menu after stopping network...
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2018-07-01
Holger Schemel
added showing player number if network game was stopped...
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2018-07-01
Holger Schemel
added stopping game (with request dialog) if network...
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2018-06-27
Holger Schemel
replaced delay functions with new one that continues...
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2018-06-27
Holger Schemel
added delay function that regularly updates the screen...
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2018-06-27
Holger Schemel
changed drawing to playfield when changing network...
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2018-06-27
Holger Schemel
reduced time to wait for UDP broadcast answer to auto...
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2018-06-27
Holger Schemel
improved connecting to local network server
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2018-06-26
Holger Schemel
added disconnecting from network server from setup...
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2018-06-26
Holger Schemel
added connecting to network server from setup menu...
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2018-06-25
Holger Schemel
added displaying screen messages when connecting to...
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2018-06-22
Holger Schemel
added setting network connection flag for network games
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2018-06-22
Holger Schemel
improved handling network errors (show message instead...
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2018-06-21
Holger Schemel
added setup option to skip displaying the high scores...
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2018-06-21
Holger Schemel
added setup option to directly play the next level...
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2018-06-21
Holger Schemel
removed duplicate code
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2018-06-21
Holger Schemel
added explicit level number parameter to high-score...
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2018-06-18
Holger Schemel
deactivated some debug messages
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2018-06-18
Holger Schemel
replaced constants using #define with enum values
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2018-06-18
Holger Schemel
moved debug output for player status to separate function
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2018-06-18
Holger Schemel
fixed showing message request if local player stopped...
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2018-06-18
Holger Schemel
fixed selecting correct player in single player mode...
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2018-06-18
Holger Schemel
improved handling network errors (show message instead...
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2018-06-18
Holger Schemel
removed preprocessor definition for network mode that...
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2018-06-18
Holger Schemel
added separate network info structure for network optio...
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2018-06-18
Holger Schemel
added support for cursor keys and joystick to network...
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2018-06-18
Holger Schemel
re-arranged buttons to select network player in request...
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2018-06-18
Holger Schemel
added support for keys 1 to 4 to select network player...
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2018-06-18
Holger Schemel
fixed showing message request if local player stopped...
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2018-06-18
Holger Schemel
fixed re-opening request door after stopping network...
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2018-06-18
Holger Schemel
moved setting preferred network player from game start...
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2018-06-18
Holger Schemel
added setup option to enable network multi-player games
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2018-06-18
Holger Schemel
added UDP broadcast to auto-detect network server in...
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2018-06-18
Holger Schemel
added some missing error handling and more detailed...
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2018-06-18
Holger Schemel
code cleanup (handling of network socket activity)
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2018-06-18
Holger Schemel
added handling SIGINT (Ctrl-C) to exit standalone netwo...
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2018-06-17
Holger Schemel
added (optional) main menu buttons to insert or play...
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2018-06-17
Holger Schemel
added the "return" and "escape" key to be simulated...
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2018-06-17
Holger Schemel
added event actions (by simulating keyboard input)...
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2018-06-17
Holger Schemel
fixed compiler warning due to missing function declaration
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2018-06-17
Holger Schemel
added being able to generally set global animations...
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2018-06-17
Holger Schemel
added "multiple_actions" option for clickable global...
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2018-06-17
Holger Schemel
added ignoring gadgets if click already caused animatio...
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2018-06-17
Holger Schemel
fixed order of handling mouse clicks on gadgets and...
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2018-06-17
Holger Schemel
fixed potential bug with default step size when increas...
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2018-06-17
Holger Schemel
added event actions (active screen elements) for global...
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2018-06-17
Holger Schemel
fixed handling passthrough option for clickable global...
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2018-06-17
Holger Schemel
fixed ignoring clicks on global animations after execut...
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2018-06-17
Holger Schemel
improved function to dump identifiers for all gadgets...
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2018-06-17
Holger Schemel
added "passthrough" option for clickable global animations
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2018-06-17
Holger Schemel
added event actions (by triggering gadgets) for global...
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2018-06-17
Holger Schemel
added key shortcut to dump identifiers for all gadgets...
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2018-06-17
Holger Schemel
fixed state of inactive parts of global animations
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2018-06-17
Holger Schemel
code cleanup
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2018-06-17
Holger Schemel
added event action parameter for global animations...
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