fixed showing message request if local player stopped network game (finally)
authorHolger Schemel <info@artsoft.org>
Sun, 17 Jun 2018 10:26:02 +0000 (12:26 +0200)
committerHolger Schemel <info@artsoft.org>
Mon, 18 Jun 2018 17:47:32 +0000 (19:47 +0200)
commit830015715a325bc617caacae668c31fa6976cb25
treea65fc7fa0dabe5161c8412920563de316f2974bc
parent7466541c01db2ed673eee2302cd3ede5a5fbdf5e
fixed showing message request if local player stopped network game (finally)

With the previous fix (see commit with same commit message) for this
problem, the message request was still shown if the local player was
remapped to a different player in the actual level.
src/network.c