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rocksndiamonds.git
2024-02-18
Holger Schemel
added game elements for native Boulder Dash game engine
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2024-02-18
Holger Schemel
added some comments
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2024-02-18
Holger Schemel
added function to check if a certain sound is playing...
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2024-02-18
Holger Schemel
added using callback function when sound channel is...
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2024-02-18
Holger Schemel
added separate time counter for tape time frames
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2024-02-18
Holger Schemel
white space changes
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2024-02-18
Holger Schemel
added support for sound configuration parameters (not...
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2024-02-18
Holger Schemel
changed some descriptions of BD style game elements
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2024-02-18
Holger Schemel
removed unused/unneeded definitions
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2024-02-18
Holger Schemel
white space changes
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2024-02-18
Holger Schemel
renamed variables
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2024-02-18
Holger Schemel
moved headers to game engine specific import files
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2024-02-18
Holger Schemel
renamed game engine specific export files
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2024-02-18
Holger Schemel
added more support for native Boulder Dash game engine...
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2024-02-18
Holger Schemel
added basic support for native Boulder Dash game engine...
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2024-02-18
Holger Schemel
added optional button to restart game (door, panel...
master
4.3.8.2
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2024-02-18
Holger Schemel
fixed drawing pause button on closed door when restarti...
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2024-01-07
Holger Schemel
updated title text and border graphic to show current...
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2024-01-07
Holger Schemel
fixed truncating internal game element descriptions...
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2024-01-04
Holger Schemel
re-added explicitly setting draw order for pointer...
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2023-12-29
Holger Schemel
version number set to 4.3.8.2
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2023-12-23
Holger Schemel
added "const" to some string function parameters
4.3.8.1
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2023-12-18
Holger Schemel
fixed bug with closing doors when exiting from level...
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2023-12-13
Holger Schemel
changed setup option to disable global animations to...
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2023-12-13
Holger Schemel
fixed always drawing pointer-style global animations...
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2023-12-13
Holger Schemel
reverted setting (and maybe inheriting) draw order...
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2023-12-12
Holger Schemel
fixed correctly using defined draw order of global...
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2023-12-12
Holger Schemel
fixed setting (and maybe inheriting) draw order for...
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2023-12-12
Holger Schemel
removed explicitly setting draw order for pointer-style...
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2023-12-12
Holger Schemel
fixed bug caused by support for only eight global anima...
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2023-12-12
Holger Schemel
reverted order of processing game modes for global...
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2023-12-12
Holger Schemel
version number set to 4.3.8.1
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2023-12-09
Holger Schemel
version number set to 4.3.8.0
4.3.8.0
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2023-12-09
Holger Schemel
fixed sorting global animation parts by draw order...
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2023-12-09
Holger Schemel
fixed "level_nr" style global animations on level selec...
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2023-12-09
Holger Schemel
changed order of processing game modes for global anima...
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2023-12-09
Holger Schemel
changed only handling pointer-style animations clicks...
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2023-12-09
Holger Schemel
fixed handling clickable pointer-style global animation...
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2023-12-09
Holger Schemel
fixed creating additional click events from global...
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2023-12-06
Holger Schemel
added support for setting alpha value for envelope...
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2023-12-06
Holger Schemel
fixed resetting alpha value when preparing envelope...
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2023-12-06
Holger Schemel
moved code to separate function
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2023-12-05
Holger Schemel
added forcing user to restart program after adding...
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2023-12-05
Holger Schemel
added fallback to narrow font on word length for envelo...
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2023-12-05
Holger Schemel
moved code to separate function
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2023-12-04
Holger Schemel
added dynamically calculating text properties for door...
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2023-12-04
Holger Schemel
fixed tile cursor drawing position
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2023-12-03
Holger Schemel
minor code cleanup
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2023-12-03
Holger Schemel
fixed function signature
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2023-12-02
Holger Schemel
moved code to separate function
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2023-12-02
Holger Schemel
minor code cleanup
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2023-12-02
Holger Schemel
removed unused code
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2023-12-02
Holger Schemel
removed code for condition that is always true
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2023-12-02
Holger Schemel
moved function call (no functional change)
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2023-12-02
Holger Schemel
removed uncommented code
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2023-12-02
Holger Schemel
moved duplicate code to separate functions
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2023-12-02
Holger Schemel
moved function call for getting door state to variable...
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2023-12-02
Holger Schemel
renamed variable
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2023-12-02
Holger Schemel
added showing game actions after game end when request...
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2023-12-02
Holger Schemel
added showing game actions after game end when request...
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2023-12-02
Holger Schemel
removed duplicate variable to check if request dialog...
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2023-11-30
Holger Schemel
swapped temporary bitmaps used for request dialog ...
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2023-11-30
Holger Schemel
significant cleanup of envelope style request dialog...
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2023-11-30
Holger Schemel
fixed invisible envelope request if request background...
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2023-11-28
Holger Schemel
added wrapper function to copy SDL surfaces
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2023-11-24
Holger Schemel
added random push delay for rocks, nuts and bombs to...
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2023-11-23
Holger Schemel
fixed bug with loading artwork if only one special...
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2023-11-23
Holger Schemel
moved code to separate function
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2023-11-20
Holger Schemel
fixed warning when encountering obsolete graphics confi...
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2023-11-19
Holger Schemel
added support for fading in and fading out global anima...
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2023-11-19
Holger Schemel
added support for setting alpha value for global animations
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2023-11-18
Holger Schemel
fixed using masked elements when using element graphic...
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2023-11-15
Holger Schemel
fixed state of global animation parts waiting for initi...
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2023-11-15
Holger Schemel
fixed bug with triggering global animations in certain...
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2023-11-15
Holger Schemel
fixed bug with events defined to start and stop global...
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2023-11-15
Holger Schemel
version number set to 4.3.7.2
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2023-11-12
Holger Schemel
added pausing global animations on doors if game engine...
4.3.7.1
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2023-11-10
Holger Schemel
added using trigger element position for CE triggered...
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2023-11-02
Holger Schemel
version number set to 4.3.7.1
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2023-10-26
Holger Schemel
fixed bug with using wrong global border when restartin...
4.3.7.0
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2023-10-26
Holger Schemel
fixed bug with global animation at wrong playfield...
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2023-10-15
Holger Schemel
fixed half-tile shifting when teleporting between playf...
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2023-10-14
Holger Schemel
added options "game.forced_scroll_x" and "game.forced_s...
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2023-10-14
Holger Schemel
fixed bug with limiting forced scroll delay value to...
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2023-10-11
Holger Schemel
fixed broken player option "no centering when relocating"
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2023-10-08
Holger Schemel
fixed bug with global animation at top left playfield...
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2023-10-08
Holger Schemel
moved code to set global animation to CE position to...
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2023-10-08
Holger Schemel
fixed bug with CE replacing exploding player, causing...
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2023-10-08
Holger Schemel
fixed bug with causing explosion instead of killing...
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2023-10-08
Holger Schemel
fixed bug with CE change setting the player to its...
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2023-10-08
Holger Schemel
added selecting element for group elements according...
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2023-10-08
Holger Schemel
added new animation mode "level_nr" to select frame...
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2023-10-02
Holger Schemel
fixed bug with CE triggered global animations treated...
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2023-10-02
Holger Schemel
added pausing global animations on playfield if game...
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2023-10-02
Holger Schemel
fixed drawing envelope request to be always on top...
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2023-10-02
Holger Schemel
fixed drawing envelope request to be always on top...
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2023-10-02
Holger Schemel
moved code to draw envelope request over global animations
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2023-10-01
Holger Schemel
fixed bug with shifted global playfield animations...
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2023-09-30
Holger Schemel
fixed CE condition that checks touching the player...
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2023-09-13
Holger Schemel
fixed calculating position of global animations trigger...
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