projects
/
rocksndiamonds.git
/ shortlog
commit
grep
author
committer
pickaxe
?
search:
re
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
rocksndiamonds.git
2020-05-19
Holger Schemel
prepared code to support more tape actions than players
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved conditions to separate "if" statement
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed bug with invisible, but active overlay touch...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved flag for mouse click events from level to game...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added new change action "move player new" to CE change...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added mouse click events to CE change events (experimental)
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added being able to use CE condition "CE value/score...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed drawing old screens for one video frame when...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed drawing global animations when switching screens...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added option to generally set global animations to...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added (optional) main menu button to switch between...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added support for check buttons on menu screens
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added missing handling of animation mode "random" for...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed selecting ECS/AGA graphics if only ECS or AGA...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added option to swap game elements in EM caves using...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed frame counter for EM engine for single step mode...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed centering screen to active player(s) at game...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed bug with playing EM level with inactive player
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved removing inactive players to separate loop
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed initializing locally connected player in single...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added drawing player twice when wrapping-around in...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed initialization of flag for wrap-around levels...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed element mapping for native EM levels (V4/V5...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed element mapping for native EM levels (final...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed bad formatting
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed using correct wall elements for different EM...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added byte positions to mapping tables for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
improved game element display names
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor code cleanup
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed type of some variables
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
improved code for loading native EM levels
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed some variables and changed some initializations
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor change of initialization for EM engine caves
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed and removed some variables
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of some structures in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added flags for test mode, teamwork mode and infinite...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed incorrectly using steelwall border for non-R...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added setup option to force scroll delay when using...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed wrong variable type
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed keeping vertical player position when wrapping...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed some variables to better describe their purpose
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed broken screen blitting if cave is smaller than...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
cleanup of code to blit screen bitmap to target bitmap...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
extended maximum number of android clone elements from...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added support for text above drawing areas in level...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
improved setting android clone elements
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
improved error handling code when mapping EM engine...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed constant
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of some game elements in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added using separate constants for tiles in EM engine...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
removed unused declarations
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed some initial cave elements for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed name of game element in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed checking position of inactive players
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
removed repeated code
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed function interface
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed frame counter for EM engine counting upward...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved calling EM engine logic to corresponding source...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
removed empty function
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed handling of chain explosions in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor change to handle explosion sound for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed name of game element in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor comments changes
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
cleanup of some source files and functions for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed variable
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved global random variable for EM engine to game...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of some game elements in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor comments changes
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added internal explosion objects in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed handling of pushed objects in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added pushed objects going into acid (with compile...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
cleanup of code for loading native EM levels
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed field in level structure for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed initialization of level structure values for...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of some level structure values for EM...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed some fields in level structure for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added separate initial and runtime level structure...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
completed setting runtime from initial level structure...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed setting runtime from initial level structure...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added using separate level structures (initial and...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved initial cave data to level structure for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of some level structure values for EM...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed level pointer in level structure for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved initial player position to level structure for...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
removed runtime values from level structure for EM...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved setting android clone data back to previous function
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved change of "grass" to "dirt" for pre-V5 EM levels...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of cave parameter initializations in...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added macros to get and put 16 bit big endian values
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed some numbers from hexadecimal to decimal
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved setting android clone data to different function
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved function to different source file
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved cave handling code for EM engine to new source...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added missing handling of bumper element in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed some EM engine game element names
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of switch cases in EM engine source file
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of switch cases in EM engine source file
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added using some more game element tables in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved game element tables to game logic source file
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed functions
commit
|
commitdiff
|
tree
|
snapshot
next