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changed setting runtime from initial level structure for EM engine
[rocksndiamonds.git]
/
src
/
game.c
2020-05-19
Holger Schemel
removed runtime values from level structure for EM...
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2020-05-19
Holger Schemel
changed some EM engine game element names
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2020-05-19
Holger Schemel
added fast player relocation for level wrap-around...
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2020-05-19
Holger Schemel
updated various names of EM engine specific definitions
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2019-09-19
Holger Schemel
added overlay touch buttons for in-game "stop" and...
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2019-09-18
Holger Schemel
fixed updating multiple pause button gadgets when toggl...
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2019-09-06
Holger Schemel
added support for gadget buttons defined outside viewports
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2019-09-06
Holger Schemel
fixed redraw bug if gadget buttons are defined outside...
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2019-02-27
Holger Schemel
fixed graphical bugs caused by commit f77bbb8f and...
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2019-02-16
Holger Schemel
fixed bug with using too large scroll delay value on...
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2019-02-16
Holger Schemel
fixed bug with envelopes only displayed for the first...
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2019-02-13
Holger Schemel
fixed bug with summarized input actions in network...
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2019-02-13
Holger Schemel
fixed bug with not mapping input actions to focussed...
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2019-02-12
Holger Schemel
fixed bug with screen relocation on even sized playfiel...
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2019-02-12
Holger Schemel
small code cleanup
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2019-02-11
Holger Schemel
minor whitespace change
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2019-01-24
Holger Schemel
fixed bug with player moving when releasing one of...
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2019-01-21
Holger Schemel
fixed bug with incorrectly initializing snapping in...
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2019-01-04
Holger Schemel
added using preferred network player also in single...
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2018-12-28
Holger Schemel
fixed playfield flashing black when game started from...
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2018-12-17
Holger Schemel
fixed bug with CE actions "show envelope" and "exit...
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2018-12-11
Holger Schemel
fixed short reactivation of overlay buttons while closi...
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2018-12-03
Holger Schemel
renamed function
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2018-11-15
Holger Schemel
fixed bug with asking to play again after game over...
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2018-11-15
Holger Schemel
fixed some bugs with (not) displaying virtual buttons
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variable to game structure...
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2018-11-08
Holger Schemel
improved internal handling of "game over" state
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2018-11-05
Holger Schemel
moved game values for score and health from player...
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2018-11-05
Holger Schemel
moved flag for "game over" from player to game structure
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2018-11-05
Holger Schemel
moved game values for things still needed from player...
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2018-11-01
Holger Schemel
renamed functions (after removing parameter in previous...
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2018-10-30
Holger Schemel
removed parameter from functions (which always had...
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2018-10-30
Holger Schemel
renamed function (after removing parameter in previous...
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2018-10-30
Holger Schemel
removed parameter from function (which always had the...
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2018-10-30
Holger Schemel
moved flags and values for "level solved" from player...
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2018-10-30
Holger Schemel
added flags for "level solved" and "game over" to EM...
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2018-10-30
Holger Schemel
changed variable name
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2018-10-29
Holger Schemel
added editor settings if Sokoban fields and objects...
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2018-10-28
Holger Schemel
fixed unexpected behaviour with solving levels with...
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2018-10-28
Holger Schemel
fixed bug with Sokoban auto-exit option only working...
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-10-22
Holger Schemel
removed 'inline' keyword (compilers are better at this...
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2018-10-12
Holger Schemel
fixed asking all network clients to "play again" after...
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2018-10-12
Holger Schemel
fixed handling game actions during "play again" request...
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2018-10-12
Holger Schemel
added request dialog to play again after game is over...
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2018-10-12
Holger Schemel
added functions to check if game is over (and solved...
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2018-10-12
Holger Schemel
fixed bug with handling networking packets if request...
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2018-10-12
Holger Schemel
moved flag for active/inactive game panel from player...
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2018-10-12
Holger Schemel
moved duplicated code to separate function
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2018-10-10
Holger Schemel
fixed bug with repeating last level in levelset when...
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2018-10-10
Holger Schemel
fixed bug with high scores for wrong level when auto...
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2018-10-10
Holger Schemel
added flag to level files for using "game of life"...
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2018-10-10
Holger Schemel
fixed bugs in game logic of "game of life" and "biomaze...
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2018-10-10
Holger Schemel
added playfield array "Last[][]" to store tile from...
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2018-10-10
Holger Schemel
changed variable name
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2018-10-10
Holger Schemel
fixed bug with redrawing state changes for "game of...
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2018-10-09
Holger Schemel
minor code formatting change
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2018-10-03
Holger Schemel
fixed buggy behaviour when only one player needed to...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wmissing-protot...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wstrict-prototy...
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2018-09-17
Holger Schemel
added checkbox to player settings in editor if first...
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2018-09-16
Holger Schemel
fixed nasty bug with uninitialized game engine value
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2018-09-12
Holger Schemel
fixed bug with not recognizing ".mode_loop: false"...
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2018-09-07
Holger Schemel
fixed bug with different global border when playing...
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2018-08-30
Holger Schemel
added using global levelset identifier and level number...
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2018-08-25
Holger Schemel
disabled auto-incrementing level number when playing...
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2018-08-25
Holger Schemel
disabled auto-playing next level when playing in networ...
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2018-08-25
Holger Schemel
swapped condition logic for better readability
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2018-08-24
Holger Schemel
added sending level file (and level template) for netwo...
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2018-08-24
Holger Schemel
prepared level number in game panel for network games
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2018-08-17
Holger Schemel
added using counter of players that still have to enter...
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2018-08-17
Holger Schemel
added counter of players that still have to enter an...
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2018-08-17
Holger Schemel
renamed function
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2018-08-17
Holger Schemel
fixed exiting players with custom elements when playing...
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2018-08-17
Holger Schemel
fixed solving level when playing multi-player games
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2018-08-17
Holger Schemel
added function to remove player and cleanup last player...
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2018-06-21
Holger Schemel
added setup option to skip displaying the high scores...
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2018-06-21
Holger Schemel
added setup option to directly play the next level...
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2018-06-21
Holger Schemel
removed duplicate code
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2018-06-21
Holger Schemel
added explicit level number parameter to high-score...
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2018-06-18
Holger Schemel
moved debug output for player status to separate function
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2018-06-18
Holger Schemel
fixed selecting correct player in single player mode...
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2018-06-18
Holger Schemel
removed preprocessor definition for network mode that...
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2018-06-18
Holger Schemel
added separate network info structure for network optio...
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2018-06-17
Holger Schemel
added storing image identifier in internal gadget structure
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2018-05-18
Holger Schemel
fixed network games, part 4: added debug output for...
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2018-05-18
Holger Schemel
fixed network games, part 2: set player focus after...
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2018-05-18
Holger Schemel
fixed network games, part 1: separate locally and netwo...
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2018-04-17
Holger Schemel
changed starting music for MM game engine after chargin...
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2018-04-02
Holger Schemel
added support for non-button touch pads for MM game...
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2018-03-23
Holger Schemel
removed shortly visible video display when starting...
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2018-03-23
Holger Schemel
removed short black screen when starting test game...
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2018-03-23
Holger Schemel
added message 'level solved' after solving a level
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2018-03-23
Holger Schemel
added asking for restart after game was lost (MM game...
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2018-03-23
Holger Schemel
fixed bug when loading game engine snapshot values...
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2018-03-23
Holger Schemel
fixed closing door 2 after door 1 when no tape is to...
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2018-03-23
Holger Schemel
fixed bug causing crash when playing levels with 'time...
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