changed starting music for MM game engine after charging laser
authorHolger Schemel <info@artsoft.org>
Tue, 17 Apr 2018 18:37:33 +0000 (20:37 +0200)
committerHolger Schemel <info@artsoft.org>
Tue, 17 Apr 2018 18:37:33 +0000 (20:37 +0200)
commit86c548162abe1f37a62ee5922cb2fd4d29bc6f92
treeb7c7d82b8cb3e88ad04ffcf12c4eb3dfc9ac646f
parent2558f6e933a3b70682bd2437c00065842bd3cf2c
changed starting music for MM game engine after charging laser

Before, music was started immediately after opening the game panel
door, and therefore before starting the initial "rotating mirrors
and charging laser" sequence when playing levels using the Mirror
Magic game engine.

Now, music starts after that initialization sequence is finished
(just like it was done in Mirror Magic 2.0.2).
src/game.c