added support for more event types that can trigger global animations
[rocksndiamonds.git] / src / game.c
2019-02-27 Holger Schemelfixed graphical bugs caused by commit f77bbb8f and...
2019-02-16 Holger Schemelfixed bug with using too large scroll delay value on...
2019-02-16 Holger Schemelfixed bug with envelopes only displayed for the first...
2019-02-13 Holger Schemelfixed bug with summarized input actions in network...
2019-02-13 Holger Schemelfixed bug with not mapping input actions to focussed...
2019-02-12 Holger Schemelfixed bug with screen relocation on even sized playfiel...
2019-02-12 Holger Schemelsmall code cleanup
2019-02-11 Holger Schemelminor whitespace change
2019-01-24 Holger Schemelfixed bug with player moving when releasing one of...
2019-01-21 Holger Schemelfixed bug with incorrectly initializing snapping in...
2019-01-04 Holger Schemeladded using preferred network player also in single...
2018-12-28 Holger Schemelfixed playfield flashing black when game started from...
2018-12-17 Holger Schemelfixed bug with CE actions "show envelope" and "exit...
2018-12-11 Holger Schemelfixed short reactivation of overlay buttons while closi...
2018-12-03 Holger Schemelrenamed function
2018-11-15 Holger Schemelfixed bug with asking to play again after game over...
2018-11-15 Holger Schemelfixed some bugs with (not) displaying virtual buttons
2018-11-14 Holger Schemelmoved (and renamed) global variables to game structure...
2018-11-14 Holger Schemelmoved (and renamed) global variables to game structure...
2018-11-14 Holger Schemelmoved (and renamed) global variable to game structure...
2018-11-08 Holger Schemelimproved internal handling of "game over" state
2018-11-05 Holger Schemelmoved game values for score and health from player...
2018-11-05 Holger Schemelmoved flag for "game over" from player to game structure
2018-11-05 Holger Schemelmoved game values for things still needed from player...
2018-11-01 Holger Schemelrenamed functions (after removing parameter in previous...
2018-10-30 Holger Schemelremoved parameter from functions (which always had...
2018-10-30 Holger Schemelrenamed function (after removing parameter in previous...
2018-10-30 Holger Schemelremoved parameter from function (which always had the...
2018-10-30 Holger Schemelmoved flags and values for "level solved" from player...
2018-10-30 Holger Schemeladded flags for "level solved" and "game over" to EM...
2018-10-30 Holger Schemelchanged variable name
2018-10-29 Holger Schemeladded editor settings if Sokoban fields and objects...
2018-10-28 Holger Schemelfixed unexpected behaviour with solving levels with...
2018-10-28 Holger Schemelfixed bug with Sokoban auto-exit option only working...
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-10-22 Holger Schemelremoved 'inline' keyword (compilers are better at this...
2018-10-12 Holger Schemelfixed asking all network clients to "play again" after...
2018-10-12 Holger Schemelfixed handling game actions during "play again" request...
2018-10-12 Holger Schemeladded request dialog to play again after game is over...
2018-10-12 Holger Schemeladded functions to check if game is over (and solved...
2018-10-12 Holger Schemelfixed bug with handling networking packets if request...
2018-10-12 Holger Schemelmoved flag for active/inactive game panel from player...
2018-10-12 Holger Schemelmoved duplicated code to separate function
2018-10-10 Holger Schemelfixed bug with repeating last level in levelset when...
2018-10-10 Holger Schemelfixed bug with high scores for wrong level when auto...
2018-10-10 Holger Schemeladded flag to level files for using "game of life"...
2018-10-10 Holger Schemelfixed bugs in game logic of "game of life" and "biomaze...
2018-10-10 Holger Schemeladded playfield array "Last[][]" to store tile from...
2018-10-10 Holger Schemelchanged variable name
2018-10-10 Holger Schemelfixed bug with redrawing state changes for "game of...
2018-10-09 Holger Schemelminor code formatting change
2018-10-03 Holger Schemelfixed buggy behaviour when only one player needed to...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wmissing-protot...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-09-17 Holger Schemeladded checkbox to player settings in editor if first...
2018-09-16 Holger Schemelfixed nasty bug with uninitialized game engine value
2018-09-12 Holger Schemelfixed bug with not recognizing ".mode_loop: false"...
2018-09-07 Holger Schemelfixed bug with different global border when playing...
2018-08-30 Holger Schemeladded using global levelset identifier and level number...
2018-08-25 Holger Schemeldisabled auto-incrementing level number when playing...
2018-08-25 Holger Schemeldisabled auto-playing next level when playing in networ...
2018-08-25 Holger Schemelswapped condition logic for better readability
2018-08-24 Holger Schemeladded sending level file (and level template) for netwo...
2018-08-24 Holger Schemelprepared level number in game panel for network games
2018-08-17 Holger Schemeladded using counter of players that still have to enter...
2018-08-17 Holger Schemeladded counter of players that still have to enter an...
2018-08-17 Holger Schemelrenamed function
2018-08-17 Holger Schemelfixed exiting players with custom elements when playing...
2018-08-17 Holger Schemelfixed solving level when playing multi-player games
2018-08-17 Holger Schemeladded function to remove player and cleanup last player...
2018-06-21 Holger Schemeladded setup option to skip displaying the high scores...
2018-06-21 Holger Schemeladded setup option to directly play the next level...
2018-06-21 Holger Schemelremoved duplicate code
2018-06-21 Holger Schemeladded explicit level number parameter to high-score...
2018-06-18 Holger Schemelmoved debug output for player status to separate function
2018-06-18 Holger Schemelfixed selecting correct player in single player mode...
2018-06-18 Holger Schemelremoved preprocessor definition for network mode that...
2018-06-18 Holger Schemeladded separate network info structure for network optio...
2018-06-17 Holger Schemeladded storing image identifier in internal gadget structure
2018-05-18 Holger Schemelfixed network games, part 4: added debug output for...
2018-05-18 Holger Schemelfixed network games, part 2: set player focus after...
2018-05-18 Holger Schemelfixed network games, part 1: separate locally and netwo...
2018-04-17 Holger Schemelchanged starting music for MM game engine after chargin...
2018-04-02 Holger Schemeladded support for non-button touch pads for MM game...
2018-03-23 Holger Schemelremoved shortly visible video display when starting...
2018-03-23 Holger Schemelremoved short black screen when starting test game...
2018-03-23 Holger Schemeladded message 'level solved' after solving a level
2018-03-23 Holger Schemeladded asking for restart after game was lost (MM game...
2018-03-23 Holger Schemelfixed bug when loading game engine snapshot values...
2018-03-23 Holger Schemelfixed closing door 2 after door 1 when no tape is to...
2018-03-23 Holger Schemelfixed bug causing crash when playing levels with 'time...
2018-03-23 Holger Schemelfixed fading complete screen if playfield viewport...
2018-03-23 Holger Schemelfixed bug with playing level music in main menu when...
2018-03-23 Holger Schemeladded game-panel-only buttons for stop/play/pause and...
2018-03-23 Holger Schemelchanged counting down time with the same step size...
2018-03-23 Holger Schemeladded check to only count down time/health if this...
2018-03-23 Holger Schemeladded counting remaining health to score after solved...
2018-03-23 Holger Schemelfixed bug with using last mouse actions when tape finis...
2018-03-23 Holger Schemelfixed nasty bug with mouse actions breaking non-mouse...
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