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fixed compiler warning
[rocksndiamonds.git]
/
src
/
game.c
2020-09-18
Holger Schemel
changed fatal error handling to use new error functions
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2020-09-16
Holger Schemel
changed simple "printf()" debug output to new debug...
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2020-09-16
Holger Schemel
changed simple "printf()" debug output to new debug...
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2020-09-16
Holger Schemel
changed warnings and debug output to use new generic...
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2020-09-11
Holger Schemel
renamed playfield variable
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2020-09-11
Holger Schemel
renamed some functions
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2020-09-10
Holger Schemel
added handling 64-bit random value bug with old tapes...
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2020-09-08
Holger Schemel
fixed version number references for changes since versi...
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2020-09-03
Holger Schemel
changed "http" to "https" in URLs
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2020-08-25
Holger Schemel
fixed pushed objects going into acid in EM engine for...
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2020-08-25
Holger Schemel
fixed handling of pushed objects in EM engine for old...
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2020-08-25
Holger Schemel
fixed handling of androids in EM engine for old tapes
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2020-08-21
Holger Schemel
added support for initially moving spring to R'n'D...
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2020-08-20
Holger Schemel
fixed support for wrap-around levels in EM engine for...
4.2.0.1
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2020-08-12
Holger Schemel
fixed bug with reanimating killed player by CE condition
4.2.0.0
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2020-05-28
Holger Schemel
moved correcting playfield buffer sound position to...
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2020-05-28
Holger Schemel
moved correcting playfield buffer scroll position to...
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2020-05-28
Holger Schemel
added correcting playfield scroll position for EM engine
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2020-05-28
Holger Schemel
changed correcting playfield buffer position for EM...
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2020-05-28
Holger Schemel
removed checks for (unused) border element for EM engine
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2020-05-19
Holger Schemel
improved debug output for level/tape file, game and...
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2020-05-19
Holger Schemel
fixed element property that caused levels/tapes to...
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2020-05-19
Holger Schemel
changed move speed for some elements for older game...
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2020-05-19
Holger Schemel
replaced bitmask for game/tape key/mouse actions by...
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2020-05-19
Holger Schemel
added support for tapes with both keyboard/joystick...
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2020-05-19
Holger Schemel
replaced flag for game/tape mouse actions by bitmask
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2020-05-19
Holger Schemel
prepared code to support more tape actions than players
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2020-05-19
Holger Schemel
moved flag for mouse click events from level to game...
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2020-05-19
Holger Schemel
added new change action "move player new" to CE change...
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2020-05-19
Holger Schemel
added mouse click events to CE change events (experimental)
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2020-05-19
Holger Schemel
added being able to use CE condition "CE value/score...
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2020-05-19
Holger Schemel
fixed initializing locally connected player in single...
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2020-05-19
Holger Schemel
renamed some variables and changed some initializations
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2020-05-19
Holger Schemel
added setup option to force scroll delay when using...
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2020-05-19
Holger Schemel
renamed some variables to better describe their purpose
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2020-05-19
Holger Schemel
added using separate constants for tiles in EM engine...
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2020-05-19
Holger Schemel
changed handling of chain explosions in EM engine
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2020-05-19
Holger Schemel
renamed field in level structure for EM engine
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2020-05-19
Holger Schemel
removed runtime values from level structure for EM...
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2020-05-19
Holger Schemel
changed some EM engine game element names
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2020-05-19
Holger Schemel
added fast player relocation for level wrap-around...
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2020-05-19
Holger Schemel
updated various names of EM engine specific definitions
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2019-09-19
Holger Schemel
added overlay touch buttons for in-game "stop" and...
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2019-09-18
Holger Schemel
fixed updating multiple pause button gadgets when toggl...
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2019-09-06
Holger Schemel
added support for gadget buttons defined outside viewports
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2019-09-06
Holger Schemel
fixed redraw bug if gadget buttons are defined outside...
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2019-02-27
Holger Schemel
fixed graphical bugs caused by commit f77bbb8f and...
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2019-02-16
Holger Schemel
fixed bug with using too large scroll delay value on...
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2019-02-16
Holger Schemel
fixed bug with envelopes only displayed for the first...
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2019-02-13
Holger Schemel
fixed bug with summarized input actions in network...
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2019-02-13
Holger Schemel
fixed bug with not mapping input actions to focussed...
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2019-02-12
Holger Schemel
fixed bug with screen relocation on even sized playfiel...
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2019-02-12
Holger Schemel
small code cleanup
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2019-02-11
Holger Schemel
minor whitespace change
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2019-01-24
Holger Schemel
fixed bug with player moving when releasing one of...
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2019-01-21
Holger Schemel
fixed bug with incorrectly initializing snapping in...
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2019-01-04
Holger Schemel
added using preferred network player also in single...
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2018-12-28
Holger Schemel
fixed playfield flashing black when game started from...
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2018-12-17
Holger Schemel
fixed bug with CE actions "show envelope" and "exit...
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2018-12-11
Holger Schemel
fixed short reactivation of overlay buttons while closi...
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2018-12-03
Holger Schemel
renamed function
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2018-11-15
Holger Schemel
fixed bug with asking to play again after game over...
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2018-11-15
Holger Schemel
fixed some bugs with (not) displaying virtual buttons
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variable to game structure...
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2018-11-08
Holger Schemel
improved internal handling of "game over" state
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2018-11-05
Holger Schemel
moved game values for score and health from player...
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2018-11-05
Holger Schemel
moved flag for "game over" from player to game structure
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2018-11-05
Holger Schemel
moved game values for things still needed from player...
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2018-11-01
Holger Schemel
renamed functions (after removing parameter in previous...
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2018-10-30
Holger Schemel
removed parameter from functions (which always had...
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2018-10-30
Holger Schemel
renamed function (after removing parameter in previous...
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2018-10-30
Holger Schemel
removed parameter from function (which always had the...
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2018-10-30
Holger Schemel
moved flags and values for "level solved" from player...
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2018-10-30
Holger Schemel
added flags for "level solved" and "game over" to EM...
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2018-10-30
Holger Schemel
changed variable name
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2018-10-29
Holger Schemel
added editor settings if Sokoban fields and objects...
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2018-10-28
Holger Schemel
fixed unexpected behaviour with solving levels with...
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2018-10-28
Holger Schemel
fixed bug with Sokoban auto-exit option only working...
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-10-22
Holger Schemel
removed 'inline' keyword (compilers are better at this...
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2018-10-12
Holger Schemel
fixed asking all network clients to "play again" after...
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2018-10-12
Holger Schemel
fixed handling game actions during "play again" request...
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2018-10-12
Holger Schemel
added request dialog to play again after game is over...
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2018-10-12
Holger Schemel
added functions to check if game is over (and solved...
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2018-10-12
Holger Schemel
fixed bug with handling networking packets if request...
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2018-10-12
Holger Schemel
moved flag for active/inactive game panel from player...
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2018-10-12
Holger Schemel
moved duplicated code to separate function
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2018-10-10
Holger Schemel
fixed bug with repeating last level in levelset when...
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2018-10-10
Holger Schemel
fixed bug with high scores for wrong level when auto...
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2018-10-10
Holger Schemel
added flag to level files for using "game of life"...
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2018-10-10
Holger Schemel
fixed bugs in game logic of "game of life" and "biomaze...
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2018-10-10
Holger Schemel
added playfield array "Last[][]" to store tile from...
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2018-10-10
Holger Schemel
changed variable name
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2018-10-10
Holger Schemel
fixed bug with redrawing state changes for "game of...
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2018-10-09
Holger Schemel
minor code formatting change
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2018-10-03
Holger Schemel
fixed buggy behaviour when only one player needed to...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wmissing-protot...
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