added UDP broadcast to auto-detect network server in local network
[rocksndiamonds.git] / src /
2018-06-18 Holger Schemeladded UDP broadcast to auto-detect network server in...
2018-06-18 Holger Schemeladded some missing error handling and more detailed...
2018-06-18 Holger Schemelcode cleanup (handling of network socket activity)
2018-06-18 Holger Schemeladded handling SIGINT (Ctrl-C) to exit standalone netwo...
2018-06-17 Holger Schemeladded (optional) main menu buttons to insert or play...
2018-06-17 Holger Schemeladded the "return" and "escape" key to be simulated...
2018-06-17 Holger Schemeladded event actions (by simulating keyboard input)...
2018-06-17 Holger Schemelfixed compiler warning due to missing function declaration
2018-06-17 Holger Schemeladded being able to generally set global animations...
2018-06-17 Holger Schemeladded "multiple_actions" option for clickable global...
2018-06-17 Holger Schemeladded ignoring gadgets if click already caused animatio...
2018-06-17 Holger Schemelfixed order of handling mouse clicks on gadgets and...
2018-06-17 Holger Schemelfixed potential bug with default step size when increas...
2018-06-17 Holger Schemeladded event actions (active screen elements) for global...
2018-06-17 Holger Schemelfixed handling passthrough option for clickable global...
2018-06-17 Holger Schemelfixed ignoring clicks on global animations after execut...
2018-06-17 Holger Schemelimproved function to dump identifiers for all gadgets...
2018-06-17 Holger Schemeladded "passthrough" option for clickable global animations
2018-06-17 Holger Schemeladded event actions (by triggering gadgets) for global...
2018-06-17 Holger Schemeladded key shortcut to dump identifiers for all gadgets...
2018-06-17 Holger Schemelfixed state of inactive parts of global animations
2018-06-17 Holger Schemelcode cleanup
2018-06-17 Holger Schemeladded event action parameter for global animations...
2018-06-17 Holger Schemeladded storing image identifier in internal gadget structure
2018-06-17 Holger Schemelfixed not updating audio buttons if shown on tape and...
2018-06-14 Holger Schemelremoved SDL 2.0 key symbols (using preprocessor) when...
2018-06-13 Holger Schemelfixed bug causing crash when trying to draw undefined...
2018-06-12 Holger Schemelimproved code to handle special game controller buttons
2018-06-12 Holger Schemelfixed bug with wrong order of checking global animation...
2018-06-12 Holger Schemeladded (optional) menu buttons to select level number...
2018-06-11 Holger Schemeladded (optional) tape buttons to insert or play solutio...
2018-06-05 Holger Schemeladded option to draw pressed virtual buttons highlighted
2018-06-05 Holger Schemeladded option to draw virtual buttons outlined
2018-06-05 Holger Schemelcode cleanup
2018-06-05 Holger Schemelfixed small bug in preprocessor macro
2018-06-05 Holger Schemeladded updating virtual buttons setup screen depending...
2018-06-05 Holger Schemeladded configurability of grid size for virtual buttons
2018-06-05 Holger Schemelfixed default values for move/drop distances for wipe...
2018-06-05 Holger Schemeladded configurability of transparency for virtual buttons
2018-06-05 Holger Schemelfixed bug with not updating screen during request door...
2018-06-05 Holger Schemelremoved explicit check for Android for displaying virtu...
2018-06-05 Holger Schemeladded loading/saving virtual button configuration from...
2018-06-05 Holger Schemelmoved virtual buttons definitions to setup data structures
2018-06-05 Holger Schemeladded empty borders between different virtual buttons
2018-06-05 Holger Schemeladded using configurable virtual buttons while playing
2018-06-05 Holger Schemeladded support for updating grid buttons after the scree...
2018-06-05 Holger Schemeladded separate grid buttons for landscape and portrait...
2018-06-05 Holger Schemeladded grid buttons to virtual buttons setup screen
2018-06-05 Holger Schemelfixed event handling on (not yet functional) virtual...
2018-06-05 Holger Schemeladded grid to (not yet functional) setup screen to...
2018-06-05 Holger Schemeladded (not yet functional) setup screen to configure...
2018-06-03 Holger Schemeladded correcting positions for envelope request buttons...
2018-06-03 Holger Schemelremoved support for off-screen positions for request...
2018-05-18 Holger Schemelfixed network games, part 4: added debug output for...
2018-05-18 Holger Schemelfixed network games, part 3: enabled mapping input...
2018-05-18 Holger Schemelfixed network games, part 2: set player focus after...
2018-05-18 Holger Schemelfixed network games, part 1: separate locally and netwo...
2018-04-26 Holger Schemelfixed potential bug with alpha blending when using...
2018-04-26 Holger Schemelfixed bug with alpha blending when configuring game...
2018-04-26 Holger Schemelfixed bug causing access to negative array index
2018-04-26 Holger Schemelfixed variable type
2018-04-26 Holger Schemeladded hiding selection list style setup options marked...
2018-04-20 Holger Schemeladded recognizing "y/Y" and "n/N" keys to answer reques...
2018-04-20 Holger Schemelchanged variable name
2018-04-20 Holger Schemeladded adjusting input setup menu according to configure...
2018-04-20 Holger Schemeladded using narrow fonts for input setup if screen...
2018-04-20 Holger Schemeladded font definition for narrow variant of existing...
2018-04-20 Holger Schemeladded using variable for screen positions in input...
2018-04-20 Holger Schemeladded using some variables for font identifiers instead...
2018-04-19 Holger Schemelfixed centered screen position for keyboard/joystick...
2018-04-19 Holger Schemelfixed changing key bindings if customization aborted...
2018-04-19 Holger Schemelchanged keyboard customization to be similar to joystic...
2018-04-17 Holger Schemelchanged starting music for MM game engine after chargin...
2018-04-17 Holger Schemeladded saving static variables to engine snapshots for...
2018-04-17 Holger Schemeladded check to prevent crash when drawing sprites for...
2018-04-12 Holger Schemelchanged internal program versioning naming conventions
2018-04-12 Holger Schemelversion number set to 4.1.0.1
2018-04-10 Holger Schemelfixed tile selection cursor position for levels smaller... 4.1.0.0
2018-04-09 Holger Schemelfixed always redrawing global border when redrawing...
2018-04-06 Holger Schemelversion number set to 4.1.0.0
2018-04-05 Holger Schemeladded always redrawing global border when redrawing...
2018-04-02 Holger Schemeladded support for non-button touch pads for MM game...
2018-04-02 Holger Schemeladded support for compiling non-default Windows icons...
2018-03-25 Holger Schemeladded using options for left/right/top/bottom spacing...
2018-03-25 Holger Schemeladded options for left/right/top/bottom spacing for...
2018-03-25 Holger Schemelreplaced some info screen positions with already define...
2018-03-23 Holger Schemeladded centering levels that are smaller than the playfi...
2018-03-23 Holger Schemelfixed incorrect sizes of some arrays in menu info structure
2018-03-23 Holger Schemelfixed compiling MM engine code with MinGW environment
2018-03-23 Holger Schemelfixed name of element 'beamer' to 'teleporter'
2018-03-23 Holger Schemelfixed name of element 'polarisator' to 'polarizer'
2018-03-23 Holger Schemelfixed bug with deriving game data directory from defaul...
2018-03-23 Holger Schemelremoved shortly visible video display when starting...
2018-03-23 Holger Schemelremoved short black screen when starting test game...
2018-03-23 Holger Schemeladded message 'level solved' after solving a level
2018-03-23 Holger Schemelreplaced duplicated code with equivalent function call
2018-03-23 Holger Schemeladded asking for restart after game was lost (MM game...
2018-03-23 Holger Schemelfixed displaying title strings from config files in...
2018-03-23 Holger Schemelmoved getting title strings from config files to separa...
2018-03-23 Holger Schemelfixed bug with always drawing level playfield in editor...
next