Holger Schemel [Mon, 10 Apr 2017 22:00:16 +0000 (00:00 +0200)]
fixed calculating window size percentage after resizing
Holger Schemel [Mon, 10 Apr 2017 21:39:46 +0000 (23:39 +0200)]
added recognizing window resize events in door request mode
Holger Schemel [Sat, 25 Feb 2017 18:51:04 +0000 (19:51 +0100)]
added using headless mode (no window) when converting levels
Holger Schemel [Thu, 9 Feb 2017 20:20:05 +0000 (21:20 +0100)]
fixed bug with clearing gadget info text area for unmapped gadgets
Holger Schemel [Fri, 3 Feb 2017 19:41:29 +0000 (20:41 +0100)]
improved terminal/logfile output of automatic tape replay (progress/summary)
Holger Schemel [Thu, 2 Feb 2017 17:39:55 +0000 (18:39 +0100)]
improved layout of 'info' tab of element settings for custom font sizes
Holger Schemel [Thu, 2 Feb 2017 17:28:50 +0000 (18:28 +0100)]
code cleanup of tabulator and template gadgets in level editor
Holger Schemel [Thu, 2 Feb 2017 17:09:15 +0000 (18:09 +0100)]
changed order of template gadgets on 'editor' tab of configuration page
Holger Schemel [Thu, 2 Feb 2017 00:45:20 +0000 (01:45 +0100)]
added option to 'editor' tab to use level template for new levels
Holger Schemel [Thu, 2 Feb 2017 00:05:20 +0000 (01:05 +0100)]
added level template gadgets to 'editor' tab of configuration page
Holger Schemel [Wed, 1 Feb 2017 23:54:28 +0000 (00:54 +0100)]
cleanup of screen position calculations for text button gadgets
Holger Schemel [Wed, 1 Feb 2017 20:24:52 +0000 (21:24 +0100)]
added setup option to enable/disable auto-incrementing solved levels
Holger Schemel [Wed, 1 Feb 2017 19:46:37 +0000 (20:46 +0100)]
re-added loading/saving editor settings for element cascade headlines
Holger Schemel [Wed, 1 Feb 2017 19:28:29 +0000 (20:28 +0100)]
added headless mode (no window) for automated tape tests using 'autotest'
Holger Schemel [Tue, 31 Jan 2017 18:31:48 +0000 (19:31 +0100)]
added setup option to show/hide classic elements in the editor palette
Holger Schemel [Mon, 30 Jan 2017 20:28:39 +0000 (21:28 +0100)]
fixed bug with non-element images from dynamic configuration _not_ being scaled by scale_up_factor (introduced with commit
2f95055)
Holger Schemel [Mon, 30 Jan 2017 08:01:34 +0000 (09:01 +0100)]
removed preprocessor definition for single or multiple high score entries
Holger Schemel [Fri, 27 Jan 2017 21:18:28 +0000 (22:18 +0100)]
fixed potentially disastrous bug with destroying level template when saving template while using template
Holger Schemel [Fri, 27 Jan 2017 20:44:36 +0000 (21:44 +0100)]
added request dialog to copy settings when deactivating level template
Holger Schemel [Fri, 27 Jan 2017 20:27:59 +0000 (21:27 +0100)]
fixed bug with marking level as changed for certain non-level-changing gadgets
Holger Schemel [Fri, 27 Jan 2017 19:54:32 +0000 (20:54 +0100)]
fixed bug with not marking level as changed when drawing into element drawing areas
Holger Schemel [Fri, 27 Jan 2017 19:38:51 +0000 (20:38 +0100)]
fixed bug with asking to 'discard changes and use level template' if there were no CE/GE changes at all
Holger Schemel [Fri, 27 Jan 2017 19:16:15 +0000 (20:16 +0100)]
fixed bug with double warning when editing CE draw areas when using level template
Holger Schemel [Thu, 26 Jan 2017 21:07:44 +0000 (22:07 +0100)]
fixed bug with not warning on add/delete/paste of CE change pages when using level template
Holger Schemel [Thu, 26 Jan 2017 20:49:55 +0000 (21:49 +0100)]
fixed bug with not warning on copy/paste of CE/GE when using level template
Holger Schemel [Thu, 26 Jan 2017 14:29:12 +0000 (15:29 +0100)]
fixed bug with not warning when editing GEs when using level template
Holger Schemel [Thu, 26 Jan 2017 09:13:15 +0000 (10:13 +0100)]
fixed bug with not updating element list after copy or exchange of CE
Holger Schemel [Wed, 25 Jan 2017 23:26:50 +0000 (00:26 +0100)]
added request dialog before using level template (currently always asking)
Holger Schemel [Wed, 25 Jan 2017 20:36:31 +0000 (21:36 +0100)]
added support for using non-local/shared level template file in level editor
Holger Schemel [Tue, 24 Jan 2017 07:38:34 +0000 (08:38 +0100)]
added initializing level data from level template if no level file exists
Holger Schemel [Mon, 23 Jan 2017 22:09:41 +0000 (23:09 +0100)]
added separate functions to determine local and global level template file
Holger Schemel [Fri, 20 Jan 2017 20:55:13 +0000 (21:55 +0100)]
added preprocessor macro for enhanced readability of some code parts
Holger Schemel [Fri, 20 Jan 2017 20:05:58 +0000 (21:05 +0100)]
fixed bug with mapping unusable undo/redo buttons after quick-loading tape
Holger Schemel [Fri, 20 Jan 2017 20:04:11 +0000 (21:04 +0100)]
fixed bug with broken undo/redo buttons when using 'tape.show_game_buttons'
Holger Schemel [Sat, 14 Jan 2017 20:38:32 +0000 (21:38 +0100)]
improved leaving menu screens by 'left' key (regardless of cursor position)
Holger Schemel [Sat, 14 Jan 2017 19:59:21 +0000 (20:59 +0100)]
improved changing level in main menu (regardless of cursor position)
Holger Schemel [Sat, 14 Jan 2017 19:45:13 +0000 (20:45 +0100)]
changed year in copyright string to '2017'
Holger Schemel [Sat, 14 Jan 2017 15:41:14 +0000 (16:41 +0100)]
fixed determining program main data path for Mac OS X
Holger Schemel [Sat, 14 Jan 2017 15:40:12 +0000 (16:40 +0100)]
updated border graphic to show current year
Holger Schemel [Fri, 13 Jan 2017 18:22:19 +0000 (19:22 +0100)]
version number set to 4.0.0.2
Holger Schemel [Thu, 12 Jan 2017 23:48:52 +0000 (00:48 +0100)]
fixed nasty bug that stopped animations when defining 'door_2' off-screen
Holger Schemel [Tue, 10 Jan 2017 20:57:24 +0000 (21:57 +0100)]
cleanup of saving high score files for single/multi-user installations
Holger Schemel [Tue, 10 Jan 2017 07:11:20 +0000 (08:11 +0100)]
added detection of global (common/system-wide) scores directory
Holger Schemel [Sun, 8 Jan 2017 19:44:44 +0000 (20:44 +0100)]
replaced compile time with source date (optionally from SOURCE_DATE_EPOCH)
Holger Schemel [Sun, 8 Jan 2017 13:27:09 +0000 (14:27 +0100)]
deactivated loading/saving obsolete editor settings
Holger Schemel [Sun, 8 Jan 2017 12:57:17 +0000 (13:57 +0100)]
changed program main data path (for compatibility with macOS 10.12 Sierra)
Holger Schemel [Fri, 6 Jan 2017 18:13:28 +0000 (19:13 +0100)]
fixed determining program main data path for Mac OS X
Holger Schemel [Fri, 6 Jan 2017 17:29:13 +0000 (18:29 +0100)]
fixed creating custom element images (RocksCE.ilbm) for SDL2
Holger Schemel [Tue, 3 Jan 2017 00:04:34 +0000 (01:04 +0100)]
version number set to 4.0.0.1
Holger Schemel [Fri, 23 Dec 2016 09:34:09 +0000 (10:34 +0100)]
version 4.0.0.0 released
Holger Schemel [Tue, 20 Dec 2016 19:46:46 +0000 (20:46 +0100)]
fixed bug with restarting same menu music on different screens
Holger Schemel [Tue, 20 Dec 2016 00:04:00 +0000 (01:04 +0100)]
added wrapper function for playing and fading menu sounds and music
Holger Schemel [Mon, 19 Dec 2016 20:57:34 +0000 (21:57 +0100)]
added storing last game mode when setting new game mode
Holger Schemel [Mon, 19 Dec 2016 20:24:47 +0000 (21:24 +0100)]
improved performance of artwork config initialization (InitArtworkConfig)
Holger Schemel [Sun, 18 Dec 2016 12:43:16 +0000 (13:43 +0100)]
added option '--mytapes' to use private tapes for tape tests
Holger Schemel [Mon, 12 Dec 2016 21:34:40 +0000 (22:34 +0100)]
fixed toggling game speed (using debug mode key shortcuts)
Holger Schemel [Mon, 12 Dec 2016 21:24:21 +0000 (22:24 +0100)]
fixed some compilation errors for SDL 1.2 target
Holger Schemel [Mon, 12 Dec 2016 20:50:41 +0000 (21:50 +0100)]
improved virtual buttons for touch devices (Android)
Holger Schemel [Thu, 1 Dec 2016 22:36:28 +0000 (23:36 +0100)]
added overlay graphics for virtual buttons for touch devices (Android)
Holger Schemel [Tue, 29 Nov 2016 20:29:15 +0000 (21:29 +0100)]
adjust drawable screen size to cover the whole device display (Android)
Holger Schemel [Tue, 29 Nov 2016 19:42:40 +0000 (20:42 +0100)]
fixed new game control input method 'follow finger' for SDL 1.2 target
Holger Schemel [Tue, 29 Nov 2016 19:40:02 +0000 (20:40 +0100)]
changed event filter to not set as SDL event filter, but call it manually
Holger Schemel [Tue, 29 Nov 2016 19:02:06 +0000 (20:02 +0100)]
added linking to GLESv2 library
Holger Schemel [Tue, 29 Nov 2016 18:59:11 +0000 (19:59 +0100)]
removed specific version numbers from SDL2 library paths
Holger Schemel [Mon, 28 Nov 2016 21:39:56 +0000 (22:39 +0100)]
fixed acid animation for elements falling/moving into (GFX engine change)
Holger Schemel [Mon, 28 Nov 2016 19:47:31 +0000 (20:47 +0100)]
moved drawing graphic from frame reset function (no functional change)
Holger Schemel [Mon, 28 Nov 2016 06:51:32 +0000 (07:51 +0100)]
fixed bug that causes a crash with faulty GIC image size definitions
Holger Schemel [Wed, 23 Nov 2016 19:46:39 +0000 (20:46 +0100)]
fixed displaying extra setup options for wipe gestures only if selected
Holger Schemel [Wed, 23 Nov 2016 19:43:22 +0000 (20:43 +0100)]
fixed bug not using configured distance values for wipe gestures
Holger Schemel [Wed, 23 Nov 2016 19:11:52 +0000 (20:11 +0100)]
added new game control input method 'follow finger' for touch devices
Holger Schemel [Wed, 23 Nov 2016 19:06:50 +0000 (20:06 +0100)]
added function to get the size of a player's inventory for all game engines
Holger Schemel [Mon, 7 Nov 2016 21:02:06 +0000 (22:02 +0100)]
added functions to get current player position for all game engines
Holger Schemel [Mon, 7 Nov 2016 19:52:26 +0000 (20:52 +0100)]
small code cleanup
Holger Schemel [Mon, 7 Nov 2016 19:49:30 +0000 (20:49 +0100)]
minor cleanup
Holger Schemel [Mon, 7 Nov 2016 19:39:53 +0000 (20:39 +0100)]
added functions to get level position (tile) from screen position (pixel)
Holger Schemel [Thu, 27 Oct 2016 07:59:03 +0000 (09:59 +0200)]
improved shifting up video display when activating screen keyboard (Android)
Holger Schemel [Wed, 26 Oct 2016 06:57:46 +0000 (08:57 +0200)]
added shifting up video display when activating screen keyboard (Android)
Holger Schemel [Sun, 23 Oct 2016 17:49:34 +0000 (19:49 +0200)]
added options for showing editor elements list when pressing special button
Holger Schemel [Fri, 21 Oct 2016 19:19:34 +0000 (21:19 +0200)]
changed handling of deactivated gadgets (undefined bitmap or off-screen)
Holger Schemel [Thu, 20 Oct 2016 22:17:03 +0000 (00:17 +0200)]
added option for 'masked' element graphics on properties buttons
Holger Schemel [Thu, 20 Oct 2016 21:35:28 +0000 (23:35 +0200)]
added separate buttons for element properties of drawing elements
Holger Schemel [Thu, 20 Oct 2016 21:30:57 +0000 (23:30 +0200)]
added check to ensure that decoration does not overlap gadget border
Holger Schemel [Thu, 20 Oct 2016 21:27:14 +0000 (23:27 +0200)]
fixed wrong pixel
Holger Schemel [Thu, 20 Oct 2016 09:49:40 +0000 (11:49 +0200)]
small fix to prevent graphic drawing overflow
Holger Schemel [Wed, 19 Oct 2016 20:21:55 +0000 (22:21 +0200)]
added starting game by clicking level preview on main screen
Holger Schemel [Wed, 19 Oct 2016 19:40:31 +0000 (21:40 +0200)]
fixed bug with custom playfield scrollbar size in level editor being ignored
Holger Schemel [Wed, 19 Oct 2016 19:37:55 +0000 (21:37 +0200)]
fixed bug with broken 'page up/down' keys (for element list) in level editor
Holger Schemel [Fri, 7 Oct 2016 07:27:24 +0000 (09:27 +0200)]
fixed drawing of inner corners for growing/shrinking crumbled elements
Holger Schemel [Fri, 7 Oct 2016 07:03:28 +0000 (09:03 +0200)]
fixed drawing of crumbled borders for 64x64 sized game graphics
Holger Schemel [Fri, 7 Oct 2016 06:46:31 +0000 (08:46 +0200)]
fixed bug with special flag 'load_xsb_to_ces' (use level template size instead of playfield size)
Holger Schemel [Sat, 17 Sep 2016 14:37:12 +0000 (16:37 +0200)]
fixed saving game engine snapshots (save after game actions are finished)
Holger Schemel [Sat, 17 Sep 2016 14:20:58 +0000 (16:20 +0200)]
replaced local static variables with variables stored in engine snapshots
Holger Schemel [Wed, 14 Sep 2016 15:07:15 +0000 (17:07 +0200)]
fixed error output for out-of-bounds graphic definitions
Holger Schemel [Wed, 14 Sep 2016 13:24:34 +0000 (15:24 +0200)]
fixed bug with using game tile size scaling factor for door graphics
Holger Schemel [Tue, 13 Sep 2016 20:31:08 +0000 (22:31 +0200)]
fixed bug when using '2nd_movement_tile' animations with tile size of 64
Holger Schemel [Tue, 13 Sep 2016 20:26:48 +0000 (22:26 +0200)]
cleanup of functions for getting graphic source (bitmap and position)
Holger Schemel [Tue, 13 Sep 2016 20:15:34 +0000 (22:15 +0200)]
fixed bug with copying bitmaps when remapping 'global.door' graphics
Holger Schemel [Tue, 13 Sep 2016 18:30:00 +0000 (20:30 +0200)]
fixed bug with frozen zonks when using engine snapshots with Supaplex engine
Holger Schemel [Fri, 29 Jul 2016 17:20:31 +0000 (19:20 +0200)]
added helper function for debugging of image handling
Holger Schemel [Fri, 29 Jul 2016 17:16:50 +0000 (19:16 +0200)]
fixed bug with non-element images from dynamic configuration being scaled