changed handling artwork info cache to allow partial (default) entries
[rocksndiamonds.git] / src /
2018-03-23 Holger Schemeladded loading/saving mouse actions from/to tape (for...
2018-03-23 Holger Schemelimproved handling mouse actions (for MM engine)
2018-03-23 Holger Schemelmoved level property 'initial wind direction' to balloo...
2018-03-23 Holger Schemelfixed bug with snapshot buttons not restored when tape...
2018-03-23 Holger Schemelfixed bug with clickable mirrors not disabled when...
2018-03-23 Holger Schemelparallelized initial charging of laser and cycling...
2018-03-23 Holger Schemelenabled initial charging of laser energy (MM engine)
2018-03-23 Holger Schemelmoved initial cycling of mirrors from 'after fading...
2018-03-23 Holger Schemeladded graphical panel values for time and health (mainl...
2018-03-23 Holger Schemeladded new automatically saved config file for level...
2018-03-23 Holger Schemelfixed crash bug when executing command 'print editorset...
2018-03-23 Holger Schemelfixed drawing lines for MM style wall elements in level...
2018-03-23 Holger Schemelfixed bugs in support for MM style wall elements in...
2018-03-23 Holger Schemeladded MM/DF elements to 'IntelliDraw' (Shift key) drawi...
2018-03-23 Holger Schemelrenamed duplicate struct in MM engine
2018-03-23 Holger Schemelfixed bug with overwriting variables by same named...
2018-03-23 Holger Schemelfixed updating editor element list for game engine...
2018-03-23 Holger Schemelfixed indentation
2018-03-23 Holger Schemeladded remaining MM/DF level properties to level editor...
2018-03-23 Holger Schemelfixed graphic definition of element 'mm_kettle'
2018-03-23 Holger Schemeladded doing 'redo' by pressing 'undo' button with Ctrl...
2018-03-23 Holger Schemelfixed buggy zoom gadget info text in level editor
2018-03-23 Holger Schemeladded redrawing zoom gadget info text after zooming...
2018-03-23 Holger Schemelstopped scanning laser after game was lost (MM engine)
2018-03-23 Holger Schemelstopped rotating objects hit by laser after game was...
2018-03-23 Holger Schemelfixed bug using scroll buffer also for MM engine after...
2018-03-23 Holger Schemelforced standard element size when playing levels using...
2018-03-23 Holger Schemeladded full support for MM style wall elements in level...
2018-03-23 Holger Schemelextended level flood fill function for variable array...
2018-03-23 Holger Schemeladded functions for masked drawing of sized elements
2018-03-23 Holger Schemeladded basic support for MM style wall elements in level...
2018-03-23 Holger Schemeladded macros for MM style wall handling
2018-03-23 Holger Schemeladded unused dummy elements to align DF style wall...
2018-03-23 Holger Schemelfixed comment
2018-03-23 Holger Schemeladded gadget flag to create pixel precise mouse movemen...
2018-03-23 Holger Schemeladded function to map editor elements to game elements...
2018-03-23 Holger Schemelwhitespace changes
2018-03-23 Holger Schemeladded showing/hiding element sections in editor dependi...
2018-03-23 Holger Schemelchanged initializing CE properties to older versions...
2018-03-23 Holger Schemelchanged initializing CE properties to older versions...
2018-03-23 Holger Schemelfixed setting level info to defaults for native game...
2018-03-23 Holger Schemeladded using author from file 'levelinfo.conf' if not...
2018-03-23 Holger Schemeladded detecting Mirror Magic style level files from...
2018-03-23 Holger Schemelfixed bug with using wrong values for 'level solved...
2018-03-23 Holger Schemeladded using invisible border element for Mirror Magic...
2018-03-23 Holger Schemelfixed animation of opening exit door (MM engine)
2018-03-23 Holger Schemelreplaced function to draw graphic animation (MM engine)
2018-03-23 Holger Schemelfixed copying level from native R'n'D to MM engine
2018-03-23 Holger Schemelfixed animation delay for opening and closing exit...
2018-03-23 Holger Schemelfixed decrementing counter for kettles (removed by...
2018-03-23 Holger Schemeladded Mirror Magic game engine to level editor
2018-03-23 Holger Schemelfixed embarrassingly high number of x/y typos
2018-03-23 Holger Schemelfixed explosion graphics for Mirror Magic game engine
2018-03-23 Holger Schemelfixed pacman graphics for Mirror Magic game engine
2018-03-23 Holger Schemelcode cleanup (MM engine)
2018-03-23 Holger Schemelfixed scanning laser using element masks for Mirror...
2018-03-23 Holger Schemelfixed fading in game screen before playing for Mirror...
2018-03-23 Holger Schemelfixed wall animations for Mirror Magic game engine
2018-03-23 Holger Schemeladded missing initialization of element properties...
2018-03-23 Holger Schemelfixed dumping tiles when holding mouse button (MM engine)
2018-03-23 Holger Schemelfixed editor and preview wall graphics for Mirror Magic...
2018-03-23 Holger Schemelfixed dumping tiles for (not yet centered) MM levels...
2018-03-23 Holger Schemelfixed bug with endless explosions (MM engine)
2018-03-23 Holger Schemelfixed editor and preview wall graphics for Mirror Magic...
2018-03-23 Holger Schemelfixed mapping level file game elements between RND...
2018-03-23 Holger Schemeldeactivated in-game mouse blanking for Mirror Magic...
2018-03-23 Holger Schemeladded in-game mouse actions for Mirror Magic game engine
2018-03-23 Holger Schemelfixed various graphics functions for Mirror Magic game...
2018-03-23 Holger Schemeladded some more definitions for Mirror Magic element...
2018-03-23 Holger Schemelremoved unused code
2018-03-23 Holger Schemeladded basic game engine integration for Mirror Magic...
2018-03-23 Holger Schemeladded special element definitions for Mirror Magic...
2018-03-23 Holger Schemeladded basic support for game engine snapshots for Mirro...
2018-03-23 Holger Schemeladded function to get graphics for MM style game elements
2018-03-23 Holger Schemelfixed mapping level file game elements between RND...
2018-03-23 Holger Schemelfixed loading playfield data for Mirror Magic level...
2018-03-23 Holger Schemeladded support for Mirror Magic levels if filetype is...
2018-03-23 Holger Schemelfixed macros for level file version handling for Mirror...
2018-03-23 Holger Schemelfixed using (more) level set parameters from parent...
2018-03-23 Holger Schemeladded more definitions for Mirror Magic (and Deflektor...
2018-03-23 Holger Schemeladded more definitions for Mirror Magic (and Deflektor...
2018-03-23 Holger Schemeladded level editor support for Mirror Magic (and Deflek...
2018-03-23 Holger Schemeladded definitions for Mirror Magic (and Deflektor)...
2018-03-23 Holger Schemeladded definitions for Mirror Magic (and Deflektor)...
2018-03-23 Holger Schemeladded basic support for Mirror Magic game engine (first...
2018-03-23 Holger Schemeladded and adjusted source files for Mirror Magic game...
2018-03-23 Holger Schemelfixed bug with extremely slow envelopes when using...
2018-03-23 Holger Schemelfixed problem with 'boolean' typedef when compiling...
2018-03-17 Holger Schemelversion number set to 4.0.1.5
2018-03-16 Holger Schemelfixed cryptic default player name on Android; instead... 4.0.1.4
2018-03-16 Holger Schemelfixed bug with playing "timeout" and "player dies"...
2018-03-15 Holger Schemelfixed two bugs with broken sniksnak graphics in SP...
2018-02-25 Holger Schemelversion number set to 4.0.1.4
2018-02-24 Holger Schemelfixed bug with not updating screen scroll position... 4.0.1.3
2018-02-23 Holger Schemelupdated title text and border graphic to show current...
2018-02-23 Holger Schemelversion number set to 4.0.1.3
2018-02-23 Holger Schemelchanged listing all invalid SP level file elements... 4.0.1.2
2018-02-22 Holger Schemelfixed bug with (float) division by zero when auto-testi...
2018-02-19 Holger Schemeladded trimming (removing leading and trailing spaces...
2018-02-19 Holger Schemelfixed bug when checking out-of-bounds frames im graphic...
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