changed updating tape recorder display more generically
[rocksndiamonds.git] / src /
2015-10-22 Holger Schemelfixed Makefile for distribution package (which has...
2015-10-15 Holger Schemelremoved some old Mac stuff not needed anymore
2015-10-15 Holger Schemelimproved handling of R'n'D program filenames with suffix
2015-10-15 Holger Schemelremoved debug output for 'wrong animation frames' bug
2015-10-15 Holger Schemeladded workaround for 'wrong animation frames' bug ...
2015-10-14 Holger Schemeladded graphics configuration option for graphics engine...
2015-10-14 Holger Schemeladded frame counter to playfield debugging output
2015-10-13 Holger Schemeladded linker options to Makefile needed for shipping...
2015-10-13 Holger Schemelremoved deprecated stuff from Makefiles
2015-09-12 Holger Schemelfixed bad combination of text wrapping options for...
2015-09-12 Holger Schemelfixed crash bug when using bad step offset for request...
2015-09-12 Holger Schemelfixed drawing centered text in envelope style request...
2015-09-01 Holger Schemeladded new level option to only redraw off-screen player...
2015-08-28 Holger Schemelfixed missing initialization when loading envelope...
2015-08-28 Holger Schemelfixed graphic problems caused by tile size bugs in...
2015-08-13 Holger Schemelfixed drawing wrong masked global border when using...
2015-08-13 Holger Schemelfixed fading door areas when using different masked...
2015-08-13 Holger Schemelremoved some (deactivated) code for debugging output
2015-08-13 Holger Schemelfixed graphic problems caused by bugs in custom graphic...
2015-08-12 Holger Schemelchanged initial busy animation position to screen cente...
2015-08-12 Holger Schemelfixed bug with mis-using image config option '.tile_siz...
2015-08-03 Holger Schemelfixed bug not using special editor graphics in editor
2015-07-28 Holger Schemelimproved error messages when loading artwork fails
2015-06-26 Holger Schemelfixed missing parameters in function signature declarations
2015-06-26 Holger Schemelfixed using parameters not defined in function signature
2015-06-26 Holger Schemelfixed inline function definitions
2015-06-26 Holger Schemelfixed directory check to use POSIX macros
2015-06-25 Holger Schemelfixed a lot of bugs when using custom global borders...
2015-06-24 Holger Schemelfixed movement-based engine snapshots when playing...
2015-06-24 Holger Schemelfixed (un)drawing special editor door when it is not...
2015-06-24 Holger Schemelfixed panel content of closing door 1 when leaving...
2015-06-21 Holger Schemelextended automatic tape playing modes
2015-06-21 Holger Schemelfixed initial state of game button 'pause2' on game...
2015-06-21 Holger Schemelfixed hiding mouse cursor in single-setp mode
2015-06-16 Holger Schemelfixed background and global border handling
2015-06-14 Holger Schemelfixed and enhanced screen fading and global border...
2015-06-09 Holger Schemelsmall cleanup of screen fading code
2015-06-09 Holger Schemelcleanup of screen fading code
2015-06-09 Holger Schemelfixed and enhanced screen fading and global border...
2015-06-09 Holger Schemeladded some (currently deactivated) frame rate debugging...
2015-06-09 Holger Schemeladded alternative (new) door sound
2015-06-02 Holger Schemelset default position for snapshot buttons (for old...
2015-05-31 Holger Schemeladded setup option to enable/disable (now optional...
2015-05-30 Holger Schemelfixed bug in new generic menu handling code
2015-05-29 Holger Schemelchanged info and setup menu to use same generic menu...
2015-05-29 Holger Schemelfixed info screen menu handling to correctly use 'menu...
2015-05-29 Holger Schemeladded missing configurability of 'list_size' for info...
2015-05-21 Holger Schemeladded artwork options for request dialog alignment
2015-05-21 Holger Schemelfixed flickering of toons due to redraw mask change...
2015-05-21 Holger Schemeladded generically setting redraw mask when blitting...
2015-05-19 Holger Schemelcleanup of redraw masks
2015-05-19 Holger Schemelfixed displaying frames per second (debug mode only)
2015-05-19 Holger Schemelremoved unused code for FPS slowdown
2015-05-19 Holger Schemelremoved old BackToFront() function
2015-05-18 Holger Schemelfixed warp-forward to skip redraw of most frames again
2015-05-18 Holger Schemelcleanup of some common and specific game engine functio...
2015-05-18 Holger Schemelfixed bug in counter wait function
2015-05-17 Holger Schemelminor code cleanup
2015-05-17 Holger Schemelchanged some formatting
2015-05-17 Holger Schemelfixed drawing masked screen borders with envelope requests
2015-05-17 Holger Schemelremoved obsolete code
2015-05-17 Holger Schemelfixed displaying envelope request after solved game
2015-05-17 Holger Schemeladded function to get envelope request center position
2015-05-17 Holger Schemelfixed minor bug with doors and envelope requests
2015-05-17 Holger Schemelchanged redraw system to prevent unneeded screen updates
2015-05-16 Holger Schemelsmall code cleanup of screen redraw functions (SP)
2015-05-16 Holger Schemelsmall code cleanup of screen redraw functions (EM)
2015-05-15 Holger Schemelremoved artifact from removed X11 support
2015-05-15 Holger Schemelremoved obsolete code for single-tile playfield redraw
2015-05-15 Holger Schemelremoved unused code for single-tile playfield redraw
2015-05-15 Holger Schemelremoved unused setup option 'soft_scrolling'
2015-05-15 Holger Schemelchanged name of constant
2015-05-14 Holger Schemelfixed not setting viewport when changing from 'playing...
2015-04-22 Holger Schemeladded lag prevention to door/request/envelope animations
2015-04-21 Holger Schemelimproved logfile handling
2015-04-15 Holger Schemeladded option for window icon file to run-time special...
2015-04-14 Holger Schemeladded program config file support for run-time special...
2015-04-07 Holger Schemeladded sound definitions for pressing and releasing...
2015-04-01 Holger Schemelchanged some details in play/pause game button handling
2015-03-30 Holger Schemelfixed slow tape quick-loading due to unneeded tape...
2015-03-30 Holger Schemelreplaced stop/play buttons in game panel with save...
2015-03-30 Holger Schemeladded setting engine snapshot mode to setup screen...
2015-03-30 Holger Schemelimproved step-based engine snapshots for single-step...
2015-03-30 Holger Schemeladded movement-based engine snapshot mode to step-based...
2015-03-28 Holger Schemelfixed old and embarrassing memory hole when freeing...
2015-03-25 Holger Schemelmoved new graphics to new image file for backward compa...
2015-03-25 Holger Schemelfixed updating tape display after loading engine snapshot
2015-03-25 Holger Schemelchanged saving engine snapshots also being allowed...
2015-03-24 Holger Schemeladded step-based engine snapshots to undo/redo game...
2015-03-24 Holger Schemeladded step-based engine snapshots to undo/redo game...
2015-03-19 Holger Schemelfixed (swapped) editor zoom directions for '-' and...
2015-03-18 Holger Schemelimproved dynamic layout of editor gadgets (continued)
2015-03-18 Holger Schemelimproved responsiveness of playfield scrolling in editor
2015-03-18 Holger Schemelchanged experimental drag and drop code to be only...
2015-03-17 Holger Schemelimproved dynamic layout of editor gadgets (continued)
2015-03-15 Holger Schemelimproved dynamic layout of editor gadgets (continued)
2015-03-12 Holger Schemelimproved dynamic layout of editor gadgets (continued)
2015-03-12 Holger Schemelimproved dynamic layout of editor gadgets
2015-03-11 Holger Schemelfixed (swapped) editor fonts for CE properties tab...
2015-03-11 Holger Schemelfixed (swapped) editor zoom directions for left and...
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