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fixed nasty bug with mouse actions breaking non-mouse tapes
[rocksndiamonds.git]
/
src
/
libgame
/
system.c
2018-02-06
Holger Schemel
added some performance tuning for "autotest" and warp...
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2018-01-31
Holger Schemel
renamed function 'NextEvent' to 'WaitEvent'
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2017-11-15
Holger Schemel
added fix to prevent Windows from complaining about...
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2017-11-13
Holger Schemel
fixed repeated creation of differently sized bitmaps...
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2017-10-11
Holger Schemel
added custom version string to default program configur...
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2017-10-09
Holger Schemel
fixed bug with cheat codes not working anymore after...
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2017-10-07
Holger Schemel
added function for getting current draw deactivation...
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2017-07-17
Holger Schemel
moved clearing joystick state from closing to initializ...
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2017-07-16
Holger Schemel
added enabling/disabling virtual button overlay dependi...
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2017-07-03
Holger Schemel
fixed joystick naming convention from file descriptor...
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2017-06-30
Holger Schemel
improved support for game controllers and joysticks
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2017-05-20
Holger Schemel
added debug output for scores directory used (global...
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2017-02-01
Holger Schemel
added headless mode (no window) for automated tape...
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2017-01-10
Holger Schemel
added detection of global (common/system-wide) scores...
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2016-12-12
Holger Schemel
fixed some compilation errors for SDL 1.2 target
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2016-12-01
Holger Schemel
added overlay graphics for virtual buttons for touch...
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2016-11-29
Holger Schemel
adjust drawable screen size to cover the whole device...
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2016-11-29
Holger Schemel
changed event filter to not set as SDL event filter...
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2016-10-27
Holger Schemel
improved shifting up video display when activating...
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2016-10-26
Holger Schemel
added shifting up video display when activating screen...
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2016-06-29
Holger Schemel
changed zooming bitmaps to use masked surface for zooming
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2016-06-29
Holger Schemel
cleanup code for zooming bitmaps and creating correspon...
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2016-06-14
Holger Schemel
added mouse wheel support also for SDL2 target
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2016-05-31
Holger Schemel
changed function for re-creating bitmaps to always...
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2016-05-31
Holger Schemel
fixed re-creating window-sized buffers only if window...
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2016-05-25
Holger Schemel
removed using cross-fading buffer (not needed anymore...
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2016-05-25
Holger Schemel
added also fading in/out global animations to be starte...
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2016-05-23
Holger Schemel
prepared global animation functions to update different...
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2016-04-19
Holger Schemel
moved video frame synchronization to single location...
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2016-04-15
Holger Schemel
Merge branch 'global-anims'
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2016-04-03
Holger Schemel
changed screen rendering mode from preprocessor to...
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2016-04-02
Holger Schemel
removed some global variables from function parameters
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2016-04-02
Holger Schemel
fixed (reactivated) global animations (toons) for SDL...
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2016-03-22
Holger Schemel
cleanup of fade bitmap handling (after screen size...
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2016-03-01
Holger Schemel
Merge branch 'master' into global-anims
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2016-02-23
Holger Schemel
Merge branch 'master' into global-anims
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2016-02-17
Holger Schemel
added drawing global animations below and above masked...
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2016-02-09
Holger Schemel
fixed re-initialization of textures after change of...
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2016-02-08
Holger Schemel
fixed using SDL internal structure in platform independ...
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2016-02-08
Holger Schemel
added test code for using bitmaps instead of textures...
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2016-01-19
Holger Schemel
added blitting of textures for global animations
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2016-01-19
Holger Schemel
added initialization of config and textures for global...
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2015-12-08
Holger Schemel
changed signal handling to not catch Ctrl-C anymore
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2015-10-15
Holger Schemel
removed some old Mac stuff not needed anymore
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2015-07-28
Holger Schemel
improved error messages when loading artwork fails
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2015-06-09
Holger Schemel
cleanup of screen fading code
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2015-05-21
Holger Schemel
added generically setting redraw mask when blitting...
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2015-05-15
Holger Schemel
removed artifact from removed X11 support
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2015-05-15
Holger Schemel
removed obsolete code for single-tile playfield redraw
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2015-04-21
Holger Schemel
improved logfile handling
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2015-04-15
Holger Schemel
added option for window icon file to run-time special...
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2015-04-14
Holger Schemel
added program config file support for run-time special...
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2015-03-03
Holger Schemel
fixed using SDL_DisplayFormat() even if video is not...
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2015-03-02
Holger Schemel
changed mouse cursor on title screens not being always...
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2014-11-02
Holger Schemel
fixed redraw/fade bugs when redefining the playfield...
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2014-10-17
Holger Schemel
removed some remaining unused X11 stuff
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2014-10-07
Holger Schemel
fixed bug when changing between graphic sets with diffe...
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2014-09-16
Holger Schemel
major cleanup of preprocessor hell
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2014-09-14
Holger Schemel
updated contact info in source file headers
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2014-09-11
Holger Schemel
Merge branch 'topic-tilesize-cleanup'
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2014-09-10
Holger Schemel
fixed some bugs and added some speed when scaling in...
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2014-09-04
Holger Schemel
added custom graphics properties to define image and...
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2014-08-30
Holger Schemel
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