renamed setup option for showing load/save snapshot buttons
[rocksndiamonds.git] / src / files.c
2021-07-10 Holger Schemelrenamed setup option for showing load/save snapshot...
2021-07-10 Holger Schemeladded setup option for showing (only) undo/redo game...
2021-07-10 Holger Schemeladded saving special tape properties
2021-07-03 Holger Schemeladded support for saving specified score tape file...
2021-06-28 Holger Schemeladded command to play tape and upload resulting score...
2021-06-24 Holger Schemeladded support for optional password for score server...
2021-06-23 Holger Schemelfixed bugs with thread functions not being re-entrant
2021-06-23 Holger Schemelfixed bugs with thread functions calling thread-unsave...
2021-06-23 Holger Schemelfixed bug with potentially changing global variable...
2021-06-23 Holger Schemelchanged thread functions to be more generic regarding...
2021-06-22 Holger Schemeladded level name/author and "rate time over score"...
2021-06-21 Holger Schemelremoved "rate time over score" flag when downloading...
2021-06-21 Holger Schemelremoved unneeded newline characters in error output
2021-06-21 Holger Schemeladded escaping special characters in JSON strings for...
2021-06-21 Holger Schemeladded converting HTTP request to server encoding when...
2021-06-14 Holger Schemelmoved setting level settings for Sokoban levels to...
2021-06-14 Holger Schemeladded adjusting score settings for Sokoban levels
2021-06-13 Holger Schemelmoved setting auto-exit for Sokoban-style levels from...
2021-06-13 Holger Schemeladded adjusting level settings for (non-native) Sokoban...
2021-06-13 Holger Schemeladded adjusting some level settings after loading level...
2021-06-11 Holger Schemelchanged name of preprocessor macro
2021-06-11 Holger Schemelchanged how custom elements change to player if they...
2021-05-30 Holger Schemeladded command line function to write element collecting...
2021-05-30 Holger Schemelrenamed command to create level sketch images
2021-05-14 Holger Schemelremoved support for global (common/system-wide) scores...
2021-05-14 Holger Schemeladded setup option to force showing local scores only
2021-05-14 Holger Schemelforced displaying last added high score entry
2021-05-11 Holger Schemeladded dumping levels and tapes by level set and number
2021-05-11 Holger Schemeladded "rate time over score" flag when dumping level
2021-05-05 Holger Schemeladded using hostname for high score server from setup...
2021-05-03 Holger Schemeladded runtime flag to store if high score server is...
2021-05-02 Holger Schemeladded setup option to enable or disable using high...
2021-05-02 Holger Schemelremoved merging local and server scores after loading...
2021-05-01 Holger Schemeladded reloading server scores after download has finished
2021-05-01 Holger Schemeladded loading/saving high scores from/to score server...
2021-05-01 Holger Schemeladded function to load and merge local and server scores
2021-05-01 Holger Schemeladded freeing buffer for Base64 encoded file
2021-05-01 Holger Schemeladded loading high scores from score server
2021-05-01 Holger Schemeladded saving high scores to score server
2021-05-01 Holger Schemelextended function to set score info structure to defaul...
2021-05-01 Holger Schemeladded last added score entry position to score info...
2021-05-01 Holger Schemeladded saving tape basename for each high score entry
2021-05-01 Holger Schemeladded saving tape for each high score entry
2021-05-01 Holger Schemelfixed mouse button CE change events for older levels
2021-05-01 Holger Schemelmoved converting score to time from high score screen...
2021-05-01 Holger Schemelchanged loading native Supaplex levels to rate high...
2021-05-01 Holger Schemeladded level editor option to sort high scores by playin...
2021-05-01 Holger Schemeladded storing played time in score files (not used...
2021-05-01 Holger Schemelcleanup of high score data structures
2021-05-01 Holger Schemelchanged file format of score files from plain text...
2021-02-19 Holger Schemeladded setup options to disable asking on quit game...
2021-02-18 Holger Schemelfixed crash bug caused by freeing string buffer twice
2021-01-20 Holger Schemeladded step delay option to custom element movement...
2021-01-20 Holger Schemeladded setup option to disable counting score after...
2021-01-20 Holger Schemelinverted logic of boolean setup option (to show scores...
2021-01-08 Holger Schemeladded option to disable warning about read-only levels...
2021-01-07 Holger Schemelfixed time score for native Emerald Mine and Diamond...
2021-01-06 Holger Schemeladded level value to use time score for 1 or 10 seconds...
2021-01-04 Holger Schemelchanged triggering CE actions by digging or collecting
2020-12-30 Holger Schemeladded loading and saving visible playfield size from...
2020-12-30 Holger Schemeladded visible playfield size to tape structure (not...
2020-12-21 Holger Schemeladded style value for key arrangement on game panel...
2020-12-21 Holger Schemeladded setup option to show dynamite and keys in game...
2020-12-13 Holger Schemelfixed default player names on name selection screen
2020-12-13 Holger Schemeladded function to get default player name
2020-12-13 Holger Schemelrenamed and moved function to sanitize player name
2020-12-13 Holger Schemelrenamed function
2020-12-13 Holger Schemelchanged default player name to "no name" for all but...
2020-12-13 Holger Schemeladded support for loading list of all user names
2020-12-13 Holger Schemeladded setup option for upcoming new name selection...
2020-12-13 Holger Schemeladded missing free() for local string variable
2020-12-13 Holger Schemeladded setup values for tile selection cursor for MM...
2020-12-13 Holger Schemeladded function to remove entry from hash
2020-12-13 Holger Schemelmoved initializing hash
2020-12-04 Holger Schemelfixed time of some game elements when reading native... 4.2.0.5
2020-12-04 Holger Schemelfixed score of some game elements when reading native...
2020-12-04 Holger Schemelfixed mapping of some game elements when reading native...
2020-10-24 Holger Schemelimproved inserting level sketch from clipboard to level...
2020-09-18 Holger Schemelchanged fatal error handling to use new error functions
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelchanged warnings and debug output to use new generic...
2020-09-15 Holger Schemelimproved startup speed by optimizing parsing of paramet...
2020-09-11 Holger Schemelrenamed playfield variable
2020-09-10 Holger Schemelsplit function to save tape
2020-09-10 Holger Schemeladded support for tape property bits (not used yet)
2020-09-03 Holger Schemeladded option for setting hint for render driver to...
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-09-01 Holger Schemelchanged constant number of eater arrays to variable...
2020-06-08 Holger Schemeladded setup option to select default or low-pass sounds...
2020-05-19 Holger Schemelminor whitespace change
2020-05-19 Holger Schemelreplaced bitmask for game/tape key/mouse actions by...
2020-05-19 Holger Schemeladded support for tapes with both keyboard/joystick...
2020-05-19 Holger Schemelreplaced flag for game/tape mouse actions by bitmask
2020-05-19 Holger Schemelfixed bug with potentially wrong data size at tape...
2020-05-19 Holger Schemeladded function to calculate data size at tape position
2020-05-19 Holger Schemelchanged variable for counting number of tape players
2020-05-19 Holger Schemelprepared code to support more tape actions than players
2020-05-19 Holger Schemelmoved flag for mouse click events from level to game...
2020-05-19 Holger Schemeladded mouse click events to CE change events (experimental)
2020-05-19 Holger Schemeladded option to generally set global animations to...
next