rocksndiamonds.git
2023-05-17 Holger Schemelfixed advancing laser position on slopes from non-cente...
2023-05-17 Holger Schemelfixed bug when checking if end of slope is blocked...
2023-05-17 Holger Schemelmoved code to count bits to separate function
2023-05-17 Holger Schemeladded stopping game startup actions on Escape key when...
2023-05-17 Holger Schemelfixed debug code for fast game startup when using MM...
2023-05-17 Holger Schemeladded new steel slope game element for MM game engine
2023-05-17 Holger Schemelfixed bug with macro for laser angle for MM engine
2023-05-17 Holger Schemelfixed getting level position after laser hits something...
2023-05-16 Holger Schemelimproved flipping and rotating tiles in brushes in...
2023-05-14 Holger Schemeladded flipping and rotating tiles in brushes in level...
2023-05-14 Holger Schemelfixed drawing mouse pointer global animation above...
2023-05-12 Holger Schemelfixed preprocessor macros to detect MM and DF game...
2023-05-11 Holger Schemeladded flipping and rotating brushes in level editor
2023-05-06 Holger Schemelfixed centering text from files (like credits) using...
2023-04-22 Holger Schemeladded functions to get level position from laser positi...
2023-04-22 Holger Schemelfixed editor element descriptions for fixed mirror...
2023-04-21 Holger Schemeladded description for Deflektor style fixed mirror...
2023-04-12 Holger Schemelfixed showing level music file info in correct level...
2023-04-12 Holger Schemeladded reading unconfigured music files from already...
2023-04-12 Holger Schemeladded playing the first unconfigured music file in...
2023-04-12 Holger Schemeladded sorting unconfigured music files by filename
2023-04-12 Holger Schemeladded showing configured level on music info screen
2023-04-12 Holger Schemelfixed bug with checking music only for current instead...
2023-04-11 Holger Schemeladded Deflektor style fixed mirror game elements to...
2023-04-10 Holger Schemelimproved scanning laser outside level, but inside visib...
2023-04-10 Holger Schemelfixed regression bug with bad playfield offset
2023-04-08 Holger Schemeladded supporting reference elements for custom element...
2023-04-07 Holger Schemelfixed bug with using already assigned byte position...
2023-04-07 Holger Schemelfixed bug with laser passing between two diagonally...
2023-04-07 Holger Schemelfixed scanning laser outside level, but inside visible...
2023-04-07 Holger Schemelreplaced variables
2023-04-07 Holger Schemelremoved hardcoding playfield viewport border
2023-04-07 Holger Schemelremoved variables
2023-04-07 Holger Schemelremoved hardcoding playfield viewport border
2023-04-07 Holger Schemelfixed bug with laser not passing between two diagonally...
2023-04-07 Holger Schemeladded redrawing laser when auto-rotating mirrors in...
2023-04-07 Holger Schemelchanged element names of Deflektor style polarizers...
2023-04-03 Holger Schemelversion number set to 4.3.5.5
2023-04-03 Holger Schemeladded deployment as release target dependency to top... 4.3.5.4
2023-04-03 Holger Schemelfixed moving tile cursor off the visible playfield...
2023-04-03 Holger Schemelcode cleanup (no functional change)
2023-04-03 Holger Schemelfixed nasty bug that caused empty screen on game elemen...
2023-04-02 Holger Schemelfixed showing program title headers and footers on...
2023-04-02 Holger Schemelversion number set to 4.3.5.4
2023-04-01 Holger Schemelfixed custom element change page gadget events in level... 4.3.5.3
2023-04-01 Holger Schemelrenamed misleading texts, constants, variables and...
2023-04-01 Holger Schemelfixed toolbox gadgets on properties page after test...
2023-04-01 Holger Schemelmoved code to separate function
2023-04-01 Holger Schemelfixed showing special toolbox buttons for empty space...
2023-04-01 Holger Schemelcode cleanup
2023-04-01 Holger Schemeladded support for levels larger than visible playfield...
2023-04-01 Holger Schemelwhite space changes
2023-04-01 Holger Schemelremoved duplicated code
2023-03-31 Holger Schemelfixed graphical bugs with off-screen playfield movement...
2023-03-31 Holger Schemelfixed handling laser when clicking on one of several...
2023-03-31 Holger Schemeladded removing existing McDuffin when drawing new one...
2023-03-30 Holger Schemelfixed several bugs with shared playfield bitmap in...
2023-03-29 Holger Schemeladded respecting user-configured screen orientation...
2023-03-27 Holger Schemeladded support for tile size for game elements info...
2023-03-27 Holger Schemelremoved unused definitions for menu list entry size
2023-03-26 Holger Schemeladded support for menu list entry size for game element...
2023-03-26 Holger Schemeladded variable to cleanup code
2023-03-26 Holger Schemeladded definitions for menu list entry size (not used...
2023-03-26 Holger Schemeladded functions to enable and disable drawing text
2023-03-25 Holger Schemelfixed crumbling graphics bug when player explodes after...
2023-03-24 Holger Schemelfixed bug with short delay in crumbling border elements...
2023-03-23 Holger Schemelfixed playfield redraw bug when closing envelope after...
2023-03-23 Holger Schemelfixed MM wall tiles in dynamic element list in level...
2023-03-23 Holger Schemelfixed sort order for empty elements in dynamic element...
2023-03-23 Holger Schemeladded count of MM wall tiles to element properties...
2023-03-23 Holger Schemelminor code cleanup
2023-03-23 Holger Schemeladded count of similar elements to element properties...
2023-03-22 Holger Schemelmoved getting restart message to request function
2023-03-22 Holger Schemelmoved function to other code location (no functional...
2023-03-22 Holger Schemelchanged function to static
2023-03-22 Holger Schemelremoved variable that was not required
2023-03-22 Holger Schemelremoved variable that always had the same value when...
2023-03-22 Holger Schemelfixed graphics of McDuffin for MM engine
2023-03-22 Holger Schemelmoved requesting game restart to function that checks...
2023-03-21 Holger Schemelfixed playing "game.losing" sound also when playing...
2023-03-21 Holger Schemelfixed playing "game.losing" sound also if not asking...
2023-03-20 Holger Schemelversion number set to 4.3.5.3
2023-03-12 Holger Schemelchanged sound effect "game.losing" to be undefined... 4.3.5.2
2023-03-12 Holger Schemeladded game over messages for Deflektor style levels...
2023-03-12 Holger Schemelmoved handling game over condition from MM game engine...
2023-03-12 Holger Schemelmoved code to create restart message to separate function
2023-03-12 Holger Schemeladded variable to store if level uses McDuffin in MM...
2023-03-12 Holger Schemeladded sound loop debug output (deactivated)
2023-03-12 Holger Schemelfixed loop mode for some sound effects
2023-03-12 Holger Schemelfixed closing doors simultaneously when aborting restar...
2023-03-12 Holger Schemeladded short delay before playing "game.losing" sound...
2023-03-12 Holger Schemeladded playing "game.losing" sound effect for all game...
2023-03-12 Holger Schemelfixed bug with playing two global game sounds as game...
2023-03-11 Holger Schemelfixed bug with scaled down background bitmaps
2023-03-08 Holger Schemeladded dirty workaround to erase text if input gadget...
2023-03-08 Holger Schemelremoved disabling music if no unconfigured music found
2023-03-08 Holger Schemeladded initializing pointer
2023-03-08 Holger Schemeladded checking pointer
2023-03-06 Holger Schemelfixed reading music from directory if music configured...
2023-03-06 Holger Schemelfixed returning from function with incomplete list...
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