added reading unconfigured music files from already existing list
authorHolger Schemel <info@artsoft.org>
Wed, 12 Apr 2023 12:36:58 +0000 (14:36 +0200)
committerHolger Schemel <info@artsoft.org>
Wed, 12 Apr 2023 12:41:40 +0000 (14:41 +0200)
commitd9c8ce45df9d28dfe8061b67f10677d63b804f0a
tree2d512c8730e78d7afccb79a62862781217d34a93
parentd2752b73ff3f10333de06162cd312d9afa6df057
added reading unconfigured music files from already existing list

Before, the list of unconfigured music files was read from the music
directory (in function "LoadMusicInfo()" in "src/files.c") instead
of using the already existing list from the sound sub-system (read
exactly the same way in function "LoadCustomMusic_NoConf()" in
"src/libgame/sound.c"). Now, the code just uses this existing list.
src/files.c
src/libgame/sound.c
src/libgame/sound.h