rocksndiamonds.git
2018-03-23 Holger Schemelforced standard element size when playing levels using...
2018-03-23 Holger Schemeladded full support for MM style wall elements in level...
2018-03-23 Holger Schemelextended level flood fill function for variable array...
2018-03-23 Holger Schemeladded functions for masked drawing of sized elements
2018-03-23 Holger Schemeladded basic support for MM style wall elements in level...
2018-03-23 Holger Schemeladded macros for MM style wall handling
2018-03-23 Holger Schemeladded unused dummy elements to align DF style wall...
2018-03-23 Holger Schemelfixed comment
2018-03-23 Holger Schemeladded gadget flag to create pixel precise mouse movemen...
2018-03-23 Holger Schemeladded function to map editor elements to game elements...
2018-03-23 Holger Schemelwhitespace changes
2018-03-23 Holger Schemeladded showing/hiding element sections in editor dependi...
2018-03-23 Holger Schemelchanged initializing CE properties to older versions...
2018-03-23 Holger Schemelchanged initializing CE properties to older versions...
2018-03-23 Holger Schemelfixed setting level info to defaults for native game...
2018-03-23 Holger Schemeladded using author from file 'levelinfo.conf' if not...
2018-03-23 Holger Schemeladded detecting Mirror Magic style level files from...
2018-03-23 Holger Schemelfixed bug with using wrong values for 'level solved...
2018-03-23 Holger Schemeladded using invisible border element for Mirror Magic...
2018-03-23 Holger Schemelfixed animation of opening exit door (MM engine)
2018-03-23 Holger Schemelreplaced function to draw graphic animation (MM engine)
2018-03-23 Holger Schemelfixed copying level from native R'n'D to MM engine
2018-03-23 Holger Schemelfixed animation delay for opening and closing exit...
2018-03-23 Holger Schemelfixed decrementing counter for kettles (removed by...
2018-03-23 Holger Schemeladded Mirror Magic game engine to level editor
2018-03-23 Holger Schemelfixed embarrassingly high number of x/y typos
2018-03-23 Holger Schemelfixed explosion graphics for Mirror Magic game engine
2018-03-23 Holger Schemelfixed pacman graphics for Mirror Magic game engine
2018-03-23 Holger Schemelcode cleanup (MM engine)
2018-03-23 Holger Schemelfixed scanning laser using element masks for Mirror...
2018-03-23 Holger Schemelfixed fading in game screen before playing for Mirror...
2018-03-23 Holger Schemelfixed wall animations for Mirror Magic game engine
2018-03-23 Holger Schemeladded missing initialization of element properties...
2018-03-23 Holger Schemelfixed dumping tiles when holding mouse button (MM engine)
2018-03-23 Holger Schemelfixed editor and preview wall graphics for Mirror Magic...
2018-03-23 Holger Schemelfixed dumping tiles for (not yet centered) MM levels...
2018-03-23 Holger Schemelfixed bug with endless explosions (MM engine)
2018-03-23 Holger Schemelfixed editor and preview wall graphics for Mirror Magic...
2018-03-23 Holger Schemelfixed mapping level file game elements between RND...
2018-03-23 Holger Schemeldeactivated in-game mouse blanking for Mirror Magic...
2018-03-23 Holger Schemeladded in-game mouse actions for Mirror Magic game engine
2018-03-23 Holger Schemelfixed various graphics functions for Mirror Magic game...
2018-03-23 Holger Schemeladded some more definitions for Mirror Magic element...
2018-03-23 Holger Schemelremoved unused code
2018-03-23 Holger Schemeladded basic game engine integration for Mirror Magic...
2018-03-23 Holger Schemeladded special element definitions for Mirror Magic...
2018-03-23 Holger Schemeladded basic support for game engine snapshots for Mirro...
2018-03-23 Holger Schemeladded function to get graphics for MM style game elements
2018-03-23 Holger Schemelfixed mapping level file game elements between RND...
2018-03-23 Holger Schemelfixed loading playfield data for Mirror Magic level...
2018-03-23 Holger Schemeladded support for Mirror Magic levels if filetype is...
2018-03-23 Holger Schemelfixed macros for level file version handling for Mirror...
2018-03-23 Holger Schemelfixed using (more) level set parameters from parent...
2018-03-23 Holger Schemeladded more definitions for Mirror Magic (and Deflektor...
2018-03-23 Holger Schemeladded more definitions for Mirror Magic (and Deflektor...
2018-03-23 Holger Schemeladded description files for Mirror Magic (and Deflektor...
2018-03-23 Holger Schemeladded level editor support for Mirror Magic (and Deflek...
2018-03-23 Holger Schemeladded definitions for Mirror Magic (and Deflektor)...
2018-03-23 Holger Schemeladded definitions for Mirror Magic (and Deflektor)...
2018-03-23 Holger Schemeladded image files for Mirror Magic (and Deflektor)...
2018-03-23 Holger Schemeladded basic support for Mirror Magic game engine (first...
2018-03-23 Holger Schemeladded and adjusted source files for Mirror Magic game...
2018-03-23 Holger Schemelfixed bug with extremely slow envelopes when using...
2018-03-23 Holger Schemelfixed problem with 'boolean' typedef when compiling...
2018-03-17 Holger Schemelversion number set to 4.0.1.5
2018-03-16 Holger Schemelfixed cryptic default player name on Android; instead... 4.0.1.4
2018-03-16 Holger Schemelfixed bug with playing "timeout" and "player dies"...
2018-03-15 Holger Schemelfixed two bugs with broken sniksnak graphics in SP...
2018-03-14 Holger Schemelimproved Makefile for packaging Android package for...
2018-03-04 Holger Schemelimproved Makefile for packaging and added targets for...
2018-02-25 Holger Schemelversion number set to 4.0.1.4
2018-02-24 Holger Schemelfixed bug with not updating screen scroll position... 4.0.1.3
2018-02-23 Holger Schemelupdated title text and border graphic to show current...
2018-02-23 Holger Schemelversion number set to 4.0.1.3
2018-02-23 Holger Schemelchanged listing all invalid SP level file elements... 4.0.1.2
2018-02-22 Holger Schemelfixed bug with (float) division by zero when auto-testi...
2018-02-19 Holger Schemeladded trimming (removing leading and trailing spaces...
2018-02-19 Holger Schemelfixed bug when checking out-of-bounds frames im graphic...
2018-02-18 Holger Schemelremoved unused function
2018-02-12 Holger Schemelimproved drawing title messages which use different...
2018-02-06 Holger Schemeladded some performance tuning for "autotest" and warp...
2018-02-04 Holger Schemelfixed broken tapes caused by a bugfix (with TAS snap...
2018-02-04 Holger Schemelfixed bug with overwriting version-specific engine...
2018-02-04 Holger Schemelfixed bug with variable defined as "long" that should...
2018-02-03 Holger Schemelversion number set to 4.0.1.2
2018-02-03 Holger Schemelfixed compiler warning about uninitialized local variable 4.0.1.1
2018-02-02 Holger Schemelmoved handling game music with negative ID from mixer...
2018-02-02 Holger Schemeladded boundary checks for sound/music ID for some sound...
2018-02-02 Holger Schemeladded function to get music filename by music ID
2018-01-31 Holger Schemelrenamed function 'WaitEventFiltered' to 'WaitValidEvent'
2018-01-31 Holger Schemelchanged all event handling to always filter events
2018-01-31 Holger Schemelmoved waiting for and filtering events to separate...
2018-01-31 Holger Schemelrenamed function 'NextEvent' to 'WaitEvent'
2018-01-28 Holger Schemelfixed bug with not redrawing level and author name...
2018-01-28 Holger Schemelcleanup of some function names ('Ext' functions without...
2018-01-28 Holger Schemelfixed bug with fading menu music on 'start game' if...
2018-01-27 Holger Schemeladded workaround for broken MIDI volume behaviour for...
2018-01-11 Holger Schemelchanged fallback to default level set on errors only...
2018-01-10 Holger Schemelchanged loading of Supaplex demos to use function for...
2018-01-10 Holger Schemelchanged code position of check if tape is full when...
next