fixed regression bug with bad playfield offset
[rocksndiamonds.git] / src /
2023-04-10 Holger Schemelfixed regression bug with bad playfield offset
2023-04-08 Holger Schemeladded supporting reference elements for custom element...
2023-04-07 Holger Schemelfixed bug with using already assigned byte position...
2023-04-07 Holger Schemelfixed bug with laser passing between two diagonally...
2023-04-07 Holger Schemelfixed scanning laser outside level, but inside visible...
2023-04-07 Holger Schemelreplaced variables
2023-04-07 Holger Schemelremoved hardcoding playfield viewport border
2023-04-07 Holger Schemelremoved variables
2023-04-07 Holger Schemelremoved hardcoding playfield viewport border
2023-04-07 Holger Schemelfixed bug with laser not passing between two diagonally...
2023-04-07 Holger Schemeladded redrawing laser when auto-rotating mirrors in...
2023-04-07 Holger Schemelchanged element names of Deflektor style polarizers...
2023-04-03 Holger Schemelversion number set to 4.3.5.5
2023-04-03 Holger Schemelfixed moving tile cursor off the visible playfield...
2023-04-03 Holger Schemelcode cleanup (no functional change)
2023-04-03 Holger Schemelfixed nasty bug that caused empty screen on game elemen...
2023-04-02 Holger Schemelfixed showing program title headers and footers on...
2023-04-02 Holger Schemelversion number set to 4.3.5.4
2023-04-01 Holger Schemelfixed custom element change page gadget events in level... 4.3.5.3
2023-04-01 Holger Schemelrenamed misleading texts, constants, variables and...
2023-04-01 Holger Schemelfixed toolbox gadgets on properties page after test...
2023-04-01 Holger Schemelmoved code to separate function
2023-04-01 Holger Schemelfixed showing special toolbox buttons for empty space...
2023-04-01 Holger Schemelcode cleanup
2023-04-01 Holger Schemeladded support for levels larger than visible playfield...
2023-04-01 Holger Schemelwhite space changes
2023-04-01 Holger Schemelremoved duplicated code
2023-03-31 Holger Schemelfixed graphical bugs with off-screen playfield movement...
2023-03-31 Holger Schemelfixed handling laser when clicking on one of several...
2023-03-31 Holger Schemeladded removing existing McDuffin when drawing new one...
2023-03-30 Holger Schemelfixed several bugs with shared playfield bitmap in...
2023-03-27 Holger Schemeladded support for tile size for game elements info...
2023-03-27 Holger Schemelremoved unused definitions for menu list entry size
2023-03-26 Holger Schemeladded support for menu list entry size for game element...
2023-03-26 Holger Schemeladded variable to cleanup code
2023-03-26 Holger Schemeladded definitions for menu list entry size (not used...
2023-03-26 Holger Schemeladded functions to enable and disable drawing text
2023-03-25 Holger Schemelfixed crumbling graphics bug when player explodes after...
2023-03-24 Holger Schemelfixed bug with short delay in crumbling border elements...
2023-03-23 Holger Schemelfixed playfield redraw bug when closing envelope after...
2023-03-23 Holger Schemelfixed MM wall tiles in dynamic element list in level...
2023-03-23 Holger Schemelfixed sort order for empty elements in dynamic element...
2023-03-23 Holger Schemeladded count of MM wall tiles to element properties...
2023-03-23 Holger Schemelminor code cleanup
2023-03-23 Holger Schemeladded count of similar elements to element properties...
2023-03-22 Holger Schemelmoved getting restart message to request function
2023-03-22 Holger Schemelmoved function to other code location (no functional...
2023-03-22 Holger Schemelchanged function to static
2023-03-22 Holger Schemelremoved variable that was not required
2023-03-22 Holger Schemelremoved variable that always had the same value when...
2023-03-22 Holger Schemelmoved requesting game restart to function that checks...
2023-03-21 Holger Schemelfixed playing "game.losing" sound also when playing...
2023-03-21 Holger Schemelfixed playing "game.losing" sound also if not asking...
2023-03-20 Holger Schemelversion number set to 4.3.5.3
2023-03-12 Holger Schemelchanged sound effect "game.losing" to be undefined... 4.3.5.2
2023-03-12 Holger Schemeladded game over messages for Deflektor style levels...
2023-03-12 Holger Schemelmoved handling game over condition from MM game engine...
2023-03-12 Holger Schemelmoved code to create restart message to separate function
2023-03-12 Holger Schemeladded variable to store if level uses McDuffin in MM...
2023-03-12 Holger Schemeladded sound loop debug output (deactivated)
2023-03-12 Holger Schemelfixed loop mode for some sound effects
2023-03-12 Holger Schemelfixed closing doors simultaneously when aborting restar...
2023-03-12 Holger Schemeladded short delay before playing "game.losing" sound...
2023-03-12 Holger Schemeladded playing "game.losing" sound effect for all game...
2023-03-12 Holger Schemelfixed bug with playing two global game sounds as game...
2023-03-11 Holger Schemelfixed bug with scaled down background bitmaps
2023-03-08 Holger Schemeladded dirty workaround to erase text if input gadget...
2023-03-08 Holger Schemelremoved disabling music if no unconfigured music found
2023-03-08 Holger Schemeladded initializing pointer
2023-03-08 Holger Schemeladded checking pointer
2023-03-06 Holger Schemelfixed reading music from directory if music configured...
2023-03-06 Holger Schemelfixed returning from function with incomplete list...
2023-03-04 Holger Schemelfixed bug with wind not working in R'n'D levels using...
2023-03-01 Holger Schemelincreased number of level sets in the "last played...
2023-03-01 Holger Schemeladded storing if last level set was selected from ...
2023-03-01 Holger Schemeladded functions to check/force using "last played level...
2023-02-28 Holger Schemelfixed redrawing element corners left and right from...
2023-02-28 Holger Schemelfixed redrawing redefined graphics for steel or wooden...
2023-02-24 Holger Schemelfixed bug with rotating elements twice in editor with...
2023-02-24 Holger Schemelfixed rotating MM game elements in editor with pressed...
2023-02-24 Holger Schemelfixed asking to play again on player input after tape...
2023-02-24 Holger Schemelfixed asking to play again in case of tape replaying...
2023-02-24 Holger Schemelreplaced expressions using preprocessor definitions
2023-02-24 Holger Schemelimproved handling laser on two diagonally adjacent...
2023-02-24 Holger Schemelimproved handling laser on two diagonally adjacent...
2023-02-23 Holger Schemeladded option to explode gray ball instead of melting...
2023-02-23 Holger Schemelchanged code for more generic explosion for MM engine
2023-02-23 Holger Schemelchanged text in editor for gray ball element
2023-02-23 Holger Schemeladded resetting animation frame for active game element...
2023-02-23 Holger Schemelrenamed functions
2023-02-23 Holger Schemelrenamed preprocessor constants for wall elements in...
2023-02-23 Holger Schemelremoved unused code
2023-02-23 Holger Schemeladded declaring static functions as static
2023-02-23 Holger Schemelremoved unused code
2023-02-23 Holger Schemelrenamed function for game element in MM engine
2023-02-23 Holger Schemelrenamed preprocessor constant for game element in MM...
2023-02-23 Holger Schemeladded active animation for gray ball in MM engine
2023-02-22 Holger Schemelmoved code to separate function
2023-02-22 Holger Schemelfixed using wall tiles as gray ball content elements...
2023-02-20 Holger Schemelversion number set to 4.3.5.2
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