changed using improved pseudo-random number generator for UUID generation
[rocksndiamonds.git] / src / libgame / misc.c
2022-01-06 Holger Schemelchanged using improved pseudo-random number generator...
2022-01-05 Holger Schemeladded abstraction for function for generating UUID
2022-01-05 Holger Schemeladded support for improved pseudo-random number generator
2021-11-11 Holger Schemelimproved handling of failed tape uploads to score server 4.3.0.1
2021-09-16 Holger Schemeladded command line options for level identifier/nr...
2021-09-05 Holger Schemelimproved code for drawing init text to screen
2021-08-21 Holger Schemeladded command line option for anonymous player name...
2021-08-10 Holger Schemelremoved storing and sending system UUID again
2021-08-08 Holger Schemeladded setup values to store system and player UUID
2021-06-29 Holger Schemeladded option to write tape log file (for high score...
2021-06-21 Holger Schemeladded functions for JSON handling
2021-05-29 Holger Schemeladded marking all images from non-default graphics...
2021-05-14 Holger Schemelchanged variable and preprocessor definition names...
2021-05-14 Holger Schemelremoved unused code for writable game data directory
2021-05-01 Holger Schemeladded functions to convert between ISO-8859-1 and UTF-8
2021-02-17 Holger Schemeladded functions to case-insensitively compare strings...
2020-12-13 Holger Schemeladded functions to get timestamp strings
2020-12-13 Holger Schemeladded function to get default player name
2020-12-13 Holger Schemelrenamed and moved function to sanitize player name
2020-12-13 Holger Schemeladded support for multiple user game data directories
2020-11-26 Holger Schemeladded Emscripten support for running R'n'D in a web...
2020-11-26 Holger Schemeladded abstractions for using getpwuid()
2020-09-19 Holger Schemelenabled init time debugging messages when compiled...
2020-09-18 Holger Schemeladded multi-part line debug logging functions
2020-09-18 Holger Schemelremoved unused functions to set/get internal error...
2020-09-18 Holger Schemelchanged non-fatal error handling to use new error functions
2020-09-18 Holger Schemelchanged fatal error handling to use new error functions
2020-09-18 Holger Schemelrenamed function
2020-09-17 Holger Schemelchanged check for limiting debug output to substring...
2020-09-17 Holger Schemelmoved checks for debug mode to main logging function
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelfixed debug logging to omit output if debug mode disabled
2020-09-16 Holger Schemeladded setting Android log level for new logging functions
2020-09-16 Holger Schemelchanged warnings and debug output to use new generic...
2020-09-16 Holger Schemeladded option to limit debug output to specific debug...
2020-09-16 Holger Schemeladded generic logging functions (not used yet)
2020-09-16 Holger Schemelfixed potentially invalid string pointers when parsing...
2020-09-14 Holger Schemelminor improvement of function to check for string suffix
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-05-19 Holger Schemelwhitespace changes
2019-03-12 Holger Schemelmoved functions to parse GIC parameters from 'libgame...
2018-11-14 Holger Schemelremoved support for SDL 1.2
2018-10-29 Holger Schemeladded custom artwork mappings to fix warnings in level...
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wmissing-protot...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-06-18 Holger Schemelmoved setting preferred network player from game start...
2018-06-17 Holger Schemeladded the "return" and "escape" key to be simulated...
2018-06-17 Holger Schemeladded event actions (by simulating keyboard input)...
2018-06-17 Holger Schemeladded "multiple_actions" option for clickable global...
2018-06-17 Holger Schemeladded "passthrough" option for clickable global animations
2018-06-17 Holger Schemeladded event action parameter for global animations...
2018-04-12 Holger Schemelchanged internal program versioning naming conventions
2018-03-23 Holger Schemeladded function to copy file
2018-03-23 Holger Schemelmove function for getting program base directory to...
2018-03-23 Holger Schemelmove check for configured program base directory to...
2018-03-23 Holger Schemelremoved reference to (potentially undefined) global...
2018-03-23 Holger Schemelremoved unneeded reference to app bundle directory...
2018-03-23 Holger Schemelfixed bug that may lead to free()ing static memory
2018-03-23 Holger Schemeladded graphical panel values for time and health (mainl...
2018-03-16 Holger Schemelfixed cryptic default player name on Android; instead... 4.0.1.4
2017-10-09 Holger Schemeladded enabling debug mode on Android when compiled...
2017-09-30 Holger Schemelchanged displaying debug messages only when running... 4.0.1.0
2017-09-12 Holger Schemelmoved game controller base mappings file to new 'conf...
2017-07-16 Holger Schemeladded support for 'select' key on certain devices ...
2017-05-06 Holger Schemelincreased maximum number of global animations (and...
2017-04-24 Holger Schemeladded 'position: last' for global animations to continu...
2017-04-23 Holger Schemeladded animation event by 'any' input (click anywhere...
2017-04-19 Holger Schemeladded animation events triggered by clicking other...
2017-04-18 Holger Schemeladded first version of simple click events for global...
2017-02-03 Holger Schemelimproved terminal/logfile output of automatic tape...
2017-01-14 Holger Schemelfixed determining program main data path for Mac OS X
2017-01-08 Holger Schemelchanged program main data path (for compatibility with...
2017-01-06 Holger Schemelfixed determining program main data path for Mac OS X
2016-12-19 Holger Schemelimproved performance of artwork config initialization...
2016-12-18 Holger Schemeladded option '--mytapes' to use private tapes for tape...
2016-06-09 Holger Schemelfixed bugs that happen under certain conditions when...
2016-04-21 Holger Schemelminor whitespace change
2016-04-18 Holger Schemeladded generic solution for naming conventions of extra...
2016-04-18 Holger Schemelfixed bug with changing hash while iterating over it
2016-04-15 Holger SchemelMerge branch 'global-anims'
2016-03-31 Holger Schemelremoved support for 'real' (non-desktop) fullscreen...
2016-03-31 Holger Schemelremoved unused (obsolete) option to specify X11 server...
2016-03-09 Holger Schemeladded new animation mode (modifier) 'once' for global...
2016-03-01 Holger SchemelMerge branch 'master' into global-anims
2016-02-23 Holger SchemelMerge branch 'master' into global-anims
2016-02-15 Holger Schemeladded support for playing global animations in differen...
2016-02-03 Holger Schemeladded accepting control definitions (without artwork...
2016-02-02 Holger Schemelfixed backwards compatibility code regarding PCX/PNG...
2016-02-02 Holger Schemelremoved busy waiting when sleeping/delaying
2016-02-02 Holger Schemeladded abstractions for checking and resetting frame...
2016-02-02 Holger Schemeladded some configuration options for global animation...
2015-12-06 Holger Schemelfixed error exit when loading empty artwork config...
2015-11-25 Holger Schemeladded definitions for new screen transition effect...
2015-10-22 Holger Schemelfixed aborting program due to '-psn' parameter when...
2015-10-22 Holger Schemelfixed horrible bug causing memory access after last...
2015-10-15 Holger Schemelimproved handling of R'n'D program filenames with suffix
2015-06-26 Holger Schemelfixed inline function definitions
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