+/* 2009-01-25 23:00:34
+ *
+ * intermediate cave structure
+ */
+
+#ifndef CAVE_H
+#define CAVE_H
+
+struct CAVE
+{
+ int width; /* playfield width */
+ int height; /* playfield height */
+
+ int player_x[MAX_PLAYERS]; /* player x pos */
+ int player_y[MAX_PLAYERS]; /* player y pos */
+
+ int time_seconds; /* available time (seconds) */
+ int required_initial; /* emeralds needed */
+
+ int alien_score; /* score for killing alien */
+ int amoeba_time; /* amoeba speed */
+ int android_move_cnt_initial; /* android move counter (initial) */
+ int android_move_time; /* android move reset time */
+ int android_clone_cnt_initial;/* android clone counter (initial) */
+ int android_clone_time; /* android clone reset time */
+ int ball_cnt; /* ball counter */
+ int ball_pos; /* ball array pos counter */
+ int ball_random; /* ball is random flag */
+ int ball_state_initial; /* ball active flag (initial) */
+ int ball_time; /* ball reset time */
+ int bug_score; /* score for killing bug */
+ int diamond_score; /* score for collecting diamond */
+ int dynamite_score; /* score for collecting dynamite */
+ int eater_pos; /* eater array pos */
+ int eater_score; /* score for killing eater */
+ int emerald_score; /* score for collecting emerald */
+ int exit_score; /* score for entering exit */
+ int key_score; /* score for colleting key */
+ int lenses_cnt_initial; /* lenses counter (initial) */
+ int lenses_score; /* score for collecting lenses */
+ int lenses_time; /* lenses reset time */
+ int magnify_cnt_initial; /* magnify counter (initial) */
+ int magnify_score; /* score for collecting magnifier */
+ int magnify_time; /* magnify reset time */
+ int nut_score; /* score for cracking nut */
+ int shine_cnt; /* shine counter for emerald/diamond */
+ int slurp_score; /* score for slurping alien */
+ int tank_score; /* score for killing tank */
+ int wheel_cnt_initial; /* wheel counter (initial) */
+ int wheel_x_initial; /* wheel x pos (initial) */
+ int wheel_y_initial; /* wheel y pos (initial) */
+ int wheel_time; /* wheel reset time */
+ int wind_cnt_initial; /* wind counter (initial) */
+ int wind_direction_initial; /* wind direction (initial) */
+ int wind_time; /* wind reset time */
+ int wonderwall_state_initial; /* wonderwall active flag (initial) */
+ int wonderwall_time_initial; /* wonderwall time (initial) */
+
+ int num_ball_arrays; /* number of ball data arrays used */
+
+ short eater_array[8][9]; /* eater data */
+ short ball_array[8][8]; /* ball data */
+ short android_array[TILE_MAX]; /* android clone table */
+
+ short cave_raw[CAVE_WIDTH][CAVE_HEIGHT];
+};
+
+#endif // CAVE_H