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rocksndiamonds.git
2015-09-01
Holger Schemel
added new level option to only redraw off-screen player...
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2015-08-28
Holger Schemel
fixed missing initialization when loading envelope...
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2015-08-28
Holger Schemel
fixed graphic problems caused by tile size bugs in...
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2015-08-13
Holger Schemel
fixed drawing wrong masked global border when using...
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2015-08-13
Holger Schemel
fixed fading door areas when using different masked...
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2015-08-13
Holger Schemel
removed some (deactivated) code for debugging output
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2015-08-13
Holger Schemel
fixed graphic problems caused by bugs in custom graphic...
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2015-08-12
Holger Schemel
changed initial busy animation position to screen cente...
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2015-08-12
Holger Schemel
fixed bug with mis-using image config option '.tile_siz...
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2015-08-03
Holger Schemel
fixed bug not using special editor graphics in editor
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2015-07-28
Holger Schemel
improved error messages when loading artwork fails
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2015-06-26
Holger Schemel
fixed missing parameters in function signature declarations
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2015-06-26
Holger Schemel
fixed using parameters not defined in function signature
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2015-06-26
Holger Schemel
fixed inline function definitions
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2015-06-26
Holger Schemel
fixed directory check to use POSIX macros
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2015-06-25
Holger Schemel
fixed a lot of bugs when using custom global borders...
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2015-06-24
Holger Schemel
fixed movement-based engine snapshots when playing...
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2015-06-24
Holger Schemel
fixed (un)drawing special editor door when it is not...
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2015-06-24
Holger Schemel
fixed panel content of closing door 1 when leaving...
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2015-06-21
Holger Schemel
extended automatic tape playing modes
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2015-06-21
Holger Schemel
fixed initial state of game button 'pause2' on game...
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2015-06-21
Holger Schemel
fixed hiding mouse cursor in single-setp mode
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2015-06-16
Holger Schemel
added some of the more important recent changes (see...
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2015-06-16
Holger Schemel
fixed background and global border handling
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2015-06-14
Holger Schemel
fixed and enhanced screen fading and global border...
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2015-06-09
Holger Schemel
small cleanup of screen fading code
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2015-06-09
Holger Schemel
cleanup of screen fading code
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2015-06-09
Holger Schemel
fixed and enhanced screen fading and global border...
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2015-06-09
Holger Schemel
added some (currently deactivated) frame rate debugging...
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2015-06-09
Holger Schemel
added alternative (new) door sound
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2015-06-02
Holger Schemel
set default position for snapshot buttons (for old...
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2015-05-31
Holger Schemel
added setup option to enable/disable (now optional...
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2015-05-30
Holger Schemel
fixed bug in new generic menu handling code
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2015-05-29
Holger Schemel
changed info and setup menu to use same generic menu...
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2015-05-29
Holger Schemel
fixed info screen menu handling to correctly use 'menu...
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2015-05-29
Holger Schemel
added missing configurability of 'list_size' for info...
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2015-05-21
Holger Schemel
added artwork options for request dialog alignment
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2015-05-21
Holger Schemel
fixed flickering of toons due to redraw mask change...
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2015-05-21
Holger Schemel
added generically setting redraw mask when blitting...
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2015-05-19
Holger Schemel
cleanup of redraw masks
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2015-05-19
Holger Schemel
fixed displaying frames per second (debug mode only)
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2015-05-19
Holger Schemel
removed unused code for FPS slowdown
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2015-05-19
Holger Schemel
removed old BackToFront() function
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2015-05-18
Holger Schemel
fixed warp-forward to skip redraw of most frames again
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2015-05-18
Holger Schemel
cleanup of some common and specific game engine functio...
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2015-05-18
Holger Schemel
fixed bug in counter wait function
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2015-05-17
Holger Schemel
minor code cleanup
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2015-05-17
Holger Schemel
changed some formatting
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2015-05-17
Holger Schemel
fixed drawing masked screen borders with envelope requests
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2015-05-17
Holger Schemel
removed obsolete code
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2015-05-17
Holger Schemel
fixed displaying envelope request after solved game
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2015-05-17
Holger Schemel
added function to get envelope request center position
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2015-05-17
Holger Schemel
fixed minor bug with doors and envelope requests
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2015-05-17
Holger Schemel
changed redraw system to prevent unneeded screen updates
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2015-05-16
Holger Schemel
small code cleanup of screen redraw functions (SP)
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2015-05-16
Holger Schemel
small code cleanup of screen redraw functions (EM)
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2015-05-15
Holger Schemel
removed artifact from removed X11 support
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2015-05-15
Holger Schemel
removed obsolete code for single-tile playfield redraw
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2015-05-15
Holger Schemel
removed unused code for single-tile playfield redraw
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2015-05-15
Holger Schemel
removed unused setup option 'soft_scrolling'
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2015-05-15
Holger Schemel
changed name of constant
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2015-05-14
Holger Schemel
fixed not setting viewport when changing from 'playing...
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2015-04-22
Holger Schemel
added lag prevention to door/request/envelope animations
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2015-04-21
Holger Schemel
improved logfile handling
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2015-04-15
Holger Schemel
added option for window icon file to run-time special...
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2015-04-14
Holger Schemel
added program config file support for run-time special...
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2015-04-07
Holger Schemel
added sound definitions for pressing and releasing...
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2015-04-01
Holger Schemel
changed some details in play/pause game button handling
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2015-03-30
Holger Schemel
fixed slow tape quick-loading due to unneeded tape...
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2015-03-30
Holger Schemel
replaced stop/play buttons in game panel with save...
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2015-03-30
Holger Schemel
added setting engine snapshot mode to setup screen...
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2015-03-30
Holger Schemel
improved step-based engine snapshots for single-step...
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2015-03-30
Holger Schemel
added movement-based engine snapshot mode to step-based...
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2015-03-28
Holger Schemel
fixed old and embarrassing memory hole when freeing...
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2015-03-25
Holger Schemel
moved new graphics to new image file for backward compa...
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2015-03-25
Holger Schemel
updated ChangeLog file
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2015-03-25
Holger Schemel
fixed updating tape display after loading engine snapshot
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2015-03-25
Holger Schemel
changed saving engine snapshots also being allowed...
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2015-03-24
Holger Schemel
added step-based engine snapshots to undo/redo game...
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2015-03-24
Holger Schemel
added step-based engine snapshots to undo/redo game...
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2015-03-19
Holger Schemel
fixed (swapped) editor zoom directions for '-' and...
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2015-03-19
Holger Schemel
updated ChangeLog file
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2015-03-18
Holger Schemel
improved dynamic layout of editor gadgets (continued)
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2015-03-18
Holger Schemel
improved responsiveness of playfield scrolling in editor
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2015-03-18
Holger Schemel
changed experimental drag and drop code to be only...
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2015-03-17
Holger Schemel
improved dynamic layout of editor gadgets (continued)
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2015-03-15
Holger Schemel
improved dynamic layout of editor gadgets (continued)
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2015-03-12
Holger Schemel
improved dynamic layout of editor gadgets (continued)
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2015-03-12
Holger Schemel
improved dynamic layout of editor gadgets
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2015-03-11
Holger Schemel
fixed (swapped) editor fonts for CE properties tab...
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2015-03-11
Holger Schemel
fixed (swapped) editor zoom directions for left and...
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2015-03-10
Holger Schemel
added configurability of editor gadgets
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2015-03-10
Holger Schemel
added main menu backlink to level set selection
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2015-03-07
Holger Schemel
added support for gadget-like pressable menu buttons...
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2015-03-06
Holger Schemel
improved event handling of dialog (door/envelope) requests
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2015-03-06
Holger Schemel
fixed bug which could cause division by zero
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2015-03-06
Holger Schemel
replaced 'file_identifier' tag by informal file header...
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2015-03-06
Holger Schemel
improved logging functions
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2015-03-06
Holger Schemel
improved workaround for valid Android asset directory...
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2015-03-06
Holger Schemel
improved logging functions
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