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rocksndiamonds.git
2018-03-23
Holger Schemel
added macros for MM style wall handling
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2018-03-23
Holger Schemel
added unused dummy elements to align DF style wall...
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2018-03-23
Holger Schemel
fixed comment
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2018-03-23
Holger Schemel
added gadget flag to create pixel precise mouse movemen...
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2018-03-23
Holger Schemel
added function to map editor elements to game elements...
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2018-03-23
Holger Schemel
whitespace changes
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2018-03-23
Holger Schemel
added showing/hiding element sections in editor dependi...
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2018-03-23
Holger Schemel
changed initializing CE properties to older versions...
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2018-03-23
Holger Schemel
changed initializing CE properties to older versions...
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2018-03-23
Holger Schemel
fixed setting level info to defaults for native game...
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2018-03-23
Holger Schemel
added using author from file 'levelinfo.conf' if not...
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2018-03-23
Holger Schemel
added detecting Mirror Magic style level files from...
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2018-03-23
Holger Schemel
fixed bug with using wrong values for 'level solved...
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2018-03-23
Holger Schemel
added using invisible border element for Mirror Magic...
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2018-03-23
Holger Schemel
fixed animation of opening exit door (MM engine)
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2018-03-23
Holger Schemel
replaced function to draw graphic animation (MM engine)
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2018-03-23
Holger Schemel
fixed copying level from native R'n'D to MM engine
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2018-03-23
Holger Schemel
fixed animation delay for opening and closing exit...
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2018-03-23
Holger Schemel
fixed decrementing counter for kettles (removed by...
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2018-03-23
Holger Schemel
added Mirror Magic game engine to level editor
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2018-03-23
Holger Schemel
fixed embarrassingly high number of x/y typos
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2018-03-23
Holger Schemel
fixed explosion graphics for Mirror Magic game engine
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2018-03-23
Holger Schemel
fixed pacman graphics for Mirror Magic game engine
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2018-03-23
Holger Schemel
code cleanup (MM engine)
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2018-03-23
Holger Schemel
fixed scanning laser using element masks for Mirror...
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2018-03-23
Holger Schemel
fixed fading in game screen before playing for Mirror...
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2018-03-23
Holger Schemel
fixed wall animations for Mirror Magic game engine
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2018-03-23
Holger Schemel
added missing initialization of element properties...
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2018-03-23
Holger Schemel
fixed dumping tiles when holding mouse button (MM engine)
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2018-03-23
Holger Schemel
fixed editor and preview wall graphics for Mirror Magic...
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2018-03-23
Holger Schemel
fixed dumping tiles for (not yet centered) MM levels...
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2018-03-23
Holger Schemel
fixed bug with endless explosions (MM engine)
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2018-03-23
Holger Schemel
fixed editor and preview wall graphics for Mirror Magic...
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2018-03-23
Holger Schemel
fixed mapping level file game elements between RND...
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2018-03-23
Holger Schemel
deactivated in-game mouse blanking for Mirror Magic...
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2018-03-23
Holger Schemel
added in-game mouse actions for Mirror Magic game engine
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2018-03-23
Holger Schemel
fixed various graphics functions for Mirror Magic game...
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2018-03-23
Holger Schemel
added some more definitions for Mirror Magic element...
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2018-03-23
Holger Schemel
removed unused code
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2018-03-23
Holger Schemel
added basic game engine integration for Mirror Magic...
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2018-03-23
Holger Schemel
added special element definitions for Mirror Magic...
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2018-03-23
Holger Schemel
added basic support for game engine snapshots for Mirro...
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2018-03-23
Holger Schemel
added function to get graphics for MM style game elements
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2018-03-23
Holger Schemel
fixed mapping level file game elements between RND...
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2018-03-23
Holger Schemel
fixed loading playfield data for Mirror Magic level...
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2018-03-23
Holger Schemel
added support for Mirror Magic levels if filetype is...
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2018-03-23
Holger Schemel
fixed macros for level file version handling for Mirror...
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2018-03-23
Holger Schemel
fixed using (more) level set parameters from parent...
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2018-03-23
Holger Schemel
added more definitions for Mirror Magic (and Deflektor...
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2018-03-23
Holger Schemel
added more definitions for Mirror Magic (and Deflektor...
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2018-03-23
Holger Schemel
added description files for Mirror Magic (and Deflektor...
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2018-03-23
Holger Schemel
added level editor support for Mirror Magic (and Deflek...
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2018-03-23
Holger Schemel
added definitions for Mirror Magic (and Deflektor)...
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2018-03-23
Holger Schemel
added definitions for Mirror Magic (and Deflektor)...
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2018-03-23
Holger Schemel
added image files for Mirror Magic (and Deflektor)...
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2018-03-23
Holger Schemel
added basic support for Mirror Magic game engine (first...
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2018-03-23
Holger Schemel
added and adjusted source files for Mirror Magic game...
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2018-03-23
Holger Schemel
fixed bug with extremely slow envelopes when using...
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2018-03-23
Holger Schemel
fixed problem with 'boolean' typedef when compiling...
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2018-03-17
Holger Schemel
version number set to 4.0.1.5
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2018-03-16
Holger Schemel
fixed cryptic default player name on Android; instead...
4.0.1.4
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2018-03-16
Holger Schemel
fixed bug with playing "timeout" and "player dies"...
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2018-03-15
Holger Schemel
fixed two bugs with broken sniksnak graphics in SP...
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2018-03-14
Holger Schemel
improved Makefile for packaging Android package for...
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2018-03-04
Holger Schemel
improved Makefile for packaging and added targets for...
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2018-02-25
Holger Schemel
version number set to 4.0.1.4
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2018-02-24
Holger Schemel
fixed bug with not updating screen scroll position...
4.0.1.3
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2018-02-23
Holger Schemel
updated title text and border graphic to show current...
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2018-02-23
Holger Schemel
version number set to 4.0.1.3
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2018-02-23
Holger Schemel
changed listing all invalid SP level file elements...
4.0.1.2
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2018-02-22
Holger Schemel
fixed bug with (float) division by zero when auto-testi...
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2018-02-19
Holger Schemel
added trimming (removing leading and trailing spaces...
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2018-02-19
Holger Schemel
fixed bug when checking out-of-bounds frames im graphic...
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2018-02-18
Holger Schemel
removed unused function
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2018-02-12
Holger Schemel
improved drawing title messages which use different...
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2018-02-06
Holger Schemel
added some performance tuning for "autotest" and warp...
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2018-02-04
Holger Schemel
fixed broken tapes caused by a bugfix (with TAS snap...
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2018-02-04
Holger Schemel
fixed bug with overwriting version-specific engine...
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2018-02-04
Holger Schemel
fixed bug with variable defined as "long" that should...
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2018-02-03
Holger Schemel
version number set to 4.0.1.2
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2018-02-03
Holger Schemel
fixed compiler warning about uninitialized local variable
4.0.1.1
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2018-02-02
Holger Schemel
moved handling game music with negative ID from mixer...
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2018-02-02
Holger Schemel
added boundary checks for sound/music ID for some sound...
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2018-02-02
Holger Schemel
added function to get music filename by music ID
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2018-01-31
Holger Schemel
renamed function 'WaitEventFiltered' to 'WaitValidEvent'
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2018-01-31
Holger Schemel
changed all event handling to always filter events
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2018-01-31
Holger Schemel
moved waiting for and filtering events to separate...
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2018-01-31
Holger Schemel
renamed function 'NextEvent' to 'WaitEvent'
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2018-01-28
Holger Schemel
fixed bug with not redrawing level and author name...
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2018-01-28
Holger Schemel
cleanup of some function names ('Ext' functions without...
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2018-01-28
Holger Schemel
fixed bug with fading menu music on 'start game' if...
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2018-01-27
Holger Schemel
added workaround for broken MIDI volume behaviour for...
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2018-01-11
Holger Schemel
changed fallback to default level set on errors only...
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2018-01-10
Holger Schemel
changed loading of Supaplex demos to use function for...
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2018-01-10
Holger Schemel
changed code position of check if tape is full when...
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2018-01-10
Holger Schemel
changed code position of check when stopping tape recording
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2018-01-10
Holger Schemel
moved code for adding action to tape to separate function
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2018-01-10
Holger Schemel
fixed potential off-by-one buffer overflow bug when...
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2018-01-10
Holger Schemel
fixed loading tapes that exceed the maximum allowed...
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2018-01-08
Holger Schemel
added space-efficient loading of Supaplex demos to...
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