projects
/
rocksndiamonds.git
/ shortlog
commit
grep
author
committer
pickaxe
?
search:
re
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
rocksndiamonds.git
2020-06-14
Holger Schemel
updated title text and border graphic to show current...
commit
|
commitdiff
|
tree
|
snapshot
2020-06-08
Holger Schemel
fixed calculation of clickable area for list entries...
commit
|
commitdiff
|
tree
|
snapshot
2020-06-08
Holger Schemel
added setup option to select default or low-pass sounds...
commit
|
commitdiff
|
tree
|
snapshot
2020-06-07
Holger Schemel
fixed text on game engines setup menu screen
commit
|
commitdiff
|
tree
|
snapshot
2020-06-07
Holger Schemel
added explicit type for headline entries on setup menu...
commit
|
commitdiff
|
tree
|
snapshot
2020-06-07
Holger Schemel
moved game engine settings to separate setup menu screen
commit
|
commitdiff
|
tree
|
snapshot
2020-05-28
Holger Schemel
added playing door/gate sound when wrapping-around...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-28
Holger Schemel
removed functions for correcting playfield buffer posit...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-28
Holger Schemel
moved correcting playfield buffer sound position to...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-28
Holger Schemel
moved correcting playfield buffer scroll position to...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-28
Holger Schemel
fixed correcting playfield buffer offsets for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-28
Holger Schemel
added correcting playfield scroll position for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-28
Holger Schemel
moved functions for correcting playfield buffer positio...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-28
Holger Schemel
changed correcting playfield buffer position for EM...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-28
Holger Schemel
removed checks for (unused) border element for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
improved debug output for level/tape file, game and...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed element property that caused levels/tapes to...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed move speed for some elements for older game...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor whitespace change
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor change of preprocessor macro
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
replaced a few bitmask operations by modulo operations
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
replaced bitmask for game/tape key/mouse actions by...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added support for tapes with both keyboard/joystick...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
replaced flag for game/tape mouse actions by bitmask
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed bug with potentially wrong data size at tape...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added function to calculate data size at tape position
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed variable for counting number of tape players
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
prepared code to support more tape actions than players
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved conditions to separate "if" statement
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed bug with invisible, but active overlay touch...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved flag for mouse click events from level to game...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added new change action "move player new" to CE change...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added mouse click events to CE change events (experimental)
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added being able to use CE condition "CE value/score...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed drawing old screens for one video frame when...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed drawing global animations when switching screens...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added option to generally set global animations to...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added (optional) main menu button to switch between...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added support for check buttons on menu screens
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added missing handling of animation mode "random" for...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed selecting ECS/AGA graphics if only ECS or AGA...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added option to swap game elements in EM caves using...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed frame counter for EM engine for single step mode...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed centering screen to active player(s) at game...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed bug with playing EM level with inactive player
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved removing inactive players to separate loop
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed initializing locally connected player in single...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added drawing player twice when wrapping-around in...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed initialization of flag for wrap-around levels...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed element mapping for native EM levels (V4/V5...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed element mapping for native EM levels (final...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed bad formatting
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed using correct wall elements for different EM...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added byte positions to mapping tables for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
improved game element display names
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor code cleanup
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed type of some variables
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
improved code for loading native EM levels
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed some variables and changed some initializations
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor change of initialization for EM engine caves
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed and removed some variables
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of some structures in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added flags for test mode, teamwork mode and infinite...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed incorrectly using steelwall border for non-R...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added setup option to force scroll delay when using...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed wrong variable type
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed keeping vertical player position when wrapping...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed some variables to better describe their purpose
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed broken screen blitting if cave is smaller than...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
cleanup of code to blit screen bitmap to target bitmap...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
extended maximum number of android clone elements from...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added support for text above drawing areas in level...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
improved setting android clone elements
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
improved error handling code when mapping EM engine...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed constant
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of some game elements in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added using separate constants for tiles in EM engine...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
removed unused declarations
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed some initial cave elements for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed name of game element in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
fixed checking position of inactive players
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
removed repeated code
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed function interface
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed frame counter for EM engine counting upward...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved calling EM engine logic to corresponding source...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
removed empty function
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed handling of chain explosions in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor change to handle explosion sound for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed name of game element in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor comments changes
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
cleanup of some source files and functions for EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed variable
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
moved global random variable for EM engine to game...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed order of some game elements in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
minor comments changes
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added internal explosion objects in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
changed handling of pushed objects in EM engine
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
added pushed objects going into acid (with compile...
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
cleanup of code for loading native EM levels
commit
|
commitdiff
|
tree
|
snapshot
2020-05-19
Holger Schemel
renamed field in level structure for EM engine
commit
|
commitdiff
|
tree
|
snapshot
next