rocksndiamonds.git
10 years agornd-20060323-1-src
Holger Schemel [Thu, 23 Mar 2006 10:20:04 +0000 (11:20 +0100)]
rnd-20060323-1-src

10 years agornd-20060320-1-src
Holger Schemel [Mon, 20 Mar 2006 22:40:28 +0000 (23:40 +0100)]
rnd-20060320-1-src

10 years agornd-20060319-2-src
Holger Schemel [Sun, 19 Mar 2006 19:14:19 +0000 (20:14 +0100)]
rnd-20060319-2-src
* code cleanup for game action control for R'n'D and EMC game engine

10 years agornd-20060319-1-src
Holger Schemel [Sun, 19 Mar 2006 12:37:56 +0000 (13:37 +0100)]
rnd-20060319-1-src
* added option to control only the focussed player with all input

10 years agornd-20060318-1-src
Holger Schemel [Sat, 18 Mar 2006 15:07:22 +0000 (16:07 +0100)]
rnd-20060318-1-src
* fixed bug in multi-player movement with focus on both players

10 years agornd-20060314-1-src
Holger Schemel [Tue, 14 Mar 2006 00:42:11 +0000 (01:42 +0100)]
rnd-20060314-1-src
* added player focus switching to level tape recording and re-playing

10 years agornd-20060313-1-src
Holger Schemel [Mon, 13 Mar 2006 01:07:59 +0000 (02:07 +0100)]
rnd-20060313-1-src
* fixed some bugs in player focus switching in EMC and RND game engine

10 years agornd-20060311-1-src
Holger Schemel [Sat, 11 Mar 2006 14:39:58 +0000 (15:39 +0100)]
rnd-20060311-1-src
* added special Supaplex animations for Murphy digging and snapping
* added special Supaplex animations for Murphy being bored and sleeping

10 years agornd-20060310-2-src
Holger Schemel [Fri, 10 Mar 2006 21:39:31 +0000 (22:39 +0100)]
rnd-20060310-2-src
* added four new yam yams with explicit start direction for EMC engine

10 years agornd-20060310-1-src
Holger Schemel [Fri, 10 Mar 2006 21:29:57 +0000 (22:29 +0100)]
rnd-20060310-1-src
* fixed small bug in EMC level loader (copyright sign in EM II levels)

10 years agornd-20060308-1-src
Holger Schemel [Wed, 8 Mar 2006 00:52:40 +0000 (01:52 +0100)]
rnd-20060308-1-src
* added delayed ignition of EM style dynamite when used in R'n'D engine
* added limited movement range to EMC engine when focus on all players

10 years agornd-20060306-1-src
Holger Schemel [Mon, 6 Mar 2006 12:34:35 +0000 (13:34 +0100)]
rnd-20060306-1-src
* fixed bug with missing (zero) score values for native Supaplex levels

10 years agornd-20060305-2-src
Holger Schemel [Sun, 5 Mar 2006 12:59:03 +0000 (13:59 +0100)]
rnd-20060305-2-src
* added "continuous snapping" (snapping many elements while holding the
  snap key pressed, without releasing the snap key after each element)
  as a new player setting for more compatibility with the classic games
* finished scrolling for "focus on all players" in EMC graphics engine

10 years agornd-20060305-1-src
Holger Schemel [Sun, 5 Mar 2006 02:44:42 +0000 (03:44 +0100)]
rnd-20060305-1-src

10 years agornd-20060304-1-src
Holger Schemel [Sat, 4 Mar 2006 19:57:45 +0000 (20:57 +0100)]
rnd-20060304-1-src
* level sets with "levels: 0" are ignored for levels, but not artwork

10 years agornd-20060228-1-src
Holger Schemel [Tue, 28 Feb 2006 20:14:39 +0000 (21:14 +0100)]
rnd-20060228-1-src
* fixed bug when scanning empty level group directories (endless loop)

10 years agornd-20060226-4-src
Holger Schemel [Sun, 26 Feb 2006 15:21:30 +0000 (16:21 +0100)]
rnd-20060226-4-src

10 years agornd-20060226-3-src
Holger Schemel [Sun, 26 Feb 2006 14:50:14 +0000 (15:50 +0100)]
rnd-20060226-3-src
* changed some descriptive text in setup menu to use medium-width font
* added key shortcut settings for switching player focus to setup menu

10 years agornd-20060226-2-src
Holger Schemel [Sun, 26 Feb 2006 12:53:27 +0000 (13:53 +0100)]
rnd-20060226-2-src
* fixed bug with explosion graphic for player using "Murphy" graphic
* fixed bug with explosion graphic if player leaves explosion in time

10 years agornd-20060226-1-src
Holger Schemel [Sun, 26 Feb 2006 02:05:43 +0000 (03:05 +0100)]
rnd-20060226-1-src
* fixed bug with random value initialization when recording tapes
* fixed bug with playing single player tapes when team mode activated

10 years agornd-20060225-1-src
Holger Schemel [Sat, 25 Feb 2006 17:03:45 +0000 (18:03 +0100)]
rnd-20060225-1-src

10 years agornd-20060222-1-src
Holger Schemel [Wed, 22 Feb 2006 22:34:30 +0000 (23:34 +0100)]
rnd-20060222-1-src
* fixed little bug when trying to switch to player that does not exist
* added player switching (visual and quick) to R'n'D and EM game engine
* added setup option to select visual or quick in-game player switching

10 years agornd-20060219-1-src
Holger Schemel [Sun, 19 Feb 2006 20:39:02 +0000 (21:39 +0100)]
rnd-20060219-1-src

10 years agornd-20060217-2-src
Holger Schemel [Fri, 17 Feb 2006 09:36:29 +0000 (10:36 +0100)]
rnd-20060217-2-src

10 years agornd-20060217-1-src
Holger Schemel [Fri, 17 Feb 2006 01:54:52 +0000 (02:54 +0100)]
rnd-20060217-1-src
* added use of "Home" and "End" keys to handle element list in editor

10 years agornd-20060216-1-src
Holger Schemel [Wed, 15 Feb 2006 23:02:52 +0000 (00:02 +0100)]
rnd-20060216-1-src
* fixed bug with adding score when playing tape with EMC game engine
* added steel wall border for levels using EMC engine without border
* finally fixed delayed scrolling in EMC engine also for small levels

10 years agornd-20060212-1-src
Holger Schemel [Sun, 12 Feb 2006 12:39:06 +0000 (13:39 +0100)]
rnd-20060212-1-src
* fixed potential crash bug in WarnBuggyBase() (missing boundary check)
* fixed bug with CE change order in TestIfElementTouchesCustomElement()
* fixed bug when displaying info element without action, but direction

10 years agornd-20060211-1-src
Holger Schemel [Sat, 11 Feb 2006 15:21:18 +0000 (16:21 +0100)]
rnd-20060211-1-src

10 years agornd-20060210-1-src
Holger Schemel [Fri, 10 Feb 2006 01:24:07 +0000 (02:24 +0100)]
rnd-20060210-1-src
* fixed minor graphical problems with springs smashing and slurping
  (when using R'n'D style graphics instead of EMC style graphics)

10 years agornd-20060207-3-src
Holger Schemel [Tue, 7 Feb 2006 21:10:39 +0000 (22:10 +0100)]
rnd-20060207-3-src

10 years agornd-20060207-2-src
Holger Schemel [Tue, 7 Feb 2006 20:43:37 +0000 (21:43 +0100)]
rnd-20060207-2-src
* added scroll delay (as configured in setup) to EMC graphics engine

10 years agornd-20060207-1-src
Holger Schemel [Tue, 7 Feb 2006 00:30:12 +0000 (01:30 +0100)]
rnd-20060207-1-src
* improved screen redraw for EMC graphics engine (faster and smoother)
* when not scrolling, do not redraw the whole playfield if not needed
* added multi-player mode for EMC game engine (with up to four players)

10 years agornd-20060203-1-src
Holger Schemel [Fri, 3 Feb 2006 18:01:26 +0000 (19:01 +0100)]
rnd-20060203-1-src

10 years agornd-20060130-1-src
Holger Schemel [Mon, 30 Jan 2006 10:07:11 +0000 (11:07 +0100)]
rnd-20060130-1-src

10 years agornd-20060129-2-src
Holger Schemel [Sun, 29 Jan 2006 01:28:51 +0000 (02:28 +0100)]
rnd-20060129-2-src

10 years agornd-20060129-1-src
Holger Schemel [Sun, 29 Jan 2006 00:00:29 +0000 (01:00 +0100)]
rnd-20060129-1-src

10 years agornd-20060128-1-src
Holger Schemel [Sat, 28 Jan 2006 14:22:40 +0000 (15:22 +0100)]
rnd-20060128-1-src

10 years agornd-20060121-2-src
Holger Schemel [Sat, 21 Jan 2006 15:51:39 +0000 (16:51 +0100)]
rnd-20060121-2-src

10 years agornd-20060121-1-src
Holger Schemel [Sat, 21 Jan 2006 00:24:35 +0000 (01:24 +0100)]
rnd-20060121-1-src

10 years agornd-20060117-1-src
Holger Schemel [Tue, 17 Jan 2006 02:24:59 +0000 (03:24 +0100)]
rnd-20060117-1-src

10 years agornd-20060115-1-src
Holger Schemel [Sun, 15 Jan 2006 16:52:54 +0000 (17:52 +0100)]
rnd-20060115-1-src

10 years agornd-20060114-2-src
Holger Schemel [Sat, 14 Jan 2006 14:44:35 +0000 (15:44 +0100)]
rnd-20060114-2-src

10 years agornd-20060114-1-src
Holger Schemel [Sat, 14 Jan 2006 02:21:35 +0000 (03:21 +0100)]
rnd-20060114-1-src
* added spring bumper (reflects spring) from EMC engine to R'n'D engine

10 years agornd-20060112-1-src
Holger Schemel [Thu, 12 Jan 2006 01:49:16 +0000 (02:49 +0100)]
rnd-20060112-1-src
* added android (can clone elements) from EMC engine to R'n'D engine
* added selectbox for initial player speed to player settings in editor
* version 3.1.2 created that is basically version 3.1.1, but with a
  major bug fixed that prevented editing your own private levels
* version 3.1.2 released
* added magic ball (creates elements) from EMC engine to R'n'D engine
* uploaded fixed pre-release version 3.2.0-6 binary and source code
* fixed bug when using "CE can leave behind <trigger element>"
* added new change condition "(after/when) creation of <element>"
* added new change condition "(after/when) digging <element>"
* fixed bug accessing invalid gadget that caused crashes under Windows
* deactivated new possibility for multiple CE changes per frame
* uploaded pre-release (test) version 3.2.0-6 binary and source code
* added animation types "ce_value" and "ce_score" to graphicsinfo.conf
* fixed bug with not keeping CE value for moving CEs with only action
* changed CE action selectboxes in editor to be only reset when needed
* added option "use artwork from element" for custom player artwork
* added option "use explosion from element" for player explosions
* added cascaded element lists in the level editor
* added persistence for cascaded element lists by "editorcascade.conf"
* added dynamic element list with all elements used in current level
* added possibility for multiple CE changes per frame (experimental)
* uploaded pre-release (test) version 3.2.0-5 binary and source code
* changed "score for each 10 seconds/steps left" to "1 second/step"
* added own score for collecting "extra time" instead of sharing it
* added change events "switched by player" and "player switches <e>"
* added change events "snapped by player" and "player snaps <e>"
* added "set player artwork: <element choice>" to CE action options
* added change event "move of <element>"
* added "set player shield: off / normal / deadly" to CE action options
* added new player option "use level start element" in level editor
  to set the correct focus at level start to elements from which the
  player is created later (this did not work before for cascaded CE
  changes resulting in creation of the player; it is now also possible
  to create the player from a yam yam which is smashed at level start)
* added "set player speed: frozen (not moving)" to CE action options
* added "move player: l/r/u/d/trigger/-trigger" to CE action options
* added new player option "block snap field" (enabled by default) to
  make it possible to show a snapping animation like in Emerald Mine
* added dynamic selectboxes to custom element action settings in editor
* added "CE value" counter for custom elements (instead of "CE count")
* added option to use the last "CE value" after custom element change
* added option to use the "CE value" of other elements in CE actions
* fixed odd behaviour when pressing time orb in levels w/o time limit
* added checkbox "use time orb bug" for older levels that use this bug
* added missing configuration settings for the following elements:
  - EL_TIMEGATE_SWITCH (time of open time gate)
  - EL_LIGHT_SWITCH_ACTIVE (time of light switched on)
  - EL_SHIELD_NORMAL (time of shield duration)
  - EL_SHIELD_DEADLY (time of shield duration)
  - EL_EXTRA_TIME (time added to level time)
  - EL_TIME_ORB_FULL (time added to level time)
* added "wind direction" as a movement pattern for custom elements
* added initial wind direction for balloon / custom elements to editor
* added functionality for EL_BALLOON_SWITCH_NONE to R'n'D game engine
* added parameters for "game of life" and "biomaze" elements to editor
* added level file chunk "CONF" for generic level and element settings
* uploaded pre-release (test) version 3.2.0-4 binary and source code
* skip empty level sets (with "levels: 0"; may be artwork base sets)
* added sound action ".page[1]" to ".page[32]" for each CE change page
* added image config suffix ".clone_from" to copy whole image settings
* fixed bug with invalid ("undefined") CE settings in old level files
* fixed graphical bug with smashing elements falling faster than player
* fixed major bug which prevented private levels from being edited
* fixed bug with precedence of general and special font definitions
* fixed graphical bug with player animation when player moves slowly
* uploaded pre-release (test) version 3.2.0-3 binary and source code
* fixed bug which prevented "global.num_toons: 0" from working
* major code cleanup (removed all these annoying "#if 0" blocks)
* added custom element actions for CE change page in level editor
* fixed music initialization bug in init.c (thanks to David Binderman)
* fixed mouse wheel "button" bug in editor (thanks to Tomi Belan)
  (this bug must probably be fixed at other places, too)
* fixed buggy '#include "SDL.h"' statements in src/libgame/sdl.h
  (should be '#include <SDL.h>' instead)
* fixed bug which prevented "walkable from no direction" from working
  (due to compatibility code overwriting this setting after loading)

10 years agorocksndiamonds-3.1.2
Holger Schemel [Wed, 11 Jan 2006 21:27:22 +0000 (22:27 +0100)]
rocksndiamonds-3.1.2

10 years agornd-20060111-1-src
Holger Schemel [Wed, 11 Jan 2006 01:18:27 +0000 (02:18 +0100)]
rnd-20060111-1-src
* added android (can clone elements) from EMC engine to R'n'D engine

10 years agornd-20060110-2-src
Holger Schemel [Tue, 10 Jan 2006 17:59:13 +0000 (18:59 +0100)]
rnd-20060110-2-src

10 years agornd-20060110-1-src
Holger Schemel [Tue, 10 Jan 2006 01:06:07 +0000 (02:06 +0100)]
rnd-20060110-1-src
* added magic ball (element creator) from EMC engine to R'n'D engine

10 years agornd-20060107-2-src
Holger Schemel [Sat, 7 Jan 2006 03:07:19 +0000 (04:07 +0100)]
rnd-20060107-2-src
* uploaded fixed pre-release version 3.2.0-6 binary and source code

10 years agornd-20060107-1-src
Holger Schemel [Sat, 7 Jan 2006 00:22:01 +0000 (01:22 +0100)]
rnd-20060107-1-src
* fixed bug when using "CE can leave behind <trigger element>"
* added new change condition "(after/when) creation of <element>"
* added new change condition "(after/when) digging <element>"
* uploaded pre-release (test) version 3.2.0-6 binary and source code

10 years agornd-20060103-2-src
Holger Schemel [Tue, 3 Jan 2006 12:47:31 +0000 (13:47 +0100)]
rnd-20060103-2-src

10 years agornd-20060103-1-src
Holger Schemel [Tue, 3 Jan 2006 08:36:34 +0000 (09:36 +0100)]
rnd-20060103-1-src
* added animation types "ce_value" and "ce_score" to graphicsinfo.conf
* fixed bug with not keeping CE value for moving CEs with only action
* changed CE action selectboxes in editor to be only reset when needed

10 years agornd-20060102-2-src
Holger Schemel [Mon, 2 Jan 2006 20:08:02 +0000 (21:08 +0100)]
rnd-20060102-2-src
* added cascaded element lists in the level editor

10 years agornd-20060102-1-src
Holger Schemel [Mon, 2 Jan 2006 02:23:53 +0000 (03:23 +0100)]
rnd-20060102-1-src
* added option "use artwork from element" for custom player artwork
* added option "use explosion from element" for player explosions
* added possibility for multiple CE changes per frame (experimental)

10 years agornd-20051231-1-src
Holger Schemel [Sat, 31 Dec 2005 02:35:38 +0000 (03:35 +0100)]
rnd-20051231-1-src

10 years agornd-20051230-1-src
Holger Schemel [Fri, 30 Dec 2005 16:06:34 +0000 (17:06 +0100)]
rnd-20051230-1-src

10 years agornd-20051229-1-src
Holger Schemel [Thu, 29 Dec 2005 02:13:24 +0000 (03:13 +0100)]
rnd-20051229-1-src

10 years agornd-20051228-2-src
Holger Schemel [Wed, 28 Dec 2005 19:20:51 +0000 (20:20 +0100)]
rnd-20051228-2-src
* uploaded pre-release (test) version 3.2.0-5 binary and source code

10 years agornd-20051228-1-src
Holger Schemel [Wed, 28 Dec 2005 02:34:39 +0000 (03:34 +0100)]
rnd-20051228-1-src
* added change events "switched by player" and "player switches <e>"
* added change events "snapped by player" and "player snaps <e>"
* added "set player artwork: <element choice>" to CE action options
* added change event "move of <element>"

10 years agornd-20051227-1-src
Holger Schemel [Tue, 27 Dec 2005 22:38:24 +0000 (23:38 +0100)]
rnd-20051227-1-src
* changed "score for each 10 seconds/steps left" to "1 second/step"
* added own score for collecting "extra time" instead of sharing it

10 years agornd-20051223-2-src
Holger Schemel [Fri, 23 Dec 2005 01:31:17 +0000 (02:31 +0100)]
rnd-20051223-2-src
* added "set player shield: off / normal / deadly" to CE action options

10 years agornd-20051223-1-src
Holger Schemel [Fri, 23 Dec 2005 00:47:57 +0000 (01:47 +0100)]
rnd-20051223-1-src
* added new player option "use level start element" in level editor
  to set the correct focus at level start to elements from which the
  player is created later (this did not work before for cascaded CE
  changes resulting in creation of the player; it is now also possible
  to create the player from a yam yam which is smashed at level start)

10 years agornd-20051221-2-src
Holger Schemel [Wed, 21 Dec 2005 01:18:27 +0000 (02:18 +0100)]
rnd-20051221-2-src
* added "set player speed: not moving / frozen" to CE action options
* added "move player: l/r/u/d/trigger/-trigger" to CE action options

10 years agornd-20051221-1-src
Holger Schemel [Wed, 21 Dec 2005 00:08:55 +0000 (01:08 +0100)]
rnd-20051221-1-src

10 years agornd-20051217-3-src
Holger Schemel [Sat, 17 Dec 2005 03:14:41 +0000 (04:14 +0100)]
rnd-20051217-3-src

10 years agornd-20051217-2-src
Holger Schemel [Sat, 17 Dec 2005 03:07:38 +0000 (04:07 +0100)]
rnd-20051217-2-src
* added new player option "block snap field" (enabled by default) to
  make it possible to show a snapping animation like in Emerald Mine

10 years agornd-20051217-1-src
Holger Schemel [Fri, 16 Dec 2005 23:19:34 +0000 (00:19 +0100)]
rnd-20051217-1-src
* added dynamic checkboxes to custom element action settings in editor
* added "CE value" counter for custom elements (instead of "CE count")
* added option to use the last "CE value" after custom element change
* added option to use the "CE value" of other elements in CE actions
* fixed odd behaviour when pressing time orb in levels w/o time limit
* added checkbox "use time orb bug" for older levels that use this bug

10 years agornd-20051216-2-src
Holger Schemel [Fri, 16 Dec 2005 22:31:40 +0000 (23:31 +0100)]
rnd-20051216-2-src

10 years agornd-20051216-1-src
Holger Schemel [Fri, 16 Dec 2005 04:05:26 +0000 (05:05 +0100)]
rnd-20051216-1-src

10 years agornd-20051215-1-src
Holger Schemel [Thu, 15 Dec 2005 00:19:04 +0000 (01:19 +0100)]
rnd-20051215-1-src
* added missing configuration settings for the following elements:
  - EL_TIMEGATE_SWITCH (time of open time gate)
  - EL_LIGHT_SWITCH_ACTIVE (time of light switched on)
  - EL_SHIELD_NORMAL (time of shield duration)
  - EL_SHIELD_DEADLY (time of shield duration)
  - EL_EXTRA_TIME (time added to level time)
  - EL_TIME_ORB_FULL (time added to level time)
* added "wind direction" as a movement pattern for custom elements
* added initial wind direction for balloon / custom elements to editor
* added functionality for EL_BALLOON_SWITCH_NONE to R'n'D game engine

10 years agornd-20051214-1-src
Holger Schemel [Wed, 14 Dec 2005 01:27:52 +0000 (02:27 +0100)]
rnd-20051214-1-src
* added parameters to editor for "game of life" and "biomaze" elements

10 years agornd-20051213-2-src
Holger Schemel [Tue, 13 Dec 2005 01:04:35 +0000 (02:04 +0100)]
rnd-20051213-2-src

10 years agornd-20051213-1-src
Holger Schemel [Tue, 13 Dec 2005 00:21:58 +0000 (01:21 +0100)]
rnd-20051213-1-src
* added level file chunk "CONF" for generic level and element settings
* uploaded pre-release (test) version 3.2.0-4 binary and source code

10 years agornd-20051211-1-src
Holger Schemel [Sun, 11 Dec 2005 02:30:49 +0000 (03:30 +0100)]
rnd-20051211-1-src
* skip empty level sets (with "levels: 0"; may be artwork base sets)
* added sound action ".page[1]" to ".page[32]" for each CE change page

10 years agornd-20051210-5-src
Holger Schemel [Sat, 10 Dec 2005 22:35:18 +0000 (23:35 +0100)]
rnd-20051210-5-src

10 years agornd-20051210-4-src
Holger Schemel [Sat, 10 Dec 2005 20:16:22 +0000 (21:16 +0100)]
rnd-20051210-4-src

10 years agornd-20051210-3-src
Holger Schemel [Sat, 10 Dec 2005 18:00:27 +0000 (19:00 +0100)]
rnd-20051210-3-src
* fixed bug with invalid ("undefined") CE settings in old level files

10 years agornd-20051210-2-src
Holger Schemel [Sat, 10 Dec 2005 16:23:18 +0000 (17:23 +0100)]
rnd-20051210-2-src
* added image config suffix ".clone_from" to copy whole image settings

10 years agornd-20051210-1-src
Holger Schemel [Sat, 10 Dec 2005 13:42:42 +0000 (14:42 +0100)]
rnd-20051210-1-src

10 years agornd-20051209-2-src
Holger Schemel [Fri, 9 Dec 2005 11:14:34 +0000 (12:14 +0100)]
rnd-20051209-2-src

10 years agornd-20051209-1-src
Holger Schemel [Fri, 9 Dec 2005 10:04:49 +0000 (11:04 +0100)]
rnd-20051209-1-src

10 years agornd-20051208-1-src
Holger Schemel [Wed, 7 Dec 2005 23:19:20 +0000 (00:19 +0100)]
rnd-20051208-1-src
* fixed graphical bug with smashing elements falling faster than player

10 years agornd-20051205-1-src
Holger Schemel [Sun, 4 Dec 2005 23:32:29 +0000 (00:32 +0100)]
rnd-20051205-1-src
* fixed bug with precedence of general and special font definitions

10 years agornd-20051203-1-src
Holger Schemel [Sat, 3 Dec 2005 08:11:41 +0000 (09:11 +0100)]
rnd-20051203-1-src
* fixed major bug which prevented private levels from being edited
* fixed graphical bug with player animation when player moves slowly

10 years agornd-20051202-2-src
Holger Schemel [Fri, 2 Dec 2005 20:04:36 +0000 (21:04 +0100)]
rnd-20051202-2-src

10 years agornd-20051202-1-src
Holger Schemel [Fri, 2 Dec 2005 19:01:14 +0000 (20:01 +0100)]
rnd-20051202-1-src

10 years agornd-20051201-1-src
Holger Schemel [Thu, 1 Dec 2005 01:18:40 +0000 (02:18 +0100)]
rnd-20051201-1-src

10 years agornd-20051129-1-src
Holger Schemel [Mon, 28 Nov 2005 23:08:08 +0000 (00:08 +0100)]
rnd-20051129-1-src
* fixed bug which prevented "global.num_toons: 0" from working
* major code cleanup (removed all these annoying "#if 0" blocks)
* added custom element actions for CE change page in level editor

10 years agornd-20051127-3-src
Holger Schemel [Sun, 27 Nov 2005 22:22:21 +0000 (23:22 +0100)]
rnd-20051127-3-src

10 years agornd-20051127-2-src
Holger Schemel [Sun, 27 Nov 2005 16:27:50 +0000 (17:27 +0100)]
rnd-20051127-2-src

10 years agornd-20051127-1-src
Holger Schemel [Sun, 27 Nov 2005 12:32:36 +0000 (13:32 +0100)]
rnd-20051127-1-src

10 years agornd-20051126-2-src
Holger Schemel [Sat, 26 Nov 2005 16:32:50 +0000 (17:32 +0100)]
rnd-20051126-2-src

10 years agornd-20051126-1-src
Holger Schemel [Sat, 26 Nov 2005 12:17:11 +0000 (13:17 +0100)]
rnd-20051126-1-src

10 years agornd-20051125-1-src
Holger Schemel [Fri, 25 Nov 2005 16:56:40 +0000 (17:56 +0100)]
rnd-20051125-1-src

10 years agornd-20051123-1-src
Holger Schemel [Tue, 22 Nov 2005 23:11:09 +0000 (00:11 +0100)]
rnd-20051123-1-src

10 years agornd-20051122-1-src
Holger Schemel [Tue, 22 Nov 2005 01:32:59 +0000 (02:32 +0100)]
rnd-20051122-1-src

10 years agornd-20051120-1-src
Holger Schemel [Sun, 20 Nov 2005 01:56:53 +0000 (02:56 +0100)]
rnd-20051120-1-src
* fixed music initialization bug in init.c (thanks to David Binderman)
* fixed mouse wheel "button" bug in editor (thanks to Tomi Belan)
  (this bug must probably be fixed at other places, too)
* fixed buggy '#include "SDL.h"' statements in src/libgame/sdl.h
  (should be '#include <SDL.h>' instead)

10 years agornd-20050918-1-src
Holger Schemel [Sun, 18 Sep 2005 10:04:13 +0000 (12:04 +0200)]
rnd-20050918-1-src
* fixed bug preventing "walkable from no direction" from being ignored
  (due to compatibility code overwriting this setting after loading)

10 years agorocksndiamonds-3.1.1
Holger Schemel [Mon, 15 Aug 2005 22:09:25 +0000 (00:09 +0200)]
rocksndiamonds-3.1.1
* fixed bug on Mac OS X (use of reserved name "Random") in EM engine

10 years agornd-20050815-1-src
Holger Schemel [Mon, 15 Aug 2005 21:43:12 +0000 (23:43 +0200)]
rnd-20050815-1-src