rnd-
20031110-1-src
* added turning animations for bug, spaceship and sniksnak
rnd-
20031109-2-src
* fixed reset of player animation frame when, for example,
walking, digging or collecting share the same animation
rnd-
20031109-1-src
* fixed tape recording when player is created from CE element change
rnd-
20031105-1-src
* introduced "turning..." action graphic for elements with move delay
rnd-
20031104-1-src
* fixed bug when pushing element that can move away to the side
(like pushing falling elements, but now with moving elements)
* finally fixed serious bug in code for delayed element pushing (again)
rnd-
20031102-1-src
* unavailable setup options now marked as "n/a" instead of "off"
rnd-
20031019-4-src
* new boolean directive "latest_engine" for "levelinfo.conf": when set
to "true", levels are always played with the latest game engine,
which is desired for levels that are imported from other games; all
other levels are played with the engine version stored in level file
(which is normally the engine version the level was created with)
rnd-
20031019-1-src
* fixed serious bug in code for delayed element pushing
* fixed little bug in animation frame selection for pushed elements
rnd-
20031008-1-src
* added config directive for opening and closing Supaplex exit
* fixed incorrectly displayed animation for attacking dragon
* fixed bug with not setting initial gravity for each new game
* Version number set to 3.0.7.
* Version 3.0.6 released.
* added support for MP3 music for SDL version through SMPEG library
rnd-
20031004-1-src
* fixed bug when initializing font graphic structure
* fixed bug with animation mode "pingpong" when using only 1 frame
* fixed bug with extended change target introduced in 3.0.5
* fixed bug where passing over moving element doubles player speed
* fixed bug with elements continuing to move into push direction
* fixed bug with duplicated player when dropping bomb with shield on
* added "switching" event for custom elements ("pressing" only once)
* fixed switching bug (resetting flag when not switching but not idle)
rnd-
20030929-1-src
* fixed element tokens for certain file elements with ".active" etc.
* Version number set to 3.0.6.
* Version 3.0.5 released.
* now four envelope elements available
* font, background, animation and sound for envelope now configurable
* main menu doors opening/closing animation type now configurable
* active/inactive sides configurable for custom element changes
* new movement type "move when pushed" available for custom elements
* fixed bug in multiple config pages loader code that caused crashes
rnd-
20030916-1-src
* Enhanced (remaining low-resolution) Supaplex graphics
rnd-
20030913-1-src
* Version number set to 3.0.5.
* Version 3.0.4 released.
2003-09-12 src/tools.c
* fixed bug in custom definition of crumbled element graphics
2003-09-11 src/files.c
* fixed bug in multiple config pages code that caused crashes
rnd-
20030912-1-src
* Version number set to 3.0.4.
* Version 3.0.3 released.
* added music to Supaplex classic level set
rnd-
20030907-2-src
2003-09-07 src/libgame/misc.c
* added support for loading various music formats through SDL_mixer
2003-09-06 (various source files)
* fixed several nasty bugs that may have caused crashes on some systems
* added envelope content which gets displayed when collecting envelope
* added multiple change event pages for custom elements